hedgewars/GearDrawing.inc
author unc0rr
Wed, 17 Nov 2010 20:36:35 +0300
changeset 4363 e944cc43f7a4
parent 4313 0690067bc5ff
child 4365 4f2b1a152979
permissions -rw-r--r--
Remove uMisc dependency from uRandom
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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procedure DrawHH(Gear: PGear; ox, oy: LongInt);
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var i, t: LongInt;
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    amt: TAmmoType;
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    sign, hx, hy, cx, cy, tx, ty, sx, sy, m: LongInt;  // hedgehog, crosshair, temp, sprite, direction
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    dx, dy, ax, ay, aAngle, dAngle, hAngle, lx, ly: real;  // laser, change
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    defaultPos, HatVisible: boolean;
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    HH: PHedgehog;
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    CurWeapon: PAmmo;
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begin
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HH:= PHedgehog(Gear^.Hedgehog);
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if HH^.Unplaced then exit;
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m:= 1;
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if ((Gear^.State and gstHHHJump) <> 0) and not cArtillery then m:= -1;
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sx:= ox + 1; // this offset is very common
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sy:= oy - 3;
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sign:= hwSign(Gear^.dX);
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if (Gear^.State and gstHHDeath) <> 0 then
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    begin
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    DrawSprite(sprHHDeath, ox - 16, oy - 26, Gear^.Pos);
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    Tint(HH^.Team^.Clan^.Color);
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    DrawSprite(sprHHDeath, ox - 16, oy - 26, Gear^.Pos + 8);
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    Tint($FF, $FF, $FF, $FF);
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    exit
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    end
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else if (Gear^.State and gstHHGone) <> 0 then
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    begin
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    DrawRotatedF(sprTeleport, sx, sy, Gear^.Pos, sign, 0);
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    exit
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    end;
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defaultPos:= true;
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HatVisible:= false;
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if HH^.Effects[hePoisoned] then
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    begin
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    Tint($00, $FF, $40, $40);
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    DrawRotatedTextureF(SpritesData[sprSmokeWhite].texture, 2, 0, 0, sx, sy, 0, 1, 22, 22, (RealTicks shr 36) mod 360);
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    Tint($FF, $FF, $FF, $FF)
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    end;
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if ((Gear^.State and gstWinner) <> 0) and
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   ((CurAmmoGear = nil) or (CurAmmoGear^.Kind <> gtPickHammer)) then
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    begin
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    DrawHedgehog(sx, sy,
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            sign,
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            2,
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            0,
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            0);
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    defaultPos:= false
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    end;
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if (Gear^.State and gstDrowning) <> 0 then
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    begin
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    DrawHedgehog(sx, sy,
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            sign,
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            1,
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            7,
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            0);
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    defaultPos:= false
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    end else
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if (Gear^.State and gstLoser) <> 0 then
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    begin
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    DrawHedgehog(sx, sy,
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            sign,
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            2,
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            3,
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            0);
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    defaultPos:= false
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    end else
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if (Gear^.State and gstHHDriven) <> 0 then
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    begin
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    if ((Gear^.State and gstHHThinking) = 0) and
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       (ShowCrosshair  or ((CurAmmoGear <> nil) and (CurAmmoGear^.Kind = gtRope))) and
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       ((Gear^.State and (gstAttacked or gstAnimation)) = 0) then
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        begin
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(* These calculations are a little complex for a few reasons:
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   1: I need to draw the laser from weapon origin to nearest land
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   2: I need to start the beam outside the hedgie for attractiveness.
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   3: I need to extend the beam beyond land.
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   This routine perhaps should be pushed into uStore or somesuch instead of continuuing the increase in size of this function.
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*)
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        dx:= sign * m * Sin(Gear^.Angle * pi / cMaxAngle);
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        dy:= -Cos(Gear^.Angle * pi / cMaxAngle);
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        if cLaserSighting then
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            begin
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            lx:= GetLaunchX(HH^.CurAmmoType, sign * m, Gear^.Angle);
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            ly:= GetLaunchY(HH^.CurAmmoType, Gear^.Angle);
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            // ensure we start outside the hedgehog (he's solid after all)
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            while abs(lx * lx + ly * ly) < (Gear^.radius * Gear^.radius) do
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                begin
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                lx:= lx + dx;
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                ly:= ly + dy
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                end;
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            // add hog's position
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            lx:= lx + ox - WorldDx;
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            ly:= ly + oy - WorldDy;
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            // decrease number of iterations required
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            ax:= dx * 4;
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            ay:= dy * 4;
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            tx:= round(lx);
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            ty:= round(ly);
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            hx:= tx;
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            hy:= ty;
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            while ((ty and LAND_HEIGHT_MASK) = 0) and
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                ((tx and LAND_WIDTH_MASK) = 0) and
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                (Land[ty, tx] = 0) do // TODO: check for constant variable instead
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                begin
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                lx:= lx + ax;
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                ly:= ly + ay;
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                tx:= round(lx);
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                ty:= round(ly)
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                end;
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            // reached edge of land. assume infinite beam. Extend it way out past camera
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            if ((ty and LAND_HEIGHT_MASK) <> 0) or ((tx and LAND_WIDTH_MASK) <> 0) then
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                begin
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                tx:= round(lx + ax * (LAND_WIDTH div 4));
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                ty:= round(ly + ay * (LAND_WIDTH div 4));
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                end;
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            //if (abs(lx-tx)>8) or (abs(ly-ty)>8) then
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                begin
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                DrawLine(hx, hy, tx, ty, 1.0, $FF, $00, $00, $C0);
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                end;
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            end;
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        // draw crosshair
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        cx:= Round(hwRound(Gear^.X) + dx * 80 + GetLaunchX(HH^.CurAmmoType, sign * m, Gear^.Angle));
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        cy:= Round(hwRound(Gear^.Y) + dy * 80 + GetLaunchY(HH^.CurAmmoType, Gear^.Angle));
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        DrawRotatedTex(HH^.Team^.CrosshairTex,
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                12, 12, cx + WorldDx, cy + WorldDy, 0,
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                sign * (Gear^.Angle * 180.0) / cMaxAngle);
3387
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        end;
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    hx:= ox + 8 * sign;
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   139
    hy:= oy - 2;
3387
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    aangle:= Gear^.Angle * 180 / cMaxAngle - 90;
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parents:
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   141
    if CurAmmoGear <> nil then
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    begin
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nemo
parents:
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   143
        case CurAmmoGear^.Kind of
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   144
            gtShotgunShot: begin
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parents:
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   145
                    if (CurAmmoGear^.State and gstAnimation <> 0) then
4077
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   146
                        DrawRotated(sprShotgun, hx, hy, sign, aangle)
3387
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                    else
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                        DrawRotated(sprHandShotgun, hx, hy, sign, aangle);
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                end;
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            gtDEagleShot: DrawRotated(sprDEagle, hx, hy, sign, aangle);
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            gtSniperRifleShot: begin
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                    if (CurAmmoGear^.State and gstAnimation <> 0) then
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   153
                        DrawRotatedF(sprSniperRifle, hx, hy, 1, sign, aangle)
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                    else
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                        DrawRotatedF(sprSniperRifle, hx, hy, 0, sign, aangle)
3387
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   156
