gameServer/CMakeLists.txt
changeset 11854 0b8f2116aa26
parent 11838 8f730ba4ca3c
child 11855 ad435d95ca4b
equal deleted inserted replaced
11853:837f9f1b84a5 11854:0b8f2116aa26
    18 check_haskell_module_exists("Data.ByteString.Lazy.UTF8" decode 1 utf8-string)
    18 check_haskell_module_exists("Data.ByteString.Lazy.UTF8" decode 1 utf8-string)
    19 check_haskell_module_exists("Data.Digest.Pure.SHA" sha1 1 SHA)
    19 check_haskell_module_exists("Data.Digest.Pure.SHA" sha1 1 SHA)
    20 check_haskell_module_exists("System.Entropy" openHandle 0 entropy)
    20 check_haskell_module_exists("System.Entropy" openHandle 0 entropy)
    21 check_haskell_module_exists("Codec.Compression.Zlib" decompress 1 zlib)
    21 check_haskell_module_exists("Codec.Compression.Zlib" decompress 1 zlib)
    22 check_haskell_module_exists("System.Random" getStdGen 0 random)
    22 check_haskell_module_exists("System.Random" getStdGen 0 random)
       
    23 check_haskell_module_exists("Text.Regex.TDFA.ByteString" execute 2 regex-tdfa)
    23 
    24 
    24 # this one needs type signatures to work
    25 # this one needs type signatures to work
    25 # check_haskell_module_exists("Control.DeepSeq" deepseq 2 deepseq)
    26 # check_haskell_module_exists("Control.DeepSeq" deepseq 2 deepseq)
    26 
    27 
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