author | sheepluva |
Sat, 14 Jun 2014 07:12:22 +0200 | |
changeset 10303 | f726e36c3e24 |
parent 10127 | 7f29a65aa1e4 |
child 10304 | 7e40820b7ed6 |
permissions | -rw-r--r-- |
942 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
9998 | 3 |
* Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com> |
942 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
|
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* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
8 |
* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
|
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* along with this program; if not, write to the Free Software |
|
10108
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update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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16 |
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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*) |
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||
2630 | 19 |
{$INCLUDE "options.inc"} |
20 |
||
942 | 21 |
unit uChat; |
22 |
||
23 |
interface |
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24 |
||
3038 | 25 |
procedure initModule; |
26 |
procedure freeModule; |
|
6379 | 27 |
procedure ReloadLines; |
8738 | 28 |
procedure CleanupInput; |
942 | 29 |
procedure AddChatString(s: shortstring); |
30 |
procedure DrawChat; |
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Key returned 0 for arrows under linux. Sym works, clearer anyway.
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31 |
procedure KeyPressChat(Key, Sym: Longword); |
9669 | 32 |
procedure SendHogSpeech(s: shortstring); |
942 | 33 |
|
34 |
implementation |
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uses SDLh, uInputHandler, uTypes, uVariables, uCommands, uUtils, uTextures, uRender, uIO; |
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37 |
const MaxStrIndex = 27; |
942 | 38 |
|
946 | 39 |
type TChatLine = record |
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Tex: PTexture; |
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Time: Longword; |
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Width: LongInt; |
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s: shortstring; |
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Color: TSDL_Color; |
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45 |
end; |
9954 | 46 |
TChatCmd = (ccQuit, ccPause, ccFinish, ccShowHistory, ccFullScreen); |
942 | 47 |
|
946 | 48 |
var Strs: array[0 .. MaxStrIndex] of TChatLine; |
3539 | 49 |
MStrs: array[0 .. MaxStrIndex] of shortstring; |
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LocalStrs: array[0 .. MaxStrIndex] of shortstring; |
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missedCount: LongWord; |
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lastStr: LongWord; |
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localLastStr: LongInt; |
54 |
history: LongInt; |
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visibleCount: LongWord; |
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InputStr: TChatLine; |
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InputStrL: array[0..260] of char; // for full str + 4-byte utf-8 char |
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58 |
ChatReady: boolean; |
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showAll: boolean; |
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|
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const |
62 |
colors: array[#0..#6] of TSDL_Color = ( |
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(r:$FF; g:$FF; b:$FF; a:$FF), // unused, feel free to take it for anything |
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(r:$FF; g:$FF; b:$FF; a:$FF), // chat message [White] |
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(r:$FF; g:$00; b:$FF; a:$FF), // action message [Purple] |
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(r:$90; g:$FF; b:$90; a:$FF), // join/leave message [Lime] |
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(r:$FF; g:$FF; b:$A0; a:$FF), // team message [Light Yellow] |
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(r:$FF; g:$00; b:$00; a:$FF), // error messages [Red] |
5baf10a52f43
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69 |
(r:$00; g:$FF; b:$FF; a:$FF) // input line [Light Blue] |
8152 | 70 |
); |
71 |
ChatCommandz: array [TChatCmd] of record |
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ChatCmd: string[31]; |
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ProcedureCallChatCmd: string[31]; |
