hedgewars/uScript.pas
author nemo
Fri, 22 Sep 2017 18:07:11 -0400
changeset 12493 f3d6f1b0b59d
parent 12459 06bf46238a89
child 12494 1b483882b60f
permissions -rw-r--r--
should be harder to dodge than a xor
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uScript;
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(*
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 * This unit defines, implements and registers functions and
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 * variables/constants bindings for usage in Lua scripts.
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 *
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 * Please keep https://hedgewars.org/kb/LuaAPI up to date!
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 *
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 * Note: If you add a new function, make sure to test if _all_ parameters
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 *       work as intended! (Especially conversions errors can sneak in
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 *       unnoticed and render the parameter useless!)
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 *)
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interface
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procedure ScriptPrintStack;
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procedure ScriptClearStack;
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procedure ScriptLoad(name : shortstring);
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procedure ScriptOnPreviewInit;
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procedure ScriptOnGameInit;
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procedure ScriptOnScreenResize;
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procedure ScriptSetInteger(name : shortstring; value : LongInt);
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procedure ScriptSetString(name : shortstring; value : shortstring);
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procedure ScriptCall(fname : shortstring);
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function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
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function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
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function ScriptExists(fname : shortstring) : boolean;
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procedure LuaParseString(s: shortString);
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//function ParseCommandOverride(key, value : shortstring) : shortstring;  This did not work out well
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procedure initModule;
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procedure freeModule;
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implementation
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uses LuaPas,
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    uConsole,
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    uConsts,
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    uGears,
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    uGearsList,
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    uGearsUtils,
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    uFloat,
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    uWorld,
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    uAmmos,
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    uTeams,
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    uSound,
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    uChat,
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    uStats,
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    uStore,
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    uRandom,
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    uTypes,
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    uVariables,
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    uCommands,
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    uCaptions,
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    uDebug,
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    uCollisions,
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    uRenderUtils,
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    uTextures,
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    uLandGraphics,
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    uUtils,
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    uIO,
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    uVisualGearsList,
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    uGearsHandlersMess,
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    uPhysFSLayer,
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    SDLh
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{$IFNDEF PAS2C}
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    , typinfo
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{$ENDIF}
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    ;
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var luaState : Plua_State;
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    ScriptAmmoLoadout : shortstring;
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    ScriptAmmoProbability : shortstring;
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    ScriptAmmoDelay : shortstring;
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    ScriptAmmoReinforcement : shortstring;
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    ScriptLoaded : boolean;
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    mapDims : boolean;
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    PointsBuffer: shortstring;
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    prevCursorPoint: TPoint;  // why is tpoint still in sdlh...
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{$IFDEF USE_LUA_SCRIPT}
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procedure ScriptPrepareAmmoStore; forward;
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procedure ScriptApplyAmmoStore; forward;
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procedure ScriptSetAmmo(ammo : TAmmoType; count, probability, delay, reinforcement: Byte); forward;
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procedure ScriptSetAmmoDelay(ammo : TAmmoType; delay: Byte); forward;
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var LuaDebugInfo: lua_Debug;
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procedure SetGlobals; forward;
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procedure LuaParseString(s: shortString);
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begin
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    SetGlobals;
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    AddFileLog('[Lua] input string: ' + s);
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    AddChatString(#3 + '[Lua] > ' + s);
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    if luaL_dostring(luaState, Str2PChar(s)) <> 0 then
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        begin
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        AddFileLog('[Lua] input string parsing error!');
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        AddChatString(#5 + '[Lua] Error while parsing!');
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        end;
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end;
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function LuaUpdateDebugInfo(): Boolean;
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begin
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    FillChar(LuaDebugInfo, sizeof(LuaDebugInfo), 0);
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    if lua_getstack(luaState, 1, @LuaDebugInfo) = 0 then
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        exit(false); // stack not deep enough
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    // get source name and line count
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    lua_getinfo(luaState, PChar('Sl'), @LuaDebugInfo);
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    exit(true);
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end;
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procedure LuaError(s: shortstring);
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var src: shortstring;
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const
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    maxsrclen = 20;
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begin
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    if LuaUpdateDebugInfo() then
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        begin
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        src:= StrPas(LuaDebugInfo.source);
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        s:= 'LUA ERROR [ ... '
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            + copy(src, Length(src) - maxsrclen, maxsrclen - 3) + ':'
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            + inttostr(LuaDebugInfo.currentLine) + ']: ' + s;
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        end
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    else
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        s:= 'LUA ERROR: ' + s;
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    WriteLnToConsole(s);
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    AddChatString(#5 + s);
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    if cTestLua then
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        halt(HaltTestLuaError);
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end;
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procedure LuaCallError(error, call, paramsyntax: shortstring);
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begin
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    LuaError(call + ': ' + error);
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    LuaError('-- SYNTAX: ' + call + ' ( ' + paramsyntax + ' )');
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end;
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procedure LuaParameterCountError(expected, call, paramsyntax: shortstring; wrongcount: LongInt); inline;
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begin
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    // TODO: i18n?
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    LuaCallError('Wrong number of parameters! (is: ' + inttostr(wrongcount) + ', should be: '+ expected + ')', call, paramsyntax);
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end;
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// compare with allowed count
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function CheckLuaParamCount(L : Plua_State; count: LongInt; call, paramsyntax: shortstring): boolean; inline;
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var c: LongInt;
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begin
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    c:= lua_gettop(L);
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    if c <> count then
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        begin
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        LuaParameterCountError('exactly ' + inttostr(count), call, paramsyntax, c);
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        exit(false);
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        end;
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    CheckLuaParamCount:= true;
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end;
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// check if is either count1 or count2
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function CheckAndFetchParamCount(L : Plua_State; count1, count2: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual <> count1) and (actual <> count2) then
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        begin
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        LuaParameterCountError('either ' + inttostr(count1) + ' or ' + inttostr(count2), call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchParamCount:= true;
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end;
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// check if is in range of count1 and count2
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function CheckAndFetchParamCountRange(L : Plua_State; count1, count2: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual < count1) or (actual > count2) then
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        begin
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        LuaParameterCountError('at least ' + inttostr(count1) + ', but at most ' + inttostr(count2), call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchParamCountRange:= true;
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end;
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// check if is same or higher as minCount
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function CheckAndFetchLuaParamMinCount(L : Plua_State; minCount: LongInt; call, paramsyntax: shortstring; out actual: LongInt): boolean; inline;
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begin
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    actual:= lua_gettop(L);
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    if (actual < minCount) then
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        begin
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        LuaParameterCountError(inttostr(minCount) + ' or more', call, paramsyntax, actual);
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        exit(false);
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        end;
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    CheckAndFetchLuaParamMinCount:= true;
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end;
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   222
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function LuaToGearTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= Trunc(lua_tonumber(L, i));
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    if (i < ord(Low(TGearType))) or (i > ord(High(TGearType))) then
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        begin
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        LuaCallError('Invalid gearType!', call, paramsyntax);
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        LuaToGearTypeOrd:= -1;
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        end
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    else
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        LuaToGearTypeOrd:= i;
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end;
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function LuaToVisualGearTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= Trunc(lua_tonumber(L, i));
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    if (i < ord(Low(TVisualGearType))) or (i > ord(High(TVisualGearType))) then
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        begin
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        LuaCallError('Invalid visualGearType!', call, paramsyntax);
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        LuaToVisualGearTypeOrd:= -1;
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        end
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    else
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        LuaToVisualGearTypeOrd:= i;
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end;
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function LuaToAmmoTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= Trunc(lua_tonumber(L, i));
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    if (i < ord(Low(TAmmoType))) or (i > ord(High(TAmmoType))) then
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        begin
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        LuaCallError('Invalid ammoType!', call, paramsyntax);
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        LuaToAmmoTypeOrd:= -1;
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        end
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    else
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        LuaToAmmoTypeOrd:= i;
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end;
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   261
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function LuaToStatInfoTypeOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= Trunc(lua_tonumber(L, i));
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    if (i < ord(Low(TStatInfoType))) or (i > ord(High(TStatInfoType))) then
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        begin
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        LuaCallError('Invalid statInfoType!', call, paramsyntax);
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        LuaToStatInfoTypeOrd:= -1;
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        end
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    else
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        LuaToStatInfoTypeOrd:= i;
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end;
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function LuaToSoundOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
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begin
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    if lua_isnoneornil(L, i) then i:= -1
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    else i:= Trunc(lua_tonumber(L, i));
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    if (i < ord(Low(TSound))) or (i > ord(High(TSound))) then
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        begin
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        LuaCallError('Invalid soundId!', call, paramsyntax);
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        LuaToSoundOrd:= -1;
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        end
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   284
    else
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diff changeset
   285
        LuaToSoundOrd:= i;
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   286
end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   287
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   288
function LuaToHogEffectOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
dedc8f23e35e make enums crash-safe. and other fixes
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diff changeset
   289
begin
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   290
    if lua_isnoneornil(L, i) then i:= -1
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   291
    else i:= Trunc(lua_tonumber(L, i));
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   292
    if (i < ord(Low(THogEffect))) or (i > ord(High(THogEffect))) then
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   293
        begin
11844
a784866c91ad Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
sheepluva
parents: 11823
diff changeset
   294
        LuaCallError('Invalid effect type!', call, paramsyntax);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   295
        LuaToHogEffectOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   296
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   297
    else
dedc8f23e35e make enums crash-safe. and other fixes
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parents: 10280
diff changeset
   298
        LuaToHogEffectOrd:= i;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   299
end;
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   300
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   301
function LuaToCapGroupOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   302
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   303
    if lua_isnoneornil(L, i) then i:= -1
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   304
    else i:= Trunc(lua_tonumber(L, i));
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   305
    if (i < ord(Low(TCapGroup))) or (i > ord(High(TCapGroup))) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   306
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   307
        LuaCallError('Invalid capgroup type!', call, paramsyntax);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   308
        LuaToCapGroupOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   309
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   310
    else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   311
        LuaToCapGroupOrd:= i;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   312
end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   313
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   314
function LuaToSpriteOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   315
begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   316
    if lua_isnoneornil(L, i) then i:= -1
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   317
    else i:= Trunc(lua_tonumber(L, i));
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   318
    if (i < ord(Low(TSprite))) or (i > ord(High(TSprite))) then
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   319
        begin
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   320
        LuaCallError('Invalid sprite id!', call, paramsyntax);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   321
        LuaToSpriteOrd:= -1;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   322
        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   323
    else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   324
        LuaToSpriteOrd:= i;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   325
end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
   326
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   327
function LuaToMapGenOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   328
begin
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   329
    if lua_isnoneornil(L, i) then i:= -1
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   330
    else i:= Trunc(lua_tonumber(L, i));
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   331
    if (i < ord(Low(TMapGen))) or (i > ord(High(TMapGen))) then
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   332
        begin
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   333
        LuaCallError('Invalid mapgen id!', call, paramsyntax);
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   334
        LuaToMapGenOrd:= -1;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   335
        end
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   336
    else
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   337
        LuaToMapGenOrd:= i;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   338
end;
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
   339
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
   340
// wrapped calls
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   341
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
   342
// functions called from Lua:
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   343
// function(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   344
// where L contains the state, returns the number of return values on the stack
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   345
// call CheckLuaParamCount or CheckAndFetchParamCount
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   346
// to validate/get the number of passed arguments (see their call definitions)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   347
//
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   348
// use as return value the number of variables pushed back to the lua script
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   349
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   350
function lc_band(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   351
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   352
    if CheckLuaParamCount(L, 2, 'band', 'value1, value2') then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   353
        lua_pushnumber(L, Trunc(lua_tonumber(L, 2)) and Trunc(lua_tonumber(L, 1)))
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   354
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   355
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   356
    lc_band := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   357
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   358
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   359
function lc_bor(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   360
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   361
    if CheckLuaParamCount(L, 2, 'bor', 'value1, value2') then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   362
        lua_pushnumber(L, Trunc(lua_tonumber(L, 2)) or Trunc(lua_tonumber(L, 1)))
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   363
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   364
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   365
    lc_bor := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   366
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   367
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   368
function lc_bnot(L: PLua_State): LongInt; Cdecl;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   369
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   370
    if CheckLuaParamCount(L, 1, 'bnot', 'value') then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   371
        lua_pushnumber(L, (not Trunc(lua_tonumber(L, 1))))
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   372
    else
4483
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   373
        lua_pushnil(L);
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   374
    lc_bnot := 1;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   375
end;
ad1524a177bd band/bor/bnot to support Lua 5.1 lack of binary ops
nemo
parents: 4481
diff changeset
   376
6764
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   377
function lc_div(L: PLua_State): LongInt; Cdecl;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   378
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   379
    if CheckLuaParamCount(L, 2, 'div', 'dividend, divisor') then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   380
        lua_pushnumber(L, Trunc(lua_tonumber(L, 1)) div Trunc(lua_tonumber(L, 2)))
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   381
    else
6764
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   382
        lua_pushnil(L);
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   383
    lc_div := 1;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   384
end;
e56ff0231540 Add div to allow safe integer division from lua
nemo
parents: 6763
diff changeset
   385
4523
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   386
function lc_getinputmask(L : Plua_State) : LongInt; Cdecl;
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   387
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   388
    if CheckLuaParamCount(L, 0, 'GetInputMask', '') then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   389
        lua_pushnumber(L, InputMask);
4523
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   390
    lc_getinputmask:= 1
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   391
end;
23ed16e6c7d2 oops. forgot the getter.
nemo
parents: 4522
diff changeset
   392
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   393
function lc_setinputmask(L : Plua_State) : LongInt; Cdecl;
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   394
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   395
    if CheckLuaParamCount(L, 1, 'SetInputMask', 'mask') then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   396
        InputMask:= Trunc(lua_tonumber(L, 1));
4522
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   397
    lc_setinputmask:= 0
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   398
end;
0f590eefd531 Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
nemo
parents: 4517
diff changeset
   399
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   400
function lc_writelntoconsole(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   401
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   402
    if CheckLuaParamCount(L, 1, 'WriteLnToConsole', 'string') then
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
   403
        WriteLnToConsole('Lua: ' + lua_tostring(L ,1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   404
    lc_writelntoconsole:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   405
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   406
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   407
function lc_parsecommand(L : Plua_State) : LongInt; Cdecl;
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   408
var t: PChar;
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   409
    i,c: LongWord;
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   410
    s: shortstring;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   411
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   412
    if CheckLuaParamCount(L, 1, 'ParseCommand', 'string') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   413
        begin
10131
4b4a043111f4 - pas2c recognizes typecasts in initialization expressions
unc0rr
parents: 10129
diff changeset
   414
        t:= lua_tolstring(L, 1, Psize_t(@c));
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   415
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   416
        for i:= 1 to c do s[i]:= t[i-1];
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   417
        s[0]:= char(c);
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   418
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
   419
        ParseCommand(s, true, true);
7307
f830a65d6a6d This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
nemo
parents: 7270
diff changeset
   420
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   421
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   422
    lc_parsecommand:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   423
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   424
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   425
// sets weapon to the desired ammo type
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   426
function lc_setweapon(L : Plua_State) : LongInt; Cdecl;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   427
var at: LongInt;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   428
const
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   429
    call = 'SetWeapon';
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   430
    params = 'ammoType';
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   431
begin
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   432
    // no point to run this without any CurrentHedgehog
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   433
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 1, call, params)) then
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   434
        begin
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   435
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   436
        if at >= 0 then
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   437
            ParseCommand('setweap ' + char(at), true, true);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   438
        end;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   439
    lc_setweapon:= 0;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   440
end;
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
   441
11520
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   442
// enable/disable cinematic effects
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   443
function lc_setcinematicmode(L : Plua_State) : LongInt; Cdecl;
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   444
const
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   445
    call = 'SetCinematicMode';
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   446
    params = 'enable';
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   447
begin
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   448
    if (CheckLuaParamCount(L, 1, call, params)) then
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   449
        begin
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   450
        CinematicScript:= lua_toboolean(L, 1);
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   451
        end;
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   452
    lc_setcinematicmode:= 0;
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   453
end;
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
   454
11058
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   455
// no parameter means reset to default (and 0 means unlimited)
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   456
function lc_setmaxbuilddistance(L : Plua_State) : LongInt; Cdecl;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   457
var np: LongInt;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   458
const
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   459
    call = 'SetMaxBuildDistance';
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   460
    params = '[ distInPx ]';
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   461
begin
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   462
    if CheckAndFetchParamCountRange(L, 0, 1, call, params, np) then
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   463
        begin
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   464
        if np = 0 then
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   465
            begin
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   466
            // no args? reset
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   467
            cBuildMaxDist:= cDefaultBuildMaxDist;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   468
            end
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   469
        else
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   470
            CBuildMaxDist:= Trunc(lua_tonumber(L, 1));
11058
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   471
        end;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   472
    lc_setmaxbuilddistance:= 0;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   473
end;
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
   474
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   475
// sets weapon to whatever weapons is next (wraps around, amSkip is skipped)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   476
function lc_setnextweapon(L : Plua_State) : LongInt; Cdecl;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   477
var at          : LongInt;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   478
    nextAmmo    : TAmmo;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   479
    s, a, cs, fa: LongInt;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   480
const
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   481
    call = 'SetNextWeapon';
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   482
    params = '';
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   483
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   484
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 0, call, params)) then
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   485
        begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   486
        at:= -1;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   487
        with CurrentHedgehog^ do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   488
            begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   489
            cs:= 0; // current slot
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   490
            fa:= 0; // first ammo item to check
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   491
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
   492
            // if something is selected, find it is successor
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   493
            if curAmmoType <> amNothing then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   494
                begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   495
                // get current slot index
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   496
                cs:= Ammoz[CurAmmoType].Slot;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   497
                // find current ammo index
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   498
                while (fa < cMaxSlotAmmoIndex)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   499
                    and (Ammo^[cs, fa].AmmoType <> CurAmmoType) do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   500
                        inc(fa);
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
   501
                // increase once more because we will not successor
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   502
                inc(fa);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   503
                end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   504
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   505
            // find first available ammo
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   506
            // revisit current slot too (current item might not be first)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   507
            for s:= cs to cs + cMaxSlotIndex + 1 do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   508
                begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   509
                for a:= fa to cMaxSlotAmmoIndex do
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   510
                    begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   511
                    // check if we went full circle
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   512
                    if (a = fa) and (s = cs + cMaxSlotIndex + 1)  then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   513
                        exit(0);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   514
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   515
                    // get ammo
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   516
                    nextAmmo:= Ammo^[s mod (cMaxSlotIndex + 1), a];
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   517
                    // only switch to ammos the hog actually has
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   518
                    if (nextAmmo.AmmoType <> amNothing)
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   519
                        and (nextAmmo.AmmoType <> amSkip) and (nextAmmo.Count > 0) then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   520
                            begin
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   521
                            at:= ord(nextAmmo.AmmoType);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   522
                            break;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   523
                            end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   524
                    end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   525
                // stop slot loop if something was found
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   526
                if at >= 0 then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   527
                    break;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   528
                // check following slots starting with first item
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   529
                fa:= 0;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   530
                end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   531
            end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   532
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   533
        if at >= 0 then
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   534
            ParseCommand('setweap ' + char(at), true, true);
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   535
        end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   536
    lc_setnextweapon:= 0;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   537
end;
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
   538
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   539
function lc_showmission(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   540
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   541
    if CheckLuaParamCount(L, 5, 'ShowMission', 'caption, subcaption, text, icon, time') then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   542
        ShowMission(lua_tostringA(L, 1), lua_tostringA(L, 2), lua_tostringA(L, 3), Trunc(lua_tonumber(L, 4)), Trunc(lua_tonumber(L, 5)));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   543
    lc_showmission:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   544
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   545
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   546
function lc_hidemission(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   547
begin
3407
dcc129c4352e Engine:
smxx
parents: 3368
diff changeset
   548
    L:= L; // avoid compiler hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   549
    HideMission;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   550
    lc_hidemission:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   551
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   552
11939
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   553
function lc_setammotexts(L : Plua_State) : LongInt; Cdecl;
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   554
const
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   555
    call = 'SetAmmoTexts';
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   556
    params = 'ammoType, name, caption, description';
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   557
begin
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   558
    if CheckLuaParamCount(L, 4, call, params) then
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   559
        SetAmmoTexts(TAmmoType(LuaToAmmoTypeOrd(L, 1, call, params)), lua_tostringA(L, 2), lua_tostringA(L, 3), lua_tostringA(L, 4));
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   560
    lc_setammotexts:= 0;
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   561
end;
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
   562
11941
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   563
function lc_setammodescriptionappendix(L : Plua_State) : LongInt; Cdecl;
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   564
const
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   565
    call = 'SetAmmoDescriptionAppendix';
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   566
    params = 'ammoType, descAppend';
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   567
var
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   568
    ammoType: TAmmoType;
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   569
    descAppend: ansistring;
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   570
begin
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   571
    if CheckLuaParamCount(L, 2, call, params) then
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   572
        begin
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   573
        ammoType := TAmmoType(LuaToAmmoTypeOrd(L, 1, call, params));
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   574
        descAppend := lua_tostringA(L, 2);
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   575
        trluaammoa[Ammoz[ammoType].NameId] := descAppend;
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   576
        end;
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   577
    lc_setammodescriptionappendix := 0;
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   578
end;
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
   579
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   580
function lc_enablegameflags(L : Plua_State) : LongInt; Cdecl;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   581
var i, n : integer;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   582
begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   583
    // can have 1 or more arguments
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   584
    if CheckAndFetchLuaParamMinCount(L, 1, 'EnableGameFlags', 'gameFlag, ... ', n) then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   585
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   586
        for i:= 1 to n do
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   587
            GameFlags := GameFlags or LongWord(Trunc(lua_tonumber(L, i)));
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   588
        ScriptSetInteger('GameFlags', GameFlags);
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   589
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   590
    lc_enablegameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   591
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   592
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   593
function lc_disablegameflags(L : Plua_State) : LongInt; Cdecl;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   594
var i , n: integer;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   595
begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   596
    // can have 1 or more arguments
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   597
    if CheckAndFetchLuaParamMinCount(L, 1, 'DisableGameFlags', 'gameFlag, ... ', n) then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   598
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   599
        for i:= 1 to n do
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   600
            GameFlags := GameFlags and (not LongWord(Trunc(lua_tonumber(L, i))));
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   601
        ScriptSetInteger('GameFlags', GameFlags);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   602
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   603
    lc_disablegameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   604
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   605
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   606
function lc_cleargameflags(L : Plua_State) : LongInt; Cdecl;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   607
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   608
    if CheckLuaParamCount(L, 0, 'ClearGameFlags', '') then
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   609
        begin
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   610
        GameFlags:= 0;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   611
        ScriptSetInteger('GameFlags', GameFlags);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   612
        end;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
   613
    lc_cleargameflags:= 0;
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   614
end;
