branch | experimental3D |
changeset 4343 | 19cbea33e4d2 |
parent 4004 | b1c2c2f6fc5e |
parent 4337 | 85e02b1a8e8f |
child 4812 | f924be23ffb4 |
4006:45b63c2a694f | 4343:19cbea33e4d2 |
---|---|
41 TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps, |
41 TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps, |
42 ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts, |
42 ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts, |
43 ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats, ptFlags, ptMissionMaps); |
43 ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats, ptFlags, ptMissionMaps); |
44 |
44 |
45 TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame, |
45 TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame, |
46 sprLag, sprArrow, sprGrenade, sprTargetP, sprBee, |
46 sprLag, sprArrow, sprBazookaShell, sprTargetP, sprBee, |
47 sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff, |
47 sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff, |
48 sprMineOn, sprMineDead, sprCase, sprFAid, sprDynamite, sprPower, |
48 sprMineOn, sprMineDead, sprCase, sprFAid, sprDynamite, sprPower, |
49 sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont, |
49 sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont, |
50 sprHorizontL, sprHorizontR, sprSky, sprSkyL, |
50 sprHorizontL, sprHorizontR, sprSky, sprSkyL, |
51 sprSkyR, sprAMBorderHorizontal, sprAMBorderVertical, sprAMSlot, sprAMAmmos, |
51 sprSkyR, sprAMBorderHorizontal, sprAMBorderVertical, sprAMSlot, sprAMAmmos, |
72 sprHandGrenade, sprHandMelon, sprHandMortar, sprHandSkip, sprHandCluster, |
72 sprHandGrenade, sprHandMelon, sprHandMortar, sprHandSkip, sprHandCluster, |
73 sprHandDynamite, sprHandHellish, sprHandMine, sprHandSeduction, sprHandVamp, |
73 sprHandDynamite, sprHandHellish, sprHandMine, sprHandSeduction, sprHandVamp, |
74 sprBigExplosion, sprSmokeRing, sprBeeTrace, sprEgg, sprTargetBee, sprHandBee, |
74 sprBigExplosion, sprSmokeRing, sprBeeTrace, sprEgg, sprTargetBee, sprHandBee, |
75 sprFeather, sprPiano, sprHandSineGun, sprPortalGun, sprPortal, |
75 sprFeather, sprPiano, sprHandSineGun, sprPortalGun, sprPortal, |
76 sprCheese, sprHandCheese, sprHandFlamethrower, sprChunk, sprNote, |
76 sprCheese, sprHandCheese, sprHandFlamethrower, sprChunk, sprNote, |
77 sprSMineOff, sprSMineOn, sprHandSMine, sprHammer, sprHandResurrector |
77 sprSMineOff, sprSMineOn, sprHandSMine, sprHammer, |
78 sprHandResurrector, sprCross, sprAirDrill, sprNapalmBomb, |
|
79 sprBulletHit |
|
78 ); |
80 ); |
79 |
81 |
80 // Gears that interact with other Gears and/or Land |
82 // Gears that interact with other Gears and/or Land |
81 TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtGrave, gtBee, // 4 |
83 TGearType = (gtBomb, gtHedgehog, gtShell, gtGrave, gtBee, // 4 |
82 gtShotgunShot, gtPickHammer, gtRope, gtMine, gtCase, // 9 |
84 gtShotgunShot, gtPickHammer, gtRope, gtMine, gtCase, // 9 |
83 gtDEagleShot, gtDynamite, gtClusterBomb, gtCluster, gtShover, // 14 |
85 gtDEagleShot, gtDynamite, gtClusterBomb, gtCluster, gtShover, // 14 |
84 gtFlame, gtFirePunch, gtATStartGame, gtATSmoothWindCh, // 18 |
86 gtFlame, gtFirePunch, gtATStartGame, gtATSmoothWindCh, // 18 |
85 gtATFinishGame, gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, // 23 |
87 gtATFinishGame, gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, // 23 |
