equal
deleted
inserted
replaced
179 cWindSpeed : hwFloat; |
179 cWindSpeed : hwFloat; |
180 cWindSpeedf : real; |
180 cWindSpeedf : real; |
181 cElastic : hwFloat; |
181 cElastic : hwFloat; |
182 cGravity : hwFloat; |
182 cGravity : hwFloat; |
183 cGravityf : real; |
183 cGravityf : real; |
|
184 cLowGravity : boolean; |
184 cBuildMaxDist : LongInt; |
185 cBuildMaxDist : LongInt; |
185 cDamageModifier : hwFloat; |
186 cDamageModifier : hwFloat; |
186 cLaserSighting : boolean; |
187 cLaserSighting : boolean; |
187 cVampiric : boolean; |
188 cVampiric : boolean; |
188 cArtillery : boolean; |
189 cArtillery : boolean; |
2609 cWindSpeed.QWordValue := 0; // 0.0 |
2610 cWindSpeed.QWordValue := 0; // 0.0 |
2610 cWindSpeedf := 0.0; |
2611 cWindSpeedf := 0.0; |
2611 cElastic := _0_9; |
2612 cElastic := _0_9; |
2612 cGravity := cMaxWindSpeed * 2; |
2613 cGravity := cMaxWindSpeed * 2; |
2613 cGravityf := 0.00025 * 2; |
2614 cGravityf := 0.00025 * 2; |
|
2615 cLowGravity := false; |
2614 cBuildMaxDist := cDefaultBuildMaxDist; |
2616 cBuildMaxDist := cDefaultBuildMaxDist; |
2615 cDamageModifier := _1; |
2617 cDamageModifier := _1; |
2616 TargetPoint := cTargetPointRef; |
2618 TargetPoint := cTargetPointRef; |
2617 |
2619 |
2618 {$IFDEF MOBILE} |
2620 {$IFDEF MOBILE} |