83 gtATFinishGame, gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, // 23 |
83 gtATFinishGame, gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, // 23 |
84 gtGirder, gtTeleport, gtSwitcher, gtTarget, gtMortar, // 28 |
84 gtGirder, gtTeleport, gtSwitcher, gtTarget, gtMortar, // 28 |
85 gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 34 |
85 gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 34 |
86 gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 40 |
86 gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 40 |
87 gtSniperRifleShot, gtJetpack, gtMolotov, gtExplosives, gtBirdy, // 45 |
87 gtSniperRifleShot, gtJetpack, gtMolotov, gtExplosives, gtBirdy, // 45 |
88 gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtHealthTag); // 51 |
88 gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot); // 50 |
89 |
89 |
90 // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.) |
90 // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.) |
91 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
91 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
92 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
92 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
93 vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell, |
93 vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell, |