author | koda |
Sun, 18 Jul 2010 03:26:15 +0200 | |
changeset 3650 | ec90e573f47a |
parent 3647 | 0d0df215fb52 |
child 3651 | 7058ca178f3b |
permissions | -rw-r--r-- |
3547 | 1 |
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// overlayViewController.h |
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// HedgewarsMobile |
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// |
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// Created by Vittorio on 16/03/10. |
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// Copyright 2010 __MyCompanyName__. All rights reserved. |
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// |
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#import <UIKit/UIKit.h> |
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#import "SDL_sysvideo.h" |
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@class InGameMenuViewController; |
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@interface OverlayViewController : UIViewController { |
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// the timer that dims the overlay |
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NSTimer *dimTimer; |
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// the in-game menu |
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UIPopoverController *popoverController; // iPad only |
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InGameMenuViewController *popupMenu; |
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BOOL isPopoverVisible; |
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// ths touch section |
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CGFloat initialDistanceForPinching; |
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BOOL isSegmentVisible; |
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// the sdl window underneath |
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SDL_Window *sdlwindow; |
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} |
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@property (nonatomic,retain) id popoverController; |
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making chat work... (keyboard support is heavily broken in sdl upstream)
koda
parents:
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changeset
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@property (nonatomic,retain) InGameMenuViewController *popupMenu; |
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BOOL isGameRunning; |
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-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; |
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-(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; |
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-(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; |
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-(void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event; |
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-(IBAction) buttonReleased:(id) sender; |
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-(IBAction) buttonPressed:(id) sender; |
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-(void) showPopover; |
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-(void) dismissPopover; |
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-(void) dimOverlay; |
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-(void) activateOverlay; |
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@end |