share/hedgewars/Data/Scripts/SimpleMission.lua
author Wuzzy <Wuzzy2@mail.ru>
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Report mission victory for most missions
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--[=[
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= Simple Mission Framework for Hedgewars =
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This is a simple library intended to make setting up simple missions an
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easy task for Lua scripters. The entire game logic and coding is
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abtracted away in a single function which you just need to feed
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a large definition table in which you define gears, goals, etc.
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This is ideal for missions in which you set up the entire scenario
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from the start and don't need any complex in-mission events.
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BUT! This is NOT suited for missions with scripted events, cut-scenes,
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branching story, etc.
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This library has the following features:
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* Add teams, clans, hogs
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* Spawn gears
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* Sensible defaults for almost everything
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* Set custom goals or use the default one (kill all enemies)
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* Add non-goals to fail the mission
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* Checks victory and failure automatically
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To use this library, you first have to load it and to call SimpleMission once with
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the appropriate parameters.
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See the comment of SimpleMission for a specification of all parameters.
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]=]
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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HedgewarsScriptLoad("/Scripts/Tracker.lua")
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--[[
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SimpleMission(params)
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This function sets up the *entire* mission and needs one argument: params.
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The argument “params” is a table containing fields which describe the mission.
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	Mandatory fields:
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	- teams:		Table of teams. There must be 1-8 teams.
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	Optional fields
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	- ammoConfig		Table containing basic ammo values (default: infinite skip only)
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	- initVars		Table where you set up environment parameters such as MinesNum.
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	- wind			If set, the wind will permanently set to this value (-100..100). Implies gfDisableWind
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	- gears:		Table of objects.
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	- girders		Table of girders
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	- rubbers		Table of rubbers
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	AMMO
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	- ammoType		ammo type
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	- delay			delay (default: 0)
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	- numberInCrate		ammo per crate (default: 1)
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	- count			default starter ammo for everyone, 9 for infinite (default: 0)
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	- probability		probability in crates (default: 0)
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	TEAM DATA
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	- hogs			table of hedgehogs in this team (must contain at least 1 hog)
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	- name			team name
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	- clanID		ID of the clan to which this team belongs to. Counting starts at 0.
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				By default, each team goes into its own clan.
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				Important: The clan of the player and allies MUST be 0.
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				Important: You MUST either set the clan ID explicitly for all teams or none of them.
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	- flag			flag name (default: hedgewars)
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	- grave			grave name (has default grave for each team)
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	- fort			fort name (default: Castle)
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	HEDGEHOG DATA:
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	- id			optional identifier for goals
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	- name			hog name
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	- x, y			hog position (default: spawns randomly on land)
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	- botLevel		1-5: Bot level (lower=stronger). 0=human player (default: 0)
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	- hat			hat name (default: NoHat)
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	- health		hog health (default: 100)
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	- poisoned		if true, hedgehog starts poisoned with 5 poison damage. Set to a number for other poison damage (default: false)
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	- frozen		if true, hedgehogs starts frozen (default: false)
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	- faceLeft		initial facing direction. true=left, false=false (default: false)
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	- ammo			table of ammo types
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	GEAR TYPES:
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	- type			gear type
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	ALL types:
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		id		optional identifier for goals
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		x		x coordinate of starting position (default: 0)
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		y		y coordinate of starting position (default: 0)
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		dx		initial x speed (default: 0)
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		dy		initial y speed (default: 0)
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	- type=gtMine		Mine
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		timer 		Mine timer (only for non-duds). Default: MinesTime
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		isDud		Whether the mine is a dud. default: false
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		isFrozen	Whether the mine is frozen. If true, it implies being a dud as well. Default: false
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		health 		Initial health of dud mines. Has no effect if isDud=false. Default: 36
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	- type=gtSMine		Sticky mine
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		timer		Timer. Default: 500
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	- type=gtAirMine	Air mine
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		timer		Timer. Default: (MinesTime/1000 * 250)
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	- type=gtExplosives	Barrel
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		health		Initial health. Default: 60
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		isFrozen	Whether the barrel is frozen. Default: true with health > 60, false otherwise
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		isRolling	Whether the barrel starts in “rolling” state. Default: false
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	- type=gtCase		Crate
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		crateType	"health": Health crate
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				"supply": Ammo or utility crate (select crate type automatically)
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				"supply_ammo_explicit": Ammo crate (not recommened)
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				"supply_utility_explicit": Utility crate (not recommededn)
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		ammoType	Contained ammo (only for ammo and utility crates).
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		health		Contained health (only for health crates). Default: HealthCaseAmount
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		isFrozen	Whether the crate is frozen. Default: false
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	- type=gtKnife		Cleaver
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	- type=gtTarget		Target
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	GOALS:
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	Note: If there are at least two opposing teams, a default goal is used, which is to defeat all the enemies of the
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	player's team. If this is what you want, you can skip this section.
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	The default goal is overwritten as if customGoals has been set. Set customGoals and other related parameters for
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	defining your own special goals. In this case, the mission is won if all customGoals are completed.
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	Note the mission will always fail if the player's hedgehogs and all their allies have been defeated.
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	If there is only one team (for the player), there is no default goal and one must be set explicitly.