                end;
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   157
            gtBallgun: DrawRotated(sprHandBallgun, hx, hy, sign, aangle);
3387
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            gtRCPlane: begin
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diff changeset
   159
                DrawRotated(sprHandPlane, hx, hy, sign, 0);
3387
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                defaultPos:= false
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   161
                end;
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   162
            gtRope: begin
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nemo
parents:
diff changeset
   163
                if Gear^.X < CurAmmoGear^.X then
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nemo
parents:
diff changeset
   164
                    begin
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nemo
parents:
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   165
                    dAngle:= 0;
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nemo
parents:
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   166
                    hAngle:= 180;
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parents:
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   167
                    i:= 1
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nemo
parents:
diff changeset
   168
                    end else
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nemo
parents:
diff changeset
   169
                    begin
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parents:
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   170
                    dAngle:= 180;
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parents:
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   171
                    hAngle:= 0;
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parents:
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   172
                    i:= -1
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   173
                    end;
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parents:
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   174
               if ((Gear^.State and gstWinner) = 0) then
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parents:
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   175
                   begin
4077
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   176
                   DrawHedgehog(ox, oy,
3387
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parents:
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   177
                           i,
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parents:
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   178
                           1,
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parents:
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   179
                           0,
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parents:
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   180
                           DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + dAngle);
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nemo
parents:
diff changeset
   181
                   with HH^ do
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parents:
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   182
                       if (HatTex <> nil) then
3445
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diff changeset
   183
                           begin
4077
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nemo
parents: 4044
diff changeset
   184
                           DrawRotatedTextureF(HatTex, 1.0, -1.0, -6.0, ox, oy, 0, i, 32, 32,
3387
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parents:
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   185
                               i*DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + hAngle);
3854
d390b0f29b0b Unbreak Team hats, shrink some hat sizes
nemo
parents: 3836
diff changeset
   186
                           if HatTex^.w > 64 then
3445
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   187
                               begin
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diff changeset
   188
                               Tint(HH^.Team^.Clan^.Color);
4077
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nemo
parents: 4044
diff changeset
   189
                               DrawRotatedTextureF(HatTex, 1.0, -1.0, -6.0, ox, oy, 32, i, 32, 32,
3445
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diff changeset
   190
                                   i*DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + hAngle);
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   191
                               Tint($FF, $FF, $FF, $FF)
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diff changeset
   192
                               end
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smxx
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diff changeset
   193
                           end
3387
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nemo
parents:
diff changeset
   194
                   end;
4077
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diff changeset
   195
                DrawAltWeapon(Gear, ox, oy);
3387
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nemo
parents:
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   196
                defaultPos:= false
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nemo
parents:
diff changeset
   197
                end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   198
            gtBlowTorch: begin
4077
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nemo
parents: 4044
diff changeset
   199
                DrawRotated(sprBlowTorch, hx, hy, sign, aangle);
3387
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parents:
diff changeset
   200
                DrawHedgehog(sx, sy,
4077
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nemo
parents: 4044
diff changeset
   201
                        sign,
3387
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parents:
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   202
                        3,
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nemo
parents:
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   203
                        HH^.visStepPos div 2,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
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   204
                        0);
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nemo
parents:
diff changeset
   205
                with HH^ do
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   206
                    if (HatTex <> nil) then
3445
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diff changeset
   207
                        begin
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diff changeset
   208
                        DrawTextureF(HatTex,
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diff changeset
   209
                            1,
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   210
                            sx,
4077
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nemo
parents: 4044
diff changeset
   211
                            sy - 5,
3445
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diff changeset
   212
                            0,
4077
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nemo
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   213
                            sign,
3445
1ce844170014 Engine:
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diff changeset
   214
                            32,
1ce844170014 Engine:
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diff changeset
   215
                            32);
3854
d390b0f29b0b Unbreak Team hats, shrink some hat sizes
nemo
parents: 3836
diff changeset
   216
                        if HatTex^.w > 64 then
3445
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   217
                            begin
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diff changeset
   218
                            Tint(HH^.Team^.Clan^.Color);
1ce844170014 Engine:
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diff changeset
   219
                            DrawTextureF(HatTex,
1ce844170014 Engine:
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diff changeset
   220
                                1,
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parents: 3440
diff changeset
   221
                                sx,
4077
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nemo
parents: 4044
diff changeset
   222
                                sy - 5,
3445
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diff changeset
   223
                                32,
4077
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nemo
parents: 4044
diff changeset
   224
                                sign,
3445
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diff changeset
   225
                                32,
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parents: 3440
diff changeset
   226
                                32);
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diff changeset
   227
                            Tint($FF, $FF, $FF, $FF)
1ce844170014 Engine:
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diff changeset
   228
                            end
1ce844170014 Engine:
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diff changeset
   229
                        end;
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   230
                defaultPos:= false
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   231
                end;
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   232
            gtShover: DrawRotated(sprHandBaseball, hx, hy, sign, aangle + 180);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   233
            gtFirePunch: begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   234
                DrawHedgehog(sx, sy,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   235
                        sign,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   236
                        1,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   237
                        4,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   238
                        0);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   239
                defaultPos:= false
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   240
                end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   241
            gtPickHammer: begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   242
                defaultPos:= false;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   243
                dec(sy,20);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   244
                end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   245
            gtTeleport: defaultPos:= false;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   246
            gtWhip: begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   247
                DrawRotatedF(sprWhip,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   248
                        sx,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   249
                        sy,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   250
                        1,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   251
                        sign,
3387
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nemo
parents:
diff changeset
   252
                        0);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   253
                defaultPos:= false
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   254
                end;
3717
d88719b0f0dc Engine:
smaxx
parents: 3713
diff changeset
   255
            gtHammer: begin
d88719b0f0dc Engine:
smaxx
parents: 3713
diff changeset
   256
                DrawRotatedF(sprHammer,
d88719b0f0dc Engine:
smaxx
parents: 3713
diff changeset
   257
                        sx,
d88719b0f0dc Engine:
smaxx
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diff changeset
   258
                        sy,
d88719b0f0dc Engine:
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parents: 3713
diff changeset
   259
                        1,
4077
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nemo
parents: 4044
diff changeset
   260
                        sign,
3717
d88719b0f0dc Engine:
smaxx
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diff changeset
   261
                        0);
d88719b0f0dc Engine:
smaxx
parents: 3713
diff changeset
   262
                defaultPos:= false
d88719b0f0dc Engine:
smaxx
parents: 3713
diff changeset
   263
                end;
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3909
diff changeset
   264
            gtResurrector: begin
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4036
diff changeset
   265
                DrawRotated(sprHandResurrector, sx, sy, 0, 0); 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4036
diff changeset
   266
                defaultPos:= false
4018
7f2c71638466 burp can always remove this if he doesn't like it. just making it a bit more interesting.
