11 -- Idea: game will be successfully end when the 2 lower crates are collected |
11 -- Idea: game will be successfully end when the 2 lower crates are collected |
12 -- it would be more defficult (and sadistic) if one should collect *all* the crates |
12 -- it would be more defficult (and sadistic) if one should collect *all* the crates |
13 |
13 |
14 HedgewarsScriptLoad("/Scripts/Locale.lua") |
14 HedgewarsScriptLoad("/Scripts/Locale.lua") |
15 HedgewarsScriptLoad("/Scripts/Animate.lua") |
15 HedgewarsScriptLoad("/Scripts/Animate.lua") |
|
16 HedgewarsScriptLoad("/Missions/Campaign/A_Space_Adventure/global_functions.lua") |
16 |
17 |
17 ----------------- VARIABLES -------------------- |
18 ----------------- VARIABLES -------------------- |
18 -- globals |
19 -- globals |
19 local campaignName = loc("A Space Adventure") |
20 local campaignName = loc("A Space Adventure") |
20 local missionName = loc("Searching in the dust") |
21 local missionName = loc("Searching in the dust") |
494 -- have to look more |
495 -- have to look more |
495 AnimSay(hero.gear, loc("Haven't found it yet..."), SAY_THINK, 5000) |
496 AnimSay(hero.gear, loc("Haven't found it yet..."), SAY_THINK, 5000) |
496 cratesFound = cratesFound + 1 |
497 cratesFound = cratesFound + 1 |
497 elseif cratesFound == 1 then |
498 elseif cratesFound == 1 then |
498 -- end game |
499 -- end game |
|
500 saveCompletedStatus(5) |
499 AnimSay(hero.gear, loc("Hoo Ray!!!"), SAY_SHOUT, 5000) |
501 AnimSay(hero.gear, loc("Hoo Ray!!!"), SAY_SHOUT, 5000) |
500 SendStat('siGameResult', loc("Congratulations, you won!")) --1 |
502 SendStat('siGameResult', loc("Congratulations, you won!")) --1 |
501 SendStat('siCustomAchievement', loc("To win the game you had to collect the 2 crates with no specific order")) --11 |
503 SendStat('siCustomAchievement', loc("To win the game you had to collect the 2 crates with no specific order")) --11 |
502 SendStat('siPlayerKills','1',teamC.name) |
504 SendStat('siPlayerKills','1',teamC.name) |
503 SendStat('siPlayerKills','0',teamB.name) |
505 SendStat('siPlayerKills','0',teamB.name) |