author | unC0Rr |
Wed, 20 Nov 2024 21:37:47 +0100 | |
branch | transitional_engine |
changeset 16067 | d903f8d2395a |
parent 11046 | 47a8c19ecb60 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
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#include <QHBoxLayout> |
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#include <QLabel> |
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#include "pageingame.h" |
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QLayout * PageInGame::bodyLayoutDefinition() |
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{ |
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QHBoxLayout * pageLayout = new QHBoxLayout(); |
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QLabel * label = new QLabel(this); |
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label->setText(tr("In game...")); |
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pageLayout->addWidget(label); |
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setBackButtonVisible(false); |
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return pageLayout; |
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} |
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PageInGame::PageInGame(QWidget * parent) : AbstractPage(parent) |
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{ |
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initPage(); |
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} |