misc/Android.mk
author nemo
Wed, 22 May 2013 22:46:49 -0400
changeset 9046 f8ea1b929b72
parent 8538 0e113487c4b2
child 9371 f3840de881bd
permissions -rw-r--r--
So when I first upsized these, I neglected to remove the pixelated version when generating. Corrected that to avoid sharp edges. Also aggressively optimised for smoothing. Also took advantage of SVG to drag dino bones to water level for mikade.
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9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
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MISC_DIR   := $(call my-dir)
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LOCAL_PATH := MISC_DIR
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include $(MISC_DIR)/libfreetype/Android.mk
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include $(MISC_DIR)/liblua/Android.mk
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9a7cc0f29430 Using misc/libtremor/tremor rather than misc/tremor, plus added the include in the android.mk of SDL_mixer
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include $(MISC_DIR)/libtremor/Android.mk
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include $(MISC_DIR)/libphysfs/Android.mk
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include $(MISC_DIR)/libphyslayer/Android.mk
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