nemo
parents: 4016
diff changeset
   267
                end;
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   268
            gtKamikaze: begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   269
                if CurAmmoGear^.Pos = 0 then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   270
                    DrawHedgehog(sx, sy,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   271
                            sign,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   272
                            1,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   273
                            6,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   274
                            0)
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   275
                else
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   276
                    DrawRotatedF(sprKamikaze,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   277
                            ox, oy,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   278
                            CurAmmoGear^.Pos - 1,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   279
                            sign,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   280
                            aangle);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   281
                defaultPos:= false
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   282
                end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   283
            gtSeduction: begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   284
                if CurAmmoGear^.Pos >= 6 then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   285
                    DrawHedgehog(sx, sy,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   286
                            sign,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   287
                            2,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   288
                            2,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   289
                            0)
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   290
                else
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   291
                    begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   292
                    DrawRotatedF(sprDress,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   293
                            ox, oy,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   294
                            CurAmmoGear^.Pos,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   295
                            sign,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   296
                            0);
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   297
                    DrawSprite(sprCensored, ox - 32, oy - 20, 0)
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   298
                    end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   299
                defaultPos:= false
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   300
                end;
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3483
diff changeset
   301
            gtFlamethrower: begin
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   302
                DrawRotatedF(sprHandFlamethrower, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3483
diff changeset
   303
                if CurAmmoGear^.Tex <> nil then DrawCentered(sx, sy - 40, CurAmmoGear^.Tex)
ab91c56a9050 Engine (Henek):
smxx
parents: 3483
diff changeset
   304
                end;
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   305
        end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   306
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   307
        case CurAmmoGear^.Kind of
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   308
            gtShotgunShot,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   309
            gtDEagleShot,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   310
            gtSniperRifleShot,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   311
            gtShover: begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   312
                DrawHedgehog(sx, sy,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   313
                        sign,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   314
                        0,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   315
                        4,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   316
                        0);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   317
                defaultPos:= false;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   318
                HatVisible:= true
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   319
            end
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   320
        end
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   321
    end else
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   322
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   323
    if ((Gear^.State and gstHHJumping) <> 0) then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   324
    begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   325
    DrawHedgehog(sx, sy,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   326
        sign*m,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   327
        1,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   328
        1,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   329
        0);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   330
    HatVisible:= true;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   331
    defaultPos:= false
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   332
    end else
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   333
3894
9abce5468583 Engine:
smaxx
parents: 3863
diff changeset
   334
    if (Gear^.Message and (gmLeft or gmRight) <> 0) and (not isCursorVisible) then
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   335
        begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   336
        DrawHedgehog(sx, sy,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   337
            sign,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   338
            0,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   339
            HH^.visStepPos div 2,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   340
            0);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   341
        defaultPos:= false;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   342
        HatVisible:= true
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   343
        end
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   344
    else
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   345
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   346
    if ((Gear^.State and gstAnimation) <> 0) then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   347
        begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   348
        if (TWave(Gear^.Tag) < Low(TWave)) or (TWave(Gear^.Tag) > High(TWave)) then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   349
            begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   350
            Gear^.State:= Gear^.State and not gstAnimation;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   351
            end
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   352
        else
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   353
            begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   354
            DrawRotatedF(Wavez[TWave(Gear^.Tag)].Sprite,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   355
                    sx,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   356
                    sy,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   357
                    Gear^.Pos,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   358
                    sign,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   359
                    0.0);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   360
            defaultPos:= false
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   361
            end
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   362
        end
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   363
    else
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   364
    if ((Gear^.State and gstAttacked) = 0) then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   365
        begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   366
        if HH^.Timer > 0 then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   367
            begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   368
            // There must be a tidier way to do this. Anyone?
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   369
            if aangle <= 90 then aangle:= aangle+360;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   370
            if Gear^.dX > _0 then aangle:= aangle-((aangle-240)*HH^.Timer/10)
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   371
            else aangle:= aangle+((240-aangle)*HH^.Timer/10);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   372
            dec(HH^.Timer)
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   373
            end;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3751
diff changeset
   374
        amt:= CurrentHedgehog^.CurAmmoType;
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3751
diff changeset
   375
        CurWeapon:= GetAmmoEntry(HH^);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   376
        case amt of
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   377
            amBazooka: DrawRotated(sprHandBazooka, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   378
            amMortar: DrawRotated(sprHandMortar, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   379
            amMolotov: DrawRotated(sprHandMolotov, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   380
            amBallgun: DrawRotated(sprHandBallgun, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   381
            amDrill: DrawRotated(sprHandDrill, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   382
            amRope: DrawRotated(sprHandRope, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   383
            amShotgun: DrawRotated(sprHandShotgun, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   384
            amDEagle: DrawRotated(sprHandDEagle, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   385
            amSineGun: DrawRotated(sprHandShotgun, hx, hy, sign, aangle);
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3751
diff changeset
   386
            amPortalGun: if (CurWeapon^.Timer and 2) <> 0 then // Add a new Hedgehog value instead of abusing timer?
