author | unc0rr |
Sun, 06 Aug 2006 20:08:15 +0000 | |
changeset 100 | f324a18698fe |
parent 97 | e7c1df9cce2c |
child 174 | 0b2c5b22f644 |
permissions | -rw-r--r-- |
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(* |
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* Hedgewars, a worms-like game |
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* Copyright (c) 2005 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* Distributed under the terms of the BSD-modified licence: |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a copy |
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* of this software and associated documentation files (the "Software"), to deal |
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* with the Software without restriction, including without limitation the |
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
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* sell copies of the Software, and to permit persons to whom the Software is |
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* furnished to do so, subject to the following conditions: |
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* |
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* 1. Redistributions of source code must retain the above copyright notice, |
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* this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright notice, |
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* this list of conditions and the following disclaimer in the documentation |
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* and/or other materials provided with the distribution. |
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* 3. The name of the author may not be used to endorse or promote products |
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* derived from this software without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*) |
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||
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unit uSound; |
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interface |
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uses SDLh, uConsts; |
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{$INCLUDE options.inc} |
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procedure InitSound; |
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procedure ReleaseSound; |
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procedure SoundLoad; |
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procedure PlaySound(snd: TSound); |
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procedure PlayMusic; |
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procedure StopTPUSound; |
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implementation |
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uses uMisc, uConsole; |
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const chanTPU = 12; |
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var Mus: PMixMusic; |
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procedure InitSound; |
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begin |
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if not isSoundEnabled then exit; |
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WriteToConsole('Init sound...'); |
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isSoundEnabled:= SDL_Init(SDL_INIT_AUDIO) >= 0; |
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if isSoundEnabled then |
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isSoundEnabled:= Mix_OpenAudio(22050, $8010, 2, 512) = 0; |
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if isSoundEnabled then WriteLnToConsole(msgOK) |
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else WriteLnToConsole(msgFailed); |
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Mix_AllocateChannels(Succ(chanTPU)); |
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Mix_VolumeMusic(48) |
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end; |
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procedure ReleaseSound; |
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var i: TSound; |
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begin |
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for i:= Low(TSound) to High(TSound) do |
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Mix_FreeChunk(Soundz[i].id); |
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Mix_FreeMusic(Mus); |
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Mix_CloseAudio |
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end; |
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procedure SoundLoad; |
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var i: TSound; |
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s: string; |
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begin |
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if not isSoundEnabled then exit; |
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for i:= Low(TSound) to High(TSound) do |
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begin |
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s:= Pathz[Soundz[i].Path] + '/' + Soundz[i].FileName; |
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WriteToConsole(msgLoading + s + ' '); |
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Soundz[i].id:= Mix_LoadWAV_RW(SDL_RWFromFile(PChar(s), 'rb'), 1); |
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TryDo(Soundz[i].id <> nil, msgFailed, true); |
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WriteLnToConsole(msgOK); |
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end; |
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||
97
e7c1df9cce2c
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr
parents:
70
diff
changeset
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s:= PathPrefix + 'Data/Music/kahvi140a_alexander_chereshnev-illusion.ogg'; |
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WriteToConsole(msgLoading + s + ' '); |
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Mus:= Mix_LoadMUS(PChar(s)); |
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TryDo(Mus <> nil, msgFailed, false); |
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WriteLnToConsole(msgOK) |
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end; |
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procedure PlaySound(snd: TSound); |
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begin |
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if not isSoundEnabled then exit; |
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if snd <> sndThrowPowerUp then Mix_PlayChannelTimed(-1, Soundz[snd].id, 0, -1) |
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else Mix_PlayChannelTimed(chanTPU, Soundz[snd].id, 0, -1) |
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end; |
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procedure StopTPUSound; |
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begin |
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if not isSoundEnabled then exit; |
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if Mix_Playing(chanTPU) <> 0 then |
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Mix_HaltChannel(chanTPU) |
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end; |
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procedure PlayMusic; |
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begin |
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if not isSoundEnabled then exit; |
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if Mix_PlayingMusic = 0 then |
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Mix_PlayMusic(Mus, -1) |
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end; |
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end. |