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	- customGoals		Table of custom goals (see below). All of them must be met to win. Some goal types might fail,
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				rendering the mission unwinnable and leading to the loss of the mission. An example is
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				blowing up a crate which you should have collected.ed.
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	- customNonGoals	Table of non-goals, the player loses if one of them is achieved
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	- customGoalCheck	When to check goals and non-goals. Values: "instant" (default), "turnStart", "turnEnd"
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	- missionTitle:		The name of the mission (highly recommended)
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	- missionIcon:		Icon of the mission panel, see documentation of ShowMission in the Lua API
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	- goalText:		A short string explaining the goal of the mission (use this if you set custom goals).
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	GOAL TYPES:
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	- type			name of goal type
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	- failText		Optional. For non-goals, this text will be shown in the stats if mission fails due to this non-goal
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				being completed. For goals which fail, this text will be displayed at failure. Note that
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				all normal goals have sensible default fail texts.
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	- type="destroy"	Gear must be destroyed
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		- id		Gear to destroy
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	- type="teamDefeat"	Team must be defeated
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		- teamName	Name of team to defeat
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	- type="collect"	Crate must be collected
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		FAIL CONDITION:	Crate taken by enemy, or destroyed
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		- id		ID of crate gear to collect
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		- collectors	Optional table of gear IDs, any one of which must collect the gear (but nobody else!).
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				By default, this is for the player's teams and allies.
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	- type="turns"		Achieved when a number of turns has been played
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		- turns 	Number of played turns 
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	- type="rounds"		Achieved when a number of rounds has been played
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		- rounds	Number of played rounds
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	- type="suddenDeath"	Sudden Death has started
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	- type="inZone"		A gear is within given coordinate bounds. Each of xMin, xMax, yMin and yMax is a sub-goal.
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				Each sub-goal is only checked if not nil.
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				You can use this to check if a gear left, right, above or below a given coordinate.
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				To check if the gear is within a rectangle, just set all 4 sub-goals.
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		FAIL CONDITION:	Gear destroyed
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		- id		Gear to watch
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		- xMin		gear's X coordinate must be lower than this
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		- xMax		gear's X coordinate must be higher than this
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		- yMin		gear's Y coordinate must be lower than this
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		- yMax		gear's Y coordinate must be higher than this
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	- type="distGearPos"	Distance between a gear and a fixed position
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		FAIL CONDITION:	Gear destroyed
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		- distance	goal distance to compare to
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		- relationship	"greaterThan" or "lowerThan"
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		- id		gear to watch
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		- x		x coordinate to reach
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		- y		y coordinate to reach
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	- type="distGearGear"	Distance between two gears
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		FAIL CONDITION:	Any of both gears destroyed
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		- distance	goal distance to compare to
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		- relationship	"greaterThan" or "lowerThan"
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		- id1		first gear to compare
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		- id2		second gear to compare
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	- type="damage"		Gear took damage or was destroyed
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		- id		Gear to watch
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		- damage	Minimum amount of damage to take at a single blow. Default: 1
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		- canDestroy	If false, this goal will fail if the gear was destroyed without taking the required damage
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	- type="drown"		Gear has drowned
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		FAIL CONDITION:	Gear destroyed by other means
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		- id		Gear to watch
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	- type="poison"		Gear must be poisoned
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		FAIL CONDITION:	Gear destroyed
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		- id		Gear to be poisoned
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	- type="cure"		Gear must exist and be free from poisoning
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		FAIL CONDITION:	Gear destroyed
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		- id		Gear to check
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	- type="freeze"		Gear must exist and be frozen
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		FAIL CONDITION:	Gear destroyed
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		- id		Gear to be frozen
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	- type="melt"		Gear must exist and be unfrozen
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		FAIL CONDITION:	Gear destroyed
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		- id		Gear to check
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	- type="waterSkip"	Gear must have skipped over water
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		FAIL CONDITION:	Gear destroyed before it reached the required number of skips
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		- id
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		- skips		Total number of water skips required at least (default: 1)
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]]
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local goals
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local teamHogs = {}
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--[[
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	HELPER VARIABLES
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]]
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local defaultGraves = {
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	"Grave", "Statue", "pyramid", "Simple", "skull", "Badger", "Duck2", "Flower"
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}
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local defaultFlags = {
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	"hedgewars", "cm_birdy", "cm_eyes", "cm_spider", "cm_kiwi", "cm_scout", "cm_skull", "cm_bars"
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}
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-- Utility functions
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-- Returns value if it is non-nil, otherwise returns default
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local function def(value, default)
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	if value == nil then
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		return default
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	else
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		return value
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	end
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end
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-- Get hypotenuse of a triangle with legs x and y
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local function hypot(x, y)
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	local t
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	x = math.abs(x)
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	y = math.abs(y)
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	t = math.min(x, y)
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	x = math.max(x, y)
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	if x == 0 then
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		return 0
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	end
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	t = t / x
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	return x * math.sqrt(1 + t * t)
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end
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local errord = false
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-- This function generates the mission. See above for the meaning of params.
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function SimpleMission(params)
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	if params.missionTitle == nil then
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		params.missionTitle = loc("Scenario")
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	end
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	if params.missionIcon == nil then
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		params.missionIcon = 1 -- target icon
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	end
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	if params.goalText == nil then
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		params.goalText = loc("Eliminate the enemy.")