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   387
                            DrawRotatedF(sprPortalGun, hx, hy, 0, sign, aangle)
3396
e5b3e5f2818e More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents: 3393
diff changeset
   388
                      else
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   389
                            DrawRotatedF(sprPortalGun, hx, hy, 1+(CurWeapon^.Timer and 1), sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   390
            amSniperRifle: DrawRotatedF(sprSniperRifle, hx, hy, 0, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   391
            amBlowTorch: DrawRotated(sprHandBlowTorch, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   392
            amCake: DrawRotated(sprHandCake, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   393
            amGrenade: DrawRotated(sprHandGrenade, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   394
            amWatermelon: DrawRotated(sprHandMelon, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   395
            amSkip: DrawRotated(sprHandSkip, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   396
            amClusterBomb: DrawRotated(sprHandCluster, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   397
            amDynamite: DrawRotated(sprHandDynamite, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   398
            amHellishBomb: DrawRotated(sprHandHellish, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   399
            amGasBomb: DrawRotated(sprHandCheese, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   400
            amMine: DrawRotated(sprHandMine, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   401
            amSMine: DrawRotated(sprHandSMine, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   402
            amSeduction: DrawRotated(sprHandSeduction, hx, hy, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   403
            amVampiric: DrawRotatedF(sprHandVamp, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   404
            amRCPlane: begin
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   405
                DrawRotated(sprHandPlane, hx, hy, sign, 0);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   406
                defaultPos:= false
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   407
                end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   408
            amGirder: begin
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   409
                DrawRotated(sprHandConstruction, hx, hy, sign, aangle);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   410
                DrawSpriteClipped(sprGirder,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   411
                                  ox-256,
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   412
                                  oy-256,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   413
                                  LongInt(topY)+WorldDy,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   414
                                  LongInt(rightX)+WorldDx,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   415
                                  cWaterLine+WorldDy,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   416
                                  LongInt(leftX)+WorldDx)
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   417
                end;
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   418
            amBee: DrawRotatedF(sprHandBee, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   419
            amFlamethrower: DrawRotatedF(sprHandFlamethrower, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
4222
e0de341a75ab restore circle
nemo
parents: 4168
diff changeset
   420
            amResurrector: DrawCircle(ox, oy, 98, 4, $F5, $DB, $35, $AA); // I'd rather not like to hardcode 100 here
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   421
        end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   422
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   423
        case amt of
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   424
            amAirAttack,
4246
e5cb885492df drillstrike! might require the drill patch to improve behavior
koda
parents: 4222
diff changeset
   425
            amMineStrike,
e5cb885492df drillstrike! might require the drill patch to improve behavior
koda
parents: 4222
diff changeset
   426
            amDrillStrike: DrawRotated(sprHandAirAttack, sx, oy, sign, 0);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   427
            amPickHammer: DrawHedgehog(sx, sy,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   428
                        sign,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   429
                        1,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   430
                        2,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   431
                        0);
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   432
            amTeleport: DrawRotatedF(sprTeleport, sx, sy, 0, sign, 0);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   433
            amKamikaze: DrawHedgehog(sx, sy,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   434
                        sign,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   435
                        1,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   436
                        5,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   437
                        0);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   438
            amWhip: DrawRotatedF(sprWhip,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   439
                        sx,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   440
                        sy,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   441
                        0,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   442
                        sign,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   443
                        0);
3717
d88719b0f0dc Engine:
smaxx
parents: 3713
diff changeset
   444
            amHammer: DrawRotatedF(sprHammer,
d88719b0f0dc Engine:
smaxx
parents: 3713
diff changeset
   445
                        sx,
d88719b0f0dc Engine:
smaxx
parents: 3713
diff changeset
   446
                        sy,
d88719b0f0dc Engine:
smaxx
parents: 3713
diff changeset
   447
                        0,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   448
                        sign,
3717
d88719b0f0dc Engine:
smaxx
parents: 3713
diff changeset
   449
                        0);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   450
        else
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   451
            DrawHedgehog(sx, sy,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   452
                sign,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   453
                0,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   454
                4,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   455
                0);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   456
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   457
            HatVisible:= true;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   458
            (* with HH^ do
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   459
                if (HatTex <> nil)
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   460
                and (HatVisibility > 0) then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   461
                    DrawTextureF(HatTex,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   462
                        HatVisibility,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   463
                        sx,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   464
                        sy - 5,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   465
                        0,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   466
                        sign,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   467
                        32,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   468
                        32); *)
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   469
        end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   470
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   471
        case amt of
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   472
            amBaseballBat: DrawRotated(sprHandBaseball,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   473
                    sx - 4 * sign,
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   474
                    sy + 9, sign, aangle);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   475
        end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   476
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   477
        defaultPos:= false
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   478
    end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   479
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   480
end else // not gstHHDriven
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   481
    begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   482
    if (Gear^.Damage > 0)
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   483
    and (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > _0_003) then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   484
        begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   485
        DrawHedgehog(sx, sy,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   486
            sign,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   487
            2,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   488
            1,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   489