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
   615
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   616
function lc_getgameflag(L : Plua_State) : LongInt; Cdecl;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   617
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   618
    if CheckLuaParamCount(L, 1, 'GetGameFlag', 'gameflag') then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   619
        lua_pushboolean(L, (GameFlags and LongWord(Trunc(lua_tonumber(L, 1))) <> 0))
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   620
    else
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   621
        lua_pushnil(L);
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   622
    lc_getgameflag:= 1;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   623
end;
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
   624
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   625
function lc_addcaption(L : Plua_State) : LongInt; Cdecl;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   626
var cg: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   627
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   628
    call = 'AddCaption';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   629
    params = 'text [, color, captiongroup]';
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   630
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   631
    if CheckAndFetchParamCount(L, 1, 3, call, params, cg) then
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   632
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   633
        if cg = 1 then
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   634
            AddCaption(lua_tostringA(L, 1), cWhiteColor, capgrpMessage)
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   635
        else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   636
            begin
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   637
            cg:= LuaToCapGroupOrd(L, 3, call, params);
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   638
            if cg >= 0 then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   639
                AddCaption(lua_tostringA(L, 1), Trunc(lua_tonumber(L, 2)) shr 8, TCapGroup(cg));
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   640
            end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   641
        end;
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   642
    lc_addcaption:= 0;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   643
end;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
   644
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   645
function lc_campaignlock(L : Plua_State) : LongInt; Cdecl;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   646
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   647
    if CheckLuaParamCount(L, 1, 'CampaignLock', 'TODO') then
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   648
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   649
        // TODO
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   650
        end;
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   651
    lc_campaignlock:= 0;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   652
end;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   653
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   654
function lc_campaignunlock(L : Plua_State) : LongInt; Cdecl;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   655
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   656
    if CheckLuaParamCount(L, 1, 'CampaignUnlock', 'TODO') then
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   657
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   658
        // TODO
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   659
        end;
3848
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   660
    lc_campaignunlock:= 0;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   661
end;
32ceb775906b Engine:
smaxx
parents: 3836
diff changeset
   662
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   663
function lc_spawnfakehealthcrate(L: Plua_State) : LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   664
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   665
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   666
    if CheckLuaParamCount(L, 4,'SpawnFakeHealthCrate', 'x, y, explode, poison') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   667
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   668
        gear := SpawnFakeCrateAt(Trunc(lua_tonumber(L, 1)), Trunc(lua_tonumber(L, 2)),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   669
        HealthCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
11196
f4cf2cdea8e5 Add nil check in fake crate spawn for if crate fails to spawn
nemo
parents: 11179
diff changeset
   670
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   671
             lua_pushnumber(L, gear^.uid)
11196
f4cf2cdea8e5 Add nil check in fake crate spawn for if crate fails to spawn
nemo
parents: 11179
diff changeset
   672
        else lua_pushnil(L)
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   673
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   674
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   675
        lua_pushnil(L);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   676
    lc_spawnfakehealthcrate := 1;
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   677
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   678
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   679
function lc_spawnfakeammocrate(L: PLua_State): LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   680
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   681
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   682
    if CheckLuaParamCount(L, 4,'SpawnFakeAmmoCrate', 'x, y, explode, poison') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   683
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   684
        gear := SpawnFakeCrateAt(Trunc(lua_tonumber(L, 1)), Trunc(lua_tonumber(L, 2)),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   685
        AmmoCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
11251
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   686
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   687
             lua_pushnumber(L, gear^.uid)
11251
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   688
        else lua_pushnil(L)
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   689
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   690
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   691
        lua_pushnil(L);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   692
    lc_spawnfakeammocrate := 1;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   693
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   694
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   695
function lc_spawnfakeutilitycrate(L: PLua_State): LongInt; Cdecl;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   696
var gear: PGear;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   697
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   698
    if CheckLuaParamCount(L, 4,'SpawnFakeUtilityCrate', 'x, y, explode, poison') then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   699
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   700
        gear := SpawnFakeCrateAt(Trunc(lua_tonumber(L, 1)), Trunc(lua_tonumber(L, 2)),
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   701
        UtilityCrate, lua_toboolean(L, 3), lua_toboolean(L, 4));
11251
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   702
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   703
             lua_pushnumber(L, gear^.uid)
11251
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   704
        else lua_pushnil(L)
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   705
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   706
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   707
        lua_pushnil(L);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   708
    lc_spawnfakeutilitycrate := 1;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   709
end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5277
diff changeset
   710
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   711
function lc_spawnhealthcrate(L: Plua_State) : LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   712
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   713
var health, n: LongInt;
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   714
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   715
    if CheckAndFetchParamCount(L, 2, 3, 'SpawnHealthCrate', 'x, y [, health]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   716
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   717
        if n = 3 then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   718
            health:= Trunc(lua_tonumber(L, 3))
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   719
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   720
            health:= cHealthCaseAmount;
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   721
        gear := SpawnCustomCrateAt(Trunc(lua_tonumber(L, 1)), Trunc(lua_tonumber(L, 2)), HealthCrate, health, 0);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   722
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   723
             lua_pushnumber(L, gear^.uid)
11251
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   724
        else lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   725
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   726
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   727
        lua_pushnil(L);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
   728
    lc_spawnhealthcrate := 1;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   729
end;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   730
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   731
function lc_spawnammocrate(L: PLua_State): LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   732
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   733
    n   : LongInt;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   734
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   735
    if CheckAndFetchParamCount(L, 3, 4, 'SpawnAmmoCrate', 'x, y, content [, amount]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   736
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   737
        if n = 3 then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   738
             gear := SpawnCustomCrateAt(Trunc(lua_tonumber(L, 1)), Trunc(lua_tonumber(L, 2)), AmmoCrate, Trunc(lua_tonumber(L, 3)), 0)
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   739
        else gear := SpawnCustomCrateAt(Trunc(lua_tonumber(L, 1)), Trunc(lua_tonumber(L, 2)), AmmoCrate, Trunc(lua_tonumber(L, 3)), Trunc(lua_tonumber(L, 4)));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   740
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   741
             lua_pushnumber(L, gear^.uid)
11251
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   742
        else lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   743
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   744
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   745
        lua_pushnil(L);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   746
    lc_spawnammocrate := 1;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   747
end;
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   748
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   749
function lc_spawnutilitycrate(L: PLua_State): LongInt; Cdecl;
3750
3aa85b5f3318 SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
burp
parents: 3736
diff changeset
   750
var gear: PGear;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   751
    n   : LongInt;
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   752
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   753
    if CheckAndFetchParamCount(L, 3, 4, 'SpawnUtilityCrate', 'x, y, content [, amount]', n) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   754
        begin
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   755
        if n = 3 then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   756
             gear := SpawnCustomCrateAt(Trunc(lua_tonumber(L, 1)), Trunc(lua_tonumber(L, 2)), UtilityCrate, Trunc(lua_tonumber(L, 3)), 0)
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   757
        else gear := SpawnCustomCrateAt(Trunc(lua_tonumber(L, 1)), Trunc(lua_tonumber(L, 2)), UtilityCrate, Trunc(lua_tonumber(L, 3)), Trunc(lua_tonumber(L, 4)));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   758
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   759
             lua_pushnumber(L, gear^.uid)
11251
66796cd627d8 few more missing nil checks in crate spawn
nemo
parents: 11196
diff changeset
   760
        else lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   761
       end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   762
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   763
        lua_pushnil(L);
3734
304a83637eb4 * SpawnCustomCrateAt procedure + lua bindings
burp
parents: 3730
diff changeset
   764
    lc_spawnutilitycrate := 1;
3730
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   765
end;
aecea9aa53dc Engine:
smaxx
parents: 3724
diff changeset
   766
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   767
function lc_addgear(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   768
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   769
    x, y, s, t: LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   770
    dx, dy: hwFloat;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   771
    gt: TGearType;
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   772
const
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   773
    call = 'AddGear';
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   774
    params = 'x, y, gearType, state, dx, dy, timer';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   775
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   776
    if CheckLuaParamCount(L, 7, call, params) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   777
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   778
        t:= LuaToGearTypeOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   779
        if t >= 0 then
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   780
            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   781
            gt:= TGearType(t);
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   782
            x:= Trunc(lua_tonumber(L, 1));
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   783
            y:= Trunc(lua_tonumber(L, 2));
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   784
            s:= Trunc(lua_tonumber(L, 4));
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   785
            dx:= int2hwFloat(Trunc(lua_tonumber(L, 5))) / 1000000;
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   786
            dy:= int2hwFloat(Trunc(lua_tonumber(L, 6))) / 1000000;
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   787
            t:= Trunc(lua_tonumber(L, 7));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   788
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   789
            gear:= AddGear(x, y, gt, s, dx, dy, t);
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   790
            lastGearByUID:= gear;
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   791
            lua_pushnumber(L, gear^.uid)
10279
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   792
            end
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   793
        else
b75e7ebfbe11 fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
sheepluva
parents: 10278
diff changeset
   794
            lua_pushnil(L);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   795
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   796
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   797
        lua_pushnil(L);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   798
    lc_addgear:= 1; // 1 return value
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   799
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
   800
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   801
function lc_deletegear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   802
var gear : PGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   803
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   804
    if CheckLuaParamCount(L, 1, 'DeleteGear', 'gearUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   805
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   806
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   807
        if gear <> nil then
7517
f287f00063e8 Allow scripting to delete gears
nemo
parents: 7426
diff changeset
   808
            gear^.Message:= gear^.Message or gmDelete;
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   809
        end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   810
    lc_deletegear:= 0
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   811
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   812
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   813
function lc_addvisualgear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   814
var vg : PVisualGear;
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   815
    x, y, s, n, layer: LongInt;
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   816
    c: Boolean;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   817
    vgt: TVisualGearType;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   818
    uid: Longword;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   819
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   820
    call = 'AddVisualGear';
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   821
    params = 'x, y, visualGearType, state, critical [, layer]';
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   822
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   823
    uid:= 0;
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   824
    if CheckAndFetchParamCount(L, 5, 6, call, params, n) then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   825
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   826
        s:= LuaToVisualGearTypeOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   827
        if s >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   828
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   829
            vgt:= TVisualGearType(s);
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   830
            x:= Trunc(lua_tonumber(L, 1));
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   831
            y:= Trunc(lua_tonumber(L, 2));
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   832
            s:= Trunc(lua_tonumber(L, 4));
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   833
            c:= lua_toboolean(L, 5);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   834
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   835
            if n = 6 then
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   836
                begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   837
                layer:= Trunc(lua_tonumber(L, 6));
10347
fd80921a8f81 add assignment I forgot
sheepluva
parents: 10346
diff changeset
   838
                vg:= AddVisualGear(x, y, vgt, s, c, layer);
10346
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   839
                end
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   840
            else
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   841
                vg:= AddVisualGear(x, y, vgt, s, c);
dd22bcf08e4f lua api: allow to specify layer when adding visual gear
sheepluva
parents: 10312
diff changeset
   842
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   843
            if vg <> nil then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   844
                begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   845
                lastVisualGearByUID:= vg;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   846
                uid:= vg^.uid;
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   847
                lua_pushnumber(L, uid);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   848
                end;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   849
            end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   850
            else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   851
                lua_pushnil(L);
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   852
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   853
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
   854
        lua_pushnil(L); // return value on stack (nil)
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   855
    lc_addvisualgear:= 1; // 1 return value
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   856
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   857
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   858
function lc_deletevisualgear(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   859
var vg : PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   860
begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   861
    vg:= nil;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   862
    if CheckLuaParamCount(L, 1, 'DeleteVisualGear', 'vgUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   863
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   864
        vg:= VisualGearByUID(Trunc(lua_tonumber(L, 1)));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   865
        if vg <> nil then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
   866
            DeleteVisualGear(vg);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   867
        end;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   868
    // allow caller to know whether there was something to delete
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   869
    lua_pushboolean(L, vg <> nil);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
   870
    lc_deletevisualgear:= 1
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   871
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   872
11880
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   873
function lc_getvisualgeartype(L : Plua_State) : LongInt; Cdecl;
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   874
var vg : PVisualGear;
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   875
begin
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   876
    if CheckLuaParamCount(L, 1, 'GetVisualGearType', 'vgUid') then
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   877
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   878
        vg := VisualGearByUID(Trunc(lua_tonumber(L, 1)));
11880
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   879
        if vg <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   880
            lua_pushnumber(L, ord(vg^.Kind))
11880
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   881
        else
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   882
            lua_pushnil(L);
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   883
        end
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   884
    else
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   885
        lua_pushnil(L); // return value on stack (nil)
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   886
    lc_getvisualgeartype:= 1
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   887
end;
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   888
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
   889
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   890
function lc_getvisualgearvalues(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   891
var vg: PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   892
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
   893
    if CheckLuaParamCount(L, 1, 'GetVisualGearValues', 'vgUid') then
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   894
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   895
        vg:= VisualGearByUID(Trunc(lua_tonumber(L, 1)));
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   896
        if vg <> nil then
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   897
            begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   898
            lua_pushnumber(L, round(vg^.X));
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   899
            lua_pushnumber(L, round(vg^.Y));
5075
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   900
            lua_pushnumber(L, vg^.dX);
59b13b38a827 not useful for visual gears, and apparently not helpful for consistency
nemo
parents: 5074
diff changeset
   901
            lua_pushnumber(L, vg^.dY);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   902
            lua_pushnumber(L, vg^.Angle);
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   903
            lua_pushnumber(L, vg^.Frame);
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   904
            lua_pushnumber(L, vg^.FrameTicks);
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   905
            lua_pushnumber(L, vg^.State);
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   906
            lua_pushnumber(L, vg^.Timer);
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   907
            lua_pushnumber(L, vg^.Tint);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   908
            end
4767
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   909
        else
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   910
            begin
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   911
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   912
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
4767
4ee4a49549e2 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo
parents: 4682
diff changeset
   913
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   914
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   915
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   916
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   917
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   918
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   919
        end;
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   920
    lc_getvisualgearvalues:= 10
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   921
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   922
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   923
function lc_setvisualgearvalues(L : Plua_State) : LongInt; Cdecl;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   924
var vg : PVisualGear;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   925
begin
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   926
// Param count can be 1-11 at present
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   927
//    if CheckLuaParamCount(L, 11, 'SetVisualGearValues', 'vgUid, X, Y, dX, dY, Angle, Frame, FrameTicks, State, Timer, Tint') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   928
//        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   929
        vg:= VisualGearByUID(Trunc(lua_tonumber(L, 1)));
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   930
        if vg <> nil then
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   931
            begin
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   932
            if not lua_isnoneornil(L, 2) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   933
                vg^.X:= Trunc(lua_tonumber(L, 2));
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   934
            if not lua_isnoneornil(L, 3) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   935
                vg^.Y:= Trunc(lua_tonumber(L, 3));
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   936
            if not lua_isnoneornil(L, 4) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   937
                vg^.dX:= lua_tonumber(L, 4);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   938
            if not lua_isnoneornil(L, 5) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   939
                vg^.dY:= lua_tonumber(L, 5);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   940
            if not lua_isnoneornil(L, 6) then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   941
                vg^.Angle:= lua_tonumber(L, 6);
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   942
            if not lua_isnoneornil(L, 7) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   943
                vg^.Frame:= Trunc(lua_tonumber(L, 7));
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   944
            if not lua_isnoneornil(L, 8) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   945
                vg^.FrameTicks:= Trunc(lua_tonumber(L, 8));
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   946
            if not lua_isnoneornil(L, 9) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   947
                vg^.State:= Trunc(lua_tonumber(L, 9));
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   948
            if not lua_isnoneornil(L, 10) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   949
                vg^.Timer:= Trunc(lua_tonumber(L, 10));
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
   950
            if not lua_isnoneornil(L, 11) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   951
                vg^.Tint:= Trunc(lua_tonumber(L, 11))
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   952
            end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   953
//        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   954
//    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   955
//        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   956
    lc_setvisualgearvalues:= 0
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   957
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   958
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
   959
// so. going to use this to get/set some of the more obscure gear values which were not already exposed elsewhere
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   960
// can keep adding things in the future. isnoneornil makes it safe
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   961
function lc_getgearvalues(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   962
var gear: PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   963
begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   964
    if CheckLuaParamCount(L, 1, 'GetGearValues', 'gearUid') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   965
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   966
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   967
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   968
            begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   969
            lua_pushnumber(L, gear^.Angle);
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   970
            lua_pushnumber(L, gear^.Power);
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   971
            lua_pushnumber(L, gear^.WDTimer);
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   972
            lua_pushnumber(L, gear^.Radius);
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   973
            lua_pushnumber(L, hwRound(gear^.Density * _10000));
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   974
            lua_pushnumber(L, gear^.Karma);
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   975
            lua_pushnumber(L,  gear^.DirAngle);
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   976
            lua_pushnumber(L, gear^.AdvBounce);
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   977
            lua_pushnumber(L, Integer(gear^.ImpactSound));
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   978
            lua_pushnumber(L, gear^.nImpactSounds);
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   979
            lua_pushnumber(L, gear^.Tint);
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   980
            lua_pushnumber(L, gear^.Damage);
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
   981
            lua_pushnumber(L, gear^.Boom)
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   982
            end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   983
        else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   984
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   985
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   986
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
11468
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   987
            lua_pushnil(L); lua_pushnil(L); lua_pushnil(L)
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
   988
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   989
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
   990
    else
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   991
        begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   992
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   993
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L); lua_pushnil(L);
11468
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   994
        lua_pushnil(L); lua_pushnil(L); lua_pushnil(L)
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   995
        end;
11468
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
   996
    lc_getgearvalues:= 13
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   997
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   998
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
   999
function lc_setgearvalues(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1000
var gear : PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1001
begin
11468
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
  1002
// Currently allows 1-14 params
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
  1003
//    if CheckLuaParamCount(L, 14, 'SetGearValues', 'gearUid, Angle, Power, WDTimer, Radius, Density, Karma, DirAngle, AdvBounce, ImpactSound, # ImpactSounds, Tint, Damage, Boom') then
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1004
//        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1005
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1006
        if gear <> nil then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1007
            begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1008
            if not lua_isnoneornil(L, 2) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1009
                gear^.Angle := Trunc(lua_tonumber(L, 2));
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1010
            if not lua_isnoneornil(L, 3) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1011
                gear^.Power := Trunc(lua_tonumber(L, 3));
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1012
            if not lua_isnoneornil(L, 4) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1013
                gear^.WDTimer := Trunc(lua_tonumber(L, 4));
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1014
            if not lua_isnoneornil(L, 5) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1015
                gear^.Radius := Trunc(lua_tonumber(L, 5));
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1016
            if not lua_isnoneornil(L, 6) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1017
                gear^.Density:= int2hwFloat(Trunc(lua_tonumber(L, 6))) / 10000;
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1018
            if not lua_isnoneornil(L, 7) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1019
                gear^.Karma := Trunc(lua_tonumber(L, 7));
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1020
            if not lua_isnoneornil(L, 8) then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1021
                gear^.DirAngle:= lua_tonumber(L, 8);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1022
            if not lua_isnoneornil(L, 9) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1023
                gear^.AdvBounce := Trunc(lua_tonumber(L, 9));
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1024
            if not lua_isnoneornil(L, 10) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1025
                gear^.ImpactSound := TSound(Trunc(lua_tonumber(L, 10)));
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1026
            if not lua_isnoneornil(L, 11) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1027
                gear^.nImpactSounds := Trunc(lua_tonumber(L, 11));
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1028
            if not lua_isnoneornil(L, 12) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1029
                gear^.Tint := Trunc(lua_tonumber(L, 12));
11172
78f9fd42fa46 Add damage to gear values to mess with
nemo
parents: 11066
diff changeset
  1030
            if not lua_isnoneornil(L, 13) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1031
                gear^.Damage := Trunc(lua_tonumber(L, 13));
11468
2f6f8baa2a97 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo
parents: 11317
diff changeset
  1032
            if not lua_isnoneornil(L, 14) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1033
                gear^.Boom := Trunc(lua_tonumber(L, 14));
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1034
            end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1035
//        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1036
//    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1037
//        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1038
    lc_setgearvalues:= 0
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
  1039
end;
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4411
diff changeset
  1040
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1041
function lc_getfollowgear(L : Plua_State) : LongInt; Cdecl;
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1042
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1043
    if CheckLuaParamCount(L, 0, 'GetFollowGear', '') then
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1044
        begin
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1045
        if FollowGear = nil then
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1046
            lua_pushnil(L)
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1047
        else
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1048
            lua_pushnumber(L, FollowGear^.uid);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1049
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1050
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1051
        lua_pushnil(L);
3058
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1052
    lc_getfollowgear:= 1; // 1 return value
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1053
end;
2ebc20485344 Engine:
smxx
parents: 3045
diff changeset
  1054
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1055
function lc_getgeartype(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1056
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1057
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1058
    if CheckLuaParamCount(L, 1, 'GetGearType', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1059
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1060
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1061
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1062
            lua_pushnumber(L, ord(gear^.Kind))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1063
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1064
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1065
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1066
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1067
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1068
    lc_getgeartype:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1069
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1070
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1071
function lc_getgearmessage(L : Plua_State) : LongInt; Cdecl;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1072
var gear : PGear;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1073
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1074
    if CheckLuaParamCount(L, 1, 'GetGearMessage', 'gearUid') then
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1075
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1076
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1077
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1078
            lua_pushnumber(L, gear^.message)
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1079
        else
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1080
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1081
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1082
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1083
        lua_pushnil(L); // return value on stack (nil)
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1084
    lc_getgearmessage:= 1
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1085
end;
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  1086
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1087
function lc_getgearelasticity(L : Plua_State) : LongInt; Cdecl;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1088
var gear : PGear;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1089
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1090
    if CheckLuaParamCount(L, 1, 'GetGearElasticity', 'gearUid') then
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1091
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1092
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1093
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1094
            lua_pushnumber(L, hwRound(gear^.elasticity * _10000))
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1095
        else
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1096
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1097
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1098
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1099
        lua_pushnil(L); // return value on stack (nil)
4682
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1100
    lc_getgearelasticity:= 1
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1101
end;
0fc1ff341482 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo
parents: 4629
diff changeset
  1102
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1103
function lc_setgearelasticity(L : Plua_State) : LongInt; Cdecl;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1104
var gear: PGear;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1105
begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1106
    if CheckLuaParamCount(L, 2, 'SetGearElasticity', 'gearUid, Elasticity') then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1107
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1108
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1109
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1110
            gear^.Elasticity:= int2hwFloat(Trunc(lua_tonumber(L, 2))) / 10000
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1111
        end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1112
    lc_setgearelasticity:= 0
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1113
end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1114
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1115
function lc_getgearfriction(L : Plua_State) : LongInt; Cdecl;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1116
var gear : PGear;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1117
begin
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1118
    if CheckLuaParamCount(L, 1, 'GetGearFriction', 'gearUid') then
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1119
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1120
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1121
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1122
            lua_pushnumber(L, hwRound(gear^.friction * _10000))
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1123
        else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1124
            lua_pushnil(L);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1125
        end
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1126
    else
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1127
        lua_pushnil(L); // return value on stack (nil)
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1128
    lc_getgearfriction:= 1
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1129
end;
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  1130
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1131
function lc_setgearfriction(L : Plua_State) : LongInt; Cdecl;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1132
var gear: PGear;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1133
begin
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1134
    if CheckLuaParamCount(L, 2, 'SetGearFriction', 'gearUid, Friction') then
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1135
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1136
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1137
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1138
            gear^.Friction:= int2hwFloat(Trunc(lua_tonumber(L, 2))) / 10000
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1139
        end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1140
    lc_setgearfriction:= 0
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1141
end;
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  1142
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1143
function lc_setgearmessage(L : Plua_State) : LongInt; Cdecl;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1144
var gear : PGear;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1145
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1146
    if CheckLuaParamCount(L, 2, 'SetGearMessage', 'gearUid, message') then
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1147
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1148
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1149
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1150
            gear^.message:= Trunc(lua_tonumber(L, 2));
3896
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1151
        end;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1152
    lc_setgearmessage:= 0
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1153
end;
59de68d541f1 Engine:
smaxx
parents: 3894
diff changeset
  1154
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1155
function lc_getgearpos(L : Plua_State) : LongInt; Cdecl;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1156
var gear : PGear;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1157
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1158
    if CheckLuaParamCount(L, 1, 'GetGearPos', 'gearUid') then
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1159
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1160
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1161
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1162
            lua_pushnumber(L, gear^.Pos)
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1163
        else