86 gtGirder, gtTeleport, gtSwitcher, gtTarget, gtMortar, // 28 |
88 gtGirder, gtTeleport, gtSwitcher, gtTarget, gtMortar, // 28 |
87 gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 34 |
89 gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 34 |
88 gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 40 |
90 gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 40 |
89 gtSniperRifleShot, gtJetpack, gtMolotov, gtExplosives, gtBirdy, // 45 |
91 gtSniperRifleShot, gtJetpack, gtMolotov, gtExplosives, gtBirdy, // 45 |
90 gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 51 |
92 gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 51 |
91 gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector); |
93 gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 56 |
94 gtNapalmBomb); // 57 |
|
92 |
95 |
93 // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.) |
96 // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.) |
94 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
97 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
95 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
98 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
96 vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell, |
99 vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell, |
97 vgtDust, vgtSplash, vgtDroplet, vgtSmokeRing, vgtBeeTrace, vgtEgg, |
100 vgtDust, vgtSplash, vgtDroplet, vgtSmokeRing, vgtBeeTrace, vgtEgg, |
98 vgtFeather, vgtHealthTag, vgtSmokeTrace, vgtEvilTrace, vgtExplosion, |
101 vgtFeather, vgtHealthTag, vgtSmokeTrace, vgtEvilTrace, vgtExplosion, |
99 vgtBigExplosion, vgtChunk, vgtNote); |
102 vgtBigExplosion, vgtChunk, vgtNote, vgtLineTrail, |
103 vgtBulletHit); |
|
100 |
104 |
101 TGearsType = set of TGearType; |
105 TGearsType = set of TGearType; |
102 |
106 |
103 TDamageSource = (dsUnknown, dsFall, dsBullet, dsExplosion, dsShove, dsPoison); |
107 TDamageSource = (dsUnknown, dsFall, dsBullet, dsExplosion, dsShove, dsPoison); |
104 |
108 |
131 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24 |
135 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24 |
132 amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30 |
136 amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30 |
133 amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35 |
137 amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35 |
134 amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42 |
138 amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42 |
135 amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48 |
139 amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48 |
136 amResurrector); |
140 amResurrector, amDrillStrike); |
137 |
141 |
138 TCrateType = (HealthCrate, AmmoCrate, UtilityCrate); |
142 TCrateType = (HealthCrate, AmmoCrate, UtilityCrate); |
139 |
143 |
140 THWFont = (fnt16, fntBig, fntSmall {$IFNDEF IPHONEOS}, CJKfnt16, CJKfntBig, CJKfntSmall{$ENDIF}); |
144 THWFont = (fnt16, fntBig, fntSmall {$IFNDEF IPHONEOS}, CJKfnt16, CJKfntBig, CJKfntSmall{$ENDIF}); |
141 |
145 |
187 priority: GLfloat; |
191 priority: GLfloat; |
188 vb, tb: array [0..3] of TVertex2f; |
192 vb, tb: array [0..3] of TVertex2f; |
189 PrevTexture, NextTexture: PTexture; |
193 PrevTexture, NextTexture: PTexture; |
190 end; |
