author | unc0rr |
Sat, 26 Apr 2008 18:21:03 +0000 | |
changeset 877 | ebb801acd8b9 |
parent 853 | 0b4a23795530 |
child 938 | 0c8d2085fa71 |
permissions | -rw-r--r-- |
802
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(* |
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* Hedgewars, a worms-like game |
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* Copyright (c) 2008 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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|
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unit uVisualGears; |
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interface |
805 | 21 |
uses SDLh, uConsts, uFloat, GL; |
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{$INCLUDE options.inc} |
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const AllInactive: boolean = false; |
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|
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type PVisualGear = ^TVisualGear; |
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TVGearStepProcedure = procedure (Gear: PVisualGear; Steps: Longword); |
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TVisualGear = record |
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NextGear, PrevGear: PVisualGear; |
805 | 29 |
Frame, |
30 |
FrameTicks: Longword; |
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X : hwFloat; |
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Y : hwFloat; |
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dX: hwFloat; |
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dY: hwFloat; |
805 | 35 |
Angle, dAngle: real; |
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Kind: TVisualGearType; |
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doStep: TVGearStepProcedure; |
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end; |
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|
805 | 40 |
function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; |
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procedure ProcessVisualGears(Steps: Longword); |
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procedure DrawVisualGears(); |
803 | 43 |
procedure AddClouds; |
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var VisualGearsList: PVisualGear = nil; |
805 | 46 |
vobFrameTicks, vobFramesCount: Longword; |
47 |
vobVelocity, vobFallSpeed: LongInt; |
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implementation |
805 | 50 |
uses uWorld, uMisc, uStore; |
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803 | 52 |
// ================================================================== |
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procedure doStepFlake(Gear: PVisualGear; Steps: Longword); |
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begin |
805 | 55 |
with Gear^ do |
56 |
begin |
|
57 |
inc(FrameTicks, Steps); |
|
58 |
if FrameTicks > vobFrameTicks then |
|
59 |
begin |
|
60 |
dec(FrameTicks, vobFrameTicks); |
|
61 |
inc(Frame); |
|
62 |
if Frame = vobFramesCount then Frame:= 0 |
|
63 |
end |
|
64 |
end; |
|
65 |
||
66 |
Gear^.X:= Gear^.X + (cWindSpeed * 200 + Gear^.dX) * Steps; |
|
808 | 67 |
Gear^.Y:= Gear^.Y + (Gear^.dY + cGravity * vobFallSpeed) * Steps; |
68 |
Gear^.Angle:= Gear^.Angle + Gear^.dAngle * Steps; |
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805 | 69 |
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if hwRound(Gear^.X) < -cScreenWidth - 64 then Gear^.X:= int2hwFloat(cScreenWidth + 2048) else |
|
71 |
if hwRound(Gear^.X) > cScreenWidth + 2048 then Gear^.X:= int2hwFloat(-cScreenWidth - 64); |
|
806 | 72 |
if hwRound(Gear^.Y) > 1100 then Gear^.Y:= - _128 |
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end; |
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803 | 75 |
procedure doStepCloud(Gear: PVisualGear; Steps: Longword); |
76 |
begin |
|
77 |
Gear^.X:= Gear^.X + (cWindSpeed * 200 + Gear^.dX) * Steps; |
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if hwRound(Gear^.Y) > -160 then Gear^.dY:= Gear^.dY - _1div50000 * Steps |
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else Gear^.dY:= Gear^.dY + _1div50000 * Steps; |
805 | 80 |
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803 | 81 |
Gear^.Y:= Gear^.Y + Gear^.dY * Steps; |
805 | 82 |
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803 | 83 |
if hwRound(Gear^.X) < -cScreenWidth - 256 then Gear^.X:= int2hwFloat(cScreenWidth + 2048) else |
84 |
if hwRound(Gear^.X) > cScreenWidth + 2048 then Gear^.X:= int2hwFloat(-cScreenWidth - 256) |
|
85 |
end; |
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86 |
||
87 |
// ================================================================== |
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const doStepHandlers: array[TVisualGearType] of TVGearStepProcedure = |
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( |
803 | 90 |
@doStepFlake, |
91 |
@doStepCloud |
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); |
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|
805 | 94 |
function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; |
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var Result: PVisualGear; |