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end = ( |
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(ChatCmd: '/quit'; ProcedureCallChatCmd: 'halt'), |
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(ChatCmd: '/pause'; ProcedureCallChatCmd: 'pause'), |
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(ChatCmd: '/finish'; ProcedureCallChatCmd: 'finish'), |
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9569 | 78 |
(ChatCmd: '/history'; ProcedureCallChatCmd: 'history'), |
8152 | 79 |
(ChatCmd: '/fullscreen'; ProcedureCallChatCmd: 'fullscr') |
80 |
); |
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2396 | 81 |
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10303 | 82 |
|
83 |
const Padding = 2; |
|
84 |
ClHeight = 2 * Padding + 16; // font height |
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85 |
||
86 |
procedure RenderChatLineTex(var cl: TChatLine; var str: shortstring); |
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87 |
var strSurface, |
|
88 |
resSurface: PSDL_Surface; |
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89 |
dstrect : TSDL_Rect; // destination rectangle for blitting |
|
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font : THWFont; |
|
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const |
|
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shadowcolor: TSDL_Color = (r:$00; g:$00; b:$00; a:$80); |
|
93 |
shadowint = $80 shl AShift; |
|
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begin |
|
95 |
||
96 |
font:= CheckCJKFont(ansistring(str), fnt16); |
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97 |
||
98 |
// get render size of text |
|
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TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(str), @cl.Width, nil); |
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100 |
||
101 |
// calculate and save size |
|
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cl.Width := cl.Width + 2 * Padding; |
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103 |
||
104 |
// create surface to draw on |
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resSurface:= SDL_CreateRGBSurface( |
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0, toPowerOf2(cl.Width), toPowerOf2(ClHeight), |
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32, RMask, GMask, BMask, AMask); |
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108 |
||
109 |
// define area we want to draw in |
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dstrect.x:= 0; |
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dstrect.y:= 0; |
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dstrect.w:= cl.Width; |
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113 |
dstrect.h:= ClHeight; |
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114 |
||
115 |
// draw background |
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SDL_FillRect(resSurface, @dstrect, shadowint); |
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117 |
||
118 |
// prepare destination rectangle for text shadow |
|
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// start position in texture should have padding; add 1 px as shadow offset |
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dstrect.x:= Padding + 1; |
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121 |
dstrect.y:= Padding + 1; |
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// doesn't matter if .w and .h still include padding, SDL_UpperBlit will clip |
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123 |
||
124 |
||
125 |
// create and blit text shadow |
|
126 |
strSurface:= TTF_RenderUTF8_Solid(Fontz[font].Handle, Str2PChar(str), shadowcolor); |
|
127 |
SDL_UpperBlit(strSurface, nil, resSurface, @dstrect); |
|
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SDL_FreeSurface(strSurface); |
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129 |
||
130 |
// non-shadow text starts at padding |
|
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dstrect.x:= Padding; |
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dstrect.y:= Padding; |
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133 |
||
134 |
// create and blit text |
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strSurface:= TTF_RenderUTF8_Solid(Fontz[font].Handle, Str2PChar(str), cl.color); |
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136 |
SDL_UpperBlit(strSurface, nil, resSurface, @dstrect); |
|
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SDL_FreeSurface(strSurface); |