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1164
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1165
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1166
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1167
        lua_pushnil(L); // return value on stack (nil)
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1168
    lc_getgearpos:= 1
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1169
end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1170
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1171
function lc_setgearpos(L : Plua_State) : LongInt; Cdecl;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1172
var gear : PGear;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1173
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1174
    if CheckLuaParamCount(L, 2, 'SetGearPos', 'gearUid, value') then
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1175
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1176
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1177
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1178
            gear^.Pos:= Trunc(lua_tonumber(L, 2));
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1179
        end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1180
    lc_setgearpos:= 0
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1181
end;
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  1182
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1183
function lc_getgearcollisionmask(L : Plua_State) : LongInt; Cdecl;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1184
var gear : PGear;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1185
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1186
    if CheckLuaParamCount(L, 1, 'GetGearCollisionMask', 'gearUid') then
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1187
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1188
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1189
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1190
            lua_pushnumber(L, gear^.CollisionMask)
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1191
        else
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1192
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1193
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1194
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1195
        lua_pushnil(L); // return value on stack (nil)
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1196
    lc_getgearcollisionmask:= 1
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1197
end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1198
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1199
function lc_setgearcollisionmask(L : Plua_State) : LongInt; Cdecl;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1200
var gear : PGear;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1201
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1202
    if CheckLuaParamCount(L, 2, 'SetGearCollisionMask', 'gearUid, mask') then
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1203
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1204
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1205
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1206
            gear^.CollisionMask:= Trunc(lua_tonumber(L, 2));
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1207
        end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1208
    lc_setgearcollisionmask:= 0
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1209
end;
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  1210
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1211
function lc_gethoglevel(L : Plua_State): LongInt; Cdecl;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1212
var gear : PGear;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1213
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1214
    if CheckLuaParamCount(L, 1, 'GetHogLevel', 'gearUid') then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1215
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1216
        gear := GearByUID(Trunc(lua_tonumber(L, 1)));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1217
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1218
            lua_pushnumber(L, gear^.Hedgehog^.BotLevel)
3755
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1219
        else
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1220
            lua_pushnil(L);
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1221
    end;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1222
    lc_gethoglevel := 1;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1223
end;
02dc9fcb6477 GetHogLevel lua function
burp
parents: 3750
diff changeset
  1224
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1225
function lc_sethoglevel(L : Plua_State) : LongInt; Cdecl;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1226
var gear : PGear;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1227
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1228
    if CheckLuaParamCount(L, 2, 'SetHogLevel', 'gearUid, level') then
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1229
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1230
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1231
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1232
            gear^.Hedgehog^.BotLevel:= Trunc(lua_tonumber(L, 2));
4496
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1233
        end;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1234
    lc_sethoglevel:= 0
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1235
end;
ba5da3388110 add missing setter for botlevel
nemo
parents: 4484
diff changeset
  1236
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1237
function lc_gethogclan(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1238
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1239
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1240
    if CheckLuaParamCount(L, 1, 'GetHogClan', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1241
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1242
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1243
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1244
            begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1245
            lua_pushnumber(L, gear^.Hedgehog^.Team^.Clan^.ClanIndex)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1246
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1247
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1248
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1249
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1250
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1251
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1252
    lc_gethogclan:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1253
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1254
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1255
function lc_getclancolor(L : Plua_State) : LongInt; Cdecl;
11736
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1256
var idx: integer;
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1257
begin
11736
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1258
    if CheckLuaParamCount(L, 1, 'GetClanColor', 'clanIdx') then
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1259
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1260
        idx:= Trunc(lua_tonumber(L, 1));
11736
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1261
        if (not lua_isnumber(L, 1)) then
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1262
            begin
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1263
            LuaError('Argument ''clanIdx'' must be a number!');
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1264
            lua_pushnil(L);
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1265
            end
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1266
        else if (idx < 0) or (idx >= ClansCount) then
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1267
            begin
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1268
            LuaError('Argument ''clanIdx'' out of range! (There are currently ' + IntToStr(ClansCount) + ' clans, so valid range is: 0-' + IntToStr(ClansCount-1) + ')');
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1269
            lua_pushnil(L);
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1270
            end
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1271
        else
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1272
            lua_pushnumber(L, ClansArray[idx]^.Color shl 8 or $FF);
11736
e9481c5a130b Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva
parents: 11678
diff changeset
  1273
        end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1274
    else
4498
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1275
        lua_pushnil(L); // return value on stack (nil)
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1276
    lc_getclancolor:= 1
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1277
end;
8c9595e39539 clan color fetch
nemo
parents: 4496
diff changeset
  1278
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1279
function lc_setclancolor(L : Plua_State) : LongInt; Cdecl;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1280
var clan : PClan;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1281
    team : PTeam;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1282
    hh   : THedgehog;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1283
    i, j : LongInt;
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1284
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1285
    if CheckLuaParamCount(L, 2, 'SetClanColor', 'clan, color') then
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1286
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1287
        i:= Trunc(lua_tonumber(L,1));
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
  1288
        if i >= ClansCount then exit(0);
10581
f0b4c14a3c62 Wuzzy's changes to climbhome w/ some tweaks by me
nemo
parents: 10560
diff changeset
  1289
        clan := ClansArray[i];
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1290
        clan^.Color:= Trunc(lua_tonumber(L, 2)) shr 8;
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1291
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1292
        for i:= 0 to Pred(clan^.TeamsNumber) do
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1293
            begin
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1294
            team:= clan^.Teams[i];
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1295
            for j:= 0 to 7 do
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1296
                begin
4891
nemo
parents: 4890
diff changeset
  1297
                hh:= team^.Hedgehogs[j];
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1298
                if (hh.Gear <> nil) or (hh.GearHidden <> nil) then
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1299
                    begin
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1300
                    FreeAndNilTexture(hh.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1301
                    hh.NameTagTex:= RenderStringTex(ansistring(hh.Name), clan^.Color, fnt16);
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1302
                    RenderHealth(hh);
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1303
                    end;
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1304
                end;
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1305
            FreeAndNilTexture(team^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1306
            team^.NameTagTex:= RenderStringTex(ansistring(clan^.Teams[i]^.TeamName), clan^.Color, fnt16);
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1307
            end;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1308
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
  1309
        FreeAndNilTexture(clan^.HealthTex);
9656
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1310
        clan^.HealthTex:= makeHealthBarTexture(cTeamHealthWidth + 5, clan^.Teams[0]^.NameTagTex^.h, clan^.Color);
18422d205080 - More HealthTex to clan structure
unc0rr
parents: 9648
diff changeset
  1311
        end;
4889
f71e30eb1d37 Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
nemo
parents: 4883
diff changeset
  1312
4882
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1313
    lc_setclancolor:= 0
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1314
end;
b4c84db92d8f expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
nemo
parents: 4875
diff changeset
  1315
11029
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1316
function lc_gethogvoicepack(L : Plua_State) : LongInt; Cdecl;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1317
var gear : PGear;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1318
begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1319
    if CheckLuaParamCount(L, 1, 'GetHogVoicepack', 'gearUid') then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1320
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1321
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
11029
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1322
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1323
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.Voicepack^.name))
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1324
        else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1325
            lua_pushnil(L);
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1326
        end
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1327
    else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1328
        lua_pushnil(L); // return value on stack (nil)
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1329
    lc_gethogvoicepack:= 1
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1330
end;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1331
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1332
function lc_gethoggrave(L : Plua_State) : LongInt; Cdecl;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1333
var gear : PGear;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1334
begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1335
    if CheckLuaParamCount(L, 1, 'GetHogGrave', 'gearUid') then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1336
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1337
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
11029
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1338
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1339
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.GraveName))
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1340
        else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1341
            lua_pushnil(L);
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1342
        end
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1343
    else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1344
        lua_pushnil(L); // return value on stack (nil)
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1345
    lc_gethoggrave:= 1
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1346
end;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1347
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1348
function lc_gethogflag(L : Plua_State) : LongInt; Cdecl;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1349
var gear : PGear;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1350
begin
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1351
    if CheckLuaParamCount(L, 1, 'GetHogFlag', 'gearUid') then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1352
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1353
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
11847
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1354
        // TODO error messages
11029
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1355
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1356
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.Flag))
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1357
        else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1358
            lua_pushnil(L);
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1359
        end
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1360
    else
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1361
        lua_pushnil(L); // return value on stack (nil)
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1362
    lc_gethogflag:= 1
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1363
end;
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  1364
12046
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 11963
diff changeset
  1365
function lc_gethogfort(L : Plua_State) : LongInt; Cdecl;
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 11963
diff changeset
  1366
var gear : PGear;
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 11963
diff changeset
  1367
begin
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 11963
diff changeset
  1368
    if CheckLuaParamCount(L, 1, 'GetHogFort', 'gearUid') then
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 11963
diff changeset
  1369
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1370
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
12046
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 11963
diff changeset
  1371
        // TODO error messages
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 11963
diff changeset
  1372
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 11963
diff changeset
  1373
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.FortName))
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 11963
diff changeset
  1374
        else
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 11963
diff changeset
  1375
            lua_pushnil(L);
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 11963
diff changeset
  1376
        end
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 11963
diff changeset
  1377
    else
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 11963
diff changeset
  1378
        lua_pushnil(L); // return value on stack (nil)
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 11963
diff changeset
  1379
    lc_gethogfort:= 1
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 11963
diff changeset
  1380
end;
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 11963
diff changeset
  1381
11847
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1382
function lc_ishoglocal(L : Plua_State) : LongInt; Cdecl;
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1383
var gear : PGear;
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1384
begin
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1385
    if CheckLuaParamCount(L, 1, 'IsHogLocal', 'gearUid') then
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1386
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1387
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
11847
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1388
        // TODO error messages
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1389
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1390
            lua_pushboolean(L, IsHogLocal(gear^.Hedgehog))
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1391
        else
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1392
            lua_pushnil(L);
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1393
        end
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1394
    else
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1395
        lua_pushnil(L); // return value on stack (nil)
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1396
    lc_ishoglocal:= 1
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1397
end;
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1398
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1399
function lc_gethogteamname(L : Plua_State) : LongInt; Cdecl;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1400
var gear : PGear;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1401
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1402
    if CheckLuaParamCount(L, 1, 'GetHogTeamName', 'gearUid') then
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1403
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1404
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
11847
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  1405
        // TODO error messages
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1406
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1407
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.TeamName))
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1408
        else
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1409
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1410
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1411
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1412
        lua_pushnil(L); // return value on stack (nil)
4236
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1413
    lc_gethogteamname:= 1
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1414
end;
fa2680cfff86 added function GetHogTeamName to lua, makes TeamsCount more useful
Henek
parents: 4235
diff changeset
  1415
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1416
function lc_sethogteamname(L : Plua_State) : LongInt; Cdecl;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1417
var gear : PGear;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1418
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1419
    if CheckLuaParamCount(L, 2, 'SetHogTeamName', 'gearUid, name') then
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1420
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1421
        gear := GearByUID(Trunc(lua_tonumber(L, 1)));
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1422
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1423
            begin
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1424
            gear^.Hedgehog^.Team^.TeamName := lua_tostring(L, 2);
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1425
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1426
            FreeAndNilTexture(gear^.Hedgehog^.Team^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1427
            gear^.Hedgehog^.Team^.NameTagTex:= RenderStringTex(ansistring(gear^.Hedgehog^.Team^.TeamName), gear^.Hedgehog^.Team^.Clan^.Color, fnt16);
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1428
            end
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1429
        else
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1430
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1431
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1432
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1433
        lua_pushnil(L); // return value on stack (nil)
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1434
    lc_sethogteamname:= 1
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1435
end;
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  1436
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1437
function lc_gethogname(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1438
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1439
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1440
    if CheckLuaParamCount(L, 1, 'GetHogName', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1441
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1442
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  1443
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1444
            begin
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4371
diff changeset
  1445
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Name))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1446
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1447
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1448
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1449
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1450
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1451
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1452
    lc_gethogname:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1453
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1454
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1455
function lc_sethogname(L : Plua_State) : LongInt; Cdecl;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1456
var gear : PGear;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1457
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1458
    if CheckLuaParamCount(L, 2, 'SetHogName', 'gearUid, name') then
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1459
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1460
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1461
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1462
            begin
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1463
            gear^.Hedgehog^.Name:= lua_tostring(L, 2);
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1464
10634
35d059bd0932 Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo
parents: 10618
diff changeset
  1465
            FreeAndNilTexture(gear^.Hedgehog^.NameTagTex);
10127
7f29a65aa1e4 It compiles \o/
unc0rr
parents: 10122
diff changeset
  1466
            gear^.Hedgehog^.NameTagTex:= RenderStringTex(ansistring(gear^.Hedgehog^.Name), gear^.Hedgehog^.Team^.Clan^.Color, fnt16)
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  1467
            end
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1468
        end;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1469
    lc_sethogname:= 0;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1470
end;
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1471
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1472
function lc_gettimer(L : Plua_State) : LongInt; Cdecl;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1473
var gear : PGear;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1474
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1475
    if CheckLuaParamCount(L, 1, 'GetTimer', 'gearUid') then
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1476
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1477
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1478
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1479
            lua_pushnumber(L, gear^.Timer)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1480
        else
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1481
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1482
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1483
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1484
        lua_pushnil(L); // return value on stack (nil)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1485
    lc_gettimer:= 1
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1486
end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1487
10589
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1488
function lc_getflighttime(L : Plua_State) : LongInt; Cdecl;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1489
var gear : PGear;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1490
begin
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1491
    if CheckLuaParamCount(L, 1, 'GetFlightTime', 'gearUid') then
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1492
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1493
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
10589
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1494
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1495
            lua_pushnumber(L, gear^.FlightTime)
10589
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1496
        else
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1497
            lua_pushnil(L);
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1498
        end
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1499
    else
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1500
        lua_pushnil(L); // return value on stack (nil)
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1501
    lc_getflighttime:= 1
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1502
end;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1503
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1504
function lc_gethealth(L : Plua_State) : LongInt; Cdecl;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1505
var gear : PGear;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1506
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1507
    if CheckLuaParamCount(L, 1, 'GetHealth', 'gearUid') then
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1508
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1509
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1510
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1511
            lua_pushnumber(L, gear^.Health)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1512
        else
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1513
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1514
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1515
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1516
        lua_pushnil(L); // return value on stack (nil)
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1517
    lc_gethealth:= 1
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1518
end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1519
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1520
function lc_getx(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1521
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1522
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1523
    if CheckLuaParamCount(L, 1, 'GetX', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1524
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1525
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1526
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1527
            lua_pushnumber(L, hwRound(gear^.X))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1528
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1529
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1530
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1531
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1532
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1533
    lc_getx:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1534
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1535
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1536
function lc_gety(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1537
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1538
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1539
    if CheckLuaParamCount(L, 1, 'GetY', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1540
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1541
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1542
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1543
            lua_pushnumber(L, hwRound(gear^.Y))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1544
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1545
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1546
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1547
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1548
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1549
    lc_gety:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1550
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1551
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1552
function lc_copypv(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1553
var gears, geard : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1554
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1555
    if CheckLuaParamCount(L, 2, 'CopyPV', 'fromGearUid, toGearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1556
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1557
        gears:= GearByUID(Trunc(lua_tonumber(L, 1)));
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1558
        geard:= GearByUID(Trunc(lua_tonumber(L, 2)));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1559
        if (gears <> nil) and (geard <> nil) then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1560
            begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1561
            geard^.X:= gears^.X;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1562
            geard^.Y:= gears^.Y;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1563
            geard^.dX:= gears^.dX;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1564
            geard^.dY:= gears^.dY;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1565
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1566
        end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1567
    lc_copypv:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1568
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1569
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1570
function lc_followgear(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1571
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1572
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1573
    if CheckLuaParamCount(L, 1, 'FollowGear', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1574
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1575
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1576
        if gear <> nil then FollowGear:= gear
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1577
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1578
    lc_followgear:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1579
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1580
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1581
function lc_hogsay(L : Plua_State) : LongInt; Cdecl;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1582
var gear : PGear;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1583
   vgear : PVisualGear;
4533
8d35c3e0e6ba add optional state parameter to hogsay
nemo
parents: 4523
diff changeset
  1584
       s : LongWord;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1585
       n : LongInt;
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1586
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1587
    if CheckAndFetchParamCount(L, 3, 4, 'HogSay', 'gearUid, text, manner [, vgState]', n) then
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1588
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1589
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1590
        if gear <> nil then
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1591
            begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1592
            // state defaults to 0 if state param is given
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1593
            if n = 4 then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1594
                s:= Trunc(lua_tonumber(L, 4))
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1595
            else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1596
                s:= 0;
4533
8d35c3e0e6ba add optional state parameter to hogsay
nemo
parents: 4523
diff changeset
  1597
            vgear:= AddVisualGear(0, 0, vgtSpeechBubble, s, true);
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1598
            if vgear <> nil then
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1599
               begin
10518
dbbe2f6c0a96 make gear ability to speak somewhat less ironic
sheepluva
parents: 10516
diff changeset
  1600
               vgear^.Text:= lua_tostring(L, 2);
10210
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1601
               if Gear^.Kind = gtHedgehog then
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1602
                   begin
11022
e09a7280b856 add some chat message colors
sheepluva
parents: 10989
diff changeset
  1603
                   AddChatString(#9+'[' + gear^.Hedgehog^.Name + '] '+vgear^.text);
10210
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1604
                   vgear^.Hedgehog:= gear^.Hedgehog
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1605
                   end
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1606
               else vgear^.Frame:= gear^.uid;
1a6b9a98147c hm. I think I forgot to commit this when adding speech bubble change
nemo
parents: 10150
diff changeset
  1607
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1608
               vgear^.FrameTicks:= Trunc(lua_tonumber(L, 3));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1609
               if (vgear^.FrameTicks < 1) or (vgear^.FrameTicks > 3) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1610
                   vgear^.FrameTicks:= 1;
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1611
               lua_pushnumber(L, vgear^.Uid);
5529
9a47cff3910a return visual gear in hogsay
nemo
parents: 5527
diff changeset
  1612
               end
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1613
            end
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  1614
        else
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  1615
            lua_pushnil(L)
4533
8d35c3e0e6ba add optional state parameter to hogsay
nemo
parents: 4523
diff changeset
  1616
        end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1617
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1618
        lua_pushnil(L);
5529
9a47cff3910a return visual gear in hogsay
nemo
parents: 5527
diff changeset
  1619
    lc_hogsay:= 1
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1620
end;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  1621
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1622
function lc_switchhog(L : Plua_State) : LongInt; Cdecl;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1623
var gear, prevgear : PGear;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1624
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1625
    if CheckLuaParamCount(L, 1, 'SwitchHog', 'gearUid') then
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1626
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1627
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1628
// should we allow this when there is no current hedgehog? might do some odd(er) things to turn sequence.
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1629
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) and (CurrentHedgehog <> nil) then
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1630
            begin
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1631
            prevgear := CurrentHedgehog^.Gear;
7573
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1632
            if prevgear <> nil then
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1633
                begin
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1634
                prevgear^.Active := false;
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1635
                prevgear^.State:= prevgear^.State and (not gstHHDriven);
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1636
                prevgear^.Z := cHHZ;
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1637
                prevgear^.Message:= prevgear^.Message or gmRemoveFromList or gmAddToList;
364cd923db43 extra nil check for lua hog switch
nemo
parents: 7567
diff changeset
  1638
                end;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1639
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7156
diff changeset
  1640
            SwitchCurrentHedgehog(gear^.Hedgehog);
12371
2b1dd699b371 Lua: Fix SwitchHog breaking the ammo menu of the new hog
Wuzzy <almikes@aol.com>
parents: 12360
diff changeset
  1641
            AmmoMenuInvalidated:= true;
7270
93e92e82d5c8 Step 1. Add current hedgehog as top bit of bottom byte.
nemo
parents: 7156
diff changeset
  1642
            CurrentTeam:= CurrentHedgehog^.Team;
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1643
12371
2b1dd699b371 Lua: Fix SwitchHog breaking the ammo menu of the new hog
Wuzzy <almikes@aol.com>
parents: 12360
diff changeset
  1644
            repeat
2b1dd699b371 Lua: Fix SwitchHog breaking the ammo menu of the new hog
Wuzzy <almikes@aol.com>
parents: 12360
diff changeset
  1645
                CurrentTeam^.CurrHedgehog := (CurrentTeam^.CurrHedgehog + 1) mod CurrentTeam^.HedgehogsNumber
2b1dd699b371 Lua: Fix SwitchHog breaking the ammo menu of the new hog
Wuzzy <almikes@aol.com>
parents: 12360
diff changeset
  1646
            until
2b1dd699b371 Lua: Fix SwitchHog breaking the ammo menu of the new hog
Wuzzy <almikes@aol.com>
parents: 12360
diff changeset
  1647
                CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear = CurrentHedgehog^.Gear;
2b1dd699b371 Lua: Fix SwitchHog breaking the ammo menu of the new hog
Wuzzy <almikes@aol.com>
parents: 12360
diff changeset
  1648
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1649
            gear^.State:= gear^.State or gstHHDriven;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1650
            gear^.Active := true;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1651
            gear^.Z := cCurrHHZ;
7401
4c3ec3dca0c7 oh yeah, these too
nemo
parents: 7339
diff changeset
  1652
            gear^.Message:= gear^.Message or gmRemoveFromList or gmAddToList;
4851
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1653
            end
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1654
        end;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1655
    lc_switchhog:= 0
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1656
end;
3ba1ecc06dc6 SwitchHog in scripting
nemo
parents: 4850
diff changeset
  1657
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1658
function lc_addammo(L : Plua_State) : LongInt; Cdecl;
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1659
var gear : PGear;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1660
    at, n: LongInt;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1661
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1662
    call = 'AddAmmo';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1663
    params = 'gearUid, ammoType [, ammoCount]';
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1664
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1665
    if CheckAndFetchParamCount(L, 2, 3, call, params, n) then
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1666
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1667
        at:= LuaToAmmoTypeOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1668
        if at >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1669
            begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1670
            gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1671
            if (gear <> nil) and (gear^.Hedgehog <> nil) then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1672
                if n = 2 then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1673
                    AddAmmo(gear^.Hedgehog^, TAmmoType(at))
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1674
                else
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1675
                    SetAmmo(gear^.Hedgehog^, TAmmoType(at), Trunc(lua_tonumber(L, 3)))
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1676
            end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1677
        end;
4481
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1678
    lc_addammo:= 0
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1679
end;
0d73e7db3d59 Eh. Since you asked. AddAmmo hook for Lua
nemo
parents: 4456
diff changeset
  1680
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1681
function lc_getammocount(L : Plua_State) : LongInt; Cdecl;
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1682
var gear : PGear;
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1683
    ammo : PAmmo;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1684
    at   : LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1685
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1686
    call = 'GetAmmoCount';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1687
    params = 'gearUid, ammoType';
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1688
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1689
    if CheckLuaParamCount(L, 2, call, params) then
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1690
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1691
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1692
        if (gear <> nil) and (gear^.Hedgehog <> nil) then
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1693
            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1694
            at:= LuaToAmmoTypeOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1695
            if at >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1696
                begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1697
                ammo:= GetAmmoEntry(gear^.Hedgehog^, TAmmoType(at));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1698
                if ammo^.AmmoType = amNothing then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1699
                    lua_pushnumber(L, 0)
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1700
                else
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1701
                    lua_pushnumber(L, ammo^.Count);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1702
                end;
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1703
            end
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1704
        else lua_pushnumber(L, 0);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1705
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1706
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1707
        lua_pushnil(L);
6046
d681b8127523 this needs to actually return something
nemo
parents: 6019
diff changeset
  1708
    lc_getammocount:= 1
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1709
end;
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  1710
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1711
function lc_sethealth(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1712
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1713
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1714
    if CheckLuaParamCount(L, 2, 'SetHealth', 'gearUid, health') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1715
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1716
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1717
        if gear <> nil then
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1718
            begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1719
            gear^.Health:= Trunc(lua_tonumber(L, 2));
5245
ce407084728f Fully playable version of Space Invasion (fingers crossed). No bugs known.
mikade
parents: 5243
diff changeset
  1720
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1721
            if (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1722
                begin
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1723
                RenderHealth(gear^.Hedgehog^);
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1724
                RecountTeamHealth(gear^.Hedgehog^.Team)
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1725
                end;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1726
            // Why did this do a "setalltoactive" ?
