hedgewars/pas2cSystem.pas
author nemo
Sun, 03 Jun 2012 22:56:30 -0400
changeset 7172 f68d62711a5c
parent 7151 ec15d9e1a7e3
child 7616 dcda1c2b77e4
permissions -rw-r--r--
After experimenting with a long running average at maxed out FPS and a variety of map sizes, 128 seems to actually be a good size to use if only drawing bits of world with stuff in it. 64 actually did even better in some situations, but significantly worse in others (lots of land, zoomed out).
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system;
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type 
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    Integer = integer;
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    LongInt = integer;
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    LongWord = integer;
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    Cardinal = integer;
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    PtrInt = integer;
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    Word = integer;
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    Byte = integer;
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    SmallInt = integer;
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    ShortInt = integer;
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    QWord = integer;
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    GLint = integer;
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    GLuint = integer;
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    int = integer;
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    size_t = integer;
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    pointer = pointer;
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    float = float;
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    single = float;
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    double = float;
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    real = float;
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    extended = float;
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    GLfloat = float;
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    boolean = boolean;
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    LongBool = boolean;
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    string = string;
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    shortstring = string;
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    ansistring = string;
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    widechar = string;
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    char = char;
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    PChar = ^char;
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    PPChar = ^Pchar;
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    PByte = ^Byte;
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    PLongInt = ^LongInt;
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    PLongWord = ^LongWord;
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    PInteger = ^Integer;
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    Handle = integer;
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    png_structp = pointer;
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    png_size_t = integer;
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var 
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    false, true: boolean;
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    write, writeLn, read, readLn: procedure;
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    StrLen, ord, Succ, Pred : function : integer;
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    inc, dec, Low, High, Lo, Hi : function : integer;
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    odd, even : function : boolean;
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    Now : function : integer;
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    new, dispose, FillChar, Move : procedure;
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    trunc, round : function : integer;
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    abs, sqr : function : integer;
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    StrPas, FormatDateTime, copy, delete, str, pos, trim, LowerCase : function : shortstring;
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    Length, StrToInt : function : integer;
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    SetLength, val : procedure;
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    _pchar : function : PChar;
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    pchar2str : function : string;
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    memcpy : procedure;
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    assign, rewrite, reset, flush, BlockWrite, BlockRead, close : procedure;
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    IOResult : integer;
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    exit, break, halt, continue : procedure;
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    TextFile, file : Handle;
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    FileMode : integer;
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    FileExists, DirectoryExists, eof : function : boolean;
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    ExtractFileName : function : string;
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    exitcode : integer;
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    stdout, stderr : Handle;
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    ParamCount : function : integer;
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    ParamStr : function : string;
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    sqrt, arctan2, cos, sin, power : function : float;
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    pi : float;
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    TypeInfo, GetEnumName : function : shortstring;
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    UTF8ToUnicode, WrapText: function : shortstring;
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    sizeof : function : integer;
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    GetMem : function : pointer;
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    FreeMem : procedure;
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    glGetString : function : pchar;
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    glBegin, glBindTexture, glBlendFunc, glClear, glClearColor,
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    glColor4ub, glColorMask, glColorPointer, glDeleteTextures,
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    glDisable, glDisableClientState, glDrawArrays, glEnable,
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    glEnableClientState, glEnd, glGenTextures, glGetIntegerv,
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    glHint, glLineWidth, glLoadIdentity, glMatrixMode, glPopMatrix,
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    glPushMatrix, glReadPixels, glRotatef, glScalef, glTexCoord2f,
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    glTexCoordPointer, glTexImage2D, glTexParameterf,
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    glTexParameteri, glTranslatef, glVertex2d, glVertexPointer,
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    glViewport, glext_LoadExtension, glDeleteRenderbuffersEXT,
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    glDeleteFramebuffersEXT, glGenFramebuffersEXT,
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    glGenRenderbuffersEXT, glBindFramebufferEXT, 
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    glBindRenderbufferEXT, glRenderbufferStorageEXT,
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    glFramebufferRenderbufferEXT, glFramebufferTexture2DEXT : procedure;
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    GL_BGRA, GL_BLEND, GL_CLAMP_TO_EDGE, GL_COLOR_ARRAY,
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    GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, GL_DEPTH_COMPONENT,
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    GL_DITHER, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_LINEAR,
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    GL_LINE_LOOP, GL_LINES, GL_LINE_SMOOTH, GL_LINE_STRIP,
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    GL_MAX_TEXTURE_SIZE, GL_MODELVIEW, GL_ONE_MINUS_SRC_ALPHA,
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    GL_PERSPECTIVE_CORRECTION_HINT, GL_PROJECTION, GL_QUADS,
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    GL_RENDERER, GL_RGBA, GL_RGBA8, GL_SRC_ALPHA, GL_TEXTURE_2D,
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    GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_MAG_FILTER,
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    GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_WRAP_S,
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    GL_TEXTURE_WRAP_T, GL_TRIANGLE_FAN, GL_TRUE, GL_VENDOR,
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    GL_VERSION, GL_VERTEX_ARRAY, GLenum,  GL_FRAMEBUFFER_EXT,
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    GL_RENDERBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
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    GL_COLOR_ATTACHMENT0_EXT, GL_FLOAT, GL_UNSIGNED_BYTE : integer;
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    TThreadId : function : integer;
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    BeginThread, ThreadSwitch : procedure;
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    InterlockedIncrement, InterlockedDecrement : procedure;
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    random : function : integer;
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    randomize : procedure;
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    Assigned : function : boolean;
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    _strconcat, _strappend, _strprepend, _chrconcat : function : string;
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    _strcompare, _strncompare, _strcomparec : function : boolean;
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    png_structp, png_set_write_fn, png_get_io_ptr,
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    png_get_libpng_ver, png_create_write_struct,
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    png_create_info_struct, png_destroy_write_struct,
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    png_write_row, png_set_ihdr, png_write_info,
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    png_write_end : procedure;
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    EnumToStr : function : string;
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