            Gear^.DirAngle);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   490
        defaultPos:= false
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   491
        end else
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   492
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   493
    if ((Gear^.State and gstHHJumping) <> 0) then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   494
        begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   495
        DrawHedgehog(sx, sy,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   496
            sign*m,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   497
            1,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   498
            1,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   499
            0);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   500
        defaultPos:= false
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   501
        end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   502
    end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   503
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   504
with HH^ do
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   505
    begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   506
    if defaultPos then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   507
        begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   508
        DrawRotatedF(sprHHIdle,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   509
            sx,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   510
            sy,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   511
            (RealTicks div 128 + Gear^.Pos) mod 19,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   512
            sign,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   513
            0);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   514
        HatVisible:= true;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   515
        end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   516
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   517
    if HatVisible then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   518
        if HatVisibility < 1.0 then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   519
            HatVisibility:= HatVisibility + 0.2
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   520
        else
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   521
    else
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   522
        if HatVisibility > 0.0 then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   523
            HatVisibility:= HatVisibility - 0.2;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   524
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   525
    if (HatTex <> nil)
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   526
    and (HatVisibility > 0) then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   527
        if DefaultPos then
3445
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   528
            begin
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   529
            DrawTextureF(HatTex,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   530
                HatVisibility,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   531
                sx,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   532
                sy - 5,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   533
                (RealTicks div 128 + Gear^.Pos) mod 19,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   534
                sign,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   535
                32,
3445
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   536
                32);
3854
d390b0f29b0b Unbreak Team hats, shrink some hat sizes
nemo
parents: 3836
diff changeset
   537
            if HatTex^.w > 64 then
3445
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   538
                begin
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   539
                Tint(HH^.Team^.Clan^.Color);
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   540
                DrawTextureF(HatTex,
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   541
                    HatVisibility,
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   542
                    sx,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   543
                    sy - 5,
3445
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   544
                    (RealTicks div 128 + Gear^.Pos) mod 19 + 32,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   545
                    sign,
3445
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   546
                    32,
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   547
                    32);
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   548
                Tint($FF, $FF, $FF, $FF)
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   549
                end
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   550
            end
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   551
        else
3445
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   552
            begin
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   553
            DrawTextureF(HatTex,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   554
                HatVisibility,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   555
                sx,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   556
                sy - 5,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   557
                0,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   558
                sign*m,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   559
                32,
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   560
                32);
3854
d390b0f29b0b Unbreak Team hats, shrink some hat sizes
nemo
parents: 3836
diff changeset
   561
            if HatTex^.w > 64 then
3445
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   562
                begin
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   563
                Tint(HH^.Team^.Clan^.Color);
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   564
                DrawTextureF(HatTex,
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   565
                    HatVisibility,
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   566
                    sx,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   567
                    sy - 5,
3445
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   568
                    32,
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   569
                    sign*m,
3445
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   570
                    32,
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   571
                    32);
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   572
                Tint($FF, $FF, $FF, $FF)
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   573
                end
1ce844170014 Engine:
smxx
parents: 3440
diff changeset
   574
            end
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   575
    end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   576
if (Gear^.State and gstHHDriven) <> 0 then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   577
    begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   578
(*    if (CurAmmoGear = nil) then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   579
        begin
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3751
diff changeset
   580
        amt:= CurrentHedgehog^.CurAmmoType;
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   581
        case amt of
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   582
            amJetpack: DrawSprite(sprJetpack, sx-32, sy-32, 0);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   583
            end
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   584
        end; *)
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   585
    if CurAmmoGear <> nil then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   586
        begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   587
        case CurAmmoGear^.Kind of
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   588
            gtJetpack: begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   589
                       DrawSprite(sprJetpack, sx-32, sy-32, 0);
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3894
diff changeset
   590
                       if cWaterLine > hwRound(Gear^.Y) + Gear^.Radius then
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3894
diff changeset
   591
                           begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3894
diff changeset
   592
                           if (CurAmmoGear^.MsgParam and gmUp) <> 0 then DrawSprite(sprJetpack, sx-32, sy-28, 1);
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3894
diff changeset
   593
                           if (CurAmmoGear^.MsgParam and gmLeft) <> 0 then DrawSprite(sprJetpack, sx-28, sy-28, 2);
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3894
diff changeset
   594
                           if (CurAmmoGear^.MsgParam and gmRight) <> 0 then DrawSprite(sprJetpack, sx-36, sy-28, 3)
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3894
diff changeset
   595
                           end;
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   596
                       if CurAmmoGear^.Tex <> nil then DrawCentered(sx, sy - 40, CurAmmoGear^.Tex);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   597
                       DrawAltWeapon(Gear, sx, sy)
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   598
                       end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   599