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138 |
||
139 |
cl.Tex:= Surface2Tex(resSurface, false); |
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140 |
||
141 |
SDL_FreeSurface(resSurface) |
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end; |
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143 |
||
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const ClDisplayDuration = 12500; |
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146 |
procedure SetLine(var cl: TChatLine; str: shortstring; isInput: boolean); |
10303 | 147 |
var color : TSDL_Color; |
942 | 148 |
begin |
4925 | 149 |
if cl.Tex <> nil then |
150 |
FreeTexture(cl.Tex); |
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2396 | 151 |
|
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if isInput then |
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6379 | 153 |
begin |
10303 | 154 |
cl.s:= str; |
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color:= colors[#6]; |
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str:= UserNick + '> ' + str + '_' |
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end |
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else |
6379 | 159 |
begin |
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color:= colors[str[1]]; |
10303 | 161 |
delete(str, 1, 1); |
162 |
cl.s:= str; |
|
6379 | 163 |
end; |
2396 | 164 |
|
10303 | 165 |
cl.color:= color; |
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166 |
|
10303 | 167 |
// set texture, note: variables cl.s and str will be different here if isInput |
168 |
RenderChatLineTex(cl, str); |
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1118 | 169 |
|
10303 | 170 |
cl.Time:= RealTicks + ClDisplayDuration; |
946 | 171 |
end; |
172 |
||
6379 | 173 |
// For uStore texture recreation |
174 |
procedure ReloadLines; |
|
6381 | 175 |
var i, t: LongWord; |
6379 | 176 |
begin |
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177 |
if InputStr.s <> '' then |
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178 |
SetLine(InputStr, InputStr.s, true); |
6381 | 179 |
for i:= 0 to MaxStrIndex do |
180 |
if Strs[i].s <> '' then |
|
181 |
begin |
|
182 |
t:= Strs[i].Time; |
|
183 |
SetLine(Strs[i], Strs[i].s, false); |
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Strs[i].Time:= t |
|
185 |
end; |
|
6379 | 186 |
end; |
187 |
||
946 | 188 |
procedure AddChatString(s: shortstring); |
189 |
begin |
|
3539 | 190 |
if not ChatReady then |
191 |
begin |
|
192 |
if MissedCount < MaxStrIndex - 1 then |
|
193 |
MStrs[MissedCount]:= s |
|
194 |
else if MissedCount < MaxStrIndex then |
|
195 |
MStrs[MissedCount]:= #5 + '[...]'; |
|
196 |
inc(MissedCount); |
|
197 |
exit |
|
198 |
end; |
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199 |
||
946 | 200 |
lastStr:= (lastStr + 1) mod (MaxStrIndex + 1); |
201 |
||
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202 |
SetLine(Strs[lastStr], s, false); |
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203 |
|
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204 |
inc(visibleCount) |
942 | 205 |
end; |
206 |
||
207 |
procedure DrawChat; |
|
10303 | 208 |
var i, t, left, top, cnt: Longword; |
942 | 209 |
begin |
3539 | 210 |
ChatReady:= true; // maybe move to somewhere else? |
211 |
if MissedCount <> 0 then // there are chat strings we missed, so print them now |
|
212 |
begin |
|
213 |
for i:= 0 to MissedCount - 1 do |
|
214 |
AddChatString(MStrs[i]); |
|
215 |
MissedCount:= 0; |
|
216 |
end; |
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217 |
i:= lastStr; |
1431 | 218 |
|
10303 | 219 |
left:= 4 - cScreenWidth div 2; |
220 |
top := 10; |
|
1431 | 221 |
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222 |
if (GameState = gsChat) and (InputStr.Tex <> nil) then |
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223 |
begin |
10303 | 224 |
// draw under all other lines |
225 |
DrawTexture(left, top + visibleCount * ClHeight, InputStr.Tex); |
|
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226 |
end; |
1431 | 227 |
|
228 |
||
10303 | 229 |
cnt:= 0; // count of lines displayed |
230 |
t := 1; // # of current line processed |
|
231 |
||
232 |
// draw lines in reverse order |
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233 |
while (((t < 7) and (Strs[i].Time > RealTicks)) or ((t < MaxStrIndex) and showAll)) |
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234 |
and (Strs[i].Tex <> nil) do |
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235 |
begin |
10303 | 236 |
// draw lines 4px away from left screen border and 2px away from top |