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	end
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	if params.customGoalCheck == nil and (params.customGoals ~= nil or params.customNonGoals ~= nil) then
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		params.customGoalCheck = "instant"
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	end
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	_G.sm = {}
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	_G.sm.isInSuddenDeath = false
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	-- Number of completed turns
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	_G.sm.gameTurns = 0
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	_G.sm.goalGears = {}
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	_G.sm.params = params
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	_G.sm.gameEnded = false
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	_G.sm.playerClan = 0
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	_G.sm.wonVarWritten = false
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	_G.sm.makeStats = function(winningClan, customAchievements)
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		for t=0, TeamsCount-1 do
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			local team = GetTeamName(t)
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			local stats = GetTeamStats(team)
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			local clan = GetTeamClan(team)
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			if clan == winningClan then
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				SendStat(siPlayerKills, stats.Kills, team)
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			end
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		end
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		for t=0, TeamsCount-1 do
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			local team = GetTeamName(t)
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			local stats = GetTeamStats(team)
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			local clan = GetTeamClan(team)
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			if clan ~= winningClan then
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				SendStat(siPlayerKills, stats.Kills, team)
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			end
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		end
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		if customAchievements ~= nil then
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			for a=1, #customAchievements do
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				SendStat(siCustomAchievement, customAchievements[a])
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			end
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		end
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	end
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	_G.sm.criticalGearFailText = function(gearSmid)
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		local gear = _G.sm.goalGears[gearSmid]
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		if GetGearType(gear) == gtHedgehog then
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			return string.format(loc("%s is dead, who was critical to this mission!"), GetHogName(gear))
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		else
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			return loc("We have lost an object which was critical to this mission.")
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		end
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	end
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	_G.sm.checkGoal = function(goal)
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		if goal.type == "destroy" then
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			return getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed")
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		elseif goal.type == "collect" then
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			local collector = getGearValue(_G.sm.goalGears[goal.id], "sm_collected")
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			if collector then
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				if not goal.collectors then
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					if GetHogClan(collector) == _G.sm.playerClan then
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						return true
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					else
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						-- Fail if the crate was collected by enemy
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						return "fail", loc("The enemy has taken a crate which we really needed!")
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					end
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				else
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					for c=1, #goal.collectors do
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						if _G.sm.goalGears[goal.collectors[c]] == collector then
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							return true
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						end
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					end
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					-- Fail if the crate was collected by someone who was not supposed to get it
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					return "fail", loc("The wrong hedgehog has taken the crate.")
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				end
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			else
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				-- Fail goal if crate was destroyed
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				if getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
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					return "fail", loc("A crate critical to this mission has been destroyed.")
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				end
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				return false
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			end
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		elseif goal.type == "turns" then
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			return sm.gameTurns >= goal.turns
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		elseif goal.type == "rounds" then
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			return (TotalRounds) >= goal.rounds
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   335
		elseif goal.type == "inZone" then
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			if getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
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				return "fail", criticalGearFailText(goal.id)
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			end
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			local gX, gY = GetGearPosition(_G.sm.goalGears[goal.id])
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			-- 4 sub-goals, each optional
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			local g1 = (not goal.xMin) or gX >= goal.xMin
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			local g2 = (not goal.xMax) or gX <= goal.xMax
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			local g3 = (not goal.yMin) or gY >= goal.yMin
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			local g4 = (not goal.yMax) or gY <= goal.yMax
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			return g1 and g2 and g3 and g4
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		elseif goal.type == "distGearPos" or goal.type == "distGearGear" then
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			local gX, gY, tX, tY
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			if goal.type == "distGearPos" then
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				if getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
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					-- Fail if gear was destroyed
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					return "fail", criticalGearFailText(goal.id)
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				end
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				gX, gY = GetGearPosition(_G.sm.goalGears[goal.id])
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   354
				tX, tY = goal.x, goal.y
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   355
			elseif goal.type == "distGearGear" then
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   356
				-- Fail if one of the gears was destroyed
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   357
				if getGearValue(_G.sm.goalGears[goal.id1], "sm_destroyed") then
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   358
					return "fail", criticalGearFailText(goal.id1)
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   359
				elseif getGearValue(_G.sm.goalGears[goal.id2], "sm_destroyed") then
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   360
					return "fail", criticalGearFailText(goal.id2)
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   361
				end
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   362
				gX, gY = GetGearPosition(_G.sm.goalGears[goal.id1])
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   363
				tX, tY = GetGearPosition(_G.sm.goalGears[goal.id2])
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   364
			end
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diff changeset
   365
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   366
			local h = hypot(gX - tX, gY - tY)
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   367
			if goal.relationship == "smallerThan" then
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   368
				return h < goal.distance
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   369
			elseif goal.relationship == "greaterThan" then
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   370
				return h > goal.distance
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   371
			end
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   372
			-- Invalid parameters!
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   373
			error("SimpleMission: Invalid parameters for distGearPos/distGearGear!")
