author | unc0rr |
Mon, 17 Mar 2014 00:41:45 +0400 | |
changeset 10200 | edc2fe0ca03f |
parent 10040 | 4ac87acbaed9 |
child 10380 | 07ae8fd1d7d4 |
permissions | -rw-r--r-- |
184 | 1 |
project(hedgewars) |
2 |
||
5407 | 3 |
#initialise cmake environment |
9198 | 4 |
cmake_minimum_required(VERSION 2.6.4) |
9165
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stack-protector flag needs to be passed to the linker as well
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5 |
foreach(hwpolicy CMP0003 CMP0012 CMP0017 CMP0018) |
8146 | 6 |
if(POLICY ${hwpolicy}) |
7 |
cmake_policy(SET ${hwpolicy} NEW) |
|
8 |
endif() |
|
9 |
endforeach() |
|
8611
90f445317e8a
support WARNING message status on cmake 2.6 (bug 524)
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parents:
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10 |
|
8674
fff355ba2902
our cmake modules have become good enough, prefer them over system ones
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|
11 |
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules") |
8775
3cad01db0bae
apply the new macro add_flag_* to set pascal flags, apply add_definitions where appropriate, small cleanup
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12 |
include(${CMAKE_MODULE_PATH}/utils.cmake) |
8090
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13 |
|
8614
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14 |
#possible cmake configuration |
8687 | 15 |
option(NOSERVER "Disable gameServer build (off)]" OFF) |
16 |
option(NOPNG "Disable screenshoot compression (off)" OFF) |
|
17 |
option(NOVIDEOREC "Disable video recording (off)" OFF) |
|
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
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|
18 |
|
9192
a8a717cf4a66
use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
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19 |
#libraries are built shared unless explicitly added as a static |
a8a717cf4a66
use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
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20 |
option(BUILD_SHARED_LIBS "Build libraries as shared modules (on)" ON) |
9994
8455993a7a1b
* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
sheepluva
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21 |
|
9208
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22 |
if(WIN32 OR APPLE) |
10004 | 23 |
option(PHYSFS_SYSTEM "Use system physfs (off)" OFF) |
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24 |
option(LUA_SYSTEM "Use system lua (off)" OFF) |
acb2492288e5
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|
25 |
else() |
10004 | 26 |
option(PHYSFS_SYSTEM "Use system physfs (on)" ON) |
9208
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|
27 |
option(LUA_SYSTEM "Use system lua (on)" ON) |
acb2492288e5
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parents:
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|
28 |
endif() |
acb2492288e5
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29 |
|
8687 | 30 |
option(BUILD_ENGINE_LIBRARY "Enable hwengine library (off)" OFF) |
31 |
option(ANDROID "Enable Android build (off)" OFF) |
|
32 |
||
9262 | 33 |
option(MINIMAL_FLAGS "Respect system flags as much as possible (off)" OFF) |
34 |
option(NOAUTOUPDATE "Disable OS X Sparkle update checking (off)" OFF) |
|
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af104e59ea8e
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35 |
|
10015 | 36 |
option(BUILD_ENGINE_C "Compile hwengine as native C [default: off]" OFF) |
8833 | 37 |
option(GL2 "Enable OpenGL 2 rendering [default: off]" OFF) |
8096 | 38 |
|
8333
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
koda
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39 |
set(GHFLAGS "" CACHE STRING "Additional Haskell flags") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
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40 |
if(UNIX AND NOT APPLE) |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
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|
41 |
set(DATA_INSTALL_DIR "share/hedgewars" CACHE STRING "Resource folder path") |
416cb5e5a405
move DATA_INSTALL_DIR to the configurable options section
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|
42 |
endif() |
8104
09c38cdf380d
show console on win when debugging to see frontend messages
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|
43 |
|
10025
ec966363adbe
new cmake option NOVERSIONINFOUPDATE -- to be used if source is in a git/repo that is NOT the hedgewars repo
sheepluva
parents:
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|
44 |
option(NOVERSIONINFOUPDATE "Disable update of version_info.txt. To be used if source is in a git/repo that is NOT the hedgewars repo" OFF) |
ec966363adbe
new cmake option NOVERSIONINFOUPDATE -- to be used if source is in a git/repo that is NOT the hedgewars repo
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|