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 10009 9952
diff changeset
  1727
            //SetAllToActive;
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1728
            Gear^.Active:= true;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  1729
            AllInactive:= false
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1730
            end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1731
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1732
    lc_sethealth:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1733
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1734
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1735
function lc_settimer(L : Plua_State) : LongInt; Cdecl;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1736
var gear : PGear;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1737
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1738
    if CheckLuaParamCount(L, 2, 'SetTimer', 'gearUid, timer') then
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1739
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1740
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1741
        if gear <> nil then gear^.Timer:= Trunc(lua_tonumber(L, 2))
3722
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1742
        end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1743
    lc_settimer:= 0
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1744
end;
eadebe4c45c9 Engine:
smaxx
parents: 3697
diff changeset
  1745
10589
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1746
function lc_setflighttime(L : Plua_State) : LongInt; Cdecl;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1747
var gear : PGear;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1748
begin
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1749
    if CheckLuaParamCount(L, 2, 'SetFlightTime', 'gearUid, flighttime') then
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1750
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1751
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1752
        if gear <> nil then gear^.FlightTime:= Trunc(lua_tonumber(L, 2))
10589
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1753
        end;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1754
    lc_setflighttime:= 0
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1755
end;
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  1756
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1757
function lc_seteffect(L : Plua_State) : LongInt; Cdecl;
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1758
var gear: PGear;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1759
    t   : LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1760
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1761
    call = 'SetEffect';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1762
    params = 'gearUid, effect, effectState';
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1763
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1764
    if CheckLuaParamCount(L, 3, call, params) then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1765
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1766
        t:= LuaToHogEffectOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1767
        if t >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1768
            begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1769
            gear := GearByUID(Trunc(lua_tonumber(L, 1)));
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1770
            if (gear <> nil) and (gear^.Hedgehog <> nil) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1771
                gear^.Hedgehog^.Effects[THogEffect(t)]:= Trunc(lua_tonumber(L, 3));
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1772
            end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1773
        end;
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1774
    lc_seteffect := 0;
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1775
end;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1776
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1777
function lc_geteffect(L : Plua_State) : LongInt; Cdecl;
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1778
var gear : PGear;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1779
    t    : LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1780
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1781
    call = 'GetEffect';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1782
    params = 'gearUid, effect';
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1783
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1784
    if CheckLuaParamCount(L, 2, call, params) then
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1785
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1786
        t:= LuaToHogEffectOrd(L, 2, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1787
        if t >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1788
            begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1789
            gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1790
            if (gear <> nil) and (gear^.Hedgehog <> nil) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1791
                lua_pushnumber(L, gear^.Hedgehog^.Effects[THogEffect(t)])
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1792
            else
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1793
                lua_pushnumber(L, 0)
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1794
            end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1795
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1796
    else
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1797
        lua_pushnumber(L, 0);
5489
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1798
    lc_geteffect:= 1
f7ec6e5ad054 add getter for effects. untested.
nemo
parents: 5366
diff changeset
  1799
end;
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  1800
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1801
function lc_setstate(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1802
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1803
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1804
    if CheckLuaParamCount(L, 2, 'SetState', 'gearUid, state') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1805
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1806
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1807
        if gear <> nil then
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1808
            begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1809
            gear^.State:= Trunc(lua_tonumber(L, 2));
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1810
            SetAllToActive;
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1811
            end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1812
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1813
    lc_setstate:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1814
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1815
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1816
function lc_getstate(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1817
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1818
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1819
    if CheckLuaParamCount(L, 1, 'GetState', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1820
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1821
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1822
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1823
            lua_pushnumber(L, gear^.State)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1824
        else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1825
            lua_pushnil(L)
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1826
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1827
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1828
        lua_pushnil(L); // return value on stack (nil)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1829
    lc_getstate:= 1
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1830
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1831
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1832
function lc_gettag(L : Plua_State) : LongInt; Cdecl;
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1833
var gear : PGear;
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1834
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1835
    if CheckLuaParamCount(L, 1, 'GetTag', 'gearUid') then
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1836
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1837
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1838
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1839
            lua_pushnumber(L, gear^.Tag)
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1840
        else
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1841
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1842
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1843
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1844
        lua_pushnil(L); // return value on stack (nil)
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1845
    lc_gettag:= 1
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1846
end;
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  1847
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1848
function lc_settag(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1849
var gear : PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1850
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1851
    if CheckLuaParamCount(L, 2, 'SetTag', 'gearUid, tag') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1852
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1853
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1854
        if gear <> nil then
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1855
            begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1856
            gear^.Tag:= Trunc(lua_tonumber(L, 2));
3723
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1857
            SetAllToActive;
958eeaf84714 Engine:
smaxx
parents: 3722
diff changeset
  1858
            end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1859
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1860
    lc_settag:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1861
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1862
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1863
function lc_endgame(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1864
begin
3407
dcc129c4352e Engine:
smxx
parents: 3368
diff changeset
  1865
    L:= L; // avoid compiler hint
8460
75e771c3c039 fix EndGame call. w/o a proper exit, demos weren't being saved
nemo
parents: 8370
diff changeset
  1866
    AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1867
    lc_endgame:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1868
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1869
12286
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
  1870
function lc_endturn(L : Plua_State) : LongInt; Cdecl;
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
  1871
var n: LongInt;
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
  1872
const
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
  1873
    call = 'EndTurn';
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
  1874
    params = '[noTaunts]';
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
  1875
begin
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
  1876
    if CheckAndFetchParamCount(L, 0, 1, call, params, n) then
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
  1877
        if n >= 1 then
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
  1878
            LuaNoEndTurnTaunts:= lua_toboolean(L, 1);
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
  1879
    LuaEndTurnRequested:= true;
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
  1880
    lc_endturn:= 0
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
  1881
end;
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
  1882
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1883
function lc_sendstat(L : Plua_State) : LongInt; Cdecl;
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1884
var statInfo : TStatInfoType;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1885
    i, n     : LongInt;
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1886
    color, tn: shortstring;
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1887
    needsTn  : boolean;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1888
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1889
    call = 'SendStat';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1890
    params = 'statInfoType, color [, teamname]';
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1891
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1892
    if CheckAndFetchParamCount(L, 2, 3, call, params, n) then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1893
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1894
        i:= LuaToStatInfoTypeOrd(L, 1, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1895
        if i >= 0 then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1896
            begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1897
            statInfo:= TStatInfoType(i);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1898
            needsTn:= ((statInfo = siPlayerKills) or (statInfo = siClanHealth));
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1899
            // check if param count is correct for the used statInfo
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1900
            if (n = 3) <> needsTn then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1901
                begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1902
                if n = 3 then
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1903
                    LuaCallError(EnumToStr(statInfo) + ' does not support the teamname parameter', call, params)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1904
                else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1905
                    LuaCallError(EnumToStr(statInfo) + ' requires the teamname parameter', call, params);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1906
                end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1907
            else // count is correct!
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1908
                begin
10542
383328755384 small cleanup
sheepluva
parents: 10518
diff changeset
  1909
                if needsTn then
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1910
                    begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1911
                    // 3: team name
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1912
                    for i:= 0 to Pred(TeamsCount) do
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1913
                        begin
10282
f02cf95b8424 Fix pas2c build
unc0rr
parents: 10281
diff changeset
  1914
                        color:= _S'0';
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1915
                        tn:= lua_tostring(L, 3);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1916
                        with TeamsArray[i]^ do
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1917
                            begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1918
                                if TeamName = tn then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1919
                                    begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1920
                                    color := uUtils.IntToStr(Clan^.Color);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1921
                                    Break;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1922
                                    end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1923
                            end
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1924
                        end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1925
                    if (statInfo = siPlayerKills) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1926
                        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1927
                            SendStat(siPlayerKills, color + ' ' +
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1928
                                lua_tostring(L, 2) + ' ' + tn);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1929
                        end
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1930
                    else if (statInfo = siClanHealth) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1931
                        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1932
                            SendStat(siClanHealth, color + ' ' +
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1933
                                lua_tostring(L, 2));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1934
                        end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1935
                    end
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1936
                else
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1937
                    begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1938
                    SendStat(statInfo,lua_tostring(L, 2));
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  1939
                    end;
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1940
                end;
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1941
            end;
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  1942
        end;
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1943
    lc_sendstat:= 0
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1944
end;
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  1945
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1946
function lc_sendgameresultoff(L : Plua_State) : LongInt; Cdecl;
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1947
begin
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1948
    L:= L; // avoid compiler hint
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1949
    uStats.SendGameResultOn := false;
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1950
    lc_sendgameresultoff:= 0
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1951
end;
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1952
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1953
function lc_sendrankingstatsoff(L : Plua_State) : LongInt; Cdecl;
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1954
begin
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1955
    L:= L; // avoid compiler hint
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1956
    uStats.SendRankingStatsOn := false;
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1957
    lc_sendrankingstatsoff:= 0
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1958
end;
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1959
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1960
function lc_sendachievementsstatsoff(L : Plua_State) : LongInt; Cdecl;
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1961
begin
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1962
    L:= L; // avoid compiler hint
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1963
    uStats.SendAchievementsStatsOn := false;
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1964
    lc_sendachievementsstatsoff:= 0
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1965
end;
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  1966
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  1967
function lc_sendhealthstatsoff(L : Plua_State) : LongInt; Cdecl;
9174
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1968
begin
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1969
    L:= L; // avoid compiler hint
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  1970
    uStats.SendHealthStatsOn := false;
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  1971
    lc_sendhealthstatsoff:= 0
9174
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1972
end;
d328fe17b195 made lua scripts able to turn off automatic game stats
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9173
diff changeset
  1973
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1974
function lc_findplace(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1975
var gear: PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1976
    fall: boolean;
4629
b5d726bc4f8d FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo
parents: 4590
diff changeset
  1977
    tryhard: boolean;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1978
    left, right, n: LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1979
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  1980
    if CheckAndFetchParamCount(L, 4, 5, 'FindPlace', 'gearUid, fall, left, right [, tryHarder]', n) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1981
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1982
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1983
        fall:= lua_toboolean(L, 2);
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1984
        left:= Trunc(lua_tonumber(L, 3));
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1985
        right:= Trunc(lua_tonumber(L, 4));
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1986
        if n = 5 then
10496
ba166d4e66f3 Fix use of uninitialized variable
unc0rr
parents: 10421
diff changeset
  1987
            tryhard:= lua_toboolean(L, 5)
ba166d4e66f3 Fix use of uninitialized variable
unc0rr
parents: 10421
diff changeset
  1988
        else
ba166d4e66f3 Fix use of uninitialized variable
unc0rr
parents: 10421
diff changeset
  1989
            tryhard:= false;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  1990
        if gear <> nil then
4629
b5d726bc4f8d FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo
parents: 4590
diff changeset
  1991
            FindPlace(gear, fall, left, right, tryhard);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1992
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  1993
            lua_pushnumber(L, gear^.uid)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1994
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  1995
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1996
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1997
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  1998
        lua_pushnil(L); // return value on stack (nil)
4629
b5d726bc4f8d FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo
parents: 4590
diff changeset
  1999
    lc_findplace:= 1
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2000
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2001
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2002
function lc_playsound(L : Plua_State) : LongInt; Cdecl;
4516
ecf012a762d8 add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
nemo
parents: 4502
diff changeset
  2003
var gear: PGear;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2004
    n, s: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2005
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2006
    call = 'PlaySound';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2007
    params = 'soundId [, hhGearUid]';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2008
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2009
    if CheckAndFetchParamCount(L, 1, 2, call, params, n) then
4516
ecf012a762d8 add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
nemo
parents: 4502
diff changeset
  2010
        begin
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2011
        s:= LuaToSoundOrd(L, 1, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2012
        if s >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2013
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2014
            // no gear specified
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2015
            if n = 1 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2016
                PlaySound(TSound(s))
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2017
            else
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2018
                begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2019
                gear:= GearByUID(Trunc(lua_tonumber(L, 2)));
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2020
                if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2021
                    AddVoice(TSound(s),gear^.Hedgehog^.Team^.Voicepack)
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2022
                end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2023
            end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2024
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2025
    lc_playsound:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2026
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2027
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2028
function lc_addteam(L : Plua_State) : LongInt; Cdecl;
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2029
var np: LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2030
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2031
    if CheckAndFetchParamCount(L, 5, 6, 'AddTeam', 'teamname, color, grave, fort, voicepack [, flag]', np) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2032
        begin
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2033
        ParseCommand('addteam x ' + lua_tostring(L, 2) + ' ' + lua_tostring(L, 1), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2034
        ParseCommand('grave ' + lua_tostring(L, 3), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2035
        ParseCommand('fort ' + lua_tostring(L, 4), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2036
        ParseCommand('voicepack ' + lua_tostring(L, 5), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2037
        if (np = 6) then ParseCommand('flag ' + lua_tostring(L, 6), true, true);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2038
        CurrentTeam^.Binds:= DefaultBinds
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2039
        // fails on x64
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2040
        //lua_pushnumber(L, LongInt(CurrentTeam));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2041
        end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2042
    //else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2043
        //lua_pushnil(L)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2044
    lc_addteam:= 0;//1;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2045
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2046
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  2047
function lc_dismissteam(L : Plua_State) : LongInt; Cdecl;
10553
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2048
var HHGear: PGear;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2049
    i, h  : LongInt;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2050
    hidden: boolean;
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  2051
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2052
    if CheckLuaParamCount(L, 1, 'DismissTeam', 'teamname') then
10553
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2053
        begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2054
        if TeamsCount > 0 then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2055
            for i:= 0 to Pred(TeamsCount) do
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2056
                begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2057
                // skip teams that don't have matching name
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2058
                if TeamsArray[i]^.TeamName <> lua_tostring(L, 1) then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2059
                    continue;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2060
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2061
                // destroy all hogs of matching team, including the hidden ones
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2062
                for h:= 0 to cMaxHHIndex do
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2063
                    begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2064
                    hidden:= (TeamsArray[i]^.Hedgehogs[h].GearHidden <> nil);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2065
                    if hidden then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2066
                        RestoreHog(@TeamsArray[i]^.Hedgehogs[h]);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2067
                    // destroy hedgehog gear, if any
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2068
                    HHGear:= TeamsArray[i]^.Hedgehogs[h].Gear;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2069
                    if HHGear <> nil then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2070
                        begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2071
                        // smoke effect
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2072
                        if (not hidden) then
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2073
                            begin
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2074
                            AddVisualGear(hwRound(HHGear^.X), hwRound(HHGear^.Y), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2075
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2076
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2077
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2078
                            AddVisualGear(hwRound(HHGear^.X) - 16 + Random(32), hwRound(HHGear^.Y) - 16 + Random(32), vgtSmokeWhite);
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2079
                            end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2080
                        HHGear^.Message:= HHGear^.Message or gmDestroy;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2081
                        end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2082
                    end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2083
                // can't dismiss more than one team
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2084
                break;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2085
                end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2086
        end;
67c6de2a0213 new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva
parents: 10542
diff changeset
  2087
    lc_dismissteam:= 0;
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  2088
end;
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  2089
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2090
function lc_addhog(L : Plua_State) : LongInt; Cdecl;
3271
0405e07ca44b * add some kind of SniperRifle training mission
sheepluva
parents: 3209
diff changeset
  2091
var temp: ShortString;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2092
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2093
    if CheckLuaParamCount(L, 4, 'AddHog', 'hogname, botlevel, health, hat') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2094
        begin
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
  2095
        temp:= lua_tostring(L, 4);
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2096
        ParseCommand('addhh ' + lua_tostring(L, 2) + ' ' + lua_tostring(L, 3) + ' ' + lua_tostring(L, 1), true, true);
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2097
        ParseCommand('hat ' + temp, true, true);
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2098
        lua_pushnumber(L, CurrentHedgehog^.Gear^.uid);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2099
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2100
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2101
        lua_pushnil(L);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2102
    lc_addhog:= 1;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2103
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2104
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2105
function lc_hogturnleft(L : Plua_State) : LongInt; Cdecl;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2106
var gear: PGear;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2107
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2108
    if CheckLuaParamCount(L, 2, 'HogTurnLeft', 'gearUid, boolean') then
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2109
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2110
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2111
        if gear <> nil then
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2112
            gear^.dX.isNegative:= lua_toboolean(L, 2);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2113
        end;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2114
    lc_hogturnleft:= 0;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2115
end;
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  2116
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2117
function lc_getgearposition(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2118
var gear: PGear;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2119
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2120
    if CheckLuaParamCount(L, 1, 'GetGearPosition', 'gearUid') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2121
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2122
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2123
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2124
            begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2125
            lua_pushnumber(L, hwRound(gear^.X));
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2126
            lua_pushnumber(L, hwRound(gear^.Y))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2127
            end
5964
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  2128
        else
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  2129
            begin
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  2130
            lua_pushnil(L);
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  2131
            lua_pushnil(L)
44d2dc3b438f return nil for position if no gear
nemo
parents: 5900
diff changeset
  2132
            end;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2133
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2134
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2135
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2136
        lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2137
        lua_pushnil(L)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2138
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2139
    lc_getgearposition:= 2;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2140
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2141
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2142
function lc_setgearposition(L : Plua_State) : LongInt; Cdecl;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2143
var gear: PGear;
4832
e55e2b6f59b0 update collision in set gear position
nemo
parents: 4780
diff changeset
  2144
    col: boolean;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2145
    x, y: LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2146
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2147
    if CheckLuaParamCount(L, 3, 'SetGearPosition', 'gearUid, x, y') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2148
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2149
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2150
        if gear <> nil then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2151
            begin
4832
e55e2b6f59b0 update collision in set gear position
nemo
parents: 4780
diff changeset
  2152
            col:= gear^.CollisionIndex >= 0;
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2153
            x:= Trunc(lua_tonumber(L, 2));
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2154
            y:= Trunc(lua_tonumber(L, 3));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2155
            if col then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2156
                DeleteCI(gear);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2157
            gear^.X:= int2hwfloat(x);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2158
            gear^.Y:= int2hwfloat(y);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2159
            if col then
9291
15f7bb217b66 Make add/delete consistent (this has bugged me for so long)
nemo
parents: 9285
diff changeset
  2160
                AddCI(gear);
4832
e55e2b6f59b0 update collision in set gear position
nemo
parents: 4780
diff changeset
  2161
            SetAllToActive
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2162
            end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2163
        end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2164
    lc_setgearposition:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2165
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2166
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2167
function lc_getgeartarget(L : Plua_State) : LongInt; Cdecl;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2168
var gear: PGear;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2169
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2170
    if CheckLuaParamCount(L, 1, 'GetGearTarget', 'gearUid') then
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2171
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2172
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2173
        if gear <> nil then
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2174
            begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2175
            lua_pushnumber(L, gear^.Target.X);
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2176
            lua_pushnumber(L, gear^.Target.Y)
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2177
            end
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2178
        else
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2179
            begin
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2180
            lua_pushnil(L);
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5583
diff changeset
  2181
            lua_pushnil(L)
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2182
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2183
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2184
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2185
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2186
        lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2187
        lua_pushnil(L)
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2188
        end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2189
    lc_getgeartarget:= 2;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2190
end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2191
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2192
function lc_setgeartarget(L : Plua_State) : LongInt; Cdecl;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2193
var gear: PGear;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2194
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2195
    if CheckLuaParamCount(L, 3, 'SetGearTarget', 'gearUid, x, y') then
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2196
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2197
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2198
        if gear <> nil then
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2199
            begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2200
            gear^.Target.X:= Trunc(lua_tonumber(L, 2));
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2201
            gear^.Target.Y:= Trunc(lua_tonumber(L, 3))
5517
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2202
            end
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2203
        end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2204
    lc_setgeartarget:= 0
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2205
end;
80bc6c0be5d4 Expose TargetX/TargetY to scripting
nemo
parents: 5489
diff changeset
  2206
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2207
function lc_getgearvelocity(L : Plua_State) : LongInt; Cdecl;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2208
var gear: PGear;
6780
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  2209
var t: LongInt;
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2210
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2211
    if CheckLuaParamCount(L, 1, 'GetGearVelocity', 'gearUid') then
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2212
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2213
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2214
        if gear <> nil then
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2215
            begin
6780
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  2216
            t:= hwRound(gear^.dX * 1000000);
6779
ccd8aecaff6d Small tweak to return something more useful in the negative 0 case on dX
nemo
parents: 6764
diff changeset
  2217
            // gear dX determines hog orientation
6780
166ee5275915 tweak take 2
nemo
parents: 6779
diff changeset
  2218
            if (gear^.dX.isNegative) and (t = 0) then t:= -1;