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   374
			errord = true
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   375
			return false
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   376
		elseif goal.type == "suddenDeath" then
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diff changeset
   377
			return sm.isInSuddenDeath
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   378
		elseif goal.type == "damage" then
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   379
			local damage = goal.damage or 1
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   380
			local gear = _G.sm.goalGears[goal.id]
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   381
			local tookEnoughDamage = getGearValue(gear, "sm_maxDamage") >= damage
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   382
			if getGearValue(gear, "sm_destroyed") then
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   383
				-- Fail if gear was destroyed without taking enough damage first
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diff changeset
   384
				if not tookEnoughDamage and goal.canDestroy == false then
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diff changeset
   385
					if GetGearType(gear) == gtHedgehog then
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diff changeset
   386
						return "fail", string.format(loc("%s has been killed before taking enough damage first."), GetHogName(gear))
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   387
					else
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diff changeset
   388
						return "fail", loc("An object has been destroyed before it took enough damage.")
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   389
					end
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   390
				else
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parents:
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   391
				-- By default, succeed if gear was destroyed
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diff changeset
   392
					return true
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diff changeset
   393
				end
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diff changeset
   394
			end
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parents:
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   395
			return tookEnoughDamage
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   396
		elseif goal.type == "drown" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
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parents:
diff changeset
   397
			local drowned = getGearValue(_G.sm.goalGears[goal.id], "sm_drowned")
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parents:
diff changeset
   398
			-- Fail if gear was destroyed by something other than drowning
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Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   399
			if not drowned and getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
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diff changeset
   400
				return "fail", criticalGearFailText(goal.id)
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diff changeset
   401
			end
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parents:
diff changeset
   402
			return drowned
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parents:
diff changeset
   403
		elseif goal.type == "poison" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
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parents:
diff changeset
   404
			if getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
13054
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
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parents: 13053
diff changeset
   405
				return "fail", criticalGearFailText(goal.id)
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parents:
diff changeset
   406
			end
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parents:
diff changeset
   407
			return GetEffect(_G.sm.goalGears[goal.id], hePoisoned) >= 1
f18cefc4309d Add SimpleMission lua library for easier mission creation
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parents:
diff changeset
   408
		elseif goal.type == "freeze" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
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parents:
diff changeset
   409
			if getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
13054
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
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parents: 13053
diff changeset
   410
				return "fail", criticalGearFailText(goal.id)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   411
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   412
			return GetEffect(_G.sm.goalGears[goal.id], heFrozen) >= 256
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   413
		elseif goal.type == "cure" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   414
			if getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
13054
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   415
				return "fail", criticalGearFailText(goal.id)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   416
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   417
			return GetEffect(_G.sm.goalGears[goal.id], hePoisoned) == 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   418
		elseif goal.type == "melt" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   419
			if getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
13054
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   420
				return "fail", criticalGearFailText(goal.id)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   421
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   422
			return GetEffect(_G.sm.goalGears[goal.id], heFrozen) == 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   423
		elseif goal.type == "waterSkip" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   424
			local skips = goal.skips or 1
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   425
			local hasEnoughSkips = getGearValue(_G.sm.goalGears[goal.id], "sm_waterSkips") >= skips
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   426
			-- Fail if gear was destroyed before it got the required number of skips
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   427
			if not hasEnoughSkips and getGearValue(_G.sm.goalGears[goal.id], "sm_destroyed") then
13054
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   428
				return "fail", criticalGearFailText(goal.id)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   429
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   430
			return hasEnoughSkips
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   431
		elseif goal.type == "teamDefeat" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   432
			return #teamHogs[goal.teamName] == 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   433
		else
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   434
			return false
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   435
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   436
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   437
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   438
	--[[ Checks the custom goals.
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   439
	Returns true when all custom goals are met.
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   440
	Returns false when not all custom goals are met.
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   441
	Returns "fail" if any of the goals has failed (i.e. is impossible to complete).
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   442
	Returns nil when there are no custom goals ]]
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   443
	_G.sm.checkGoals = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   444
		if params.customGoals ~= nil and #params.customGoals > 0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   445
			for key, goal in pairs(params.customGoals) do
13054
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   446
				local done, defaultFailText = _G.sm.checkGoal(goal)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   447
				if done == false or done == "fail" then
13054
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   448
					local failText
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   449
					if goal.failText then
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   450
						failText = goal.failText
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   451
					else
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   452
						failText = customFailText
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   453
					end
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   454
					return done, failText
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   455
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   456
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   457
			return true
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   458
		else
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   459
			return nil
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   460
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   461
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   462
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   463
	--[[ Checks the custom non-goals.
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   464
	Returns true when any non-goal is met.