45 |
|
10004 | 46 |
#system paths for finding required fonts (see share/hedgewars/Data/fonts) |
47 |
#subdirectories will NOT be searched. |
|
48 |
#all fonts that can't be found will be bundled with hedgewars |
|
9994
8455993a7a1b
* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
sheepluva
parents:
9991
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changeset
|
49 |
set(FONTS_DIRS "" CACHE STRING "Additional paths to folders where required fonts can be found ( ; is separator)") |
8090
38d9cc60b14c
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda
parents:
8089
diff
changeset
|
50 |
|
5405 | 51 |
#versioning |
5407 | 52 |
set(CPACK_PACKAGE_VERSION_MAJOR 0) |
53 |
set(CPACK_PACKAGE_VERSION_MINOR 9) |
|
9955 | 54 |
set(CPACK_PACKAGE_VERSION_PATCH 21) |
9896 | 55 |
set(HEDGEWARS_PROTO_VER 48) |
5407 | 56 |
set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}") |
9150
79c58ff0d4b1
move platform specific and revision info code into separate cmake modules
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|
57 |
include(${CMAKE_MODULE_PATH}/revinfo.cmake) |
5405 | 58 |
|
8650 | 59 |
message(STATUS "Building ${HEDGEWARS_VERSION}-r${HEDGEWARS_REVISION} (${HEDGEWARS_HASH})") |
907 | 60 |
|
9220 | 61 |
#general utilities |
62 |
include(${CMAKE_MODULE_PATH}/utils.cmake) |
|
9860
d419ff107e15
include paths before platform, move config code around
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63 |
#paths initialization |
d419ff107e15
include paths before platform, move config code around
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|
64 |
include(${CMAKE_MODULE_PATH}/paths.cmake) |
9150
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move platform specific and revision info code into separate cmake modules
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|
65 |
#platform specific init code |
79c58ff0d4b1
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|
66 |
include(${CMAKE_MODULE_PATH}/platform.cmake) |
2015 | 67 |
|
2406 | 68 |
|
7705
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|
69 |
#when build type is not specified, assume Debug/Release according to build version information |
9963 | 70 |
if(CMAKE_BUILD_TYPE) |
71 |
string(TOUPPER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE) |
|
72 |
if(NOT((CMAKE_BUILD_TYPE MATCHES "RELEASE") OR |
|
73 |
(CMAKE_BUILD_TYPE MATCHES "DEBUG"))) |
|
74 |
set(CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release)" FORCE) |
|
75 |
message(STATUS "Unknown build type, using default (${default_build_type})") |
|
76 |
endif() |
|
77 |
else(CMAKE_BUILD_TYPE) |
|
78 |
set(CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Build type (Debug/Release)" FORCE) |
|
79 |
endif(CMAKE_BUILD_TYPE) |
|
2606
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|
80 |
|
8614
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|
81 |
|
9152 | 82 |
#perform safe check that enable/disable compilation features |
83 |
include(${CMAKE_MODULE_PATH}/compilerchecks.cmake) |
|
84 |
||
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|
85 |
#set default compiler flags |
9673 | 86 |
add_flag_append(CMAKE_C_FLAGS "-Wall -pipe") |
9886 | 87 |
add_flag_append(CMAKE_C_FLAGS_RELEASE "-O2") |
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|
88 |
add_flag_append(CMAKE_C_FLAGS_DEBUG "-Wextra -O0") |
9673 | 89 |
add_flag_append(CMAKE_CXX_FLAGS "-Wall -pipe") |
9886 | 90 |
add_flag_append(CMAKE_CXX_FLAGS_RELEASE "-O2") |
9265
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koda
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|
91 |
add_flag_append(CMAKE_CXX_FLAGS_DEBUG "-Wextra -O0") |
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
koda
parents:
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|
92 |
|
a0e7e7a1c3f8
rework compiler flags section a little, drop already enabled flags, add -Wextra
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|
93 |
#CMake adds a lot of additional configuration flags, so let's clear them up |
9963 | 94 |
if(MINIMAL_FLAGS) |
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95 |
unset(CMAKE_C_FLAGS_RELEASE) |
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|
96 |
unset(CMAKE_C_FLAGS_DEBUG) |
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|
97 |
unset(CMAKE_CXX_FLAGS_RELEASE) |
a0e7e7a1c3f8
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|
98 |
unset(CMAKE_CXX_FLAGS_DEBUG) |
7944 | 99 |
endif() |
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100 |
|
9262 | 101 |
|
7397
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allow FPFLAGS and GHFLAGS only in cmakes able to support them
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102 |
#parse additional parameters |
8796 | 103 |
if(GHFLAGS) |
9265
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104 |
if(${CMAKE_VERSION} VERSION_GREATER 2.6) |
7705
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force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