194 end; |
191 |
195 |
192 THogEffect = (heInvulnerable, heResurrectable, hePoisoned); |
196 THogEffect = (heInvulnerable, heResurrectable, hePoisoned, heResurrected); |
193 |
197 |
194 TScreenFade = (sfNone, sfInit, sfToBlack, sfFromBlack, sfToWhite, sfFromWhite); |
198 TScreenFade = (sfNone, sfInit, sfToBlack, sfFromBlack, sfToWhite, sfFromWhite); |
195 const |
199 const |
196 sfMax = 1000; |
200 sfMax = 1000; |
197 cDefaultParamNum = 17; |
201 cDefaultParamNum = 17; |
339 gfBorder = $00000008; |
343 gfBorder = $00000008; |
340 gfDivideTeams = $00000010; |
344 gfDivideTeams = $00000010; |
341 gfLowGravity = $00000020; |
345 gfLowGravity = $00000020; |
342 gfLaserSight = $00000040; |
346 gfLaserSight = $00000040; |
343 gfInvulnerable = $00000080; |
347 gfInvulnerable = $00000080; |
344 gfMines = $00000100; // redundant? same effect as 'landadds 0' |
348 gfResetHealth = $00000100; |
345 gfVampiric = $00000200; |
349 gfVampiric = $00000200; |
346 gfKarma = $00000400; |
350 gfKarma = $00000400; |
347 gfArtillery = $00000800; |
351 gfArtillery = $00000800; |
348 gfForts = $00001000; |
352 gfForts = $00001000; |
349 gfRandomOrder = $00002000; |
353 gfRandomOrder = $00002000; |
354 gfDisableLandObjects = $00040000; |
358 gfDisableLandObjects = $00040000; |
355 gfAISurvival = $00080000; |
359 gfAISurvival = $00080000; |
356 gfInfAttack = $00100000; |
360 gfInfAttack = $00100000; |
357 gfResetWeps = $00200000; |
361 gfResetWeps = $00200000; |
358 gfPerHogAmmo = $00400000; |
362 gfPerHogAmmo = $00400000; |
363 gfDisableWind = $00800000; // only lua for now |
|
364 gfMoreWind = $01000000; |
|
359 // NOTE: When adding new game flags, ask yourself |
365 // NOTE: When adding new game flags, ask yourself |
360 // if a "game start notice" would be useful. If so, |
366 // if a "game start notice" would be useful. If so, |
361 // add one in uWorld.pas - look for "AddGoal". |
367 // add one in uWorld.pas - look for "AddGoal". |
362 |
368 |
363 gstDrowning = $00000001; |
369 gstDrowning = $00000001; |
410 ammoprop_AltAttack = $00000200; |
416 ammoprop_AltAttack = $00000200; |
411 ammoprop_AltUse = $00000400; |
417 ammoprop_AltUse = $00000400; |
412 ammoprop_NotBorder = $00000800; |
418 ammoprop_NotBorder = $00000800; |
413 ammoprop_Utility = $00001000; |
419 ammoprop_Utility = $00001000; |
414 ammoprop_Effect = $00002000; |
420 ammoprop_Effect = $00002000; |
415 ammoprop_NoRoundEndHint=$10000000; |
421 ammoprop_NoRoundEnd=$10000000; |
416 |
422 |
417 AMMO_INFINITE = 100; |
423 AMMO_INFINITE = 100; |
418 |
424 |
419 EXPLAllDamageInRadius = $00000001; |
425 EXPLAllDamageInRadius = $00000001; |
420 EXPLAutoSound = $00000002; |
426 EXPLAutoSound = $00000002; |
521 Width: 4; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprFrame |
527 Width: 4; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprFrame |
522 (FileName: 'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
528 (FileName: 'Lag'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
523 Width: 65; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprLag |
529 Width: 65; Height: 65; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpLowest; getDimensions: false; getImageDimensions: true),// sprLag |
524 (FileName: 'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
530 (FileName: 'Arrow'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
