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share/hedgewars/Data/Scripts/Multiplayer/Balanced_Random_Weapon.cfg
author
Wuzzy <Wuzzy2@mail.ru>
Sun, 11 Feb 2018 20:28:21 +0100
changeset 12974
f92e9b1df096
parent 10830
f3e903ace2d3
child 13718
6d57f5f61c09
permissions
-rw-r--r--
Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
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10830
f3e903ace2d3
Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
nemo
parents:
5127
diff
changeset
1
*
5127
b0b6f17a6a3c
added Balanced Random Weapon gameplay script
claymore
parents:
diff
changeset
2
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