hedgewars/uLandUtils.pas
author antonc27 <antonc27@mail.ru>
Thu, 22 Oct 2015 00:46:45 +0200
branchios-revival
changeset 11225 eb600ab27fb9
parent 10994 cd7f918eed30
child 11704 1694b379c83f
permissions -rw-r--r--
- simpleGameButton and missionsButton are localizable now in MainMenu
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     1
unit uLandUtils;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     2
interface
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     3
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     4
procedure ResizeLand(width, height: LongWord);
10626
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
     5
procedure InitWorldEdges();
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     6
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     7
implementation
10626
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
     8
uses uUtils, uConsts, uVariables, uTypes;
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     9
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    10
procedure ResizeLand(width, height: LongWord);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    11
var potW, potH: LongInt;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    12
begin
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    13
potW:= toPowerOf2(width);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    14
potH:= toPowerOf2(height);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    15
if (potW <> LAND_WIDTH) or (potH <> LAND_HEIGHT) then
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    16
    begin
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    17
    LAND_WIDTH:= potW;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    18
    LAND_HEIGHT:= potH;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    19
    LAND_WIDTH_MASK:= not(LAND_WIDTH-1);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    20
    LAND_HEIGHT_MASK:= not(LAND_HEIGHT-1);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    21
    cWaterLine:= LAND_HEIGHT;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    22
    if (cReducedQuality and rqBlurryLand) = 0 then
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    23
        SetLength(LandPixels, LAND_HEIGHT, LAND_WIDTH)
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    24
    else
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    25
        SetLength(LandPixels, LAND_HEIGHT div 2, LAND_WIDTH div 2);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    26
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    27
    SetLength(Land, LAND_HEIGHT, LAND_WIDTH);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    28
    SetLength(LandDirty, (LAND_HEIGHT div 32), (LAND_WIDTH div 32));
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    29
    // 0.5 is already approaching on unplayable
10994
cd7f918eed30 bit friendlier if the uVariables values get changed
nemo
parents: 10626
diff changeset
    30
    if (width div 4096 >= 2) or (height div 2048 >= 2) then cMaxZoomLevel:= cMaxZoomLevel/2;
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    31
    cMinMaxZoomLevelDelta:= cMaxZoomLevel - cMinZoomLevel
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    32
    end;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    33
end;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    34
10626
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    35
procedure InitWorldEdges();
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    36
var cy, cx, lx, ly: LongInt;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    37
    found: boolean;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    38
begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    39
playHeight:= LAND_HEIGHT;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    40
topY:= 0;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    41
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    42
lx:= LongInt(LAND_WIDTH) - 1;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    43
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    44
if WorldEdge = weNone then
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    45
    begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    46
    playWidth:= LAND_WIDTH;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    47
    leftX := 0;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    48
    rightX:= lx;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    49
    EXIT;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    50
    end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    51
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    52
ly:= LongInt(LAND_HEIGHT) - 1;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    53
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    54
// find most left land pixels and set leftX accordingly
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    55
found:= false;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    56
for cx:= 0 to lx do
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    57
    begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    58
    for cy:= ly downto 0 do
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    59
        if Land[cy, cx] <> 0 then
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    60
            begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    61
            leftX:= max(0, cx - cWorldEdgeDist);
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    62
            // break out of both loops
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    63
            found:= true;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    64
            break;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    65
            end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    66
    if found then break;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    67
    end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    68
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    69
// find most right land pixels and set rightX accordingly
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    70
found:= false;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    71
for cx:= lx downto 0 do
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    72
    begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    73
    for cy:= ly downto 0 do
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    74
        if Land[cy, cx] <> 0 then
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    75
            begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    76
            rightX:= min(lx, cx + cWorldEdgeDist);
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    77
            // break out of both loops
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    78
            found:= true;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    79
            break;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    80
            end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    81
    if found then break;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    82
    end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    83
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    84
playWidth := rightX + 1 - leftX;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    85
end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    86
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    87
end.