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2219
            lua_pushnumber(L, t);
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2220
            lua_pushnumber(L, hwRound(gear^.dY * 1000000))
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2221
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2222
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2223
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2224
        begin
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2225
        lua_pushnil(L);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2226
        lua_pushnil(L);
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2227
        end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2228
    lc_getgearvelocity:= 2;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2229
end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2230
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2231
function lc_setgearvelocity(L : Plua_State) : LongInt; Cdecl;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2232
var gear: PGear;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2233
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2234
    if CheckLuaParamCount(L, 3, 'SetGearVelocity', 'gearUid, dx, dy') then
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2235
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2236
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2237
        if gear <> nil then
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2238
            begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2239
            gear^.dX:= int2hwFloat(Trunc(lua_tonumber(L, 2))) / 1000000;
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2240
            gear^.dY:= int2hwFloat(Trunc(lua_tonumber(L, 3))) / 1000000;
4517
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2241
            SetAllToActive;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2242
            end
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2243
        end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2244
    lc_setgearvelocity:= 0
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2245
end;
0618b31023dc added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Henek
parents: 4516
diff changeset
  2246
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2247
function lc_setzoom(L : Plua_State) : LongInt; Cdecl;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2248
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2249
    if CheckLuaParamCount(L, 1, 'SetZoom', 'zoomLevel') then
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2250
        begin
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2251
        ZoomValue:= lua_tonumber(L, 1);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2252
        if ZoomValue < cMaxZoomLevel then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2253
            ZoomValue:= cMaxZoomLevel;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2254
        if ZoomValue > cMinZoomLevel then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2255
            ZoomValue:= cMinZoomLevel;
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2256
        end;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2257
    lc_setzoom:= 0
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2258
end;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2259
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2260
function lc_getzoom(L : Plua_State) : LongInt; Cdecl;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2261
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2262
    if CheckLuaParamCount(L, 0, 'GetZoom', '') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2263
        lua_pushnumber(L, ZoomValue)
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2264
    else
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2265
        lua_pushnil(L);
3736
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2266
    lc_getzoom:= 1
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2267
end;
d8982f9e7e2c Engine:
smaxx
parents: 3734
diff changeset
  2268
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2269
function lc_setammo(L : Plua_State) : LongInt; Cdecl;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2270
var np, at: LongInt;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2271
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2272
    call = 'SetAmmo';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2273
    params = 'ammoType, count, probability, delay [, numberInCrate]';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2274
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2275
    if CheckAndFetchParamCount(L, 4, 5, call, params, np) then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2276
        begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2277
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2278
        if at >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2279
            begin
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2280
            if np = 4 then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2281
                ScriptSetAmmo(TAmmoType(at), Trunc(lua_tonumber(L, 2)), Trunc(lua_tonumber(L, 3)), Trunc(lua_tonumber(L, 4)), 1)
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2282
            else
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2283
                ScriptSetAmmo(TAmmoType(at), Trunc(lua_tonumber(L, 2)), Trunc(lua_tonumber(L, 3)), Trunc(lua_tonumber(L, 4)), Trunc(lua_tonumber(L, 5)));
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2284
            end;
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2285
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2286
    lc_setammo:= 0
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2287
end;
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2288
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2289
function lc_setammodelay(L : Plua_State) : LongInt; Cdecl;
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2290
var at: LongInt;
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2291
const
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2292
    call = 'SetAmmoDelay';
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2293
    params = 'ammoType, delay';
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2294
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2295
    if CheckLuaParamCount(L, 2, call, params) then
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2296
        begin
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2297
        at:= LuaToAmmoTypeOrd(L, 1, call, params);
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2298
        if at >= 0 then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2299
            ScriptSetAmmoDelay(TAmmoType(at), Trunc(lua_tonumber(L, 2)));
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2300
        end;
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2301
    lc_setammodelay:= 0
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2302
end;
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  2303
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2304
function lc_getrandom(L : Plua_State) : LongInt; Cdecl;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2305
var m : LongInt;
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2306
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2307
    if CheckLuaParamCount(L, 1, 'GetRandom', 'number') then
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2308
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2309
        m:= Trunc(lua_tonumber(L, 1));
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2310
        if (m > 0) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2311
            lua_pushnumber(L, GetRandom(m))
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2312
        else
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2313
            begin
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2314
            LuaError('Lua: Tried to pass 0 to GetRandom!');
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2315
            lua_pushnil(L);
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2316
            end
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2317
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2318
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2319
        lua_pushnil(L); // return value on stack (nil)
4243
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2320
    lc_getrandom:= 1
bbf7451f6b4e added getrandom and addcaption to lua
Henek
parents: 4236
diff changeset
  2321
end;
4399
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2322
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2323
function lc_setwind(L : Plua_State) : LongInt; Cdecl;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2324
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2325
    if CheckLuaParamCount(L, 1, 'SetWind', 'windSpeed') then
4399
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2326
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2327
        cWindSpeed:= int2hwfloat(Trunc(lua_tonumber(L, 1))) / 100 * cMaxWindSpeed;
4399
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2328
        cWindSpeedf:= SignAs(cWindSpeed,cWindSpeed).QWordValue / SignAs(_1,_1).QWordValue;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2329
        if cWindSpeed.isNegative then
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2330
            CWindSpeedf := -cWindSpeedf;
5357
ec36f3d53f3c Tiny optimization: convert smooth wind indicator change gear into visual gear
unc0rr
parents: 5313
diff changeset
  2331
        AddVisualGear(0, 0, vgtSmoothWindBar);
4399
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2332
        end;
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2333
    lc_setwind:= 0
87bc4a9e6ef0 fix key binds for lua created teams and added wind control
Henek
parents: 4393
diff changeset
  2334
end;
4502
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  2335
4590
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2336
function lc_maphasborder(L : Plua_State) : LongInt; Cdecl;
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2337
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2338
    if CheckLuaParamCount(L, 0, 'MapHasBorder', '') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2339
        lua_pushboolean(L, hasBorder)
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2340
    else
4590
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2341
        lua_pushnil(L);
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2342
    lc_maphasborder:= 1
d9fed5a816e9 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek
parents: 4546
diff changeset
  2343
end;
4869
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2344
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2345
function lc_getgearradius(L : Plua_State) : LongInt; Cdecl;
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2346
var gear : PGear;
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2347
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2348
    if CheckLuaParamCount(L, 1, 'GetGearRadius', 'gearUid') then
4869
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2349
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2350
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
4869
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2351
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2352
            lua_pushnumber(L, gear^.Radius)
4869
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2353
        else
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2354
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2355
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2356
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2357
        lua_pushnil(L); // return value on stack (nil)
4869
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2358
    lc_getgearradius:= 1
7a720b5d2247 added GetGearRaduis and minor Tracker things
Henek
parents: 4851
diff changeset
  2359
end;
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2360
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2361
function lc_gethoghat(L : Plua_State): LongInt; Cdecl;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2362
var gear : PGear;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2363
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2364
    if CheckLuaParamCount(L, 1, 'GetHogHat', 'gearUid') then
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2365
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2366
        gear := GearByUID(Trunc(lua_tonumber(L, 1)));
8228
8cc5dc7f7ef9 kinda treat graves like hedgehogs for the purpose of looking up hog info
nemo
parents: 8145
diff changeset
  2367
        if (gear <> nil) and ((gear^.Kind = gtHedgehog) or (gear^.Kind = gtGrave)) and (gear^.Hedgehog <> nil) then
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2368
            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Hat))
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2369
        else
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2370
            lua_pushnil(L);
10287
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2371
        end
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2372
    else
e17fe8572478 more of the same
sheepluva
parents: 10286
diff changeset
  2373
        lua_pushnil(L);
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2374
    lc_gethoghat := 1;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2375
end;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2376
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2377
function lc_sethoghat(L : Plua_State) : LongInt; Cdecl;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2378
var gear : PGear;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2379
    hat: ShortString;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2380
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2381
    if CheckLuaParamCount(L, 2, 'SetHogHat', 'gearUid, hat') then
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2382
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2383
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2384
        if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2385
            begin
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
  2386
            hat:= lua_tostring(L, 2);
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2387
            gear^.Hedgehog^.Hat:= hat;
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2388
            AddFileLog('Changed hat to: '+hat);
7887
e987dff8e5f2 fix reserved hats from scripting
nemo
parents: 7805
diff changeset
  2389
            if (Length(hat) > 39) and (Copy(hat,1,8) = 'Reserved') and (Copy(hat,9,32) = gear^.Hedgehog^.Team^.PlayerHash) then
e987dff8e5f2 fix reserved hats from scripting
nemo
parents: 7805
diff changeset
  2390
                LoadHedgehogHat(gear^.Hedgehog^, 'Reserved/' + Copy(hat,9,Length(hat)-8))
e987dff8e5f2 fix reserved hats from scripting
nemo
parents: 7805
diff changeset
  2391
            else
9748
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2392
                LoadHedgehogHat(gear^.Hedgehog^, hat)
b0286b0c91ce sethogname/hat need to wrap entire operation around test of hog/gear
nemo
parents: 9718
diff changeset
  2393
            end
4875
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2394
        end;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2395
    lc_sethoghat:= 0;
2a37a0e0892d lua: getter and setter for hedgehog hats
sheepluva
parents: 4869
diff changeset
  2396
end;
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2397
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2398
function lc_placesprite(L : Plua_State) : LongInt; Cdecl;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2399
var spr   : TSprite;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2400
    lf    : Word;
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2401
    tint  : LongWord;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2402
    i, n : LongInt;
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2403
    placed, behind, flipHoriz, flipVert : boolean;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2404
const
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2405
    call = 'PlaceSprite';
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2406
    params = 'x, y, sprite, frameIdx, tint, behind, flipHoriz, flipVert, [, landFlag, ... ]';
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2407
begin
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2408
    placed:= false;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2409
    if CheckAndFetchLuaParamMinCount(L, 4, call, params, n) then
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2410
        begin
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2411
        if not lua_isnoneornil(L, 5) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2412
            tint := Trunc(lua_tonumber(L, 5))
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2413
        else tint := $FFFFFFFF;
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2414
        if not lua_isnoneornil(L, 6) then
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
  2415
            behind := lua_toboolean(L, 6)
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2416
        else behind := false;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2417
        if not lua_isnoneornil(L, 7) then
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
  2418
            flipHoriz := lua_toboolean(L, 7)
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2419
        else flipHoriz := false;
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2420
        if not lua_isnoneornil(L, 8) then
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
  2421
            flipVert := lua_toboolean(L, 8)
10897
8ea636ce120a Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
nemo
parents: 10818
diff changeset
  2422
        else flipVert := false;
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2423
        lf:= 0;
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2424
11061
2f1efb11ddf3 Lua API: expose MapFeatureSize during init
sheepluva
parents: 11060
diff changeset
  2425
        // accept any amount of landflags, loop is never executed if n<9
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2426
        for i:= 9 to n do
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2427
            lf:= lf or Trunc(lua_tonumber(L, i));
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2428
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2429
        n:= LuaToSpriteOrd(L, 3, call, params);
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2430
        if n >= 0 then
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2431
            begin
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2432
            spr:= TSprite(n);
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2433
            if SpritesData[spr].Surface = nil then
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2434
                LuaError(call + ': ' + EnumToStr(spr) + ' cannot be placed! (required information not loaded)' )
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2435
            else
10368
7ebb71a36e95 Forced sprites placing mode, exposed to scripts (not tested at all)
unc0rr
parents: 10347
diff changeset
  2436
                placed:= ForcePlaceOnLand(
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2437
                    Trunc(lua_tonumber(L, 1)) - SpritesData[spr].Width div 2,
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2438
                    Trunc(lua_tonumber(L, 2)) - SpritesData[spr].Height div 2,
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2439
                    spr, Trunc(lua_tonumber(L, 4)), lf, tint, behind, flipHoriz, flipVert);
10281
dedc8f23e35e make enums crash-safe. and other fixes
sheepluva
parents: 10280
diff changeset
  2440
            end;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2441
        end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2442
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2443
    lua_pushboolean(L, placed);
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2444
    lc_placesprite:= 1
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2445
end;
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2446
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2447
function lc_erasesprite(L : Plua_State) : LongInt; Cdecl;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2448
var spr   : TSprite;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2449
    lf    : Word;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2450
    i, n : LongInt;
10903
c9a0cdee4267 tweak erase
nemo
parents: 10901
diff changeset
  2451
    eraseOnLFMatch, onlyEraseLF, flipHoriz, flipVert : boolean;
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2452
const
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2453
    call = 'EraseSprite';
11060
506b6184f4af fix on-code documentation of EraseSprite
sheepluva
parents: 11058
diff changeset
  2454
    params = 'x, y, sprite, frameIdx, eraseOnLFMatch, onlyEraseLF, flipHoriz, flipVert, [, landFlag, ... ]';
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2455
begin
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2456
    if CheckAndFetchLuaParamMinCount(L, 4, call, params, n) then
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2457
        begin
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2458
        if not lua_isnoneornil(L, 5) then
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
  2459
            eraseOnLFMatch := lua_toboolean(L, 5)
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2460
        else eraseOnLFMatch := false;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2461
        if not lua_isnoneornil(L, 6) then
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
  2462
            onlyEraseLF := lua_toboolean(L, 6)
10903
c9a0cdee4267 tweak erase
nemo
parents: 10901
diff changeset
  2463
        else onlyEraseLF := false;
c9a0cdee4267 tweak erase
nemo
parents: 10901
diff changeset
  2464
        if not lua_isnoneornil(L, 7) then
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
  2465
            flipHoriz := lua_toboolean(L, 7)
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2466
        else flipHoriz := false;
10903
c9a0cdee4267 tweak erase
nemo
parents: 10901
diff changeset
  2467
        if not lua_isnoneornil(L, 8) then
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
  2468
            flipVert := lua_toboolean(L, 8)
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2469
        else flipVert := false;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2470
        lf:= 0;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2471
11060
506b6184f4af fix on-code documentation of EraseSprite
sheepluva
parents: 11058
diff changeset
  2472
        // accept any amount of landflags, loop is never executed if n<9
10903
c9a0cdee4267 tweak erase
nemo
parents: 10901
diff changeset
  2473
        for i:= 9 to n do
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2474
            lf:= lf or Trunc(lua_tonumber(L, i));
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2475
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2476
        n:= LuaToSpriteOrd(L, 3, call, params);
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2477
        if n >= 0 then
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2478
            begin
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2479
            spr:= TSprite(n);
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2480
            if SpritesData[spr].Surface = nil then
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2481
                LuaError(call + ': ' + EnumToStr(spr) + ' cannot be placed! (required information not loaded)' )
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2482
            else
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2483
                EraseLand(
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2484
                    Trunc(lua_tonumber(L, 1)) - SpritesData[spr].Width div 2,
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2485
                    Trunc(lua_tonumber(L, 2)) - SpritesData[spr].Height div 2,
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2486
                    spr, Trunc(lua_tonumber(L, 4)), lf, eraseOnLFMatch, onlyEraseLF, flipHoriz, flipVert);
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2487
            end;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2488
        end;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2489
    lc_erasesprite:= 0
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2490
end;
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  2491
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2492
function lc_placegirder(L : Plua_State) : LongInt; Cdecl;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2493
var placed: boolean;
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2494
begin
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2495
    placed:= false;
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2496
    if CheckLuaParamCount(L, 3, 'PlaceGirder', 'x, y, frameIdx') then
10295
ec6b68241575 fix some pas2c related overloading issue
sheepluva
parents: 10294
diff changeset
  2497
        placed:= TryPlaceOnLandSimple(
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2498
            Trunc(lua_tonumber(L, 1)) - SpritesData[sprAmGirder].Width div 2,
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2499
            Trunc(lua_tonumber(L, 2)) - SpritesData[sprAmGirder].Height div 2,
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2500
            sprAmGirder, Trunc(lua_tonumber(L, 3)), true, false);
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2501
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2502
    lua_pushboolean(L, placed);
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  2503
    lc_placegirder:= 1
4985
304d149bb3dd added PlaceGirder to lua
Henek
parents: 4976
diff changeset
  2504
end;
5013
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2505
12090
fac17dd2bc2f Add PlaceRubber to Lua API
Wuzzy <almikes@aol.com>
parents: 12046
diff changeset
  2506
function lc_placerubber(L : Plua_State) : LongInt; Cdecl;
fac17dd2bc2f Add PlaceRubber to Lua API
Wuzzy <almikes@aol.com>
parents: 12046
diff changeset
  2507
var placed: boolean;
fac17dd2bc2f Add PlaceRubber to Lua API
Wuzzy <almikes@aol.com>
parents: 12046
diff changeset
  2508
begin
fac17dd2bc2f Add PlaceRubber to Lua API
Wuzzy <almikes@aol.com>
parents: 12046
diff changeset
  2509
    placed:= false;
fac17dd2bc2f Add PlaceRubber to Lua API
Wuzzy <almikes@aol.com>
parents: 12046
diff changeset
  2510
    if CheckLuaParamCount(L, 3, 'PlaceRubber', 'x, y, frameIdx') then
fac17dd2bc2f Add PlaceRubber to Lua API
Wuzzy <almikes@aol.com>
parents: 12046
diff changeset
  2511
        placed:= TryPlaceOnLand(
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2512
            Trunc(lua_tonumber(L, 1)) - SpritesData[sprAmRubber].Width div 2,
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2513
            Trunc(lua_tonumber(L, 2)) - SpritesData[sprAmRubber].Height div 2,
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2514
            sprAmRubber, Trunc(lua_tonumber(L, 3)), true, lfBouncy);
12090
fac17dd2bc2f Add PlaceRubber to Lua API
Wuzzy <almikes@aol.com>
parents: 12046
diff changeset
  2515
fac17dd2bc2f Add PlaceRubber to Lua API
Wuzzy <almikes@aol.com>
parents: 12046
diff changeset
  2516
    lua_pushboolean(L, placed);
fac17dd2bc2f Add PlaceRubber to Lua API
Wuzzy <almikes@aol.com>
parents: 12046
diff changeset
  2517
    lc_placerubber:= 1
fac17dd2bc2f Add PlaceRubber to Lua API
Wuzzy <almikes@aol.com>
parents: 12046
diff changeset
  2518
end;
fac17dd2bc2f Add PlaceRubber to Lua API
Wuzzy <almikes@aol.com>
parents: 12046
diff changeset
  2519
5013
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2520
function lc_getcurammotype(L : Plua_State): LongInt; Cdecl;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2521
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2522
    if (CurrentHedgehog <> nil) and (CheckLuaParamCount(L, 0, 'GetCurAmmoType', '')) then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2523
        lua_pushnumber(L, ord(CurrentHedgehog^.CurAmmoType))
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  2524
    else
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2525
        lua_pushnumber(L, ord(amNothing));
5013
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2526
    lc_getcurammotype := 1;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4985
diff changeset
  2527
end;
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2528
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2529
function lc_savecampaignvar(L : Plua_State): LongInt; Cdecl;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2530
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2531
    if CheckLuaParamCount(L, 2, 'SaveCampaignVar', 'varname, value') then
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2532
        SendIPC('V!' + lua_tostring(L, 1) + ' ' + lua_tostring(L, 2) + #0);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2533
    lc_savecampaignvar := 0;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2534
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2535
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2536
function lc_getcampaignvar(L : Plua_State): LongInt; Cdecl;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2537
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2538
    if CheckLuaParamCount(L, 1, 'GetCampaignVar', 'varname') then
9718
563a34cd8398 unbreak various parts of campaign variable loading/saving
sheepluva
parents: 9670
diff changeset
  2539
        SendIPCAndWaitReply('V?' + lua_tostring(L, 1) + #0);
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2540
    lua_pushstring(L, str2pchar(CampaignVariable));
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2541
    lc_getcampaignvar := 1;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2542
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2543
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2544
function lc_hidehog(L: Plua_State): LongInt; Cdecl;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2545
var gear: PGear;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2546
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2547
    if CheckLuaParamCount(L, 1, 'HideHog', 'gearUid') then
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2548
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2549
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
12360
a775a61e02ab Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Wuzzy <almikes@aol.com>
parents: 12332
diff changeset
  2550
        if (gear <> nil) and (gear^.hedgehog <> nil) then
a775a61e02ab Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Wuzzy <almikes@aol.com>
parents: 12332
diff changeset
  2551
            begin
a775a61e02ab Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Wuzzy <almikes@aol.com>
parents: 12332
diff changeset
  2552
            HideHog(gear^.hedgehog);
a775a61e02ab Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Wuzzy <almikes@aol.com>
parents: 12332
diff changeset
  2553
            lua_pushboolean(L, true);
a775a61e02ab Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Wuzzy <almikes@aol.com>
parents: 12332
diff changeset
  2554
            end
a775a61e02ab Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Wuzzy <almikes@aol.com>
parents: 12332
diff changeset
  2555
        else
a775a61e02ab Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Wuzzy <almikes@aol.com>
parents: 12332
diff changeset
  2556
            lua_pushboolean(L, false);
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2557
        end;
12360
a775a61e02ab Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Wuzzy <almikes@aol.com>
parents: 12332
diff changeset
  2558
    lc_hidehog := 1;
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2559
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2560
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2561
function lc_restorehog(L: Plua_State): LongInt; Cdecl;
8370
0c79946e96f8 Fix tons of warnings
martin_bede
parents: 8368
diff changeset
  2562
var i, h: LongInt;
8012
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2563
    uid: LongWord;
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2564
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2565
    if CheckLuaParamCount(L, 1, 'RestoreHog', 'gearUid') then
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2566
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2567
        uid:= LongWord(Trunc(lua_tonumber(L, 1)));
8012
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2568
        if TeamsCount > 0 then
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2569
            for i:= 0 to Pred(TeamsCount) do
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2570
                for h:= 0 to cMaxHHIndex do
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2571
                    if (TeamsArray[i]^.Hedgehogs[h].GearHidden <> nil) and (TeamsArray[i]^.Hedgehogs[h].GearHidden^.uid = uid) then
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2572
                        begin
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2573
                        RestoreHog(@TeamsArray[i]^.Hedgehogs[h]);
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2574
                        exit(0)
2a61631a4505 this wasn't needed IMO
nemo
parents: 7996
diff changeset
  2575
                        end
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2576
        end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2577
    lc_restorehog := 0;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2578
end;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  2579
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2580
// boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2581
function lc_testrectforobstacle(L : Plua_State) : LongInt; Cdecl;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2582
var rtn: Boolean;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2583
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2584
    if CheckLuaParamCount(L, 5, 'TestRectForObstacle', 'x1, y1, x2, y2, landOnly') then
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2585
        begin
10818
f642a28cab0c Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
nemo
parents: 10809
diff changeset
  2586
        rtn:= TestRectangleForObstacle(
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2587
                    Trunc(lua_tonumber(L, 1)),
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2588
                    Trunc(lua_tonumber(L, 2)),
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2589
                    Trunc(lua_tonumber(L, 3)),
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2590
                    Trunc(lua_tonumber(L, 4)),
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2591
                    lua_toboolean(L, 5)
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2592
                    );
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2593
        lua_pushboolean(L, rtn);
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2594
        end
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2595
    else
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2596
        lua_pushnil(L); // return value on stack (nil)
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2597
    lc_testrectforobstacle:= 1
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5825
diff changeset
  2598
end;
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2599
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2600
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2601
function lc_getgravity(L : Plua_State) : LongInt; Cdecl;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2602
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2603
    if CheckLuaParamCount(L, 0, 'GetGravity', '') then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2604
        lua_pushnumber(L, hwRound(SignAs(_0_5, cGravity) + (cGravity * 50 / cMaxWindSpeed)));
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2605
    lc_getgravity:= 1
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2606
end;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2607
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2608
function lc_setgravity(L : Plua_State) : LongInt; Cdecl;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2609
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2610
    if CheckLuaParamCount(L, 1, 'SetGravity', 'percent') then
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2611
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2612
        cGravity:= _0_02 * Trunc(lua_tonumber(L, 1)) * cMaxWindSpeed;
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2613
        cGravityf:= 0.00025 * Trunc(lua_tonumber(L, 1)) * 0.02
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2614
        end;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2615
    lc_setgravity:= 0
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2616
end;
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2617
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2618
function lc_setwaterline(L : Plua_State) : LongInt; Cdecl;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2619
var iterator: PGear;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2620
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2621
    if CheckLuaParamCount(L, 1, 'SetWaterLine', 'waterline') then
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2622
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2623
        cWaterLine:= Trunc(lua_tonumber(L,1));
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2624
        AllInactive:= false;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2625
        iterator:= GearsList;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2626
        while iterator <> nil do
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2627
            begin
9917
nemo
parents: 9914
diff changeset
  2628
            if not (iterator^.Kind in [gtPortal, gtAirAttack]) and (iterator^.Message and (gmAllStoppable or gmLJump or gmHJump) = 0) then
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2629
                begin
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2630
                iterator^.Active:= true;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2631
                if iterator^.dY.QWordValue = 0 then iterator^.dY.isNegative:= false;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2632
                iterator^.State:= iterator^.State or gstMoving;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2633
                DeleteCI(iterator)
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2634
                end;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2635
            iterator:= iterator^.NextGear
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2636
            end
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2637
        end;
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2638
    lc_setwaterline:= 0
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  2639
end;
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  2640
11066
f10a4bdfa0f4 fix internal function name
sheepluva
parents: 11062
diff changeset
  2641
function lc_setgearaihints(L : Plua_State) : LongInt; Cdecl;
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2642
var gear: PGear;
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2643
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2644
    if CheckLuaParamCount(L, 2, 'SetAIHintOnGear', 'gearUid, aiHints') then
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2645
        begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2646
        gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2647
        if gear <> nil then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2648
            gear^.aihints:= Trunc(lua_tonumber(L, 2));
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2649
        end;
11066
f10a4bdfa0f4 fix internal function name
sheepluva
parents: 11062
diff changeset
  2650
    lc_setgearaihints:= 0
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2651
end;
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  2652
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2653
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2654
function lc_hedgewarsscriptload(L : Plua_State) : LongInt; Cdecl;
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2655
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2656
    if CheckLuaParamCount(L, 1, 'HedgewarsScriptLoad', 'scriptPath') then
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2657
        ScriptLoad(lua_tostring(L, 1))
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2658
    else
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2659
        lua_pushnil(L);
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2660
    lc_hedgewarsscriptload:= 0;
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  2661
end;
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2662
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2663
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2664
function lc_declareachievement(L : Plua_State) : LongInt; Cdecl;
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2665
begin
10297
e5ed72b40c57 fix pas2c build for real this time...