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105 |
separate_arguments(ghflags_parsed UNIX_COMMAND ${GHFLAGS}) |
9104 | 106 |
else() |
9963 | 107 |
message("*** GHFLAGS are available only when using CMake >= 2.8 ***") |
7397
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
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108 |
endif() |
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
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|
109 |
endif() |
833fc211ca2d
allow FPFLAGS and GHFLAGS only in cmakes able to support them
koda
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|
110 |
|
9265
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111 |
list(APPEND haskell_flags ${ghflags_parsed} "-O2") |
8614
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112 |
|
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113 |
#get BUILD_TYPE and enable/disable optimisation |
8279
c03d64969112
less linking needed, raise minimum_osx_version when videorec is enabled
koda
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|
114 |
message(STATUS "Using ${CMAKE_BUILD_TYPE} configuration") |
7709
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only accept RELASE and DEBUG build type configuration
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|
115 |
if(CMAKE_BUILD_TYPE MATCHES "DEBUG") |
8707 | 116 |
list(APPEND haskell_flags "-Wall" # all warnings |
117 |
"-debug" # debug mode |
|
118 |
"-dcore-lint" # internal sanity check |
|
9244 | 119 |
"-fno-warn-unused-do-bind" |
8644 | 120 |
) |
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121 |
else() |
8707 | 122 |
list(APPEND haskell_flags "-w" # no warnings |
8644 | 123 |
) |
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koda
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|
124 |
endif() |
2606
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|
125 |
|
ed687a8d081f
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|
126 |
|
9238 | 127 |
#build engine without freepascal |
9980 | 128 |
if(BUILD_ENGINE_C) |
9282 | 129 |
find_package(Clang REQUIRED) |
9246 | 130 |
|
10015 | 131 |
if(${CLANG_VERSION} VERSION_LESS "3.0") |
9246 | 132 |
message(FATAL_ERROR "LLVM/Clang compiler required version is 3.0 but version ${CLANG_VERSION} was found!") |
9238 | 133 |
endif() |
9246 | 134 |
|
135 |
set(CMAKE_C_COMPILER ${CLANG_EXECUTABLE}) |
|
136 |
set(CMAKE_CXX_COMPILER ${CLANG_EXECUTABLE}) |
|
9980 | 137 |
endif() |
9236 | 138 |
|
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|
139 |
|
9238 | 140 |
#server |
141 |
if(NOT NOSERVER) |
|
7973 | 142 |
add_subdirectory(gameServer) |
7223 | 143 |
endif() |
1415
6fbfee0e113a
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
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144 |
|
2606
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updated build files for macosx and optimization system
koda
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|
145 |
|
7705
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force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
koda
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|
146 |
#lua discovery |
9963 | 147 |
if(LUA_SYSTEM) |
148 |
if(NOT LUA_LIBRARY OR NOT LUA_INCLUDE_DIR) |
|
9208
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koda
parents:
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diff
changeset
|
149 |
find_package(Lua) |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
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|
150 |
endif() |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
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changeset
|
151 |
|
9963 | 152 |
if(LUA_LIBRARY AND LUA_INCLUDE_DIR) |
9233
a6ae0286787c
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153 |
#use an IMPORTED tharget so that we can just use 'lua' to link |
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154 |
add_library(lua UNKNOWN IMPORTED) |
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when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
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155 |
set_target_properties(lua PROPERTIES IMPORTED_LOCATION ${LUA_LIBRARY}) |
9208
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koda
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9205
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|
156 |
else() |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
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changeset
|
157 |
message(FATAL_ERROR "Missing Lua! Rerun cmake with -DLUA_SYSTEM=off to build the internal version") |
acb2492288e5
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
koda
parents:
9205
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|
158 |
endif() |
7223 | 159 |
else() |
9963 | 160 |
if(NOT LUA_LIBRARY OR NOT LUA_INCLUDE_DIR) |
9214 | 161 |
message(STATUS "LUA will be provided by the bundled sources") |