            end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   600
        end
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   601
    end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   602
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   603
with HH^ do
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   604
    begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   605
    if ((Gear^.State and not gstWinner) = 0)
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   606
        or ((Gear^.State = gstWait) and (Gear^.dY.QWordValue = 0))
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   607
        or (bShowFinger and ((Gear^.State and gstHHDriven) <> 0)) then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   608
        begin
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   609
        t:= sy - cHHRadius - 9;
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   610
        if (cTagsMask and htTransparent) <> 0 then
3390
1d4926d10a9e Engine:
smxx
parents: 3387
diff changeset
   611
            Tint($FF, $FF, $FF, $80);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   612
        if ((cTagsMask and htHealth) <> 0) then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   613
            begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   614
            dec(t, HealthTagTex^.h + 2);
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   615
            DrawCentered(ox, t, HealthTagTex)
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   616
            end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   617
        if (cTagsMask and htName) <> 0 then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   618
            begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   619
            dec(t, NameTagTex^.h + 2);
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   620
            DrawCentered(ox, t, NameTagTex)
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   621
            end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   622
        if (cTagsMask and htTeamName) <> 0 then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   623
            begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   624
            dec(t, Team^.NameTagTex^.h + 2);
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   625
            DrawCentered(ox, t, Team^.NameTagTex)
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   626
            end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   627
        if (cTagsMask and htTransparent) <> 0 then
3390
1d4926d10a9e Engine:
smxx
parents: 3387
diff changeset
   628
            Tint($FF, $FF, $FF, $FF)
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   629
        end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   630
    if (Gear^.State and gstHHDriven) <> 0 then // Current hedgehog
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   631
        begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   632
        if bShowFinger and ((Gear^.State and gstHHDriven) <> 0) then
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   633
            DrawSprite(sprFinger, ox - 16, oy - 64,
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   634
                        GameTicks div 32 mod 16);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   635
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   636
        if (Gear^.State and gstDrowning) = 0 then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   637
            if (Gear^.State and gstHHThinking) <> 0 then
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   638
                DrawSprite(sprQuestion, ox - 10, oy - cHHRadius - 34, (RealTicks shr 9) mod 8)
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   639
        end
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   640
    end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   641
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   642
if HH^.Effects[hePoisoned] then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   643
    begin
3392
9d5d01b52ae8 Engine:
smxx
parents: 3390
diff changeset
   644
    Tint($00, $FF, $40, $80);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   645
    DrawRotatedTextureF(SpritesData[sprSmokeWhite].texture, 1.5, 0, 0, sx, sy, 0, 1, 22, 22, 360 - (RealTicks shr 37) mod 360);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   646
    end;
4036
69e535a0e43a make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
nemo
parents: 4024
diff changeset
   647
if HH^.Effects[heResurrected] then
69e535a0e43a make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
nemo
parents: 4024
diff changeset
   648
    begin
69e535a0e43a make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
nemo
parents: 4024
diff changeset
   649
    Tint($f5, $db, $35, $20);
69e535a0e43a make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
nemo
parents: 4024
diff changeset
   650
    DrawSprite(sprVampiric, sx - 24, sy - 24, 0);
69e535a0e43a make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
nemo
parents: 4024
diff changeset
   651
    end;
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   652
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   653
if Gear^.Invulnerable then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   654
    begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   655
    Tint($FF, $FF, $FF, max($40, floor($FF * abs(1 - ((RealTicks div 2 + Gear^.uid * 491) mod 1500) / 750))));
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   656
    DrawSprite(sprInvulnerable, sx - 24, sy - 24, 0);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   657
    end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   658
if cVampiric and
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   659
   (CurrentHedgehog^.Gear <> nil) and
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   660
   (CurrentHedgehog^.Gear = Gear) then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   661
    begin
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   662
    Tint($FF, 0, 0, max($40, floor($FF * abs(1 - (RealTicks mod 1500) / 750))));
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   663
    DrawSprite(sprVampiric, sx - 24, sy - 24, 0);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   664
    end;
3390
1d4926d10a9e Engine:
smxx
parents: 3387
diff changeset
   665
    Tint($FF, $FF, $FF, $FF)
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   666
end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   667
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   668
procedure DrawGears;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   669
var Gear, HHGear: PGear;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   670
    i: Longword;
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   671
    x, y, startX, endX, startY, endY: LongInt;
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   672
begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   673
Gear:= GearsList;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   674
while Gear<>nil do
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   675
    begin
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   676
    x:= hwRound(Gear^.X) + WorldDx;
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   677
    y:= hwRound(Gear^.Y) + WorldDy;
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   678
    case Gear^.Kind of
4168
49ad7bea4a33 renaming gtAmmo_Bomb and gtAmmo_Grenade
Henek
parents: 4094
diff changeset
   679
          gtBomb: DrawRotated(sprBomb, x, y, 0, Gear^.DirAngle);
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   680
       gtGasBomb: DrawRotated(sprCheese, x, y, 0, Gear^.DirAngle);
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   681
       gtMolotov: DrawRotated(sprMolotov, x, y, 0, Gear^.DirAngle);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   682
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   683
       gtRCPlane: begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   684
                  if (Gear^.Tag = -1) then
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   685
                     DrawRotated(sprPlane, x, y, -1,  DxDy2Angle(Gear^.dX, Gear^.dY) + 90)
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   686
                  else
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   687
                     DrawRotated(sprPlane, x, y,0,DxDy2Angle(Gear^.dY, Gear^.dX));
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   688
                  if ((TrainingFlags and tfRCPlane) <> 0) and (TrainingTargetGear <> nil) and ((Gear^.State and gstDrowning) = 0) then
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   689
                     DrawRotatedf(sprFinger, x, y, GameTicks div 32 mod 16, 0, DxDy2Angle(Gear^.X - TrainingTargetGear^.X, TrainingTargetGear^.Y - Gear^.Y));
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   690
                  end;
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   691
       gtBall: DrawRotatedf(sprBalls, x, y, Gear^.Tag,0, Gear^.DirAngle);
3428
46a2694867bc portal:
sheepluva
parents: 3422
diff changeset
   692
46a2694867bc portal:
sheepluva
parents: 3422
diff changeset
   693
       gtPortal: if ((Gear^.Tag and 1) = 0) // still moving?
46a2694867bc portal:
sheepluva
parents: 3422
diff changeset
   694
                 or (Gear^.IntersectGear = nil) or (Gear^.IntersectGear^.IntersectGear <> Gear) // not linked&backlinked?
46a2694867bc portal:
sheepluva
parents: 3422
diff changeset
   695
                 or ((Gear^.IntersectGear^.Tag and 1) = 0) then // linked portal still moving?
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   696
                      DrawRotatedf(sprPortal, x, y, Gear^.Tag, hwSign(Gear^.dX), Gear^.DirAngle)
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   697
                 else DrawRotatedf(sprPortal, x, y, 4 + Gear^.Tag div 2, hwSign(Gear^.dX), Gear^.DirAngle);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   698