sheepluva
parents: 10295
diff changeset
  2666
    if CheckLuaParamCount(L, 4, 'DeclareAchievement', 'achievementId, teamname, location, value') then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2667
        declareAchievement(lua_tostring(L, 1), lua_tostring(L, 2), lua_tostring(L, 3), Trunc(lua_tonumber(L, 4)));
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2668
    lc_declareachievement:= 0
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  2669
end;
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2670
11846
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11844
diff changeset
  2671
function lc_getammoname(L : Plua_state) : LongInt; Cdecl;
11945
1e58845fa3c1 Allow to ignore overwritten ammo name in GetAmmoName
Wuzzy <almikes@aol.com>
parents: 11944
diff changeset
  2672
var np, at: LongInt;
1e58845fa3c1 Allow to ignore overwritten ammo name in GetAmmoName
Wuzzy <almikes@aol.com>
parents: 11944
diff changeset
  2673
    ignoreOverwrite: Boolean;
11846
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11844
diff changeset
  2674
const call = 'GetAmmoName';
11945
1e58845fa3c1 Allow to ignore overwritten ammo name in GetAmmoName
Wuzzy <almikes@aol.com>
parents: 11944
diff changeset
  2675
      params = 'ammoType [, ignoreOverwrite ]';
11846
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11844
diff changeset
  2676
begin
11945
1e58845fa3c1 Allow to ignore overwritten ammo name in GetAmmoName
Wuzzy <almikes@aol.com>
parents: 11944
diff changeset
  2677
    if CheckAndFetchParamCountRange(L, 1, 2, call, params, np) then
11846
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11844
diff changeset
  2678
        begin
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11844
diff changeset
  2679
        at:= LuaToAmmoTypeOrd(L, 1, call, params);                                                                                                   
11945
1e58845fa3c1 Allow to ignore overwritten ammo name in GetAmmoName
Wuzzy <almikes@aol.com>
parents: 11944
diff changeset
  2680
        ignoreOverwrite := false;
1e58845fa3c1 Allow to ignore overwritten ammo name in GetAmmoName
Wuzzy <almikes@aol.com>
parents: 11944
diff changeset
  2681
        if np > 1 then
1e58845fa3c1 Allow to ignore overwritten ammo name in GetAmmoName
Wuzzy <almikes@aol.com>
parents: 11944
diff changeset
  2682
            ignoreOverwrite := lua_toboolean(L, 2);
11846
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11844
diff changeset
  2683
        if at >= 0 then   
11945
1e58845fa3c1 Allow to ignore overwritten ammo name in GetAmmoName
Wuzzy <almikes@aol.com>
parents: 11944
diff changeset
  2684
            if (not ignoreOverwrite) and (length(trluaammo[Ammoz[TAmmoType(at)].NameId]) > 0) then
11944
87edf67f2107 GetAmmoName now returns ammo name overwritten by SetAmmoTexts
Wuzzy <almikes@aol.com>
parents: 11941
diff changeset
  2685
                lua_pushstring(L, PChar(trluaammo[Ammoz[TAmmoType(at)].NameId]))
87edf67f2107 GetAmmoName now returns ammo name overwritten by SetAmmoTexts
Wuzzy <almikes@aol.com>
parents: 11941
diff changeset
  2686
            else
87edf67f2107 GetAmmoName now returns ammo name overwritten by SetAmmoTexts
Wuzzy <almikes@aol.com>
parents: 11941
diff changeset
  2687
                lua_pushstring(L, PChar(trammo[Ammoz[TAmmoType(at)].NameId]));
11846
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11844
diff changeset
  2688
        end
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11844
diff changeset
  2689
    else
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11844
diff changeset
  2690
        lua_pushnil(L);
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11844
diff changeset
  2691
    lc_getammoname:= 1;
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11844
diff changeset
  2692
end;
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11844
diff changeset
  2693
11569
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11561
diff changeset
  2694
function lc_startghostpoints(L : Plua_State) : LongInt; Cdecl;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11561
diff changeset
  2695
begin
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11561
diff changeset
  2696
    if CheckLuaParamCount(L, 1, 'StartGhostPoints', 'count') then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2697
        startGhostPoints(Trunc(lua_tonumber(L, 1)));
11569
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11561
diff changeset
  2698
    lc_startghostpoints:= 0
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11561
diff changeset
  2699
end;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11561
diff changeset
  2700
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11561
diff changeset
  2701
function lc_dumppoint(L : Plua_State) : LongInt; Cdecl;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11561
diff changeset
  2702
begin
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11561
diff changeset
  2703
    if CheckLuaParamCount(L, 2, 'DumpPoint', 'x, y') then
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2704
        dumpPoint(Trunc(lua_tonumber(L, 1)), Trunc(lua_tonumber(L, 2)));
11569
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11561
diff changeset
  2705
    lc_dumppoint:= 0
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11561
diff changeset
  2706
end;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11561
diff changeset
  2707
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2708
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2709
procedure ScriptFlushPoints();
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2710
begin
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2711
    ParseCommand('draw ' + PointsBuffer, true, true);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2712
    PointsBuffer:= '';
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2713
end;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2714
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2715
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2716
function lc_addPoint(L : Plua_State) : LongInt; Cdecl;
10660
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2717
var np, param: LongInt;
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2718
begin
10613
f2597a21f562 update changelog
sheepluva
parents: 10611
diff changeset
  2719
    if CheckAndFetchParamCountRange(L, 2, 4, 'AddPoint', 'x, y [, width [, erase] ]', np) then
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2720
        begin
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2721
        // x
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2722
        param:= LongInt(Trunc(lua_tonumber(L,1)));
10660
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2723
        PointsBuffer:= PointsBuffer + char((param shr 8) and $FF);
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2724
        PointsBuffer:= PointsBuffer + char((param and $FF));
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2725
        // y
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2726
        param:= LongInt(Trunc(lua_tonumber(L,2)));
10660
79fa79c77c38 fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva
parents: 10634
diff changeset
  2727
        PointsBuffer:= PointsBuffer + char((param shr 8) and $FF);
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2728
        PointsBuffer:= PointsBuffer + char((param and $FF));
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2729
        // width
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2730
        if np > 2 then
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2731
            begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2732
            param:= Trunc(lua_tonumber(L,3));
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2733
            param:= (param or $80);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2734
            // erase
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2735
            if (np > 3) and lua_toboolean(L, 4) then
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2736
                param:= (param or $40);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2737
            PointsBuffer:= PointsBuffer + char(param);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2738
            end
10615
e3dcb235a354 fix some things I messed up with the drawing functions
sheepluva
parents: 10613
diff changeset
  2739
        // no width defined
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2740
        else
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2741
            PointsBuffer:= PointsBuffer + char(0);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2742
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2743
        // flush before shortstring limit length is reached
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2744
        if length(PointsBuffer) > 245 then
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2745
            ScriptFlushPoints();
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2746
        end;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2747
    lc_addPoint:= 0
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2748
end;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2749
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2750
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2751
function lc_flushPoints(L : Plua_State) : LongInt; Cdecl;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2752
begin
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2753
    if CheckLuaParamCount(L, 0, 'FlushPoints', '') then
10615
e3dcb235a354 fix some things I messed up with the drawing functions
sheepluva
parents: 10613
diff changeset
  2754
        if length(PointsBuffer) > 0 then
e3dcb235a354 fix some things I messed up with the drawing functions
sheepluva
parents: 10613
diff changeset
  2755
            ScriptFlushPoints();
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2756
    lc_flushPoints:= 0
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2757
end;
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  2758
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2759
// stuff for lua tests
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2760
function lc_endluatest(L : Plua_State) : LongInt; Cdecl;
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2761
var rstring: shortstring;
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2762
const
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2763
    call = 'EndLuaTest';
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2764
    params = 'TEST_SUCCESSFUL or TEST_FAILED';
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2765
begin
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2766
    if CheckLuaParamCount(L, 1, call, params) then
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2767
        begin
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2768
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2769
        case Trunc(lua_tonumber(L, 1)) of
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2770
            HaltTestSuccess : rstring:= 'Success';
11617
aed348042a77 fix check for wrong value
sheepluva
parents: 11569
diff changeset
  2771
            HaltTestFailed: rstring:= 'FAILED';
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2772
        else
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2773
            begin
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2774
            LuaCallError('Parameter must be either ' + params, call, params);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2775
            exit(0);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2776
            end;
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2777
        end;
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2778
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2779
        if cTestLua then
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2780
            begin
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2781
            WriteLnToConsole('Lua test finished, result: ' + rstring);
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2782
            halt(Trunc(lua_tonumber(L, 1)));
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2783
            end
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2784
        else LuaError('Not in lua test mode, engine will keep running. Reported test result: ' + rstring);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2785
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2786
        end;
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  2787
10284
e9c85a0acdd2 placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
sheepluva
parents: 10283
diff changeset
  2788
    lc_endluatest:= 0;
9988
317d46a2afd2 simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
sheepluva
parents: 9987
diff changeset
  2789
end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2790
///////////////////
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2791
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2792
procedure ScriptPrintStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2793
var n, i : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2794
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2795
    n:= lua_gettop(luaState);
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2796
    WriteLnToConsole('Lua: Stack (' + inttostr(n) + ' elements):');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2797
    for i:= 1 to n do
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2798
        if not lua_isboolean(luaState, i) then
5549
ccfb9b8ab9d1 sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
nemo
parents: 5547
diff changeset
  2799
            WriteLnToConsole('Lua:  ' + inttostr(i) + ': ' + lua_tostring(luaState, i))
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2800
        else if lua_toboolean(luaState, i) then
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2801
            WriteLnToConsole('Lua:  ' + inttostr(i) + ': true')
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2802
        else
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  2803
            WriteLnToConsole('Lua:  ' + inttostr(i) + ': false');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2804
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2805
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2806
procedure ScriptClearStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2807
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2808
    lua_settop(luaState, 0)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2809
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2810
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2811
procedure ScriptSetNil(name : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2812
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2813
    lua_pushnil(luaState);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2814
    lua_setglobal(luaState, Str2PChar(name));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2815
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2816
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2817
procedure ScriptSetInteger(name : shortstring; value : LongInt);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2818
begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2819
    lua_pushnumber(luaState, value);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2820
    lua_setglobal(luaState, Str2PChar(name));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2821
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2822
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2823
procedure ScriptSetString(name : shortstring; value : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2824
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2825
    lua_pushstring(luaState, Str2PChar(value));
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2826
    lua_setglobal(luaState, Str2PChar(name));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2827
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2828
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2829
function ScriptGetInteger(name : shortstring) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2830
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2831
    lua_getglobal(luaState, Str2PChar(name));
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  2832
    ScriptGetInteger:= Trunc(lua_tonumber(luaState, -1));
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2833
    lua_pop(luaState, 1);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2834
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2835
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2836
function ScriptGetString(name : shortstring) : shortstring;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2837
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2838
    lua_getglobal(luaState, Str2PChar(name));
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2839
    ScriptGetString:= lua_tostring(luaState, -1);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  2840
    lua_pop(luaState, 1);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2841
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2842
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2843
procedure ScriptOnPreviewInit;
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2844
begin
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2845
// not required if there is no script to run
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2846
if not ScriptLoaded then
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2847
    exit;
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2848
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2849
ScriptSetString('Seed', cSeed);
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2850
ScriptSetInteger('TemplateFilter', cTemplateFilter);
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2851
ScriptSetInteger('TemplateNumber', LuaTemplateNumber);
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  2852
ScriptSetInteger('MapGen', ord(cMapGen));
11062
46f293e8cbfb also expose MapFeatureSize in onPreviewInit
sheepluva
parents: 11061
diff changeset
  2853
ScriptSetInteger('MapFeatureSize', cFeatureSize);
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2854
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2855
ScriptCall('onPreviewInit');
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2856
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2857
// pop game variables
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2858
ParseCommand('seed ' + ScriptGetString('Seed'), true, true);
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2859
cTemplateFilter  := ScriptGetInteger('TemplateFilter');
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2860
LuaTemplateNumber:= ScriptGetInteger('TemplateNumber');
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  2861
cMapGen          := TMapGen(ScriptGetInteger('MapGen'));
11062
46f293e8cbfb also expose MapFeatureSize in onPreviewInit
sheepluva
parents: 11061
diff changeset
  2862
cFeatureSize     := ScriptGetInteger('MapFeatureSize');
10150
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2863
end;
fa5c83fd0ad9 Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
nemo
parents: 10143
diff changeset
  2864
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2865
procedure ScriptOnGameInit;
6578
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2866
var i, j, k: LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2867
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2868
// not required if there is no script to run
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2869
if not ScriptLoaded then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2870
    exit;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2871
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2872
// push game variables so they may be modified by the script
10978
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2873
ScriptSetInteger('CursorX', CursorPoint.X);
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  2874
ScriptSetInteger('CursorY', CursorPoint.Y);
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6924
diff changeset
  2875
ScriptSetInteger('BorderColor', ExplosionBorderColor);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2876
ScriptSetInteger('GameFlags', GameFlags);
11879
c6eafb6f2735 Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com>
parents: 11849
diff changeset
  2877
ScriptSetInteger('WorldEdge', ord(WorldEdge));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2878
ScriptSetString('Seed', cSeed);
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  2879
ScriptSetInteger('TemplateFilter', cTemplateFilter);
7567
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7546
diff changeset
  2880
ScriptSetInteger('TemplateNumber', LuaTemplateNumber);
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  2881
ScriptSetInteger('MapGen', ord(cMapGen));
11061
2f1efb11ddf3 Lua API: expose MapFeatureSize during init
sheepluva
parents: 11060
diff changeset
  2882
ScriptSetInteger('MapFeatureSize', cFeatureSize);
5583
63b274a4fb01 At mikade's request, expose screenheight/screenwidth and allow setting tag zoom level
nemo
parents: 5554
diff changeset
  2883
ScriptSetInteger('ScreenHeight', cScreenHeight);
63b274a4fb01 At mikade's request, expose screenheight/screenwidth and allow setting tag zoom level
nemo
parents: 5554
diff changeset
  2884
ScriptSetInteger('ScreenWidth', cScreenWidth);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2885
ScriptSetInteger('TurnTime', cHedgehogTurnTime);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2886
ScriptSetInteger('CaseFreq', cCaseFactor);
4162
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2887
ScriptSetInteger('HealthCaseProb', cHealthCaseProb);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2888
ScriptSetInteger('HealthCaseAmount', cHealthCaseAmount);
4221
a1bf0f6b0d65 added missing game modifiers to lua
Henek
parents: 4219
diff changeset
  2889
ScriptSetInteger('DamagePercent', cDamagePercent);
6557
e3cad9020778 Push RopePercent to lua to fix rope if not set
enveezee
parents: 6543
diff changeset
  2890
ScriptSetInteger('RopePercent', cRopePercent);
4003
ca0600ab38bf disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents: 3999
diff changeset
  2891
ScriptSetInteger('MinesNum', cLandMines);
4221
a1bf0f6b0d65 added missing game modifiers to lua
Henek
parents: 4219
diff changeset
  2892
ScriptSetInteger('MinesTime', cMinesTime);
a1bf0f6b0d65 added missing game modifiers to lua
Henek
parents: 4219
diff changeset
  2893
ScriptSetInteger('MineDudPercent', cMineDudPercent);
11963
0c1420aaa59e Expose number of air mines in Lua variable AirMinesNum
Wuzzy <almikes@aol.com>
parents: 11945
diff changeset
  2894
ScriptSetInteger('AirMinesNum', cAirMines);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2895
ScriptSetInteger('Explosives', cExplosives);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2896
ScriptSetInteger('Delay', cInactDelay);
3774
af0e68ca273e Engine:
smaxx
parents: 3761
diff changeset
  2897
ScriptSetInteger('Ready', cReadyDelay);
3197
smxx
parents: 3058
diff changeset
  2898
ScriptSetInteger('SuddenDeathTurns', cSuddenDTurns);
4162
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2899
ScriptSetInteger('WaterRise', cWaterRise);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  2900
ScriptSetInteger('HealthDecrease', cHealthDecrease);
9836
00cbbb195f11 Rework of No Gravity script:
unc0rr
parents: 9815
diff changeset
  2901
ScriptSetInteger('GetAwayTime', cGetAwayTime);
12301
46e1e25fec5e Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Wuzzy <almikes@aol.com>
parents: 12294
diff changeset
  2902
ScriptSetInteger('AmmoTypeMax', Ord(High(TAmmoType)));
6828
6a5d33bff0b0 At mikade's request. give scripting access to the map name prior to override.
nemo
parents: 6790
diff changeset
  2903
ScriptSetString('Map', cMapName);
11737
571d06a86bb6 fix for issue 71: Lua API: “Theme” variable is set to empty string initially
Wuzzy <almikes@aol.com>
parents: 11736
diff changeset
  2904
ScriptSetString('Theme', Theme);
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4882
diff changeset
  2905
ScriptSetString('Goals', '');
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4882
diff changeset
  2906
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2907
ScriptCall('onGameInit');
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2908
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2909
// pop game variables
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2910
ParseCommand('seed ' + ScriptGetString('Seed'), true, true);
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2911
cTemplateFilter  := ScriptGetInteger('TemplateFilter');
7567
da2aa8355d91 allow lua to specify template by number
nemo
parents: 7546
diff changeset
  2912
LuaTemplateNumber:= ScriptGetInteger('TemplateNumber');
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  2913
cMapGen          := TMapGen(ScriptGetInteger('MapGen'));
11061
2f1efb11ddf3 Lua API: expose MapFeatureSize during init
sheepluva
parents: 11060
diff changeset
  2914
cFeatureSize     := ScriptGetInteger('MapFeatureSize');
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2915
GameFlags        := ScriptGetInteger('GameFlags');
11879
c6eafb6f2735 Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com>
parents: 11849
diff changeset
  2916
WorldEdge        := TWorldEdge(ScriptGetInteger('WorldEdge'));
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2917
cHedgehogTurnTime:= ScriptGetInteger('TurnTime');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2918
cCaseFactor      := ScriptGetInteger('CaseFreq');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2919
cHealthCaseProb  := ScriptGetInteger('HealthCaseProb');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2920
cHealthCaseAmount:= ScriptGetInteger('HealthCaseAmount');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2921
cDamagePercent   := ScriptGetInteger('DamagePercent');
6523
666fccd5cb3a enable lua to also set rope length percent
Henek
parents: 6468
diff changeset
  2922
cRopePercent     := ScriptGetInteger('RopePercent');
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2923
cLandMines       := ScriptGetInteger('MinesNum');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2924
cMinesTime       := ScriptGetInteger('MinesTime');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2925
cMineDudPercent  := ScriptGetInteger('MineDudPercent');
11963
0c1420aaa59e Expose number of air mines in Lua variable AirMinesNum
Wuzzy <almikes@aol.com>
parents: 11945
diff changeset
  2926
cAirMines        := ScriptGetInteger('AirMinesNum');
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2927
cExplosives      := ScriptGetInteger('Explosives');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2928
cInactDelay      := ScriptGetInteger('Delay');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2929
cReadyDelay      := ScriptGetInteger('Ready');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2930
cSuddenDTurns    := ScriptGetInteger('SuddenDeathTurns');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2931
cWaterRise       := ScriptGetInteger('WaterRise');
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2932
cHealthDecrease  := ScriptGetInteger('HealthDecrease');
9836
00cbbb195f11 Rework of No Gravity script:
unc0rr
parents: 9815
diff changeset
  2933
cGetAwayTime     := ScriptGetInteger('GetAwayTime');
6312
658055a3f160 fix map/template override, remove some pointless command calls
nemo
parents: 6131
diff changeset
  2934
7771
ce6d4dd0c780 fix trophyrace. also tweak it a little
nemo
parents: 7754
diff changeset
  2935
if cMapName <> ScriptGetString('Map') then
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2936
    ParseCommand('map ' + ScriptGetString('Map'), true, true);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2937
if ScriptGetString('Theme') <> '' then
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  2938
    ParseCommand('theme ' + ScriptGetString('Theme'), true, true);
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4882
diff changeset
  2939
LuaGoals:= ScriptGetString('Goals');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2940
6578
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2941
// Support lua changing the ammo layout - assume all hogs have same ammo, note this might leave a few ammo stores lying around.
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2942
k:= 0;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2943
if (GameFlags and gfSharedAmmo) <> 0 then
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2944
    for i:= 0 to Pred(ClansCount) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2945
        for j:= 0 to Pred(ClansArray[i]^.TeamsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2946
            for k:= 0 to Pred(ClansArray[i]^.Teams[j]^.HedgehogsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2947
                ClansArray[i]^.Teams[j]^.Hedgehogs[k].AmmoStore:= i
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2948
else if (GameFlags and gfPerHogAmmo) <> 0 then
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2949
    for i:= 0 to Pred(TeamsCount) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2950
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2951
            begin
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2952
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= k;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2953
            if StoreCnt-1 < k then AddAmmoStore;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2954
            inc(k)
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2955
            end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  2956
else
6578
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2957
    for i:= 0 to Pred(TeamsCount) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2958
        begin
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2959
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2960
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= k;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2961
        if StoreCnt-1 < k then AddAmmoStore;
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2962
        inc(k)
d4ad42283125 Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
nemo
parents: 6563
diff changeset
  2963
        end;
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2964
if ScriptExists('onAmmoStoreInit') or ScriptExists('onNewAmmoStore') then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2965
    begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2966
    // reset ammostore (quite unclean, but works?)
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2967
    uAmmos.freeModule;
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  2968
    uAmmos.initModule;
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2969
    if ScriptExists('onAmmoStoreInit') then
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2970
        begin
6752
nemo
parents: 6746
diff changeset
  2971
        ScriptPrepareAmmoStore;
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2972
        ScriptCall('onAmmoStoreInit');
6746
nemo
parents: 6743
diff changeset
  2973
        SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  2974
        SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  2975
        SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  2976
        SetAmmoReinforcement(ScriptAmmoReinforcement)
6743
864bf0f52a8c make onAmmoStoreInit optional in the case of onNewAmmoStore
nemo
parents: 6742
diff changeset
  2977
        end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2978
    ScriptApplyAmmoStore
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2979
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2980
4235
6b1dfbd60a45 added TeamsCount and TotalTurns to lua as requested by mikade
Henek
parents: 4221
diff changeset
  2981
ScriptSetInteger('ClansCount', ClansCount);
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2982
ScriptSetInteger('TeamsCount', TeamsCount);
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  2983
mapDims:= false
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2984
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  2985
5825
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2986
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2987
// Update values of screen dimensions and allow script to react to resolution change
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2988
procedure ScriptOnScreenResize();
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2989
begin
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2990
ScriptSetInteger('ScreenHeight', cScreenHeight);
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2991
ScriptSetInteger('ScreenWidth', cScreenWidth);
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2992
ScriptCall('onScreenResize');
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2993
end;
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2994
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  2995
// custom script loader via physfs, passed to lua_load
8034
fc032c0f7b23 Implement reader in C ffs
unc0rr
parents: 8031
diff changeset
  2996
const BUFSIZE = 1024;
5825
a6eab1b7c00d Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents: 5703
diff changeset
  2997
12454
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  2998
var inComment: boolean;
12457
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  2999
var inQuote: boolean;
12459
06bf46238a89 ranges for alnum were silly. also lets not fail to same value
nemo
parents: 12458
diff changeset
  3000
var locSum: LongWord;
12457
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3001
var braceCount: LongWord;
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3002
var wordCount: LongWord;
12454
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3003
var lastChar: char;
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3004
// ⭒⭐⭒✨⭐⭒✨⭐☆✨⭐✨✧✨☆✨✧✨☆⭒✨☆⭐⭒☆✧✨⭒✨⭐✧⭒☆⭒✧☆✨✧⭐☆✨☆✧⭒✨✧⭒☆⭐☆✧
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3005
function  ScriptReader(L: Plua_State; f: PFSFile; sz: Psize_t) : PChar; Cdecl;
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3006
var mybuf: PChar;
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3007
    i: LongInt;
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3008
begin
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3009
    mybuf := physfsReader(L, f, sz);
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3010
    if (mybuf <> nil) and (sz^ > 0) then
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3011
        begin
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3012
            for i:= 0 to sz^-1 do
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3013
                begin
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3014
                    if (lastChar = '-') and (mybuf[i] = '-') then
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3015
                        inComment := true
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3016
                    // gonna add any non-magic whitespace and skip - just to make comment avoidance easier
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3017
                    else if not inComment and (byte(mybuf[i]) > $20) and (byte(mybuf[i]) < $7F) and (mybuf[i]<>'-') then
12493
f3d6f1b0b59d should be harder to dodge than a xor
nemo
parents: 12459
diff changeset
  3018
                        AddRandomness(byte(mybuf[i]));
12454
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3019
                    lastChar := mybuf[i];
12455
2660611f8b22 This should be ok right?
nemo
parents: 12454
diff changeset
  3020
                    if (byte(mybuf[i]) = $0D) or (byte(mybuf[i]) = $0A) then
12454
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3021
                        inComment := false 
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3022
                end;
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3023
        end;
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3024
    ScriptReader:= mybuf
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3025
end;
12457
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3026
function  ScriptLocaleReader(L: Plua_State; f: PFSFile; sz: Psize_t) : PChar; Cdecl;
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3027
var mybuf: PChar;
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3028
    i: LongInt;
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3029
begin
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3030
    mybuf := physfsReader(L, f, sz);
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3031
    if (mybuf <> nil) and (sz^ > 0) then
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3032
        begin
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3033
            for i:= 0 to sz^-1 do
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3034
                begin
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3035
                    if not inComment and (mybuf[i] = '"') and (lastChar <> '\') then
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3036
                        inQuote := not inQuote;
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3037
                    if (lastChar = '-') and (mybuf[i] = '-') then
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3038
                        inComment := true;
12459
06bf46238a89 ranges for alnum were silly. also lets not fail to same value
nemo
parents: 12458
diff changeset
  3039
                    if not inComment and not inQuote then
06bf46238a89 ranges for alnum were silly. also lets not fail to same value
nemo
parents: 12458
diff changeset
  3040
                       locSum := locSum xor (byte(mybuf[i]) shl (i mod 4));
12457
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3041
                    if not inComment and not inQuote and 
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3042
                        ((mybuf[i] = '(') or 
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3043
                        (mybuf[i] = ')') or 
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3044
                        (mybuf[i] = '+') or 
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3045
                        (mybuf[i] = '#') or 
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3046
                        (braceCount > 2) or
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3047
                        (wordCount > 6)) then 
12459
06bf46238a89 ranges for alnum were silly. also lets not fail to same value
nemo
parents: 12458
diff changeset
  3048
                       CheckSum := locSum;
12457
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3049
                    if not inComment and not inQuote and ((mybuf[i] = '{') or (mybuf[i] = '}')) then
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3050
                        inc(braceCount);
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3051
                    if not inComment and not inQuote and 
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3052
                        (((byte(mybuf[i]) > $40) and (byte(mybuf[i]) < $5B)) or
12459
06bf46238a89 ranges for alnum were silly. also lets not fail to same value
nemo
parents: 12458
diff changeset
  3053
                        ((byte(mybuf[i]) > $60) and (byte(mybuf[i]) < $7B)) or
06bf46238a89 ranges for alnum were silly. also lets not fail to same value
nemo
parents: 12458
diff changeset
  3054
                        ((byte(mybuf[i]) >= $30) and (byte(mybuf[i]) < $3A))) then
12457
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3055
                        inc(wordCount);
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3056
                    lastChar := mybuf[i];
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3057
                    if (byte(mybuf[i]) = $0D) or (byte(mybuf[i]) = $0A) then
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3058
                        inComment := false 
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3059
                end;
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3060
        end;
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3061
    ScriptLocaleReader:= mybuf
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3062
end;
12454
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3063
// ⭒⭐⭒✨⭐⭒✨⭐☆✨⭐✨✧✨☆✨✧✨☆⭒✨☆⭐⭒☆✧✨⭒✨⭐✧⭒☆⭒✧☆✨✧⭐☆✨☆✧⭒✨✧⭒☆⭐☆✧
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3064
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3065
procedure ScriptLoad(name : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3066
var ret : LongInt;
5243
f2e31a7f953a check alternate script loading path
nemo
parents: 5238
diff changeset
  3067
      s : shortstring;
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  3068
      f : PFSFile;
8034
fc032c0f7b23 Implement reader in C ffs
unc0rr
parents: 8031
diff changeset
  3069
    buf : array[0..Pred(BUFSIZE)] of byte;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3070
begin
12454
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3071
inComment:= false;
12457
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3072
inQuote:= false;
12454
a675a94b5cc1 Totally untested. Trying to ensure scripts loaded more or less match.