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   465
	Returns false otherwise. ]]
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   466
	_G.sm.checkNonGoals = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   467
		if params.customNonGoals ~= nil and #params.customNonGoals > 0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   468
			for key, nonGoal in pairs(params.customNonGoals) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   469
				local done = _G.sm.checkGoal(nonGoal)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   470
				if done == true then
13054
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   471
					return true, nonGoal.failText
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   472
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   473
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   474
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   475
		return false
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   476
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   477
13053
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   478
	-- Declare the game ended if all enemy teams are dead and player teams or allies are still alive
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   479
	_G.sm.checkRegularVictory = function()
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   480
		local victory = true
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   481
		for t=0, TeamsCount-1 do
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   482
			local team = GetTeamName(t)
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   483
			local defeat = _G.sm.checkGoal({type="teamDefeat", teamName=team})
13055
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   484
			if not defeat then
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   485
				-- Deep check, also look at damage of all hogs
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   486
				local dead = 0
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   487
				for h=1, #teamHogs[team] do
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   488
					local _,_,_,_,_,_,_,_,_,_,_,Damage = GetGearValues(teamHogs[team][h])
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   489
					if Damage >= GetHealth(teamHogs[team][h]) then
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   490
						dead = dead + 1
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   491
					end
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   492
				end
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   493
				if dead >= #teamHogs[team] then
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   494
					defeat = true
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   495
				end
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   496
			end
13053
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   497
			if (defeat == true) and (GetTeamClan(team) == _G.sm.playerClan) then
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   498
				victory = false
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   499
				break
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   500
			elseif (defeat == false) and (GetTeamClan(team) ~= _G.sm.playerClan) then
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   501
				victory = false
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   502
				break
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   503
			end
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   504
		end
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   505
		if victory then
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   506
			_G.sm.gameEnded = true
14485
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   507
			if not _G.sm.wonVarWritten then
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   508
				SaveMissionVar("Won", "true")
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   509
				_G.sm.wonVarWritten = true
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   510
			end
13053
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   511
		end
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   512
	end
8b42562dcada SimpleMission: Check regular victory before anything else
Wuzzy <Wuzzy2@mail.ru>
parents: 13049
diff changeset
   513
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   514
	-- Checks goals and non goals and wins or loses mission
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   515
	_G.sm.checkWinOrFail = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   516
		if errord then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   517
			return
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   518
		end
13054
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   519
		local nonGoalStatus, nonGoalFailText = _G.sm.checkNonGoals()
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   520
		local goalStatus, goalFailText = _G.sm.checkGoals()
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   521
		if nonGoalStatus == true then
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   522
			_G.sm.lose(nonGoalFailText)
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   523
		elseif goalStatus == "fail" then
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   524
			_G.sm.lose(goalText)
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   525
		elseif goalStatus == true then
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   526
			_G.sm.win()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   527
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   528
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   529
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   530
	_G.sm.win = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   531
		if not _G.sm.gameEnded then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   532
			_G.sm.gameEnded = true
14485
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   533
			if not _G.sm.wonVarWritten then
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   534
				SaveMissionVar("Won", "true")
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   535
				_G.sm.wonVarWritten = true
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   536
			end
13643
690cc84e9fd6 Use capcolDefault in Lua scripts
Wuzzy <Wuzzy2@mail.ru>
parents: 13587
diff changeset
   537
			AddCaption(loc("Victory!"), capcolDefault, capgrpGameState)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   538
			SendStat(siGameResult, loc("You win!"))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   539
			if GetHogLevel(CurrentHedgehog) == 0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   540
				SetState(CurrentHedgehog, bor(GetState(CurrentHedgehog), gstWinner))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   541
				SetState(CurrentHedgehog, band(GetState(CurrentHedgehog), bnot(gstHHDriven)))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   542
				PlaySound(sndVictory, CurrentHedgehog)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   543
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   544
			_G.sm.makeStats(_G.sm.playerClan)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   545
			EndGame()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   546
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   547
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   548
13054
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   549
	_G.sm.lose = function(failReason)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   550
		if not _G.sm.gameEnded then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   551
			_G.sm.gameEnded = true
13643
690cc84e9fd6 Use capcolDefault in Lua scripts
Wuzzy <Wuzzy2@mail.ru>
parents: 13587
diff changeset
   552
			AddCaption(loc("Scenario failed!"), capcolDefault, capgrpGameState)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   553
			SendStat(siGameResult, loc("You lose!"))
