author | sheepluva |
Sat, 14 Jun 2014 02:25:49 +0200 | |
changeset 10302 | ea0b0e2efd95 |
parent 10051 | cc6f62d7aea2 |
child 10460 | 8dcea9087d75 |
permissions | -rw-r--r-- |
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{-# LANGUAGE CPP, ScopedTypeVariables, OverloadedStrings #-} |
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module Main where |
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import Network.Socket |
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import Network.BSD |
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import Control.Concurrent.Chan |
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import qualified Control.Exception as E |
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import System.Log.Logger |
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----------------------------------- |
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import Opts |
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import CoreTypes |
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import ServerCore |
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#if defined(OFFICIAL_SERVER) |
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Add stubs for server config reading and writing routines
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import ConfigFile |
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#endif |
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#if !defined(mingw32_HOST_OS) |
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import System.Posix |
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#endif |
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setupLoggers :: IO () |
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setupLoggers = do |
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updateGlobalLogger "Clients" (setLevel NOTICE) |
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On restart command close server socket and spawn new server, keep running until last client quits
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updateGlobalLogger "Core" (setLevel NOTICE) |
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updateGlobalLogger "REPLAYS" (setLevel NOTICE) |
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server :: ServerInfo -> IO () |
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server si = do |
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proto <- getProtocolNumber "tcp" |
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E.bracket |
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(socket AF_INET Stream proto) |
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sClose |
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(\sock -> do |
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setSocketOption sock ReuseAddr 1 |
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bindSocket sock (SockAddrInet (listenPort si) iNADDR_ANY) |
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listen sock maxListenQueue |
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On restart command close server socket and spawn new server, keep running until last client quits
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startServer si{serverSocket = Just sock} |
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) |
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handleRestart :: ShutdownException -> IO () |
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On restart command close server socket and spawn new server, keep running until last client quits
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handleRestart ShutdownException = do |
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noticeM "Core" "Shutting down" |
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return () |
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main :: IO () |
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main = withSocketsDo $ do |
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#if !defined(mingw32_HOST_OS) |
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_ <- installHandler sigPIPE Ignore Nothing |
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_ <- installHandler sigCHLD Ignore Nothing |
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#endif |
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- Unbreak support for client versions prior to 0.9.13-dev
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setupLoggers |
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- Unbreak support for client versions prior to 0.9.13-dev
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dbQueriesChan <- newChan |
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coreChan' <- newChan |
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serverInfo' <- getOpts $ newServerInfo coreChan' dbQueriesChan Nothing Nothing |
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#if defined(OFFICIAL_SERVER) |
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Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
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si <- readServerConfig serverInfo' |
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#else |
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let si = serverInfo' |
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#endif |
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(server si) `E.catch` handleRestart |