525 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCursor |
531 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprCursor |
526 (FileName: 'Grenade'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
532 (FileName:'BazookaShell'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
527 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprGrenade |
533 Width: 16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBazookaShell |
528 (FileName: 'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
534 (FileName: 'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
529 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTargetP |
535 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprTargetP |
530 (FileName: 'Bee'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
536 (FileName: 'Bee'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
531 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBee |
537 Width: 32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true),// sprBee |
532 (FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
538 (FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil; |
818 (FileName: 'amHammer'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
824 (FileName: 'amHammer'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil; |
819 Width: 128; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true), // sprWhip |
825 Width: 128; Height: 64; imageWidth: 0; imageHeight: 0; saveSurf: false; priority: tpMedium; getDimensions: false; getImageDimensions: true), // sprWhip |
820 (FileName: 'amResurrector'; Path: ptHedgehog; AltPath: ptNone; |
826 (FileName: 'amResurrector'; Path: ptHedgehog; AltPath: ptNone; |
821 Texture: nil; Surface: nil; Width: 32; Height: 32; |
827 Texture: nil; Surface: nil; Width: 32; Height: 32; |
822 imageWidth: 0; imageHeight: 0; saveSurf: false; priority: |
828 imageWidth: 0; imageHeight: 0; saveSurf: false; priority: |
823 tpMedium; getDimensions: false; getImageDimensions: true) |
829 tpMedium; getDimensions: false; getImageDimensions: true), |
824 ); // sprHandResurrector |
830 //sprHandResurrector |
831 (FileName: 'Cross'; Path: ptGraphics; altPath: ptNone; |
|
832 Texture: nil; Surface: nil; Width: 108; Height: 138; |
|
833 imageWidth: 0; imageHeight: 0; saveSurf: false; priority: |
|
834 tpMedium; getDimensions: false; getImageDimensions: true), |
|
835 //sprCross |
|
836 (FileName: 'AirDrill'; Path: ptGraphics; AltPath: ptNone; |
|
837 Texture: nil; Surface: nil; Width: 16; Height: 16; |
|
838 imageWidth: 0; imageHeight: 0; saveSurf: false; priority: |
|
839 tpMedium; getDimensions: false; getImageDimensions: true), |
|
840 // sprAirDrill |
|
841 (FileName: 'NapalmBomb'; Path: ptGraphics; AltPath: ptNone; |
|
842 Texture: nil; Surface: nil; Width: 16; Height: 16; |
|
843 imageWidth: 0; imageHeight: 0; saveSurf: false; priority: |
|
844 tpMedium; getDimensions: false; getImageDimensions: true), |
|
845 // sprNapalmBomb |
|
846 (FileName: 'BulletHit'; Path: ptGraphics; AltPath: ptNone; |
|
847 Texture: nil; Surface: nil; Width: 32; Height: 32; |
|
848 imageWidth: 0; imageHeight: 0; saveSurf: false; priority: |
|
849 tpMedium; getDimensions: false; getImageDimensions: true) |
|
850 // sprNapalmBomb |
|
851 ); |
|
852 |
|
825 |
853 |
826 Wavez: array [TWave] of record |