13054
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   554
			if failReason then
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   555
				SendStat(siCustomAchievement, failReason)
2d0f3e12fcad SimpleMission: Add support for failure texts in the stats screen
Wuzzy <Wuzzy2@mail.ru>
parents: 13053
diff changeset
   556
			end
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   557
			if GetHogLevel(CurrentHedgehog) == 0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   558
				SetState(CurrentHedgehog, bor(GetState(CurrentHedgehog), gstLoser))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   559
				SetState(CurrentHedgehog, band(GetState(CurrentHedgehog), bnot(gstHHDriven)))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   560
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   561
			local clan = ClansCount-1
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   562
			for t=0, TeamsCount-1 do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   563
				local team = GetTeamName(t)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   564
				-- Just declare any living team other than the player team the winner
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   565
				if (_G.sm.checkGoal({type="teamDefeat", teamName=team}) == false) and (GetTeamClan(team) ~= _G.sm.playerClan) then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   566
					clan = GetTeamClan(team)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   567
					break
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   568
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   569
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   570
			_G.sm.makeStats(clan)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   571
			EndGame()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   572
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   573
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   574
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   575
	_G.onSuddenDeath = function()
14252
74bf2d906097 Turn accidental globals to locals in Lua libraries
Wuzzy <Wuzzy2@mail.ru>
parents: 13643
diff changeset
   576
		_G.sm.isInSuddenDeath = true
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   577
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   578
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   579
	_G.onGearWaterSkip = function(gear)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   580
		increaseGearValue(gear, "sm_waterSkips")
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   581
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   582
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   583
	_G.onGearAdd = function(gear)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   584
		if GetGearType(gear) == gtHedgehog then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   585
			local team = GetHogTeamName(gear)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   586
			if teamHogs[team] == nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   587
				teamHogs[team] = {}
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   588
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   589
			table.insert(teamHogs[GetHogTeamName(gear)], gear)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   590
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   591
		setGearValue(gear, "sm_waterSkips", 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   592
		setGearValue(gear, "sm_maxDamage", 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   593
		setGearValue(gear, "sm_drowned", false)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   594
		setGearValue(gear, "sm_destroyed", false)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   595
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   596
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   597
	_G.onGearResurrect = function(gear)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   598
		if GetGearType(gear) == gtHedgehog then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   599
			table.insert(teamHogs[GetHogTeamName(gear)], gear)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   600
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   601
		setGearValue(gear, "sm_destroyed", false)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   602
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   603
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   604
	_G.onGearDelete = function(gear)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   605
		if GetGearType(gear) == gtCase and band(GetGearMessage(gear), gmDestroy) ~= 0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   606
			-- Set ID of collector
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   607
			setGearValue(gear, "sm_collected", CurrentHedgehog)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   608
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   609
		if GetGearType(gear) == gtHedgehog then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   610
			local team = GetHogTeamName(gear)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   611
			local hogList = teamHogs[team]
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   612
			for h=1, #hogList do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   613
				if hogList[h] == gear then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   614
					table.remove(hogList, h)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   615
					break
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   616
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   617
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   618
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   619
		if band(GetState(gear), gstDrowning) ~= 0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   620
			setGearValue(gear, "sm_drowned", true)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   621
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   622
		setGearValue(gear, "sm_destroyed", true)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   623
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   624
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   625
	_G.onGearDamage = function(gear, damage)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   626
		local currentDamage = getGearValue(gear, "sm_maxDamage")
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   627
		if damage > currentDamage then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   628
			setGearValue(gear, "sm_maxDamage", damage)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   629
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   630
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   631
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   632
	_G.onGameInit = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   633
		CaseFreq = 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   634
		WaterRise = 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   635
		HealthDecrease = 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   636
		MinesNum = 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   637
		Explosives = 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   638
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   639
		for initVarName, initVarValue in pairs(params.initVars) do
13587
818134c33f54 Fix SimpleMission failure to init GameFlags correctly
Wuzzy <Wuzzy2@mail.ru>
parents: 13583
diff changeset
   640
			if initVarName == "GameFlags" then
13100
61076bb26cb3 SimpleMission: Set GameFlags more cleanly
Wuzzy <Wuzzy2@mail.ru>
parents: 13061
diff changeset
   641
				EnableGameFlags(initVarValue)
61076bb26cb3 SimpleMission: Set GameFlags more cleanly
Wuzzy <Wuzzy2@mail.ru>
parents: 13061
diff changeset
   642
			else
61076bb26cb3 SimpleMission: Set GameFlags more cleanly
Wuzzy <Wuzzy2@mail.ru>
parents: 13061
diff changeset
   643
				_G[initVarName] = initVarValue
61076bb26cb3 SimpleMission: Set GameFlags more cleanly
Wuzzy <Wuzzy2@mail.ru>
parents: 13061
diff changeset
   644
			end
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   645
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   646
		if #params.teams == 1 then
13100
61076bb26cb3 SimpleMission: Set GameFlags more cleanly
Wuzzy <Wuzzy2@mail.ru>
parents: 13061
diff changeset
   647
			EnableGameFlags(gfOneClanMode)
13061
8d2087c85b8d Fix incorrect wind bar in some missions
Wuzzy <Wuzzy2@mail.ru>
parents: 13059
diff changeset
   648
		end
8d2087c85b8d Fix incorrect wind bar in some missions
Wuzzy <Wuzzy2@mail.ru>
parents: 13059
diff changeset
   649
		if params.wind then
13100
61076bb26cb3 SimpleMission: Set GameFlags more cleanly
Wuzzy <Wuzzy2@mail.ru>
parents: 13061
diff changeset
   650
			EnableGameFlags(gfDisableWind)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   651
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   652
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   653
		local clanCounter = 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   654
		for teamID, teamData in pairs(params.teams) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   655
			local name, clanID, grave, fort, voice, flag
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   656
			name = def(teamData.name, string.format(loc("Team %d"), teamID))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   657
			if teamData.clanID == nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   658
				clanID = clanCounter
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   659
				clanCounter = clanCounter + 1
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   660
			else
