equal
deleted
inserted
replaced
448 //(CurrentHedgehog^.CurAmmoType in [amShotgun, amDEagle, amSniperRifle]) |
448 //(CurrentHedgehog^.CurAmmoType in [amShotgun, amDEagle, amSniperRifle]) |
449 begin |
449 begin |
450 if (cHedgehogTurnTime >= 10000) |
450 if (cHedgehogTurnTime >= 10000) |
451 and (CurrentHedgehog^.Gear <> nil) |
451 and (CurrentHedgehog^.Gear <> nil) |
452 and ((CurrentHedgehog^.Gear^.State and gstAttacked) = 0) |
452 and ((CurrentHedgehog^.Gear^.State and gstAttacked) = 0) |
453 and (not isGetAwayTime) then |
453 and (not isGetAwayTime) and (ReadyTimeLeft = 0) then |
454 if TurnTimeLeft = 5000 then |
454 if TurnTimeLeft = 5000 then |
455 PlaySoundV(sndHurry, CurrentTeam^.voicepack) |
455 PlaySoundV(sndHurry, CurrentTeam^.voicepack) |
456 else if TurnTimeLeft = 4000 then |
456 else if TurnTimeLeft = 4000 then |
457 PlaySound(sndCountdown4) |
457 PlaySound(sndCountdown4) |
458 else if TurnTimeLeft = 3000 then |
458 else if TurnTimeLeft = 3000 then |