854 Wavez: array [TWave] of record |
827 Sprite: TSprite; |
855 Sprite: TSprite; |
828 FramesCount: Longword; |
856 FramesCount: Longword; |
829 Interval: Longword; |
857 Interval: Longword; |
1155 // Rope |
1183 // Rope |
1156 (NameId: sidRope; |
1184 (NameId: sidRope; |
1157 NameTex: nil; |
1185 NameTex: nil; |
1158 Probability: 100; |
1186 Probability: 100; |
1159 NumberInCase: 3; |
1187 NumberInCase: 3; |
1160 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1188 Ammo: (Propz: ammoprop_NoRoundEnd or |
1161 ammoprop_ForwMsgs or |
1189 ammoprop_ForwMsgs or |
1162 ammoprop_AttackInMove or |
1190 ammoprop_AttackInMove or |
1163 ammoprop_Utility or |
1191 ammoprop_Utility or |
1164 ammoprop_AltAttack; |
1192 ammoprop_AltAttack; |
1165 Count: 5; |
1193 Count: 5; |
1320 // Parachute |
1348 // Parachute |
1321 (NameId: sidParachute; |
1349 (NameId: sidParachute; |
1322 NameTex: nil; |
1350 NameTex: nil; |
1323 Probability: 100; |
1351 Probability: 100; |
1324 NumberInCase: 1; |
1352 NumberInCase: 1; |
1325 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1353 Ammo: (Propz: ammoprop_NoRoundEnd or |
1326 ammoprop_ForwMsgs or |
1354 ammoprop_ForwMsgs or |
1327 ammoprop_AttackInMove or |
1355 ammoprop_AttackInMove or |
1328 ammoprop_NoCrosshair or |
1356 ammoprop_NoCrosshair or |
1329 ammoprop_DontHold or |
1357 ammoprop_DontHold or |
1330 ammoprop_Utility or |
1358 ammoprop_Utility or |
1426 // Girder |
1454 // Girder |
1427 (NameId: sidGirder; |
1455 (NameId: sidGirder; |
1428 NameTex: nil; |
1456 NameTex: nil; |
1429 Probability: 150; |
1457 Probability: 150; |
1430 NumberInCase: 3; |
1458 NumberInCase: 3; |
1431 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1459 Ammo: (Propz: ammoprop_NoRoundEnd or |
1432 ammoprop_NoCrosshair or |
1460 ammoprop_NoCrosshair or |
1433 ammoprop_NeedTarget or |
1461 ammoprop_NeedTarget or |
1434 ammoprop_Utility or |
1462 ammoprop_Utility or |
1435 ammoprop_AttackingPut; |
1463 ammoprop_AttackingPut; |
1436 Count: 1; |
1464 Count: 1; |
1481 // Switch |
1509 // Switch |
1482 (NameId: sidSwitch; |
1510 (NameId: sidSwitch; |
1483 NameTex: nil; |
1511 NameTex: nil; |
1484 Probability: 100; |
1512 Probability: 100; |
1485 NumberInCase: 1; |
1513 NumberInCase: 1; |
1486 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1514 Ammo: (Propz: ammoprop_NoRoundEnd or |
1487 ammoprop_ForwMsgs or |
1515 ammoprop_ForwMsgs or |
1488 ammoprop_NoCrosshair or |
1516 ammoprop_NoCrosshair or |
1489 ammoprop_Utility or |
1517 ammoprop_Utility or |
1490 ammoprop_DontHold; |
1518 ammoprop_DontHold; |
1491 Count: 3; |
1519 Count: 3; |
1744 // LowGravity |
1772 // LowGravity |
1745 (NameId: sidLowGravity; |
1773 (NameId: sidLowGravity; |
1746 NameTex: nil; |
1774 NameTex: nil; |
1747 Probability: 20; |
1775 Probability: 20; |
1748 NumberInCase: 1; |
1776 NumberInCase: 1; |
1749 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1777 Ammo: (Propz: ammoprop_NoRoundEnd or |
1750 ammoprop_NoCrosshair or |
1778 ammoprop_NoCrosshair or |
1751 ammoprop_DontHold or |
1779 ammoprop_DontHold or |
1752 ammoprop_AltUse or |
1780 ammoprop_AltUse or |
1753 ammoprop_Utility or |
1781 ammoprop_Utility or |
1754 ammoprop_Effect; |
1782 ammoprop_Effect; |
1772 // ExtraDamage |
1800 // ExtraDamage |
1773 (NameId: sidExtraDamage; |
1801 (NameId: sidExtraDamage; |