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   661
				clanID = teamData.clanID
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   662
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   663
			grave = def(teamData.grave, defaultGraves[math.min(teamID, 8)])
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   664
			fort = def(teamData.fort, "Castle")
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   665
			voice = def(teamData.voice, "Default")
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   666
			flag = def(teamData.flag, defaultFlags[math.min(teamID, 8)])
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   667
13583
141cdfe0f3ca Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
Wuzzy <Wuzzy2@mail.ru>
parents: 13100
diff changeset
   668
			AddTeam(name, -(clanID+1), grave, fort, voice, flag)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   669
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   670
			for hogID, hogData in pairs(teamData.hogs) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   671
				local name, botLevel, health, hat
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   672
				name = def(hogData.name, string.format(loc("Hog %d"), hogID))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   673
				botLevel = def(hogData.botLevel, 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   674
				health = def(hogData.health, 100)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   675
				hat = def(hogData.hat, "NoHat")
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   676
				local hog = AddHog(name, botLevel, health, hat)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   677
				if hogData.x ~= nil and hogData.y ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   678
					SetGearPosition(hog, hogData.x, hogData.y)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   679
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   680
				if hogData.faceLeft then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   681
					HogTurnLeft(hog, true)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   682
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   683
				if hogData.poisoned == true then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   684
					SetEffect(hog, hePoisoned, 5)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   685
				elseif type(hogData.poisoned) == "number" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   686
					SetEffect(hog, hePoisoned, hogData.poisoned)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   687
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   688
				if hogData.frozen then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   689
					SetEffect(hog, heFrozen, 199999)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   690
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   691
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   692
				if hog ~= nil and hogData.id ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   693
					_G.sm.goalGears[hogData.id] = hog
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   694
					setGearValue(hog, "sm_id", hogData.id)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   695
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   696
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   697
				-- Remember this hedgehog's gear ID for later use
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   698
				hogData.gearID = hog
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   699
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   700
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   701
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   702
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   703
	_G.onNewTurn = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   704
		_G.sm.gameStarted = true
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   705
14485
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   706
		if params.customGoals == nil then
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   707
			_G.sm.checkRegularVictory()
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   708
		elseif params.customGoalCheck == "turnStart" then
13055
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   709
			_G.sm.checkRegularVictory()
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   710
			_G.sm.checkWinOrFail()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   711
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   712
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   713
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   714
	_G.onEndTurn = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   715
		_G.sm.gameTurns = _G.sm.gameTurns + 1
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   716
14485
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   717
		if params.customGoals == nil then
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   718
			_G.sm.checkRegularVictory()
ead8928a59f8 Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents: 14252
diff changeset
   719
		elseif params.customGoalCheck == "turnEnd" then
13055
5ceb8b0632c4 SimpleMission: Check regular victory at turn and or start
Wuzzy <Wuzzy2@mail.ru>
parents: 13054
diff changeset
   720
			_G.sm.checkRegularVictory()
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   721
			_G.sm.checkWinOrFail()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   722
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   723
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   724
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   725
	_G.onAmmoStoreInit = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   726
		local ammoTypesDone = {}
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   727
		-- Read script's stated ammo wishes
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   728
		if params.ammoConfig ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   729
			for ammoType, v in pairs(params.ammoConfig) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   730
				SetAmmo(ammoType, def(v.count, 0), def(v.probability, 0), def(v.delay, 0), def(v.numberInCrate, 1))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   731
				ammoTypesDone[ammoType] = true
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   732
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   733
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   734
		-- Apply default values for all ammo types which have not been set
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   735
		for a=0, AmmoTypeMax do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   736
			if a ~= amNothing and ammoTypesDone[a] ~= true then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   737
				local count = 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   738
				if a == amSkip then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   739
					count = 9
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   740
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   741
				SetAmmo(a, count, 0, 0, 1)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   742
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   743
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   744
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   745
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   746
	_G.onGameStart = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   747
		-- Mention mines timer
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   748
		if MinesTime ~= 3000 and MinesTime ~= nil then 
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   749
			if MinesTime < 0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   750
				params.goalText = params.goalText .. "|" .. loc("Mines time: 0s-5s")
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   751
			elseif (MinesTime % 1000) == 0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   752
				params.goalText = params.goalText .. "|" .. string.format(loc("Mines time: %ds"), MinesTime/1000)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   753
			elseif (MinesTime % 100) == 0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   754
				params.goalText = params.goalText .. "|" .. string.format(loc("Mines time: %.1fs"), MinesTime/1000)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   755
			else
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   756
				params.goalText = params.goalText .. "|" .. string.format(loc("Mines time: %.2fs"), MinesTime/1000)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   757
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   758
		end
13061
8d2087c85b8d Fix incorrect wind bar in some missions
Wuzzy <Wuzzy2@mail.ru>
parents: 13059
diff changeset
   759
		if params.wind then
8d2087c85b8d Fix incorrect wind bar in some missions
Wuzzy <Wuzzy2@mail.ru>
parents: 13059
diff changeset
   760
			SetWind(params.wind)
8d2087c85b8d Fix incorrect wind bar in some missions
Wuzzy <Wuzzy2@mail.ru>
parents: 13059
diff changeset
   761
		end
13057
8b44518d1002 Convert Newton and the Hammock to SimpleMission format
Wuzzy <Wuzzy2@mail.ru>
parents: 13055
diff changeset
   762
		ShowMission(params.missionTitle, loc("Scenario"), params.goalText, params.missionIcon, 5000) 
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   763
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   764
		-- Spawn objects
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   765
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   766
		if params.gears ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   767