162 |
endif() |
|
9213 | 163 |
set(lua_output_name "hwlua") |
7220 | 164 |
add_subdirectory(misc/liblua) |
7031
d5ea24399a48
when Lua is not found, fallback to compiling the one that comes bundled in our sources
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|
165 |
endif() |
7223 | 166 |
|
7705
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force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
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diff
changeset
|
167 |
|
8544
d610e692e2f6
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
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|
168 |
#physfs discovery |
9963 | 169 |
if(PHYSFS_SYSTEM) |
170 |
if(NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
|
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koda
parents:
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diff
changeset
|
171 |
find_package(PhysFS) |
af104e59ea8e
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koda
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changeset
|
172 |
endif() |
8544
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perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
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|
173 |
|
8549
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due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
koda
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|
174 |
find_file(physfs_h physfs.h ${PHYSFS_INCLUDE_DIR}) |
af104e59ea8e
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koda
parents:
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diff
changeset
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175 |
if(physfs_h) |
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koda
parents:
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diff
changeset
|
176 |
file(STRINGS ${physfs_h} physfs_majorversion REGEX "PHYSFS_VER_MAJOR[\t' ']+[0-9]+") |
af104e59ea8e
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koda
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diff
changeset
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177 |
file(STRINGS ${physfs_h} physfs_minorversion REGEX "PHYSFS_VER_MINOR[\t' ']+[0-9]+") |
af104e59ea8e
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koda
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|
178 |
file(STRINGS ${physfs_h} physfs_patchversion REGEX "PHYSFS_VER_PATCH[\t' ']+[0-9]+") |
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179 |
string(REGEX MATCH "([0-9]+)" physfs_majorversion "${physfs_majorversion}") |
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180 |
string(REGEX MATCH "([0-9]+)" physfs_minorversion "${physfs_minorversion}") |
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181 |
string(REGEX MATCH "([0-9]+)" physfs_patchversion "${physfs_patchversion}") |
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182 |
set(physfs_detected_ver "${physfs_majorversion}.${physfs_minorversion}.${physfs_patchversion}") |
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183 |
|
10004 | 184 |
if(${physfs_detected_ver} VERSION_LESS 2.0.0) |
10013
4d7302e9b617
changing build files without testing the change is fun, isn't it? especially for trivial things that would take less than 10 seconds to test :p
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185 |
message(FATAL_ERROR "PhysFS version is too old (detected ${physfs_detected_ver}, required 2.0.0)\n" |
10004 | 186 |
"Perform an update or rerun cmake with -DPHYSFS_SYSTEM=off to build the internal version") |
8549
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187 |
endif() |
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perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
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188 |
endif() |
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perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
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189 |
|
10007 | 190 |
if(PHYSFS_LIBRARY AND PHYSFS_INCLUDE_DIR) |
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when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
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191 |
#use an IMPORTED tharget so that we can just use 'physfs' to link |
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when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
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192 |
add_library(physfs UNKNOWN IMPORTED) |
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when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
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193 |
set_target_properties(physfs PROPERTIES IMPORTED_LOCATION ${PHYSFS_LIBRARY}) |
10007 | 194 |
else() |
195 |
message(FATAL_ERROR "Missing PhysFS! Rerun cmake with -DPHYSFS_SYSTEM=off to build the internal version") |
|
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196 |