237 |
DrawTexture(left, top + (visibleCount - t) * ClHeight, Strs[i].Tex); |
|
2376 | 238 |
|
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239 |
if i = 0 then |
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240 |
i:= MaxStrIndex |
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A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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241 |
else |
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242 |
dec(i); |
8745 | 243 |
|
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244 |
inc(cnt); |
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245 |
inc(t) |
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246 |
end; |
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|
247 |
|
947 | 248 |
visibleCount:= cnt; |
942 | 249 |
end; |
250 |
||
4467 | 251 |
procedure SendHogSpeech(s: shortstring); |
252 |
begin |
|
253 |
SendIPC('h' + s); |
|
254 |
ParseCommand('/hogsay '+s, true) |
|
255 |
end; |
|
256 |
||
1033 | 257 |
procedure AcceptChatString(s: shortstring); |
1035 | 258 |
var i: TWave; |
8152 | 259 |
j: TChatCmd; |
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Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
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|
260 |
c, t: LongInt; |
4467 | 261 |
x: byte; |
1033 | 262 |
begin |
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Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
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diff
changeset
|
263 |
t:= LocalTeam; |
4467 | 264 |
x:= 0; |
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|
265 |
if (s[1] = '"') and (s[Length(s)] = '"') |
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266 |
then x:= 1 |
8745 | 267 |
|
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268 |
else if (s[1] = '''') and (s[Length(s)] = '''') then |
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|
269 |
x:= 2 |
8745 | 270 |
|
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|
271 |
else if (s[1] = '-') and (s[Length(s)] = '-') then |
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|
272 |
x:= 3; |
8745 | 273 |
|
8026
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merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
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diff
changeset
|
274 |
if (not CurrentTeam^.ExtDriven) and (x <> 0) then |
4465
743673c67d0c
Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents:
4404
diff
changeset
|
275 |
for c:= 0 to Pred(TeamsCount) do |
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|
276 |
if (TeamsArray[c] = CurrentTeam) then |
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|
277 |
t:= c; |
4467 | 278 |
|
279 |
if x <> 0 then |
|
2017 | 280 |
begin |
4465
743673c67d0c
Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents:
4404
diff
changeset
|
281 |
if t = -1 then |
2111 | 282 |
ParseCommand('/say ' + copy(s, 2, Length(s)-2), true) |
283 |
else |
|
4467 | 284 |
SendHogSpeech(char(x) + char(t) + copy(s, 2, Length(s)-2)); |
2017 | 285 |
exit |
286 |
end; |
|
4467 | 287 |
|
9669 | 288 |
if (s[1] = '/') then |
2017 | 289 |
begin |
9676 | 290 |
// These 3 are same as above, only are to make the hedgehog say it on next attack |
9669 | 291 |
if (copy(s, 1, 5) = '/hsa ') then |
292 |
begin |
|
293 |
if CurrentTeam^.ExtDriven then |
|
294 |
ParseCommand('/say ' + copy(s, 6, Length(s)-5), true) |
|
295 |
else |
|
296 |
SendHogSpeech(#4 + copy(s, 6, Length(s)-5)); |
|
297 |
exit |
|
298 |
end; |
|
299 |
||
300 |
if (copy(s, 1, 5) = '/hta ') then |
|
301 |
begin |
|
302 |
if CurrentTeam^.ExtDriven then |
|
303 |
ParseCommand('/say ' + copy(s, 6, Length(s)-5), true) |
|
304 |
else |
|
305 |
SendHogSpeech(#5 + copy(s, 6, Length(s)-5)); |
|
306 |
exit |
|
307 |
end; |
|
308 |
||
309 |
if (copy(s, 1, 5) = '/hya ') then |
|
310 |
begin |
|
311 |
if CurrentTeam^.ExtDriven then |
|
312 |
ParseCommand('/say ' + copy(s, 6, Length(s)-5), true) |
|
313 |
else |
|
314 |
SendHogSpeech(#6 + copy(s, 6, Length(s)-5)); |
|
315 |
exit |
|
316 |
end; |
|
2111 | 317 |
|
9669 | 318 |
if (copy(s, 1, 6) = '/team ') and (length(s) > 6) then |
319 |
begin |
|
320 |
ParseCommand(s, true); |
|
321 |
exit |
|
322 |
end; |
|
323 |
||
9680 | 324 |
if (copy(s, 1, 4) = '/me ') then |
9669 | 325 |
begin |
9680 | 326 |
ParseCommand('/say ' + s, true); |
327 |
exit |
|
328 |
end; |
|
2376 | 329 |
|
9680 | 330 |
if (not CurrentTeam^.ExtDriven) and (CurrentTeam^.Hedgehogs[0].BotLevel = 0) then |
331 |
begin |
|
9669 | 332 |
for i:= Low(TWave) to High(TWave) do |
333 |