4307
eb0f5c45e7ab added new sprite for drill strike drills, not intended for .15 release
Henek
parents: 4281
diff changeset
   699
           gtDrill: if (Gear^.State and gsttmpFlag) <> 0 then
eb0f5c45e7ab added new sprite for drill strike drills, not intended for .15 release
Henek
parents: 4281
diff changeset
   700
                        DrawRotated(sprAirDrill, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX))
eb0f5c45e7ab added new sprite for drill strike drills, not intended for .15 release
Henek
parents: 4281
diff changeset
   701
                    else
eb0f5c45e7ab added new sprite for drill strike drills, not intended for .15 release
Henek
parents: 4281
diff changeset
   702
                        DrawRotated(sprDrill, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   703
4077
e7d838d063a4 Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
nemo
parents: 4044
diff changeset
   704
        gtHedgehog: DrawHH(Gear, x, y);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   705
4168
49ad7bea4a33 renaming gtAmmo_Bomb and gtAmmo_Grenade
Henek
parents: 4094
diff changeset
   706
           gtShell: DrawRotated(sprBazookaShell, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   707
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   708
           gtGrave: begin 
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   709
                    DrawTextureF(PHedgehog(Gear^.Hedgehog)^.Team^.GraveTex, 1, x, y, (GameTicks shr 7+Gear^.uid) and 7, 1, 32, 32);
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   710
                    if Gear^.Health > 0 then
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   711
                        begin
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   712
                        //Tint($33, $33, $FF, max($40, floor($FF * abs(1 - (GameTicks mod (6000 div Gear^.Health)) / 750))));
4036
69e535a0e43a make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
nemo
parents: 4024
diff changeset
   713
                        Tint($f5, $db, $35, max($40, floor($FF * abs(1 - (GameTicks mod 1500) / (750 + Gear^.Health)))));
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   714
                        //Tint($FF, $FF, $FF, max($40, floor($FF * abs(1 - (RealTicks mod 1500) / 750))));
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   715
                        DrawSprite(sprVampiric, x - 24, y - 24, 0);
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   716
                        Tint($FF, $FF, $FF, $FF)
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   717
                        end
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   718
                    end;
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   719
             gtBee: DrawRotatedF(sprBee, x, y, (GameTicks shr 5) mod 2, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   720
      gtPickHammer: DrawSprite(sprPHammer, x - 16, y - 50 + LongInt(((GameTicks shr 5) and 1) * 2), 0);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   721
            gtRope: DrawRope(Gear);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   722
            gtMine: if (((Gear^.State and gstAttacking) = 0)or((Gear^.Timer and $3FF) < 420)) and (Gear^.Health <> 0) then
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   723
                           DrawRotated(sprMineOff, x, y, 0, Gear^.DirAngle)
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   724
                       else if Gear^.Health <> 0 then DrawRotated(sprMineOn, x, y, 0, Gear^.DirAngle)
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   725
                       else DrawRotated(sprMineDead, x, y, 0, Gear^.DirAngle);
3710
411f5c2b5292 Engine:
smaxx
parents: 3641
diff changeset
   726
           gtSMine: if (((Gear^.State and gstAttacking) = 0)or((Gear^.Timer and $3FF) < 420)) and (Gear^.Health <> 0) then
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   727
                           DrawRotated(sprSMineOff, x, y, 0, Gear^.DirAngle)
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   728
                       else if Gear^.Health <> 0 then DrawRotated(sprSMineOn, x, y, 0, Gear^.DirAngle)
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   729
                       else DrawRotated(sprMineDead, x, y, 0, Gear^.DirAngle);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   730
            gtCase: case Gear^.Pos of
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   731
                         posCaseAmmo  : begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   732
                                        i:= (GameTicks shr 6) mod 64;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   733
                                        if i > 18 then i:= 0;
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   734
                                        DrawSprite(sprCase, x - 24, y - 24, i);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   735
                                        end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   736
                         posCaseHealth: begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   737
                                        i:= ((GameTicks shr 6) + 38) mod 64;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   738
                                        if i > 13 then i:= 0;
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   739
                                        DrawSprite(sprFAid, x - 24, y - 24, i);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   740
                                        end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   741
                         posCaseUtility: begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   742
                                        i:= (GameTicks shr 6) mod 70;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   743
                                        if i > 23 then i:= 0;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   744
                                        i:= i mod 12;
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   745
                                        DrawSprite(sprUtility, x - 24, y - 24, i);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   746
                                        end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   747
                         end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   748
      gtExplosives: begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   749
                    if ((Gear^.State and gstDrowning) <> 0) then
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   750
                        DrawSprite(sprExplosivesRoll, x - 24, y - 24, 0)
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   751
                    else if Gear^.State and gstAnimation = 0 then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   752
                        begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   753
                        i:= (GameTicks shr 6 + Gear^.uid*3) mod 64;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   754
                        if i > 18 then i:= 0;
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   755
                        DrawSprite(sprExplosives, x - 24, y - 24, i)
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   756
                        end
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   757
                    else if Gear^.State and gsttmpFlag = 0 then
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   758
                        DrawRotatedF(sprExplosivesRoll, x, y + 4, 0, 0, Gear^.DirAngle)
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   759
                    else
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   760
                        DrawRotatedF(sprExplosivesRoll, x, y + 4, 1, 0, Gear^.DirAngle);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   761
                    end;
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   762
        gtDynamite: DrawSprite2(sprDynamite, x - 16, y - 25, Gear^.Tag and 1, Gear^.Tag shr 1);
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   763
     gtClusterBomb: DrawRotated(sprClusterBomb, x, y, 0, Gear^.DirAngle);
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   764
         gtCluster: DrawSprite(sprClusterParticle, x - 8, y - 8, 0);
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   765
           gtFlame: DrawTextureF(SpritesData[sprFlame].Texture, 2 / (Gear^.Tag mod 3 + 2), x, y, (GameTicks shr 7 + LongWord(Gear^.Tag)) mod 8, 1, 16, 16);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   766
       gtParachute: begin
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   767
                    DrawSprite(sprParachute, x - 24, y - 48, 0);
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   768
                    DrawAltWeapon(Gear, x + 1, y - 3)
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   769
                    end;
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   770
       gtAirAttack: if Gear^.Tag > 0 then DrawSprite(sprAirplane, x - SpritesData[sprAirplane].Width div 2, y - SpritesData[sprAirplane].Height div 2, 0)
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   771
                                     else DrawSprite(sprAirplane, x - SpritesData[sprAirplane].Width div 2, y - SpritesData[sprAirplane].Height div 2, 1);
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   772
         gtAirBomb: DrawRotated(sprAirBomb, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   773
        gtTeleport: begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   774
                    HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   775
                    if not PHedgehog(Gear^.Hedgehog)^.Unplaced then DrawRotatedF(sprTeleport, x + 1, y - 3, Gear^.Pos, hwSign(Gear^.dX), 0);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   776