			for listGearID, gv in pairs(params.gears) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   768
				local timer, state, x, y, dx, dy
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   769
				local g
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   770
				state = 0
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   771
				if gv.type == gtMine then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   772
					if gv.isFrozen then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   773
						state = gstFrozen
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   774
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   775
					g = AddGear(def(gv.x,0), def(gv.y,0), gv.type, state, def(gv.dx, 0), def(gv.dy, 0), def(gv.timer, MinesTime))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   776
					if gv.isDud then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   777
						SetHealth(g, 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   778
						if gv.health ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   779
							SetGearValues(g, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, 36 - gv.health)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   780
						end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   781
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   782
				elseif gv.type == gtSMine then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   783
					g = AddGear(def(gv.x,0), def(gv.y,0), gv.type, 0, def(gv.dx,0), def(gv.dy,0), def(gv.timer, 500))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   784
				elseif gv.type == gtAirMine then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   785
					if gv.isFrozen then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   786
						state = gstFrozen
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   787
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   788
					local timer = def(gv.timer, div(MinesTime, 1000) * 250)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   789
					g = AddGear(def(gv.x,0), def(gv.y,0), gv.type, state, def(gv.dx,0), def(gv.dy,0), timer)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   790
					SetGearValues(g, nil, nil, timer) -- WDTimer
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   791
				elseif gv.type == gtExplosives then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   792
					if gv.isRolling then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   793
						state = gsttmpFlag
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   794
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   795
					g = AddGear(def(gv.x,0), def(gv.y,0), gv.type, state, def(gv.dx,0), def(gv.dy,0), 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   796
					if gv.health then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   797
						SetHealth(g, gv.health)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   798
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   799
					if gv.isFrozen ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   800
						if gv.isFrozen == true then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   801
							SetState(g, bor(GetState(g, gstFrozen)))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   802
						end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   803
					elseif GetHealth(g) > 60 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   804
						SetState(g, bor(GetState(g, gstFrozen)))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   805
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   806
				elseif gv.type == gtCase then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   807
					local x, y, spawnTrick
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   808
					spawnTrick = false
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   809
					x = def(gv.x, 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   810
					y = def(gv.y, 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   811
					if x==0 and y==0 then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   812
						x=1
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   813
						y=1
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   814
						spawnTrick = true
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   815
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   816
					g = AddGear(x, y, gv.type, 0, def(gv.dx,0), def(gv.dy,0), 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   817
					if spawnTrick then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   818
						SetGearPosition(g, 0, 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   819
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   820
					if gv.crateType == "supply" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   821
						g = SpawnSupplyCrate(def(gv.x, 0), def(gv.y, 0), gv.ammoType)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   822
					elseif gv.crateType == "supply_ammo_explicit" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   823
						g = SpawnAmmoCrate(def(gv.x, 0), def(gv.y, 0), gv.ammoType)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   824
					elseif gv.crateType == "supply_utility_explicit" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   825
						g = SpawnUtilityCrate(def(gv.x, 0), def(gv.y, 0), gv.ammoType)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   826
					elseif gv.crateType == "health" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   827
						g = SpawnHealthCrate(def(gv.x, 0), def(gv.y, 0))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   828
						if gv.health ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   829
							SetHealth(g, gv.health)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   830
						end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   831
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   832
					if gv.isFrozen then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   833
						SetState(g, bor(GetState(g, gstFrozen)))
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   834
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   835
				elseif gv.type == gtKnife or gv.type == gtTarget then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   836
					g = AddGear(def(gv.x,0), def(gv.y,0), gv.type, 0, def(gv.dx,0), def(gv.dy,0), 0)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   837
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   838
				if g ~= nil and gv.id ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   839
					_G.sm.goalGears[gv.id] = g
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   840
					setGearValue(g, "sm_id", gv.id)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   841
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   842
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   843
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   844
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   845
		-- Spawn girders and rubbers
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   846
		if params.girders ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   847
			for i, girderData in pairs(params.girders) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   848
				PlaceGirder(girderData.x, girderData.y, girderData.frameIdx)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   849
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   850
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   851
		if params.rubbers ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   852
			for i, rubberData in pairs(params.rubbers) do
13643
690cc84e9fd6 Use capcolDefault in Lua scripts
Wuzzy <Wuzzy2@mail.ru>
parents: 13587
diff changeset
   853
				PlaceSprite(rubberData.x, rubberData.y, sprAmRubber, capcolDefault, rubberData.frameIdx, false, false, false, lfBouncy)
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   854
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   855
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   856
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   857
		-- Per-hedgehog ammo loadouts
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   858
		for teamID, teamData in pairs(params.teams) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   859
			for hogID, hogData in pairs(teamData.hogs) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   860
				if hogData.ammo ~= nil then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   861
					for ammoType, count in pairs(hogData.ammo) do
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   862
						AddAmmo(hogData.gearID, ammoType, count)
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   863
					end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   864
				end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   865
			end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   866
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   867
	end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   868
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   869
	_G.onGameTick20 = function()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   870
		if params.customGoalCheck == "instant" then
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   871
			_G.sm.checkWinOrFail()
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   872
		end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   873
	end
13061
8d2087c85b8d Fix incorrect wind bar in some missions
Wuzzy <Wuzzy2@mail.ru>
parents: 13059
diff changeset
   874
13049
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   875
end
f18cefc4309d Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
diff changeset
   876