author | nemo |
Wed, 27 Mar 2019 09:52:08 -0400 | |
changeset 14745 | fbd385a1bcf4 |
parent 14612 | b4089fa16b34 |
child 14832 | d65e25e211d4 |
permissions | -rw-r--r-- |
13665
5664650befcd
Move common sprite tint values into Utils Lua library
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parents:
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1 |
-- Library for miscellaneous utilitiy functions and global helper variables |
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2 |
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|
3 |
HedgewarsScriptLoad("/Scripts/Locale.lua") |
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4 |
|
13665
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Move common sprite tint values into Utils Lua library
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parents:
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|
5 |
--[[ FUNCTIONS ]] |
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6 |
-- Check if a gear is inside a box |
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7 |
function gearIsInBox(gear, x, y, w, h) |
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Turn accidental globals to locals in Lua libraries
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8 |
local gx, gy = GetGearPosition(gear) |
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9 |
if gx >= x and gy >= y and gx <= x + w and gy <= y + h then |
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10 |
return true |
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11 |
end |
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12 |
return false |
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13 |
end |
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14 |
|
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15 |
-- Check if a gear is inside a circle |
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16 |
function gearIsInCircle(gear, x, y, r, useRadius) |
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17 |
local gx, gy = GetGearPosition(gear) |
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18 |
if useRadius then |
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19 |
r = r + GetGearRadius(gear) |
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20 |
end |
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21 |
if r ^ 2 >= (x - gx) ^ 2 + (y - gy) ^ 2 then |
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22 |
return true |
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23 |
end |
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24 |
return false |
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25 |
end |
13215 | 26 |
|
27 |
local function drawFullMap(erase, flush) |
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28 |
for x = 200,4000,600 do |
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29 |
for y = 100,2000,150 do |
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30 |
AddPoint(x, y, 63, erase) |
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31 |
end |
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32 |
end |
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33 |
if flush ~= false then |
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34 |
FlushPoints() |
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35 |
end |
|
36 |
end |
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37 |
||
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parents:
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38 |
local function challengeRecordToString(recordType, value) |
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029f40c609b4
Display team records in training menu
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39 |
if recordType == "TimeRecord" then |
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return string.format(loc("Team's best time: %.3fs"), value/1000) |
029f40c609b4
Display team records in training menu
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41 |
elseif recordType == "TimeRecordHigh" then |
029f40c609b4
Display team records in training menu
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42 |
return string.format(loc("Team's longest time: %.3fs"), value/1000) |
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elseif recordType == "Highscore" then |
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Display team records in training menu
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return string.format(loc("Team highscore: %d"), value) |
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elseif recordType == "Lowscore" then |
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return string.format(loc("Team lowscore: %d"), value) |
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Keep track of accuracy record in target practice challenges
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elseif recordType == "AccuracyRecord" then |
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Keep track of accuracy record in target practice challenges
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48 |
return string.format(loc("Team's top accuracy: %d%"), value) |
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49 |
end |
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50 |
end |
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51 |
|
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52 |
function getReadableChallengeRecord(recordType) |
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53 |
local record = tonumber(GetMissionVar(recordType)) |
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parents:
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54 |
if type(record) ~= "number" then |
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55 |
return "" |
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56 |
else |
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57 |
return challengeRecordToString(recordType, record) |
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58 |
end |
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59 |
end |
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60 |
|
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61 |
function updateChallengeRecord(recordType, value, stat) |
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62 |
local oldRecord = tonumber(GetMissionVar(recordType)) |
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63 |
local newRecord = false |
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64 |
if stat == nil then |
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65 |
stat = recordType ~= "AccuracyRecord" |
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66 |
end |
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67 |
if type(oldRecord) ~= "number" then |
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68 |
newRecord = true |
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69 |
else |
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70 |
local recordBeaten = false |
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71 |
if recordType == "Lowscore" or recordType == "TimeRecord" then |
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72 |
if value < oldRecord then |
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73 |
recordBeaten = true |
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74 |
newRecord = true |
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75 |
end |
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76 |
else |
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77 |
if value > oldRecord then |
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78 |
recordBeaten = true |
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79 |
newRecord = true |
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80 |
end |
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81 |
end |
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82 |
if stat then |
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83 |
if recordBeaten then |
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84 |
SendStat(siCustomAchievement, loc("You have beaten the team record, congratulations!")) |
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85 |
else |
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86 |
SendStat(siCustomAchievement, challengeRecordToString(recordType, oldRecord)) |
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87 |
end |
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88 |
end |
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89 |
end |
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90 |
if newRecord then |
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|
91 |
SaveMissionVar(recordType, value) |
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92 |
end |
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93 |
end |
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94 |
|
13215 | 95 |
-- Completely fill the map with land. Requires MapGen=mgDrawn. |
96 |
-- If flush is false, FlushPoints() is not called. |
|
97 |
function fillMap(flush) |
|
98 |
drawFullMap(false, flush) |
|
99 |
end |
|
100 |
||
101 |
-- Completely erase all land from drawn maps. Requires MapGen=mgDrawn. |
|
102 |
-- If flush is false, FlushPoints() is not called. |
|
103 |
function eraseMap(flush) |
|
104 |
drawFullMap(true, flush) |
|
105 |
end |
|
106 |
||
13665
5664650befcd
Move common sprite tint values into Utils Lua library
Wuzzy <Wuzzy2@mail.ru>
parents:
13215
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changeset
|
107 |
|
5664650befcd
Move common sprite tint values into Utils Lua library
Wuzzy <Wuzzy2@mail.ru>
parents:
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|
108 |
--[[ GLOBAL VARIABLES ]] |
5664650befcd
Move common sprite tint values into Utils Lua library
Wuzzy <Wuzzy2@mail.ru>
parents:
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|
109 |
|
5664650befcd
Move common sprite tint values into Utils Lua library
Wuzzy <Wuzzy2@mail.ru>
parents:
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|
110 |
-- Shared common land color values for land sprites. |
5664650befcd
Move common sprite tint values into Utils Lua library
Wuzzy <Wuzzy2@mail.ru>
parents:
13215
diff
changeset
|
111 |
-- These are useful if you want to make the land type visible. |
5664650befcd
Move common sprite tint values into Utils Lua library
Wuzzy <Wuzzy2@mail.ru>
parents:
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changeset
|
112 |
-- To be used as tint argument of PlaceSprite. |
5664650befcd
Move common sprite tint values into Utils Lua library
Wuzzy <Wuzzy2@mail.ru>
parents:
13215
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changeset
|
113 |
U_LAND_TINT_NORMAL = 0xFFFFFFFF -- tint for normal land |
5664650befcd
Move common sprite tint values into Utils Lua library
Wuzzy <Wuzzy2@mail.ru>
parents:
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114 |
U_LAND_TINT_INDESTRUCTIBLE = 0x960000FF -- tint for indestructible land |
5664650befcd
Move common sprite tint values into Utils Lua library
Wuzzy <Wuzzy2@mail.ru>
parents:
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115 |
U_LAND_TINT_ICE = 0x00FAFAFA -- tint for icy land |
5664650befcd
Move common sprite tint values into Utils Lua library
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parents:
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116 |
U_LAND_TINT_BOUNCY = 0x00FA00FF -- tint for bouncy land |