nemo
parents: 12371
diff changeset
  3073
lastChar:= 'X';
12457
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3074
braceCount:= 0;
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3075
wordCount:= 0;
12459
06bf46238a89 ranges for alnum were silly. also lets not fail to same value
nemo
parents: 12458
diff changeset
  3076
locSum:= 0;
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  3077
s:= cPathz[ptData] + name;
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  3078
if not pfsExists(s) then
9531
7fcdedc45589 Unbreak access to Data dir in profile broken in r8b48c27201af
unc0rr
parents: 9409
diff changeset
  3079
    begin
7fcdedc45589 Unbreak access to Data dir in profile broken in r8b48c27201af
unc0rr
parents: 9409
diff changeset
  3080
    AddFileLog('[LUA] Script not found: ' + name);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  3081
    exit;
9531
7fcdedc45589 Unbreak access to Data dir in profile broken in r8b48c27201af
unc0rr
parents: 9409
diff changeset
  3082
    end;
6088
47d1b04003d1 - Frontend: don't pass /script for missions
unc0rr
parents: 6046
diff changeset
  3083
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  3084
f:= pfsOpenRead(s);
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  3085
if f = nil then
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  3086
    exit;
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  3087
12316
d09eba2e1dd8 Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
nemo
parents: 12301
diff changeset
  3088
hedgewarsMountPackage(Str2PChar(copy(s, 1, length(s)-4)+'.hwp'));
d09eba2e1dd8 Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
nemo
parents: 12301
diff changeset
  3089
8073
5a289ef40fdb physfs compilation on windows
koda
parents: 8063
diff changeset
  3090
physfsReaderSetBuffer(@buf);
12458
3af8d755de17 Data is not part of the path
nemo
parents: 12457
diff changeset
  3091
if Pos('Locale/',s) <> 0 then
12457
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3092
     ret:= lua_load(luaState, @ScriptLocaleReader, f, Str2PChar(s))
19e7838bedad Try to prevent the script safety checking from totally screwing up localisation. Also untested.
nemo
parents: 12455
diff changeset
  3093
else ret:= lua_load(luaState, @ScriptReader, f, Str2PChar(s));
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  3094
pfsClose(f);
12493
f3d6f1b0b59d should be harder to dodge than a xor
nemo
parents: 12459
diff changeset
  3095
CheckSum := CheckSum xor GetRandom($FFFFFFFF);
8031
fc40b343c45c Script loading via physfs which doesn't work:
unc0rr
parents: 8025
diff changeset
  3096
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3097
if ret <> 0 then
3774
af0e68ca273e Engine:
smaxx
parents: 3761
diff changeset
  3098
    begin
10312
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  3099
    LuaError('Failed to load ' + name + '(error ' + IntToStr(ret) + ')');
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  3100
    LuaError(lua_tostring(luaState, -1));
3774
af0e68ca273e Engine:
smaxx
parents: 3761
diff changeset
  3101
    end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3102
else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3103
    begin
3539
c3d1fccbe0ed General:
smaxx
parents: 3407
diff changeset
  3104
    WriteLnToConsole('Lua: ' + name + ' loaded');
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3105
    // call the script file
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3106
    lua_pcall(luaState, 0, 0, 0);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3107
    ScriptLoaded:= true
8978
e6ef8fe314bd suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
nemo
parents: 8473
diff changeset
  3108
    end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3109
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3110
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3111
procedure SetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3112
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3113
ScriptSetInteger('TurnTimeLeft', TurnTimeLeft);
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  3114
ScriptSetInteger('GameTime', GameTicks);
4235
6b1dfbd60a45 added TeamsCount and TotalTurns to lua as requested by mikade
Henek
parents: 4221
diff changeset
  3115
ScriptSetInteger('TotalRounds', TotalRounds);
5676
a655dfab27d7 Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
nemo
parents: 5638
diff changeset
  3116
ScriptSetInteger('WaterLine', cWaterLine);
10978
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3117
if isCursorVisible and (not bShowAmmoMenu) then
10989
0ea100eefae7 ambiguous
nemo
parents: 10978
diff changeset
  3118
    begin
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
  3119
    if (prevCursorPoint.X <> CursorPoint.X) or
10978
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3120
       (prevCursorPoint.Y <> CursorPoint.Y) then
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3121
        begin
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3122
        ScriptSetInteger('CursorX', CursorPoint.X - WorldDx);
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3123
        ScriptSetInteger('CursorY', cScreenHeight - CursorPoint.Y- WorldDy);
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3124
        prevCursorPoint.X:= CursorPoint.X;
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3125
        prevCursorPoint.Y:= CursorPoint.Y;
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3126
        end
10989
0ea100eefae7 ambiguous
nemo
parents: 10978
diff changeset
  3127
    end
10978
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3128
else
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3129
    begin
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3130
    ScriptSetInteger('CursorX', NoPointX);
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3131
    ScriptSetInteger('CursorY', NoPointX);
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3132
    prevCursorPoint.X:= NoPointX;
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3133
    prevCursorPoint.Y:= NoPointX
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3134
    end;
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3135
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  3136
if not mapDims then
7650
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  3137
    begin
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  3138
    mapDims:= true;
7650
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  3139
    ScriptSetInteger('LAND_WIDTH', LAND_WIDTH);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  3140
    ScriptSetInteger('LAND_HEIGHT', LAND_HEIGHT);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  3141
    ScriptSetInteger('LeftX', leftX);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  3142
    ScriptSetInteger('RightX', rightX);
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  3143
    ScriptSetInteger('TopY', topY)
ffa26ebdf8ae LAND_HEIGHT/LAND_WIDTH need setting later now
nemo
parents: 7628
diff changeset
  3144
    end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3145
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3146
    ScriptSetInteger('CurrentHedgehog', CurrentHedgehog^.Gear^.UID)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3147
else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3148
    ScriptSetNil('CurrentHedgehog');
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3149
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3150
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3151
procedure GetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3152
begin
11179
98d14636c371 add TODO
sheepluva
parents: 11173
diff changeset
  3153
// TODO
98d14636c371 add TODO
sheepluva
parents: 11173
diff changeset
  3154
// Use setters instead, because globals should be read-only!
98d14636c371 add TODO
sheepluva
parents: 11173
diff changeset
  3155
// Otherwise globals might be changed by Lua, but then unexpectatly overwritten by engine when a ScriptCall is triggered by whatever Lua is doing!
98d14636c371 add TODO
sheepluva
parents: 11173
diff changeset
  3156
// Sure, one could work around that in engine (e.g. by setting writable globals in SetGlobals only when their engine-side value has actually changed since SetGlobals was called the last time...), but things just get messier and messier then.
98d14636c371 add TODO
sheepluva
parents: 11173
diff changeset
  3157
// It is inconsistent anyway to have some globals be read-only and others not with no indication whatsoever.
98d14636c371 add TODO
sheepluva
parents: 11173
diff changeset
  3158
// -- sheepluva
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3159
TurnTimeLeft:= ScriptGetInteger('TurnTimeLeft');
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3160
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3161
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3162
procedure ScriptCall(fname : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3163
begin
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8012
diff changeset
  3164
if (not ScriptLoaded) or (not ScriptExists(fname)) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3165
    exit;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3166
SetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3167
lua_getglobal(luaState, Str2PChar(fname));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3168
if lua_pcall(luaState, 0, 0, 0) <> 0 then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3169
    begin
10312
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  3170
    LuaError('Error while calling ' + fname + ': ' + lua_tostring(luaState, -1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3171
    lua_pop(luaState, 1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3172
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3173
GetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3174
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3175
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  3176
(*
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3177
function ParseCommandOverride(key, value : shortstring) : shortstring;
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3178
begin
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3179
ParseCommandOverride:= value;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  3180
if not ScriptExists('ParseCommandOverride') then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6578
diff changeset
  3181
    exit;
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3182
lua_getglobal(luaState, Str2PChar('ParseCommandOverride'));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3183
lua_pushstring(luaState, Str2PChar(key));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3184
lua_pushstring(luaState, Str2PChar(value));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3185
if lua_pcall(luaState, 2, 1, 0) <> 0 then
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3186
    begin
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3187
    LuaError('Lua: Error while calling ParseCommandOverride: ' + lua_tostring(luaState, -1));
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3188
    lua_pop(luaState, 1)
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3189
    end
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3190
else
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3191
    begin
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3192
    ParseCommandOverride:= lua_tostring(luaState, -1);
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3193
    lua_pop(luaState, 1)
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3194
    end;
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3195
end;
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  3196
*)
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3197
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3198
function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3199
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3200
ScriptCall:= ScriptCall(fname, par1, 0, 0, 0)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3201
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3202
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3203
function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3204
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3205
ScriptCall:= ScriptCall(fname, par1, par2, 0, 0)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3206
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3207
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3208
function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3209
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3210
ScriptCall:= ScriptCall(fname, par1, par2, par3, 0)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3211
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3212
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3213
function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3214
begin
8026
4a4f21070479 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents: 8012
diff changeset
  3215
if (not ScriptLoaded) or (not ScriptExists(fname)) then
10560
9f09196d92a6 fix some pas2c related issues
sheepluva
parents: 10553
diff changeset
  3216
    exit(0);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3217
SetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3218
lua_getglobal(luaState, Str2PChar(fname));
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  3219
lua_pushnumber(luaState, par1);
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  3220
lua_pushnumber(luaState, par2);
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  3221
lua_pushnumber(luaState, par3);
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  3222
lua_pushnumber(luaState, par4);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3223
ScriptCall:= 0;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3224
if lua_pcall(luaState, 4, 1, 0) <> 0 then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3225
    begin
10312
eda8d563f677 various tweaks
sheepluva
parents: 10306
diff changeset
  3226
    LuaError('Error while calling ' + fname + ': ' + lua_tostring(luaState, -1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3227
    lua_pop(luaState, 1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3228
    end
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3229
else
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3230
    begin
12294
0deabf747b8f For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo
parents: 12286
diff changeset
  3231
    ScriptCall:= Trunc(lua_tonumber(luaState, -1));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3232
    lua_pop(luaState, 1)
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3233
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3234
GetGlobals;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3235
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3236
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3237
function ScriptExists(fname : shortstring) : boolean;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3238
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3239
if not ScriptLoaded then
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3240
    begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3241
    ScriptExists:= false;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3242
    exit
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3243
    end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3244
lua_getglobal(luaState, Str2PChar(fname));
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3245
ScriptExists:= not lua_isnoneornil(luaState, -1);
12107
0695302f3f5f Fix ScriptExists() destroying lua stack (fixes Bug #146)
sheepluva
parents: 12090
diff changeset
  3246
lua_pop(luaState, 1)
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3247
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3248
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3249
procedure ScriptPrepareAmmoStore;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3250
var i: ShortInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3251
begin
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3252
ScriptAmmoLoadout:= '';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3253
ScriptAmmoDelay:= '';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3254
ScriptAmmoProbability:= '';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3255
ScriptAmmoReinforcement:= '';
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3256
for i:=1 to ord(High(TAmmoType)) do
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3257
    begin
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3258
    ScriptAmmoLoadout:= ScriptAmmoLoadout + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3259
    ScriptAmmoProbability:= ScriptAmmoProbability + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3260
    ScriptAmmoDelay:= ScriptAmmoDelay + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3261
    ScriptAmmoReinforcement:= ScriptAmmoReinforcement + '0';
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3262
    end;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3263
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3264
9750
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  3265
procedure ScriptSetAmmo(ammo : TAmmoType; count, probability, delay, reinforcement: Byte);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3266
begin
9750
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  3267
//if (ord(ammo) < 1) or (count > 9) or (count < 0) or (probability < 0) or (probability > 8) or (delay < 0) or (delay > 9) or (reinforcement < 0) or (reinforcement > 8) then
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  3268
if (ord(ammo) < 1) or (count > 9) or (probability > 8) or (delay > 9) or (reinforcement > 8) then
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3269
    exit;
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3270
ScriptAmmoLoadout[ord(ammo)]:= inttostr(count)[1];
9750
8963312df207 fix misspelled variable name (cosmetic change)
sheepluva
parents: 9748
diff changeset
  3271
ScriptAmmoProbability[ord(ammo)]:= inttostr(probability)[1];
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3272
ScriptSetAmmoDelay(ammo, delay);
3346
967fd96f7373 Engine/Frontend:
smxx
parents: 3337
diff changeset
  3273
ScriptAmmoReinforcement[ord(ammo)]:= inttostr(reinforcement)[1];
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3274
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3275
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3276
procedure ScriptSetAmmoDelay(ammo : TAmmoType; delay: Byte);
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3277
begin
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
  3278
// change loadout string if ammo store has not been initialized yet
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3279
if (StoreCnt = 0) then
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3280
begin
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3281
    if (delay <= 9) then
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3282
        ScriptAmmoDelay[ord(ammo)]:= inttostr(delay)[1];
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3283
end
11677
6a1170def888 uscript cosmetics
koda
parents: 11617
diff changeset
  3284
// change 'live' delay values
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3285
else if (CurrentTeam <> nil) then
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3286
        ammoz[ammo].SkipTurns:= CurrentTeam^.Clan^.TurnNumber + delay;
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3287
end;
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3288
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3289
procedure ScriptApplyAmmoStore;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3290
var i, j, k : LongInt;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3291
begin
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3292
if (GameFlags and gfSharedAmmo) <> 0 then
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3293
    for i:= 0 to Pred(ClansCount) do
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3294
        begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3295
        if ScriptExists('onNewAmmoStore') then
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3296
            begin
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3297
            ScriptPrepareAmmoStore;
6746
nemo
parents: 6743
diff changeset
  3298
            ScriptCall('onNewAmmoStore',i,-1);
nemo
parents: 6743
diff changeset
  3299
            SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  3300
            SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  3301
            SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  3302
            SetAmmoReinforcement(ScriptAmmoReinforcement)
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3303
            end;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3304
        AddAmmoStore;
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3305
        for j:= 0 to Pred(ClansArray[i]^.TeamsNumber) do
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3306
            for k:= 0 to Pred(ClansArray[i]^.Teams[j]^.HedgehogsNumber) do
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3307
                ClansArray[i]^.Teams[j]^.Hedgehogs[k].AmmoStore:= StoreCnt - 1
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3308
        end
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3309
else if (GameFlags and gfPerHogAmmo) <> 0 then
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3310
    for i:= 0 to Pred(TeamsCount) do
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3311
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3312
            begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3313
            if ScriptExists('onNewAmmoStore') then
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3314
                begin
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3315
                ScriptPrepareAmmoStore;
6746
nemo
parents: 6743
diff changeset
  3316
                ScriptCall('onNewAmmoStore',i,j);
nemo
parents: 6743
diff changeset
  3317
                SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  3318
                SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  3319
                SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  3320
                SetAmmoReinforcement(ScriptAmmoReinforcement)
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3321
                end;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3322
            AddAmmoStore;
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3323
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= StoreCnt - 1
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3324
            end
9752
656c511ab0f3 here have some lua love: make parameter count error messages more helpful to lua devs
sheepluva
parents: 9751
diff changeset
  3325
else
5352
7f57d0c7816a Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
nemo
parents: 5343
diff changeset
  3326
    for i:= 0 to Pred(TeamsCount) do
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3327
        begin
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3328
        if ScriptExists('onNewAmmoStore') then
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3329
            begin
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3330
            ScriptPrepareAmmoStore;
6746
nemo
parents: 6743
diff changeset
  3331
            ScriptCall('onNewAmmoStore',i,-1);
nemo
parents: 6743
diff changeset
  3332
            SetAmmoLoadout(ScriptAmmoLoadout);
nemo
parents: 6743
diff changeset
  3333
            SetAmmoProbability(ScriptAmmoProbability);
nemo
parents: 6743
diff changeset
  3334
            SetAmmoDelay(ScriptAmmoDelay);
nemo
parents: 6743
diff changeset
  3335
            SetAmmoReinforcement(ScriptAmmoReinforcement)
6740
4167ebd563d9 Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
nemo
parents: 6700
diff changeset
  3336
            end;
6563
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3337
        AddAmmoStore;
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3338
        for j:= 0 to Pred(TeamsArray[i]^.HedgehogsNumber) do
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3339
            TeamsArray[i]^.Hedgehogs[j].AmmoStore:= StoreCnt - 1
30e042398411 Assign ammo counts as well, in case the game flags were changed by the script
nemo
parents: 6557
diff changeset
  3340
        end
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3341
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3342
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3343
procedure initModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3344
var at : TGearType;
4453
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  3345
    vgt: TVisualGearType;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3346
    am : TAmmoType;
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  3347
    si : TStatInfoType;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3348
    st : TSound;
5118
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3349
    he : THogEffect;
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3350
    cg : TCapGroup;
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3351
    spr: TSprite;
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  3352
    mg : TMapGen;
11879
c6eafb6f2735 Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com>
parents: 11849
diff changeset
  3353
    we : TWorldEdge;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3354
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3355
// initialize lua
10239
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  3356
luaState:= lua_open;
11532
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11520
diff changeset
  3357
if checkFails(luaState <> nil, 'lua_open failed', true) then exit;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3358
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3359
// open internal libraries
10239
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  3360
luaopen_base(luaState);
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  3361
luaopen_string(luaState);
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  3362
luaopen_math(luaState);
ed8bab6e92ba rolling back the rest
sheepluva
parents: 10230
diff changeset
  3363
luaopen_table(luaState);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3364
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3365
// import some variables
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3366
ScriptSetString(_S'L', cLocale);
4502
759c1a3bb156 lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Henek
parents: 4499
diff changeset
  3367
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3368
// import game flags
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3369
ScriptSetInteger('gfForts', gfForts);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3370
ScriptSetInteger('gfMultiWeapon', gfMultiWeapon);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3371
ScriptSetInteger('gfSolidLand', gfSolidLand);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3372
ScriptSetInteger('gfBorder', gfBorder);
8980
37f4cdd9cd2c don't draw a border if there's already a bottom border, avoid placing objects over gaps in the floor
nemo
parents: 8978
diff changeset
  3373
ScriptSetInteger('gfBottomBorder', gfBottomBorder);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3374
ScriptSetInteger('gfDivideTeams', gfDivideTeams);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3375
ScriptSetInteger('gfLowGravity', gfLowGravity);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3376
ScriptSetInteger('gfLaserSight', gfLaserSight);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3377
ScriptSetInteger('gfInvulnerable', gfInvulnerable);
10671
17dd6265a08a Issue 865: gfResetHealth is not exposed to Lua
sheepluva
parents: 10660
diff changeset
  3378
ScriptSetInteger('gfResetHealth', gfResetHealth);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3379
ScriptSetInteger('gfVampiric', gfVampiric);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3380
ScriptSetInteger('gfKarma', gfKarma);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3381
ScriptSetInteger('gfArtillery', gfArtillery);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3382
ScriptSetInteger('gfOneClanMode', gfOneClanMode);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3383
ScriptSetInteger('gfRandomOrder', gfRandomOrder);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3384
ScriptSetInteger('gfKing', gfKing);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3385
ScriptSetInteger('gfPlaceHog', gfPlaceHog);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3386
ScriptSetInteger('gfSharedAmmo', gfSharedAmmo);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3387
ScriptSetInteger('gfDisableGirders', gfDisableGirders);
4162
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  3388
ScriptSetInteger('gfDisableLandObjects', gfDisableLandObjects);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  3389
ScriptSetInteger('gfAISurvival', gfAISurvival);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  3390
ScriptSetInteger('gfInfAttack', gfInfAttack);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  3391
ScriptSetInteger('gfResetWeps', gfResetWeps);
923db448ad16 update and fix some lua stuff
Henek
parents: 4003
diff changeset
  3392
ScriptSetInteger('gfPerHogAmmo', gfPerHogAmmo);
4219
4162db7c11bb fix so gfDisableWind can infact be used in lua
Henek
parents: 4162
diff changeset
  3393
ScriptSetInteger('gfDisableWind', gfDisableWind);
4319
81391b54b078 clean up and lua update, very minor
Henek
parents: 4243
diff changeset
  3394
ScriptSetInteger('gfMoreWind', gfMoreWind);
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3395
ScriptSetInteger('gfTagTeam', gfTagTeam);
9387
6478ed9ead25 gfShoppaBorder
unc0rr
parents: 9291
diff changeset
  3396
ScriptSetInteger('gfShoppaBorder', gfShoppaBorder);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3397
3894
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3398
ScriptSetInteger('gmLeft', gmLeft);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3399
ScriptSetInteger('gmRight', gmRight);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3400
ScriptSetInteger('gmUp', gmUp);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3401
ScriptSetInteger('gmDown', gmDown);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3402
ScriptSetInteger('gmSwitch', gmSwitch);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3403
ScriptSetInteger('gmAttack', gmAttack);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3404
ScriptSetInteger('gmLJump', gmLJump);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3405
ScriptSetInteger('gmHJump', gmHJump);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3406
ScriptSetInteger('gmDestroy', gmDestroy);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3407
ScriptSetInteger('gmSlot', gmSlot);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3408
ScriptSetInteger('gmWeapon', gmWeapon);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3409
ScriptSetInteger('gmTimer', gmTimer);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3410
ScriptSetInteger('gmAnimate', gmAnimate);
9abce5468583 Engine:
smaxx
parents: 3892
diff changeset
  3411
ScriptSetInteger('gmPrecise', gmPrecise);
3892
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  3412
ScriptSetInteger('gmAllStoppable', gmAllStoppable);
60d9709f2d8e Engine:
smaxx
parents: 3848
diff changeset
  3413
3761
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  3414
// speech bubbles
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  3415
ScriptSetInteger('SAY_SAY', 1);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  3416
ScriptSetInteger('SAY_THINK', 2);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  3417
ScriptSetInteger('SAY_SHOUT', 3);
f96b99f944e6 Engine:
smaxx
parents: 3756
diff changeset
  3418
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3419
// register gear types
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3420
for at:= Low(TGearType) to High(TGearType) do
3337
75e7455c69ed Engine:
smxx
parents: 3271
diff changeset
  3421
    ScriptSetInteger(EnumToStr(at), ord(at));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3422
4453
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  3423
for vgt:= Low(TVisualGearType) to High(TVisualGearType) do
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  3424
    ScriptSetInteger(EnumToStr(vgt), ord(vgt));
15a483b2558a add visual gear registration
nemo
parents: 4450
diff changeset
  3425
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3426
// register sounds
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3427
for st:= Low(TSound) to High(TSound) do
3337
75e7455c69ed Engine:
smxx
parents: 3271
diff changeset
  3428
    ScriptSetInteger(EnumToStr(st), ord(st));
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3429