if (s = Wavez[i].cmd) then |
|
334 |
begin |
|
335 |
ParseCommand('/taunt ' + char(i), true); |
|
336 |
exit |
|
337 |
end; |
|
8152 | 338 |
|
9669 | 339 |
for j:= Low(TChatCmd) to High(TChatCmd) do |
340 |
if (s = ChatCommandz[j].ChatCmd) then |
|
341 |
begin |
|
342 |
ParseCommand(ChatCommandz[j].ProcedureCallChatCmd, true); |
|
343 |
exit |
|
344 |
end; |
|
345 |
end |
|
2017 | 346 |
end |
9676 | 347 |
else |
348 |
ParseCommand('/say ' + s, true); |
|
1033 | 349 |
end; |
350 |
||
8738 | 351 |
procedure CleanupInput; |
352 |
begin |
|
353 |
FreezeEnterKey; |
|
354 |
history:= 0; |
|
9317
a04c30940d2d
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents:
9311
diff
changeset
|
355 |
{$IFNDEF SDL2} |
8738 | 356 |
SDL_EnableKeyRepeat(0,0); |
9317
a04c30940d2d
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents:
9311
diff
changeset
|
357 |
{$ENDIF} |
8738 | 358 |
GameState:= gsGame; |
359 |
ResetKbd; |
|
360 |
end; |
|
361 |
||
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
362 |
procedure KeyPressChat(Key, Sym: Longword); |
6893 | 363 |
const firstByteMark: array[0..3] of byte = (0, $C0, $E0, $F0); |
8737
0d56265dd60a
implement up and down keys to navigate in the chat history, needs testing over network
koda
parents:
8736
diff
changeset
|
364 |
var i, btw, index: integer; |
8740
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
365 |
utf8: shortstring; |
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
366 |
action: boolean; |
946 | 367 |
begin |
8745 | 368 |
action:= true; |
8743 | 369 |
case Sym of |
370 |
SDLK_BACKSPACE: |
|
371 |
begin |
|
372 |
if Length(InputStr.s) > 0 then |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
373 |
begin |
8743 | 374 |
InputStr.s[0]:= InputStrL[byte(InputStr.s[0])]; |
375 |
SetLine(InputStr, InputStr.s, true) |
|
376 |
end |
|
377 |
end; |
|
8745 | 378 |
SDLK_ESCAPE: |
8743 | 379 |
begin |
8745 | 380 |
if Length(InputStr.s) > 0 then |
8743 | 381 |
SetLine(InputStr, '', true) |
382 |
else CleanupInput |
|
383 |
end; |
|
9319
492a0ad67e33
allow to send chat messages with numpad enter key too (regression?)
koda
parents:
9317
diff
changeset
|
384 |
SDLK_RETURN, SDLK_KP_ENTER: |
8743 | 385 |
begin |
386 |
if Length(InputStr.s) > 0 then |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
387 |
begin |
8743 | 388 |
AcceptChatString(InputStr.s); |
389 |
SetLine(InputStr, '', false) |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
390 |
end; |
8743 | 391 |
CleanupInput |
392 |
end; |
|
393 |
SDLK_UP, SDLK_DOWN: |
|
394 |
begin |
|
395 |
if (Sym = SDLK_UP) and (history < localLastStr) then inc(history); |
|
396 |
if (Sym = SDLK_DOWN) and (history > 0) then dec(history); |
|
397 |
index:= localLastStr - history + 1; |
|
398 |
if (index > localLastStr) then |
|
399 |
SetLine(InputStr, '', true) |
|
400 |
else SetLine(InputStr, LocalStrs[index], true) |
|
8745 | 401 |
end; |
402 |
SDLK_RIGHT, SDLK_LEFT, SDLK_DELETE, |
|
403 |
SDLK_HOME, SDLK_END, |
|
404 |
SDLK_PAGEUP, SDLK_PAGEDOWN: |
|
405 |
begin |
|
406 |
// ignore me!!! |
|
407 |
end; |
|
408 |
else |
|
409 |
action:= false; |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
410 |
end; |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
411 |
if not action and (Key <> 0) then |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
412 |
begin |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
413 |
if (Key < $80) then |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
414 |
btw:= 1 |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
415 |
else if (Key < $800) then |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
416 |
btw:= 2 |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
417 |
else if (Key < $10000) then |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
418 |
btw:= 3 |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
419 |
else |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
420 |
btw:= 4; |
8737
0d56265dd60a
implement up and down keys to navigate in the chat history, needs testing over network
koda
parents:
8736
diff
changeset
|
421 |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
422 |
utf8:= ''; |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
423 |
|
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
424 |
for i:= btw downto 2 do |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
425 |
begin |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
426 |
utf8:= char((Key or $80) and $BF) + utf8; |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
427 |
Key:= Key shr 6 |
8737
0d56265dd60a
implement up and down keys to navigate in the chat history, needs testing over network