                    DrawRotatedF(sprTeleport, hwRound(HHGear^.X) + 1 + WorldDx, hwRound(HHGear^.Y) - 3 + WorldDy, 11 - Gear^.Pos, hwSign(HHGear^.dX), 0);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   777
                    end;
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   778
        gtSwitcher: DrawSprite(sprSwitch, x - 16, y - 56, (GameTicks shr 6) mod 12);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   779
          gtTarget: begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   780
                    Tint($FF, $FF, $FF, floor($FF * Gear^.Timer / 1000));
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   781
                    DrawSprite(sprTarget, x - 16, y - 16, 0);
3390
1d4926d10a9e Engine:
smxx
parents: 3387
diff changeset
   782
                    Tint($FF, $FF, $FF, $FF);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   783
                    end;
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   784
          gtMortar: DrawRotated(sprMortar, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   785
          gtCake: if Gear^.Pos = 6 then
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   786
                     DrawRotatedf(sprCakeWalk, x, y, (GameTicks div 40) mod 6, hwSign(Gear^.dX), Gear^.DirAngle * hwSign(Gear^.dX) + 90)
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   787
                  else
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   788
                     DrawRotatedf(sprCakeDown, x, y, 5 - Gear^.Pos, hwSign(Gear^.dX), Gear^.DirAngle * hwSign(Gear^.dX) + 90);
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   789
       gtSeduction: if Gear^.Pos >= 14 then DrawSprite(sprSeduction, x - 16, y - 16, 0);
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   790
      gtWatermelon: DrawRotatedf(sprWatermelon, x, y, 0, 0, Gear^.DirAngle);
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   791
      gtMelonPiece: DrawRotatedf(sprWatermelon, x, y, 1, 0, Gear^.DirAngle);
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   792
     gtHellishBomb: DrawRotated(sprHellishBomb, x, y, 0, Gear^.DirAngle);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   793
           gtBirdy: begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   794
                    if Gear^.State and gstAnimation = gstAnimation then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   795
                        begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   796
                        if Gear^.State and gstTmpFlag = 0 then // Appearing
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   797
                            begin
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   798
                            endX:= x - WorldDx;
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   799
                            endY:= y - WorldDy;
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   800
                            if Gear^.Tag < 0 then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   801
                                startX:= max(LAND_WIDTH + 1024, endX + 2048)
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   802
                            else
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   803
                                startX:= max(-LAND_WIDTH - 1024, endX - 2048);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   804
                            startY:= endY - 256;
3407
dcc129c4352e Engine:
smxx
parents: 3396
diff changeset
   805
                            DrawTextureF(SpritesData[sprBirdy].Texture, 1, startX + WorldDx + floor((endX - startX) * (-power(2, -10 * LongInt(Gear^.Timer)/2000) + 1)), startY + WorldDy + floor((endY - startY) * sqrt(1 - power((LongInt(Gear^.Timer)/2000)-1, 2))), ((Gear^.Pos shr 6) or (RealTicks shr 8)) mod 2, Gear^.Tag, 75, 75);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   806
                            end
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   807
                        else // Disappearing
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   808
                            begin
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   809
                            startX:= x - WorldDx;
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   810
                            startY:= y - WorldDy;
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   811
                            if Gear^.Tag > 0 then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   812
                                endX:= max(LAND_WIDTH + 1024, startX + 2048)
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   813
                            else
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   814
                                endX:= max(-LAND_WIDTH - 1024, startX - 2048);
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   815
                            endY:= startY + 256;
3407
dcc129c4352e Engine:
smxx
parents: 3396
diff changeset
   816
                            DrawTextureF(SpritesData[sprBirdy].Texture, 1, startX + WorldDx + floor((endX - startX) * power(2, 10 * (LongInt(Gear^.Timer)/2000 - 1))) + hwRound(Gear^.dX * Gear^.Timer), startY + WorldDy + floor((endY - startY) * cos(LongInt(Gear^.Timer)/2000 * (Pi/2)) - (endY - startY)) + hwRound(Gear^.dY * Gear^.Timer), ((Gear^.Pos shr 6) or (RealTicks shr 8)) mod 2, Gear^.Tag, 75, 75);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   817
                            end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   818
                        end
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   819
                    else
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   820
                        DrawTextureF(SpritesData[sprBirdy].Texture, 1, x, y, ((Gear^.Pos shr 6) or (RealTicks shr 8)) mod 2, Gear^.Tag, 75, 75);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   821
                    end;
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   822
             gtEgg: DrawRotatedTextureF(SpritesData[sprEgg].Texture, 1, 0, 0, x, y, 0, 1, 16, 16, Gear^.DirAngle);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   823
           gtPiano: begin
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   824
                    if (Gear^.State and gstDrowning) = 0 then
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   825
                        begin
3390
1d4926d10a9e Engine:
smxx
parents: 3387
diff changeset
   826
                        Tint($FF, $FF, $FF, $10);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   827
                        for i:= 8 downto 1 do
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   828
                            DrawRotatedTextureF(SpritesData[sprPiano].Texture, 1, 0, 0, x, y - hwRound(Gear^.dY * 4 * i), 0, 1, 128, 128, 0);
3390
1d4926d10a9e Engine:
smxx
parents: 3387
diff changeset
   829
                        Tint($FF, $FF, $FF, $FF)
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   830
                        end;
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   831
                    DrawRotatedTextureF(SpritesData[sprPiano].Texture, 1, 0, 0, x, y, 0, 1, 128, 128, 0);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   832
                    end;
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
   833
     gtPoisonCloud: begin
3713
f8778904600d Engine:
smaxx
parents: 3712
diff changeset
   834
                    if Gear^.Timer < 1020 then
f8778904600d Engine:
smaxx
parents: 3712
diff changeset
   835
                        Tint($C0, $C0, $00, Gear^.Timer div 8)
f8778904600d Engine:
smaxx
parents: 3712
diff changeset
   836
                    else if Gear^.Timer > 3980 then
f8778904600d Engine:
smaxx
parents: 3712
diff changeset
   837
                        Tint($C0, $C0, $00, (5000 - Gear^.Timer) div 8)
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
   838
                    else
3713
f8778904600d Engine:
smaxx
parents: 3712
diff changeset
   839
                        Tint($C0, $C0, $00, $C0);
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   840
                    DrawRotatedTextureF(SpritesData[sprSmokeWhite].texture, 3, 0, 0, x, y, 0, 1, 22, 22, (RealTicks shr 36 + Gear^.UID * 100) mod 360);
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
   841
                    Tint($FF, $FF, $FF, $FF)
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
   842
                    end;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4036
diff changeset
   843
     gtResurrector: begin
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4036
diff changeset
   844
                    DrawRotated(sprCross, x, y, 0, 0);
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4036
diff changeset
   845
                    Tint($f5, $db, $35, max($00, floor($C0 * abs(1 - (GameTicks mod 6000) / 3000))));
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4036
diff changeset
   846
                    DrawTexture(x - 108, y - 108, SpritesData[sprVampiric].Texture, 4.5);
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4036
diff changeset
   847
                    Tint($FF, $FF, $FF, $FF);
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4036
diff changeset
   848
                    end;
4313
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4307
diff changeset
   849
      gtNapalmBomb: DrawRotated(sprNapalmBomb, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   850
         end;
4016
daaf120328f2 Trying to help burp along, here...
nemo
parents: 3991
diff changeset
   851
      if Gear^.RenderTimer and (Gear^.Tex <> nil) then DrawCentered(x + 8, y + 8, Gear^.Tex);
3387
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   852
      Gear:= Gear^.NextGear
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   853
      end;
733f4001b8b9 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo
parents:
diff changeset
   854
end;