1774 NameTex: nil; |
1802 NameTex: nil; |
1775 Probability: 15; |
1803 Probability: 15; |
1776 NumberInCase: 1; |
1804 NumberInCase: 1; |
1777 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1805 Ammo: (Propz: ammoprop_NoRoundEnd or |
1778 ammoprop_NoCrosshair or |
1806 ammoprop_NoCrosshair or |
1779 ammoprop_DontHold or |
1807 ammoprop_DontHold or |
1780 ammoprop_AltUse or |
1808 ammoprop_AltUse or |
1781 ammoprop_Utility or |
1809 ammoprop_Utility or |
1782 ammoprop_Effect; |
1810 ammoprop_Effect; |
1800 // Invulnerable |
1828 // Invulnerable |
1801 (NameId: sidInvulnerable; |
1829 (NameId: sidInvulnerable; |
1802 NameTex: nil; |
1830 NameTex: nil; |
1803 Probability: 20; |
1831 Probability: 20; |
1804 NumberInCase: 1; |
1832 NumberInCase: 1; |
1805 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1833 Ammo: (Propz: ammoprop_NoRoundEnd or |
1806 ammoprop_NoCrosshair or |
1834 ammoprop_NoCrosshair or |
1807 ammoprop_DontHold or |
1835 ammoprop_DontHold or |
1808 ammoprop_AltUse or |
1836 ammoprop_AltUse or |
1809 ammoprop_Utility or |
1837 ammoprop_Utility or |
1810 ammoprop_Effect; |
1838 ammoprop_Effect; |
1828 // ExtraTime |
1856 // ExtraTime |
1829 (NameId: sidExtraTime; |
1857 (NameId: sidExtraTime; |
1830 NameTex: nil; |
1858 NameTex: nil; |
1831 Probability: 30; |
1859 Probability: 30; |
1832 NumberInCase: 1; |
1860 NumberInCase: 1; |
1833 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1861 Ammo: (Propz: ammoprop_NoRoundEnd or |
1834 ammoprop_NoCrosshair or |
1862 ammoprop_NoCrosshair or |
1835 ammoprop_DontHold or |
1863 ammoprop_DontHold or |
1836 ammoprop_AltUse or |
1864 ammoprop_AltUse or |
1837 ammoprop_Utility or |
1865 ammoprop_Utility or |
1838 ammoprop_Effect; |
1866 ammoprop_Effect; |
1856 // LaserSight |
1884 // LaserSight |
1857 (NameId: sidLaserSight; |
1885 (NameId: sidLaserSight; |
1858 NameTex: nil; |
1886 NameTex: nil; |
1859 Probability: 15; |
1887 Probability: 15; |
1860 NumberInCase: 1; |
1888 NumberInCase: 1; |
1861 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1889 Ammo: (Propz: ammoprop_NoRoundEnd or |
1862 ammoprop_NoCrosshair or |
1890 ammoprop_NoCrosshair or |
1863 ammoprop_DontHold or |
1891 ammoprop_DontHold or |
1864 ammoprop_AltUse or |
1892 ammoprop_AltUse or |
1865 ammoprop_Utility or |
1893 ammoprop_Utility or |
1866 ammoprop_Effect; |
1894 ammoprop_Effect; |
1884 // Vampiric |
1912 // Vampiric |
1885 (NameId: sidVampiric; |
1913 (NameId: sidVampiric; |
1886 NameTex: nil; |
1914 NameTex: nil; |
1887 Probability: 15; |
1915 Probability: 15; |
1888 NumberInCase: 1; |
1916 NumberInCase: 1; |
1889 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1917 Ammo: (Propz: ammoprop_NoRoundEnd or |
1890 ammoprop_NoCrosshair or |
1918 ammoprop_NoCrosshair or |
1891 ammoprop_DontHold or |
1919 ammoprop_DontHold or |
1892 ammoprop_AltUse or |
1920 ammoprop_AltUse or |
1893 ammoprop_Utility or |
1921 ammoprop_Utility or |
1894 ammoprop_Effect; |
1922 ammoprop_Effect; |
1935 // Jetpack ("Flying Saucer") |
1963 // Jetpack ("Flying Saucer") |
1936 (NameId: sidJetpack; |
1964 (NameId: sidJetpack; |
1937 NameTex: nil; |
1965 NameTex: nil; |
1938 Probability: 20; |
1966 Probability: 20; |
1939 NumberInCase: 1; |
1967 NumberInCase: 1; |
1940 Ammo: (Propz: ammoprop_NoRoundEndHint or |
1968 Ammo: (Propz: ammoprop_NoRoundEnd or |
