branch | transitional_engine |
changeset 15934 | 022ec6b916b7 |
parent 15933 | 33798b649d9c |
child 16055 | ce4b50823a95 |
15933:33798b649d9c | 15934:022ec6b916b7 |
---|---|
353 topY:= LAND_HEIGHT - playHeight; |
353 topY:= LAND_HEIGHT - playHeight; |
354 |
354 |
355 uLandPainted.Draw; |
355 uLandPainted.Draw; |
356 end; |
356 end; |
357 |
357 |
358 function SelectTemplate: LongInt; |
358 function SelectTemplate: shortstring; |
359 var l: LongInt; |
359 var l: LongInt; |
360 begin |
360 begin |
361 SelectTemplate:= 0; |
361 SelectTemplate:= ''; |
362 if (cReducedQuality and rqLowRes) <> 0 then |
362 if (cReducedQuality and rqLowRes) <> 0 then |
363 SelectTemplate:= SmallTemplates[getrandom(Succ(High(SmallTemplates)))] |
363 SelectTemplate:= 'small' |
364 else |
364 else |
365 begin |
365 begin |
366 if cTemplateFilter = 0 then |
366 if cTemplateFilter = 0 then |
367 begin |
367 begin |
368 l:= getRandom(GroupedTemplatesCount); |
368 l:= getRandom(GroupedTemplatesCount); |
373 end |
373 end |
374 else getRandom(1); |
374 else getRandom(1); |
375 |
375 |
376 case cTemplateFilter of |
376 case cTemplateFilter of |
377 0: OutError('Error selecting TemplateFilter. Ask unC0Rr about what you did wrong', true); |
377 0: OutError('Error selecting TemplateFilter. Ask unC0Rr about what you did wrong', true); |
378 1: SelectTemplate:= SmallTemplates[getrandom(TemplateCounts[cTemplateFilter])]; |
378 1: SelectTemplate:= 'small'; |
379 2: SelectTemplate:= MediumTemplates[getrandom(TemplateCounts[cTemplateFilter])]; |
379 2: SelectTemplate:= 'medium'; |
380 3: SelectTemplate:= LargeTemplates[getrandom(TemplateCounts[cTemplateFilter])]; |
380 3: SelectTemplate:= 'large'; |
381 4: SelectTemplate:= CavernTemplates[getrandom(TemplateCounts[cTemplateFilter])]; |
381 4: SelectTemplate:= 'cavern'; |
382 5: SelectTemplate:= WackyTemplates[getrandom(TemplateCounts[cTemplateFilter])]; |
382 5: SelectTemplate:= 'wacky'; |
383 // For lua only! |
383 // For lua only! |
384 6: begin |
384 6: begin |
385 SelectTemplate:= min(LuaTemplateNumber,High(EdgeTemplates)); |
385 SelectTemplate:= 'small'; |
386 GetRandom(2) // burn 1 |
386 GetRandom(2) // burn 1 |
387 end |
387 end |
388 end |
388 end |
389 end; |
389 end; |
390 |
390 |
391 WriteLnToConsole('Selected template #'+inttostr(SelectTemplate)+' using filter #'+inttostr(cTemplateFilter)); |
391 WriteLnToConsole('Using template filter '+SelectTemplate); |
392 end; |
392 end; |
393 |
393 |
394 procedure LandSurface2LandPixels(Surface: PSDL_Surface); |
394 procedure LandSurface2LandPixels(Surface: PSDL_Surface); |
395 var x, y: LongInt; |
395 var x, y: LongInt; |
396 p: PLongwordArray; |
396 p: PLongwordArray; |
791 end |
791 end |
792 else |
792 else |
793 begin |
793 begin |
794 WriteLnToConsole('Generating land...'); |
794 WriteLnToConsole('Generating land...'); |
795 case cMapGen of |
795 case cMapGen of |