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begin |
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New(Result); |
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FillChar(Result^, sizeof(TVisualGear), 0); |
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Result^.X:= int2hwFloat(X); |
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Result^.Y:= int2hwFloat(Y); |
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Result^.Kind := Kind; |
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Result^.doStep:= doStepHandlers[Kind]; |
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103 |
|
803 | 104 |
case Kind of |
805 | 105 |
vgtFlake: with Result^ do |
106 |
begin |
|
107 |
FrameTicks:= random(vobFrameTicks); |
|
108 |
Frame:= random(vobFramesCount); |
|
109 |
Angle:= random * 360; |
|
110 |
dx.isNegative:= random(2) = 0; |
|
111 |
dx.QWordValue:= random(100000000); |
|
112 |
dy.isNegative:= false; |
|
806 | 113 |
dy.QWordValue:= random(70000000); |
805 | 114 |
dAngle:= (random(2) * 2 - 1) * (1 + random) * vobVelocity / 1000 |
115 |
end; |
|
116 |
vgtCloud: with Result^ do |
|
117 |
begin |
|
118 |
Frame:= random(4); |
|
119 |
dx.isNegative:= random(2) = 0; |
|
120 |
dx.QWordValue:= random(214748364); |
|
121 |
dy.isNegative:= random(2) = 0; |
|
122 |
dy.QWordValue:= 21474836 + random(64424509) |
|
123 |
end; |
|
803 | 124 |
end; |
125 |
||
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if VisualGearsList <> nil then |
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begin |
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VisualGearsList^.PrevGear:= Result; |
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Result^.NextGear:= VisualGearsList |
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end; |
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VisualGearsList:= Result; |
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AddVisualGear:= Result |
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134 |
end; |
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|
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procedure ProcessVisualGears(Steps: Longword); |
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var Gear, t: PVisualGear; |
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139 |
begin |
803 | 140 |
if Steps = 0 then exit; |
141 |
||
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t:= VisualGearsList; |
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143 |
while t <> nil do |
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144 |
begin |
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Gear:= t; |
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t:= Gear^.NextGear; |
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Gear^.doStep(Gear, Steps) |
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148 |
end |
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149 |
end; |
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150 |
|
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151 |
procedure DrawVisualGears(); |
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152 |
var Gear: PVisualGear; |
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153 |
begin |
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154 |
Gear:= VisualGearsList; |
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155 |
while Gear <> nil do |
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156 |
begin |
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157 |
case Gear^.Kind of |
805 | 158 |
vgtFlake: if vobVelocity = 0 then |
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159 |
DrawSprite(sprFlake, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame) |
805 | 160 |
else |
853 | 161 |
DrawRotatedF(sprFlake, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame, 1, Gear^.Angle); |
805 | 162 |
|
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vgtCloud: DrawSprite(sprCloud, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame); |
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164 |
end; |
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165 |
Gear:= Gear^.NextGear |
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166 |
end; |
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167 |
end; |
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168 |
|
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169 |
procedure AddClouds; |
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170 |
var i: LongInt; |
803 | 171 |
begin |
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|
172 |
for i:= 0 to cCloudsNumber do |
805 | 173 |
AddVisualGear( - cScreenWidth + i * ((cScreenWidth * 2 + 2304) div cCloudsNumber), -140, vgtCloud) |
802
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
174 |
end; |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
175 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
176 |
initialization |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
177 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
178 |
finalization |
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
179 |
|
ed5450a89b96
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff
changeset
|
180 |
end. |