endif() |
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197 |
else() |
9963 | 198 |
if(NOT PHYSFS_LIBRARY OR NOT PHYSFS_INCLUDE_DIR) |
9214 | 199 |
message(STATUS "PhysFS will be provided by the bundled sources") |
200 |
endif() |
|
9204 | 201 |
set(physfs_output_name "hwphysfs") |
8528 | 202 |
add_subdirectory(misc/libphysfs) |
203 |
endif() |
|
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204 |
|
9959 | 205 |
find_package_or_disable_msg(LIBAV NOVIDEOREC "Video recording will not be built") |
8666
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
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206 |
|
8671 | 207 |
#physfs helper library |
8528 | 208 |
add_subdirectory(misc/libphyslayer) |
8283 | 209 |
|
10015 | 210 |
#maybe this could be merged inside hedgewars/CMakeLists.txt |
9980 | 211 |
if(BUILD_ENGINE_C) |
7973 | 212 |
#pascal to c converter |
213 |
add_subdirectory(tools/pas2c) |
|
7999 | 214 |
add_subdirectory(project_files/hwc) |
7973 | 215 |
else() |
7993 | 216 |
#main pascal engine |
7973 | 217 |
add_subdirectory(hedgewars) |
8671 | 218 |
endif() |
219 |
||
7705
15f5d3cd35c6
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
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220 |
#Android related build scripts |
10015 | 221 |
#TODO: when ANDROID, BUILD_ENGINE_LIBRARY should be set |
6812
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fixed some typo's. LUA_LIBRARY now points to the right name, regardless of the host machine. Running cmake after a bad attempt (ie forgot to add paths to PATH) now works rather than having to clean the cache
Xeli
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222 |
if(ANDROID) |
7220 | 223 |
add_subdirectory(project_files/Android-build) |
10015 | 224 |
else(ANDROID) |
7220 | 225 |
add_subdirectory(bin) |
226 |
add_subdirectory(QTfrontend) |
|
227 |
add_subdirectory(share) |
|
228 |
add_subdirectory(tools) |
|
10015 | 229 |
endif(ANDROID) |
584
f381705f1aeb
Some stuff to get good results from make 'package_source'
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230 |
|
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bafadc6b4516
change cpack configuration file name so that it's not excluded by 'make package_source'
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231 |
include(${CMAKE_MODULE_PATH}/cpackvars.cmake) |
184 | 232 |
|
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simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
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233 |
enable_testing() |
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simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
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234 |
|
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simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
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235 |
set(LUATESTS "${CMAKE_SOURCE_DIR}/tests/lua") |
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236 |
set(LUAAPITESTS "${LUATESTS}/luaAPI") |
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237 |
set(TESTSDATADIR "${CMAKE_SOURCE_DIR}/share/hedgewars/Data") |
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|
238 |
|
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add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
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|
239 |
|
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|
240 |
add_test("LuaAPI:GetZoom/SetZoom" "bin/hwengine" "--prefix" "${TESTSDATADIR}" "--nosound" "--nomusic" "--lua-test" "${LUAAPITESTS}/zoom_get_set.lua") |
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|
241 |
|
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add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
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242 |
# set set this to "" if you want to see what's going on |
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add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
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|
243 |
set(STATSONLYFLAG "--stats-only") |
10029 | 244 |
add_test("LuaAPI:GetGravity/SetGravity" "bin/hwengine" "--prefix" "${TESTSDATADIR}" "--nosound" "--nomusic" ${STATSONLYFLAG} "--lua-test" "${LUAAPITESTS}/gravity_get_set.lua") |
10028
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add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
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|
245 |
add_test("DrillRockets_drill" "bin/hwengine" "--prefix" "${TESTSDATADIR}" "--nosound" "--nomusic" ${STATSONLYFLAG} "--lua-test" "${LUATESTS}/drillrockets_drill.lua") |
9e742fc72696
add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
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|
246 |
add_test("DrillRockets_boom" "bin/hwengine" "--prefix" "${TESTSDATADIR}" "--nosound" "--nomusic" ${STATSONLYFLAG} "--lua-test" "${LUATESTS}/drillrockets_boom.lua") |