796 mgRandom: CreateTemplatedLand(cFeatureSize, cSeed, PathPrefix, Theme); |
796 mgRandom: GenerateTemplatedLand(cFeatureSize, cSeed, SelectTemplate, PathPrefix); |
797 mgMaze : begin ResizeLand(4096,2048); GenMaze; end; |
797 mgMaze : begin ResizeLand(4096,2048); GenMaze; end; |
798 mgPerlin: begin ResizeLand(4096,2048); GenPerlin; end; |
798 mgPerlin: begin ResizeLand(4096,2048); GenPerlin; end; |
799 mgDrawn : GenDrawnMap; |
799 mgDrawn : GenDrawnMap; |
800 mgForts : begin GameFlags:= (GameFlags or gfDivideTeams); MakeFortsMap(); end; |
800 mgForts : begin GameFlags:= (GameFlags or gfDivideTeams); MakeFortsMap(); end; |
801 else |
801 else |
802 OutError('Unknown mapgen', true); |
802 OutError('Unknown mapgen', true); |
803 end; |
803 end; |
804 if (cMapGen <> mgForts) and (cMapGen <> mgRandom) then |
804 if (cMapGen <> mgForts) then |
805 GenLandSurface |
805 GenLandSurface |
806 end; |
806 end; |
807 |
807 |
808 AddProgress; |
808 AddProgress; |
809 |
809 |
946 procedure GenPreview(out Preview: TPreview); |
946 procedure GenPreview(out Preview: TPreview); |
947 var rh, rw, ox, oy, x, y, xx, yy, t, bit, cbit, lh, lw: LongInt; |
947 var rh, rw, ox, oy, x, y, xx, yy, t, bit, cbit, lh, lw: LongInt; |
948 begin |
948 begin |
949 WriteLnToConsole('Generating preview...'); |
949 WriteLnToConsole('Generating preview...'); |
950 case cMapGen of |
950 case cMapGen of |
951 mgRandom: CreateTemplatedLand(cFeatureSize, cSeed, PathPrefix, Theme); |
951 mgRandom: GenerateTemplatedLand(cFeatureSize, cSeed, SelectTemplate, PathPrefix); |
952 mgMaze: begin ResizeLand(4096,2048); GenMaze; end; |
952 mgMaze: begin ResizeLand(4096,2048); GenMaze; end; |
953 mgPerlin: begin ResizeLand(4096,2048); GenPerlin; end; |
953 mgPerlin: begin ResizeLand(4096,2048); GenPerlin; end; |
954 mgDrawn: begin GenDrawnMap; end; |
954 mgDrawn: begin GenDrawnMap; end; |
955 mgForts: MakeFortsPreview(); |
955 mgForts: MakeFortsPreview(); |
956 else |
956 else |
1005 procedure GenPreviewAlpha(out Preview: TPreviewAlpha); |
1005 procedure GenPreviewAlpha(out Preview: TPreviewAlpha); |
1006 var rh, rw, ox, oy, x, y, xx, yy, t, lh, lw: LongInt; |
1006 var rh, rw, ox, oy, x, y, xx, yy, t, lh, lw: LongInt; |
1007 begin |
1007 begin |
1008 WriteLnToConsole('Generating preview...'); |
1008 WriteLnToConsole('Generating preview...'); |
1009 case cMapGen of |
1009 case cMapGen of |
1010 mgRandom: CreateTemplatedLand(cFeatureSize, cSeed, PathPrefix, Theme); |
1010 mgRandom: GenerateTemplatedLand(cFeatureSize, cSeed, SelectTemplate, PathPrefix); |
1011 mgMaze: begin ResizeLand(4096,2048); GenMaze; end; |
1011 mgMaze: begin ResizeLand(4096,2048); GenMaze; end; |
1012 mgPerlin: begin ResizeLand(4096,2048); GenPerlin; end; |
1012 mgPerlin: begin ResizeLand(4096,2048); GenPerlin; end; |
1013 mgDrawn: begin GenDrawnMap; end; |
1013 mgDrawn: begin GenDrawnMap; end; |
1014 mgForts: MakeFortsPreview; |
1014 mgForts: MakeFortsPreview; |
1015 else |
1015 else |