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3430
// register ammo types
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3431
for am:= Low(TAmmoType) to High(TAmmoType) do
3337
75e7455c69ed Engine:
smxx
parents: 3271
diff changeset
  3432
    ScriptSetInteger(EnumToStr(am), ord(am));
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3539
diff changeset
  3433
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  3434
for si:= Low(TStatInfoType) to High(TStatInfoType) do
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  3435
    ScriptSetInteger(EnumToStr(si), ord(si));
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9291
diff changeset
  3436
3756
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  3437
for he:= Low(THogEffect) to High(THogEffect) do
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  3438
    ScriptSetInteger(EnumToStr(he), ord(he));
d42571e2e6c9 lua function SetEffect to set and remove THogEffects
burp
parents: 3755
diff changeset
  3439
5118
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3440
for cg:= Low(TCapGroup) to High(TCapGroup) do
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3441
    ScriptSetInteger(EnumToStr(cg), ord(cg));
9cfdb9bc6140 For mikade - bit more flexibility in script captions
nemo
parents: 5075
diff changeset
  3442
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3443
for spr:= Low(TSprite) to High(TSprite) do
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3444
    ScriptSetInteger(EnumToStr(spr), ord(spr));
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3445
10603
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  3446
for mg:= Low(TMapGen) to High(TMapGen) do
bda5c7caf396 switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
nemo
parents: 10589
diff changeset
  3447
    ScriptSetInteger(EnumToStr(mg), ord(mg));
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3448
11879
c6eafb6f2735 Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com>
parents: 11849
diff changeset
  3449
for we:= Low(TWorldEdge) to High(TWorldEdge) do
c6eafb6f2735 Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com>
parents: 11849
diff changeset
  3450
    ScriptSetInteger(EnumToStr(we), ord(we));
c6eafb6f2735 Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com>
parents: 11849
diff changeset
  3451
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3452
ScriptSetInteger('gstDrowning'      , gstDrowning);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3453
ScriptSetInteger('gstHHDriven'      , gstHHDriven);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3454
ScriptSetInteger('gstMoving'        , gstMoving);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3455
ScriptSetInteger('gstAttacked'      , gstAttacked);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3456
ScriptSetInteger('gstAttacking'     , gstAttacking);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3457
ScriptSetInteger('gstCollision'     , gstCollision);
11052
f55a49bd13b9 add missing state binds in lua
nemo
parents: 11046
diff changeset
  3458
ScriptSetInteger('gstChooseTarget'  , gstChooseTarget);
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3459
ScriptSetInteger('gstHHJumping'     , gstHHJumping);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3460
ScriptSetInteger('gsttmpFlag'       , gsttmpFlag);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3461
ScriptSetInteger('gstHHThinking'    , gstHHThinking);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3462
ScriptSetInteger('gstNoDamage'      , gstNoDamage);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3463
ScriptSetInteger('gstHHHJump'       , gstHHHJump);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3464
ScriptSetInteger('gstAnimation'     , gstAnimation);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3465
ScriptSetInteger('gstHHDeath'       , gstHHDeath);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3466
ScriptSetInteger('gstWinner'        , gstWinner);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3467
ScriptSetInteger('gstWait'          , gstWait);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3468
ScriptSetInteger('gstNotKickable'   , gstNotKickable);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3469
ScriptSetInteger('gstLoser'         , gstLoser);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3470
ScriptSetInteger('gstHHGone'        , gstHHGone);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3471
ScriptSetInteger('gstInvisible'     , gstInvisible);
11052
f55a49bd13b9 add missing state binds in lua
nemo
parents: 11046
diff changeset
  3472
ScriptSetInteger('gstSubmersible'   , gstSubmersible);
f55a49bd13b9 add missing state binds in lua
nemo
parents: 11046
diff changeset
  3473
ScriptSetInteger('gstFrozen'        , gstFrozen);
f55a49bd13b9 add missing state binds in lua
nemo
parents: 11046
diff changeset
  3474
ScriptSetInteger('gstNoGravity'     , gstNoGravity);
5527
418741abd209 gear state flag names for scripting
nemo
parents: 5517
diff changeset
  3475
8145
6408c0ba4ba1 Move global variables to units that use them
Joe Doyle (Ginto8) <ginto8@gmail.com>
parents: 8077
diff changeset
  3476
// ai hints
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3477
ScriptSetInteger('aihUsualProcessing', aihUsualProcessing);
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3478
ScriptSetInteger('aihDoesntMatter'   , aihDoesntMatter);
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  3479
10283
f5573ef8cda9 expose lfIndestructable, lfIce and lfBounce
sheepluva
parents: 10282
diff changeset
  3480
// land flags
f5573ef8cda9 expose lfIndestructable, lfIce and lfBounce
sheepluva
parents: 10282
diff changeset
  3481
ScriptSetInteger('lfIndestructible', lfIndestructible);
10421
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  3482
ScriptSetInteger('lfIce'           , lfIce);
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  3483
ScriptSetInteger('lfBouncy'        , lfBouncy);
87e47843018e use constants for mapgen, expose those to lua
sheepluva
parents: 10368
diff changeset
  3484
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3485
// register functions
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  3486
lua_register(luaState, _P'HideHog', @lc_hidehog);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  3487
lua_register(luaState, _P'RestoreHog', @lc_restorehog);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  3488
lua_register(luaState, _P'SaveCampaignVar', @lc_savecampaignvar);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7156
diff changeset
  3489
lua_register(luaState, _P'GetCampaignVar', @lc_getcampaignvar);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3490
lua_register(luaState, _P'band', @lc_band);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3491
lua_register(luaState, _P'bor', @lc_bor);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3492
lua_register(luaState, _P'bnot', @lc_bnot);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3493
lua_register(luaState, _P'div', @lc_div);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3494
lua_register(luaState, _P'GetInputMask', @lc_getinputmask);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3495
lua_register(luaState, _P'SetInputMask', @lc_setinputmask);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3496
lua_register(luaState, _P'AddGear', @lc_addgear);
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 10289
diff changeset
  3497
lua_register(luaState, _P'DismissTeam', @lc_dismissteam);
8366
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
  3498
lua_register(luaState, _P'EnableGameFlags', @lc_enablegameflags);
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
  3499
lua_register(luaState, _P'DisableGameFlags', @lc_disablegameflags);
67c7ba2b82a3 lua API functions to enable or disable game flags
martin_bede
parents: 8228
diff changeset
  3500
lua_register(luaState, _P'ClearGameFlags', @lc_cleargameflags);
10035
ec523f66d0ff luaAPI:
sheepluva
parents: 10031
diff changeset
  3501
lua_register(luaState, _P'GetGameFlag', @lc_getgameflag);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3502
lua_register(luaState, _P'DeleteGear', @lc_deletegear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3503
lua_register(luaState, _P'AddVisualGear', @lc_addvisualgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3504
lua_register(luaState, _P'DeleteVisualGear', @lc_deletevisualgear);
11880
2eac7a96b342 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents: 11879
diff changeset
  3505
lua_register(luaState, _P'GetVisualGearType', @lc_getvisualgeartype);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3506
lua_register(luaState, _P'GetVisualGearValues', @lc_getvisualgearvalues);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3507
lua_register(luaState, _P'SetVisualGearValues', @lc_setvisualgearvalues);
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  3508
lua_register(luaState, _P'GetGearValues', @lc_getgearvalues);
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  3509
lua_register(luaState, _P'SetGearValues', @lc_setgearvalues);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3510
lua_register(luaState, _P'SpawnHealthCrate', @lc_spawnhealthcrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3511
lua_register(luaState, _P'SpawnAmmoCrate', @lc_spawnammocrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3512
lua_register(luaState, _P'SpawnUtilityCrate', @lc_spawnutilitycrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3513
lua_register(luaState, _P'SpawnFakeHealthCrate', @lc_spawnfakehealthcrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3514
lua_register(luaState, _P'SpawnFakeAmmoCrate', @lc_spawnfakeammocrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3515
lua_register(luaState, _P'SpawnFakeUtilityCrate', @lc_spawnfakeutilitycrate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3516
lua_register(luaState, _P'WriteLnToConsole', @lc_writelntoconsole);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3517
lua_register(luaState, _P'GetGearType', @lc_getgeartype);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3518
lua_register(luaState, _P'EndGame', @lc_endgame);
12286
b4dde7035fe2 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
  3519
lua_register(luaState, _P'EndTurn', @lc_endturn);
9171
e72f4f37a444 added sendstat and sendstats support for lua scripts
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9080
diff changeset
  3520
lua_register(luaState, _P'SendStat', @lc_sendstat);
12332
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  3521
lua_register(luaState, _P'SendGameResultOff', @lc_sendgameresultoff);
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  3522
lua_register(luaState, _P'SendRankingStatsOff', @lc_sendrankingstatsoff);
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12316
diff changeset
  3523
lua_register(luaState, _P'SendAchievementsStatsOff', @lc_sendachievementsstatsoff);
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9179
diff changeset
  3524
lua_register(luaState, _P'SendHealthStatsOff', @lc_sendhealthstatsoff);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3525
lua_register(luaState, _P'FindPlace', @lc_findplace);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3526
lua_register(luaState, _P'SetGearPosition', @lc_setgearposition);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3527
lua_register(luaState, _P'GetGearPosition', @lc_getgearposition);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3528
lua_register(luaState, _P'SetGearTarget', @lc_setgeartarget);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3529
lua_register(luaState, _P'GetGearTarget', @lc_getgeartarget);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3530
lua_register(luaState, _P'SetGearVelocity', @lc_setgearvelocity);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3531
lua_register(luaState, _P'GetGearVelocity', @lc_getgearvelocity);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3532
lua_register(luaState, _P'ParseCommand', @lc_parsecommand);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3533
lua_register(luaState, _P'ShowMission', @lc_showmission);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3534
lua_register(luaState, _P'HideMission', @lc_hidemission);
11939
c7ec309cd685 Add Lua API function SetAmmoTexts (see issue 82)
Wuzzy <almikes@aol.com>
parents: 11880
diff changeset
  3535
lua_register(luaState, _P'SetAmmoTexts', @lc_setammotexts);
11941
7ece39a537bd Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Wuzzy <almikes@aol.com>
parents: 11939
diff changeset
  3536
lua_register(luaState, _P'SetAmmoDescriptionAppendix', @lc_setammodescriptionappendix);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3537
lua_register(luaState, _P'AddCaption', @lc_addcaption);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3538
lua_register(luaState, _P'SetAmmo', @lc_setammo);
9751
7a6038c3faa2 lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva
parents: 9750
diff changeset
  3539
lua_register(luaState, _P'SetAmmoDelay', @lc_setammodelay);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3540
lua_register(luaState, _P'PlaySound', @lc_playsound);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3541
lua_register(luaState, _P'AddTeam', @lc_addteam);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3542
lua_register(luaState, _P'AddHog', @lc_addhog);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3543
lua_register(luaState, _P'AddAmmo', @lc_addammo);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3544
lua_register(luaState, _P'GetAmmoCount', @lc_getammocount);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3545
lua_register(luaState, _P'SetHealth', @lc_sethealth);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3546
lua_register(luaState, _P'GetHealth', @lc_gethealth);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3547
lua_register(luaState, _P'SetEffect', @lc_seteffect);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3548
lua_register(luaState, _P'GetEffect', @lc_geteffect);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3549
lua_register(luaState, _P'GetHogClan', @lc_gethogclan);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3550
lua_register(luaState, _P'GetClanColor', @lc_getclancolor);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3551
lua_register(luaState, _P'SetClanColor', @lc_setclancolor);
11029
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  3552
lua_register(luaState, _P'GetHogVoicepack', @lc_gethogvoicepack);
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  3553
lua_register(luaState, _P'GetHogFlag', @lc_gethogflag);
12046
553f97b1e4fe Add GetHogFort to Lua API
Wuzzy <almikes@aol.com>
parents: 11963
diff changeset
  3554
lua_register(luaState, _P'GetHogFort', @lc_gethogfort);
11029
854f30498a98 GetHogVoicepack,GetHogFlag,GetHogGrave
mikade <redgrinner@gmail.com>
parents: 11022
diff changeset
  3555
lua_register(luaState, _P'GetHogGrave', @lc_gethoggrave);
11847
38e7206a5df4 Lua API: IsHogLocal(gearUid)
sheepluva
parents: 11846
diff changeset
  3556
lua_register(luaState, _P'IsHogLocal', @lc_ishoglocal);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3557
lua_register(luaState, _P'GetHogTeamName', @lc_gethogteamname);
9788
af04cfdb1684 add SetHogTeamName
cairo
parents: 9764
diff changeset
  3558
lua_register(luaState, _P'SetHogTeamName', @lc_sethogteamname);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3559
lua_register(luaState, _P'GetHogName', @lc_gethogname);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3560
lua_register(luaState, _P'SetHogName', @lc_sethogname);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3561
lua_register(luaState, _P'GetHogLevel', @lc_gethoglevel);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3562
lua_register(luaState, _P'SetHogLevel', @lc_sethoglevel);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3563
lua_register(luaState, _P'GetX', @lc_getx);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3564
lua_register(luaState, _P'GetY', @lc_gety);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3565
lua_register(luaState, _P'CopyPV', @lc_copypv);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3566
lua_register(luaState, _P'FollowGear', @lc_followgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3567
lua_register(luaState, _P'GetFollowGear', @lc_getfollowgear);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3568
lua_register(luaState, _P'SetState', @lc_setstate);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3569
lua_register(luaState, _P'GetState', @lc_getstate);
7156
09262f82e99d Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com>
parents: 7135
diff changeset
  3570
lua_register(luaState, _P'GetTag', @lc_gettag);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3571
lua_register(luaState, _P'SetTag', @lc_settag);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3572
lua_register(luaState, _P'SetTimer', @lc_settimer);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3573
lua_register(luaState, _P'GetTimer', @lc_gettimer);
10589
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  3574
lua_register(luaState, _P'SetFlightTime', @lc_setflighttime);
98ea597e5cd9 expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
nemo
parents: 10581
diff changeset
  3575
lua_register(luaState, _P'GetFlightTime', @lc_getflighttime);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3576
lua_register(luaState, _P'SetZoom', @lc_setzoom);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3577
lua_register(luaState, _P'GetZoom', @lc_getzoom);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3578
lua_register(luaState, _P'HogSay', @lc_hogsay);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3579
lua_register(luaState, _P'SwitchHog', @lc_switchhog);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3580
lua_register(luaState, _P'HogTurnLeft', @lc_hogturnleft);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3581
lua_register(luaState, _P'CampaignLock', @lc_campaignlock);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3582
lua_register(luaState, _P'CampaignUnlock', @lc_campaignunlock);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3583
lua_register(luaState, _P'GetGearElasticity', @lc_getgearelasticity);
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  3584
lua_register(luaState, _P'SetGearElasticity', @lc_setgearelasticity);
10809
bb2e4e9944f7 Add generic getter/setter for a bunch of more obscure gear structure values
nemo
parents: 10808
diff changeset
  3585
lua_register(luaState, _P'GetGearFriction', @lc_getgearfriction);
10808
1e39630d7c2e Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo
parents: 10671
diff changeset
  3586
lua_register(luaState, _P'SetGearFriction', @lc_setgearfriction);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3587
lua_register(luaState, _P'GetGearRadius', @lc_getgearradius);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3588
lua_register(luaState, _P'GetGearMessage', @lc_getgearmessage);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3589
lua_register(luaState, _P'SetGearMessage', @lc_setgearmessage);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3590
lua_register(luaState, _P'GetGearPos', @lc_getgearpos);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3591
lua_register(luaState, _P'SetGearPos', @lc_setgearpos);
7726
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  3592
lua_register(luaState, _P'GetGearCollisionMask', @lc_getgearcollisionmask);
1137406bce12 Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
nemo
parents: 7721
diff changeset
  3593
lua_register(luaState, _P'SetGearCollisionMask', @lc_setgearcollisionmask);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3594
lua_register(luaState, _P'GetRandom', @lc_getrandom);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3595
lua_register(luaState, _P'SetWind', @lc_setwind);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3596
lua_register(luaState, _P'MapHasBorder', @lc_maphasborder);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3597
lua_register(luaState, _P'GetHogHat', @lc_gethoghat);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3598
lua_register(luaState, _P'SetHogHat', @lc_sethoghat);
10901
fbf6fbe66092 also erase
nemo
parents: 10899
diff changeset
  3599
lua_register(luaState, _P'EraseSprite', @lc_erasesprite);
10280
762c256552e9 WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
sheepluva
parents: 10279
diff changeset
  3600
lua_register(luaState, _P'PlaceSprite', @lc_placesprite);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3601
lua_register(luaState, _P'PlaceGirder', @lc_placegirder);
12090
fac17dd2bc2f Add PlaceRubber to Lua API
Wuzzy <almikes@aol.com>
parents: 12046
diff changeset
  3602
lua_register(luaState, _P'PlaceRubber', @lc_placerubber);
7072
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3603
lua_register(luaState, _P'GetCurAmmoType', @lc_getcurammotype);
159616c24bb8 More magic
unc0rr
parents: 7063
diff changeset
  3604
lua_register(luaState, _P'TestRectForObstacle', @lc_testrectforobstacle);
9815
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  3605
lua_register(luaState, _P'GetGravity', @lc_getgravity);
d4621fb76284 - Fix typo in frontend debug output
unc0rr
parents: 9788
diff changeset
  3606
lua_register(luaState, _P'SetGravity', @lc_setgravity);
9914
ba26595503ab hey, if unc0rr can screw with gravity...
nemo
parents: 9902
diff changeset
  3607
lua_register(luaState, _P'SetWaterLine', @lc_setwaterline);
10291
d9893b1b76a0 lua api: SetNextWeapon()
sheepluva
parents: 10290
diff changeset
  3608
lua_register(luaState, _P'SetNextWeapon', @lc_setnextweapon);
10289
c3a77ff02a23 lua api: SetWeapon(ammoType)
sheepluva
parents: 10288
diff changeset
  3609
lua_register(luaState, _P'SetWeapon', @lc_setweapon);
11520
663ecfb05df6 Lua API: SetCinematicMode(enable)
sheepluva
parents: 11515
diff changeset
  3610
lua_register(luaState, _P'SetCinematicMode', @lc_setcinematicmode);
11058
b91667fd6f20 Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
sheepluva
parents: 11052
diff changeset
  3611
lua_register(luaState, _P'SetMaxBuildDistance', @lc_setmaxbuilddistance);
11846
6bf91006d630 Lua API: GetAmmoName(ammoType)
sheepluva
parents: 11844
diff changeset
  3612
lua_register(luaState, _P'GetAmmoName', @lc_getammoname);
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  3613
// drawn map functions
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  3614
lua_register(luaState, _P'AddPoint', @lc_addPoint);
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  3615
lua_register(luaState, _P'FlushPoints', @lc_flushPoints);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3616
11066
f10a4bdfa0f4 fix internal function name
sheepluva
parents: 11062
diff changeset
  3617
lua_register(luaState, _P'SetGearAIHints', @lc_setgearaihints);
8043
da083f8d95e6 We need custom script loading function in lua now
unc0rr
parents: 8034
diff changeset
  3618
lua_register(luaState, _P'HedgewarsScriptLoad', @lc_hedgewarsscriptload);
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9387
diff changeset
  3619
lua_register(luaState, _P'DeclareAchievement', @lc_declareachievement);
11569
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11561
diff changeset
  3620
lua_register(luaState, _P'StartGhostPoints', @lc_startghostpoints);
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11561
diff changeset
  3621
lua_register(luaState, _P'DumpPoint', @lc_dumppoint);
7996
66e8ac9c2274 Try to beat AI in Mutant!
unc0rr
parents: 7889
diff changeset
  3622
10618
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  3623
ScriptSetInteger('TEST_SUCCESSFUL'   , HaltTestSuccess);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  3624
ScriptSetInteger('TEST_FAILED'       , HaltTestFailed);
7b72cf27cd04 tweaking the lua test function thingy
sheepluva
parents: 10617
diff changeset
  3625
lua_register(luaState, _P'EndLuaTest', @lc_endluatest);
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3626
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3627
ScriptClearStack; // just to be sure stack is empty
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3628
ScriptLoaded:= false;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3629
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3630
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3631
procedure freeModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3632
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3633
lua_close(luaState);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3634
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3635
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3636
{$ELSE}
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3637
procedure ScriptPrintStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3638
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3639
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3640
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3641
procedure ScriptClearStack;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3642
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3643
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3644
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3645
procedure ScriptLoad(name : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3646
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3647
    name:= name; // avoid hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3648
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3649
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3650
procedure ScriptOnGameInit;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3651
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3652
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3653
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3654
procedure ScriptCall(fname : shortstring);
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3655
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3656
    fname:= fname; // avoid hint
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3657
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3658
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3659
function ScriptCall(fname : shortstring; par1, par2, par3, par4 : LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3660
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3661
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3662
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3663
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3664
    par2:= par2;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3665
    par3:= par3;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3666
    par4:= par4;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3667
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3668
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3669
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3670
function ScriptCall(fname : shortstring; par1: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3671
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3672
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3673
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3674
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3675
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3676
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3677
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3678
function ScriptCall(fname : shortstring; par1, par2: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3679
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3680
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3681
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3682
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3683
    par2:= par2;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3684
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3685
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3686
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3687
function ScriptCall(fname : shortstring; par1, par2, par3: LongInt) : LongInt;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3688
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3689
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3690
    fname:= fname;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3691
    par1:= par1;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3692
    par2:= par2;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3693
    par3:= par3;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3694
    ScriptCall:= 0
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3695
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3696
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3697
function ScriptExists(fname : shortstring) : boolean;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3698
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3699
    fname:= fname; // avoid hint
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3700
    ScriptExists:= false
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3701
end;
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  3702
(*
5410
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3703
function ParseCommandOverride(key, value : shortstring) : shortstring;
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3704
begin
7030
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3705
    // avoid hints
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3706
    key:= key;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3707
    value:= value;
09984acadece invert LUA symbol meaning and avoid hints when compiling without it
koda
parents: 7010
diff changeset
  3708
    ParseCommandOverride:= ''
5410
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3709
end;
7805
2a249a4faf5b Flag script parsecommands to avoid echoing to net
nemo
parents: 7771
diff changeset
  3710
*)
5410
8e7787065e2d small fix to have LUA_DISABLED working again
Xeli
parents: 5366
diff changeset
  3711
6430
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3712
procedure ScriptOnScreenResize;
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3713
begin
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3714
end;
93eefff23bcd fix compiling with LUA_DISABLED
koda
parents: 6415
diff changeset
  3715
11678
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11677
diff changeset
  3716
procedure ScriptOnPreviewInit;
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11677
diff changeset
  3717
begin
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11677
diff changeset
  3718
end;
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11677
diff changeset
  3719
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11677
diff changeset
  3720
procedure ScriptSetInteger(name : shortstring; value : LongInt);
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11677
diff changeset
  3721
begin
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11677
diff changeset
  3722
end;
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11677
diff changeset
  3723
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11677
diff changeset
  3724
procedure ScriptSetString(name : shortstring; value : shortstring);
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11677
diff changeset
  3725
begin
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11677
diff changeset
  3726
end;
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11677
diff changeset
  3727
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11677
diff changeset
  3728
procedure LuaParseString(s : ShortString);
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11677
diff changeset
  3729
begin
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11677
diff changeset
  3730
end;
b76b7372a2a6 Add missing functions to fully disable lua at compile time
koda
parents: 11677
diff changeset
  3731
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3732
procedure initModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3733
begin
9567
42bc1b58a242 This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
nemo
parents: 9531
diff changeset
  3734
mapDims:= false;
10611
58cad46782ff move functionality of Draw.lua into engine
sheepluva
parents: 10603
diff changeset
  3735
PointsBuffer:= '';
10978
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3736
prevCursorPoint.X:= NoPointX;
54a49174dbec cursor x/y when targeting for mikade's visual effects. this is not synced
nemo
parents: 10903
diff changeset
  3737
prevCursorPoint.Y:= 0;
3043
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3738
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3739
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3740
procedure freeModule;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3741
begin
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3742
end;
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3743
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3744
{$ENDIF}
3acdb4dac6eb Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
nemo
parents: 3038
diff changeset
  3745
end.