koda
parents:
8736
diff
changeset
|
428 |
end; |
2376 | 429 |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
430 |
utf8:= char(Key or firstByteMark[Pred(btw)]) + utf8; |
946 | 431 |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
432 |
if byte(InputStr.s[0]) + btw > 240 then |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
433 |
exit; |
2376 | 434 |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
435 |
InputStrL[byte(InputStr.s[0]) + btw]:= InputStr.s[0]; |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
436 |
SetLine(InputStr, InputStr.s + utf8, true) |
8735 | 437 |
end |
946 | 438 |
end; |
439 |
||
4404 | 440 |
procedure chChatMessage(var s: shortstring); |
441 |
begin |
|
442 |
AddChatString(s) |
|
443 |
end; |
|
444 |
||
4402 | 445 |
procedure chSay(var s: shortstring); |
446 |
begin |
|
447 |
SendIPC('s' + s); |
|
448 |
||
449 |
if copy(s, 1, 4) = '/me ' then |
|
6453
11c578d30bd3
Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents:
6381
diff
changeset
|
450 |
s:= #2 + '* ' + UserNick + ' ' + copy(s, 5, Length(s) - 4) |
4402 | 451 |
else |
8740
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
452 |
begin |
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
453 |
localLastStr:= (localLastStr + 1) mod MaxStrIndex; |
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
454 |
LocalStrs[localLastStr]:= s; |
4402 | 455 |
s:= #1 + UserNick + ': ' + s; |
8740
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
456 |
end; |
4402 | 457 |
|
458 |
AddChatString(s) |
|
459 |
end; |
|
460 |
||
461 |
procedure chTeamSay(var s: shortstring); |
|
462 |
begin |
|
463 |
SendIPC('b' + s); |
|
464 |
||
465 |
s:= #4 + '[Team] ' + UserNick + ': ' + s; |
|
466 |
||
467 |
AddChatString(s) |
|
468 |
end; |
|
469 |
||
470 |
procedure chHistory(var s: shortstring); |
|
471 |
begin |
|
472 |
s:= s; // avoid compiler hint |
|
6854
873929cbd54b
Normalize RecordFields before conversion. Helps with namespaces problem.
unc0rr
parents:
6700
diff
changeset
|
473 |
showAll:= not showAll |
4402 | 474 |
end; |
475 |
||
476 |
procedure chChat(var s: shortstring); |
|
477 |
begin |
|
478 |
s:= s; // avoid compiler hint |
|
479 |
GameState:= gsChat; |
|
9317
a04c30940d2d
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents:
9311
diff
changeset
|
480 |
{$IFNDEF SDL2} |
5099
ce1a761d3c1e
enable keyrepeat while chatting so you can keep backspace pressed to delete a line (fix issue 111)
koda
parents:
4976
diff
changeset
|
481 |
SDL_EnableKeyRepeat(200,45); |
9317
a04c30940d2d
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents:
9311
diff
changeset
|
482 |
{$ENDIF} |
4402 | 483 |
if length(s) = 0 then |
5100 | 484 |
SetLine(InputStr, '', true) |
4402 | 485 |
else |
8739 | 486 |
SetLine(InputStr, '/team ', true) |
4402 | 487 |
end; |
488 |
||
3038 | 489 |
procedure initModule; |
4925 | 490 |
var i: ShortInt; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
491 |
begin |
6898 | 492 |
RegisterVariable('chatmsg', @chChatMessage, true); |
493 |
RegisterVariable('say', @chSay, true); |
|
494 |
RegisterVariable('team', @chTeamSay, true); |
|
495 |
RegisterVariable('history', @chHistory, true ); |
|
496 |
RegisterVariable('chat', @chChat, true ); |
|
4402 | 497 |
|
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
498 |
lastStr:= 0; |
8740
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
499 |
localLastStr:= 0; |
8737
0d56265dd60a
implement up and down keys to navigate in the chat history, needs testing over network
koda
parents:
8736
diff
changeset
|
500 |
history:= 0; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
501 |
visibleCount:= 0; |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
502 |
showAll:= false; |
3539 | 503 |
ChatReady:= false; |
504 |
missedCount:= 0; |
|
4925 | 505 |
|
506 |
inputStr.Tex := nil; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
507 |
for i:= 0 to MaxStrIndex do |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
508 |
Strs[i].Tex := nil; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
509 |
end; |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
510 |
|
3038 | 511 |
procedure freeModule; |
4901 | 512 |
var i: ShortInt; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
513 |
begin |
4901 | 514 |
FreeTexture(InputStr.Tex); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
515 |
for i:= 0 to MaxStrIndex do |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
516 |
FreeTexture(Strs[i].Tex); |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
517 |
end; |
946 | 518 |
|
942 | 519 |
end. |