1941 ammoprop_ForwMsgs or |
1969 ammoprop_ForwMsgs or |
1942 ammoprop_AttackInMove or |
1970 ammoprop_AttackInMove or |
1943 ammoprop_NoCrosshair or |
1971 ammoprop_NoCrosshair or |
1944 ammoprop_DontHold or |
1972 ammoprop_DontHold or |
1945 ammoprop_Utility or |
1973 ammoprop_Utility or |
2012 // PortalGun |
2040 // PortalGun |
2013 (NameId: sidPortalGun; |
2041 (NameId: sidPortalGun; |
2014 NameTex: nil; |
2042 NameTex: nil; |
2015 Probability: 20; |
2043 Probability: 20; |
2016 NumberInCase: 1; |
2044 NumberInCase: 1; |
2017 Ammo: (Propz: ammoprop_NoRoundEndHint or |
2045 Ammo: (Propz: ammoprop_NoRoundEnd or |
2018 ammoprop_AttackInMove or |
2046 ammoprop_AttackInMove or |
2019 ammoprop_DontHold or |
2047 ammoprop_DontHold or |
2020 ammoprop_Utility; |
2048 ammoprop_Utility; |
2021 Count: 1; |
2049 Count: 1; |
2022 NumPerTurn: 3; |
2050 NumPerTurn: 3; |
2134 // Sticky Mine |
2162 // Sticky Mine |
2135 (NameId: sidSMine; |
2163 (NameId: sidSMine; |
2136 NameTex: nil; |
2164 NameTex: nil; |
2137 Probability: 100; |
2165 Probability: 100; |
2138 NumberInCase: 1; |
2166 NumberInCase: 1; |
2139 Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; |
2167 Ammo: (Propz: ammoprop_Power; //FIXME: enable multishoot at altuse, until then removed ammoprop_AltUse |
2140 Count: 1; |
2168 Count: 1; |
2141 NumPerTurn: 1; |
2169 NumPerTurn: 1; |
2142 Timer: 0; |
2170 Timer: 0; |
2143 Pos: 0; |
2171 Pos: 0; |
2144 AmmoType: amSMine; |
2172 AmmoType: amSMine; |
2175 PosCount: 1; |
2203 PosCount: 1; |
2176 PosSprite: sprWater; |
2204 PosSprite: sprWater; |
2177 ejectX: 0; |
2205 ejectX: 0; |
2178 ejectY: 0), |
2206 ejectY: 0), |
2179 |
2207 |
2208 // Ressurrector |
|
2180 (NameId: sidResurrector; |
2209 (NameId: sidResurrector; |
2181 NameTex: nil; |
2210 NameTex: nil; |
2182 Probability: 0; |
2211 Probability: 0; |
2183 NumberInCase: 1; |
2212 NumberInCase: 1; |
2184 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_NoRoundEndHint; |
2213 Ammo: (Propz: ammoprop_NoCrosshair or |
2214 ammoprop_Utility or |
|
2215 ammoprop_NoRoundEnd; |
|
2185 Count: 1; |
2216 Count: 1; |
2186 NumPerTurn: 0; |
2217 NumPerTurn: 0; |
2187 Timer: 0; |
2218 Timer: 0; |
2188 Pos: 0; |
2219 Pos: 0; |
2189 AmmoType: amResurrector; |
2220 AmmoType: amResurrector; |
2194 maxAngle: 0; |
2225 maxAngle: 0; |
2195 isDamaging: true; |
2226 isDamaging: true; |
2196 SkipTurns: 0; |
2227 SkipTurns: 0; |
2197 PosCount: 1; |
2228 PosCount: 1; |
2198 PosSprite: sprWater; |
2229 PosSprite: sprWater; |
2230 ejectX: 0; |
|
2231 ejectY: 0), |
|
2232 |
|
2233 // DrillStrike |
|
2234 (NameId: sidDrillStrike; |
|
2235 NameTex: nil; |
|
2236 Probability: 200; |
|
2237 NumberInCase: 1; |
|
2238 Ammo: (Propz: ammoprop_NoCrosshair or |
|
2239 ammoprop_NeedTarget or |
|
2240 ammoprop_AttackingPut or |
|
2241 ammoprop_DontHold or |
|
2242 ammoprop_NotBorder; |
|
2243 Count: 1; |
|
2244 NumPerTurn: 0; |
|
2245 Timer: 0; |
|
2246 Pos: 0; |
|
2247 AmmoType: amDrillStrike; |
|
2248 AttackVoice: sndIncoming); |
|
2249 Slot: 5; |
|
2250 TimeAfterTurn: 0; |
|
2251 minAngle: 0; |
|
2252 maxAngle: 0; |
|
2253 isDamaging: true; |
|
2254 SkipTurns: 6; |
|
2255 PosCount: 2; |
|
2256 PosSprite: sprAmAirplane; |
|
2199 ejectX: 0; |
2257 ejectX: 0; |
2200 ejectY: 0) |
2258 ejectY: 0) |
2201 ); |
2259 ); |
2202 |
2260 |
2203 |
2261 |