equal
deleted
inserted
replaced
46 else if (GameType = gmtSave) or (fastUntilLag and (GameType = gmtNet)) then |
46 else if (GameType = gmtSave) or (fastUntilLag and (GameType = gmtNet)) then |
47 Lag:= 2500; |
47 Lag:= 2500; |
48 |
48 |
49 if (GameType = gmtDemo) then |
49 if (GameType = gmtDemo) then |
50 if isSpeed then |
50 if isSpeed then |
51 Lag:= Lag * 10 |
51 begin |
52 i:= RealTicks-SpeedStart; |
52 i:= RealTicks-SpeedStart; |
53 if i < 2000 then Lag:= Lag*5 |
53 if i < 2000 then Lag:= Lag*5 |
54 else if i < 4000 then Lag:= Lag*10 |
54 else if i < 4000 then Lag:= Lag*10 |
55 else if i < 6000 then Lag:= Lag*20 |
55 else if i < 6000 then Lag:= Lag*20 |
56 else if i < 8000 then Lag:= Lag*40 |
56 else if i < 8000 then Lag:= Lag*40 |