author | unc0rr |
Thu, 24 May 2007 19:41:51 +0000 | |
changeset 520 | e83dfb7ffead |
parent 509 | fd58135a4407 |
child 542 | ec26095f1bed |
permissions | -rw-r--r-- |
71 | 1 |
(* |
2 |
* Hedgewars, a worms-like game |
|
393 | 3 |
* Copyright (c) 2005-2007 Andrey Korotaev <unC0Rr@gmail.com> |
71 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
71 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
71 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
71 | 17 |
*) |
18 |
||
4 | 19 |
unit uAIMisc; |
20 |
interface |
|
351 | 21 |
uses SDLh, uConsts, uGears, uFloat; |
80 | 22 |
{$INCLUDE options.inc} |
369 | 23 |
|
64 | 24 |
type TTarget = record |
25 |
Point: TPoint; |
|
371 | 26 |
Score: LongInt; |
64 | 27 |
end; |
28 |
TTargets = record |
|
29 |
Count: Longword; |
|
30 |
ar: array[0..cMaxHHIndex*5] of TTarget; |
|
4 | 31 |
end; |
80 | 32 |
TJumpType = (jmpNone, jmpHJump, jmpLJump); |
75 | 33 |
TGoInfo = record |
34 |
Ticks: Longword; |
|
80 | 35 |
FallPix: Longword; |
36 |
JumpType: TJumpType; |
|
75 | 37 |
end; |
64 | 38 |
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procedure FillTargets; |
70 | 40 |
procedure FillBonuses(isAfterAttack: boolean); |
371 | 41 |
procedure AwareOfExplosion(x, y, r: LongInt); |
42 |
function RatePlace(Gear: PGear): LongInt; |
|
43 |
function TestColl(x, y, r: LongInt): boolean; |
|
44 |
function RateExplosion(Me: PGear; x, y, r: LongInt): LongInt; |
|
45 |
function RateShove(Me: PGear; x, y, r, power: LongInt): LongInt; |
|
509 | 46 |
function RateShotgun(Me: PGear; x, y: LongInt): LongInt; |
369 | 47 |
function HHGo(Gear, AltGear: PGear; var GoInfo: TGoInfo): boolean; |
371 | 48 |
function AIrndSign(num: LongInt): LongInt; |
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var ThinkingHH: PGear; |
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Targets: TTargets; |
369 | 52 |
|
4 | 53 |
implementation |
369 | 54 |
uses uTeams, uMisc, uLand, uCollisions; |
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const KillScore = 200; |
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MAXBONUS = 1024; |
369 | 57 |
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type TBonus = record |
371 | 59 |
X, Y: LongInt; |
60 |
Radius: LongInt; |
|
61 |
Score: LongInt; |
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end; |
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var bonuses: record |
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Count: Longword; |
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ar: array[0..Pred(MAXBONUS)] of TBonus; |
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66 |
end; |
71 | 67 |
KnownExplosion: record |
371 | 68 |
X, Y, Radius: LongInt |
71 | 69 |
end = (X: 0; Y: 0; Radius: 0); |
4 | 70 |
|
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71 |
procedure FillTargets; |
4 | 72 |
var t: PTeam; |
64 | 73 |
i: Longword; |
4 | 74 |
begin |
75 |
Targets.Count:= 0; |
|
76 |
t:= TeamsList; |
|
77 |
while t <> nil do |
|
78 |
begin |
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for i:= 0 to cMaxHHIndex do |
369 | 80 |
if (t^.Hedgehogs[i].Gear <> nil) |
81 |
and (t^.Hedgehogs[i].Gear <> ThinkingHH) then |
|
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82 |
begin |
369 | 83 |
with Targets.ar[Targets.Count], t^.Hedgehogs[i] do |
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84 |
begin |
369 | 85 |
Point.X:= hwRound(Gear^.X); |
86 |
Point.Y:= hwRound(Gear^.Y); |
|
87 |
if t^.Color <> CurrentTeam^.Color then Score:= Gear^.Health |
|
88 |
else Score:= -Gear^.Health |
|
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89 |
end; |
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90 |
inc(Targets.Count) |
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91 |
end; |
369 | 92 |
t:= t^.Next |
64 | 93 |
end |
4 | 94 |
end; |
95 |
||
70 | 96 |
procedure FillBonuses(isAfterAttack: boolean); |
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97 |
var Gear: PGear; |
70 | 98 |
MyColor: Longword; |
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371 | 100 |
procedure AddBonus(x, y: LongInt; r: Longword; s: LongInt); |
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begin |
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bonuses.ar[bonuses.Count].x:= x; |
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103 |
bonuses.ar[bonuses.Count].y:= y; |
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104 |
bonuses.ar[bonuses.Count].Radius:= r; |
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bonuses.ar[bonuses.Count].Score:= s; |
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106 |
inc(bonuses.Count); |
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TryDo(bonuses.Count <= MAXBONUS, 'Bonuses overflow', true) |
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108 |
end; |
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|
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begin |
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bonuses.Count:= 0; |
369 | 112 |
MyColor:= PHedgehog(ThinkingHH^.Hedgehog)^.Team^.Color; |
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Gear:= GearsList; |
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while Gear <> nil do |
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115 |
begin |
369 | 116 |
case Gear^.Kind of |
117 |
gtCase: AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 33, 25); |
|
118 |
gtMine: if (Gear^.State and gstAttacking) = 0 then AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 50, -50) |
|
119 |
else AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 100, -50); // mine is on |
|
120 |
gtDynamite: AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 150, -75); |
|
70 | 121 |
gtHedgehog: begin |
369 | 122 |
if Gear^.Damage >= Gear^.Health then AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 60, -25) else |
123 |
if isAfterAttack and (ThinkingHH^.Hedgehog <> Gear^.Hedgehog) then |
|
124 |
if (MyColor = PHedgehog(Gear^.Hedgehog)^.Team^.Color) then AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 150, -3) // hedgehog-friend |
|
125 |
else AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 100, 3) |
|
70 | 126 |
end; |
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127 |
end; |
369 | 128 |
Gear:= Gear^.NextGear |
71 | 129 |
end; |
130 |
if isAfterAttack and (KnownExplosion.Radius > 0) then |
|
131 |
with KnownExplosion do |
|
74 | 132 |
AddBonus(X, Y, Radius + 10, -Radius); |
71 | 133 |
end; |
134 |
||
371 | 135 |
procedure AwareOfExplosion(x, y, r: LongInt); |
71 | 136 |
begin |
137 |
KnownExplosion.X:= x; |
|
138 |
KnownExplosion.Y:= y; |
|
139 |
KnownExplosion.Radius:= r |
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end; |
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371 | 142 |
function RatePlace(Gear: PGear): LongInt; |
143 |
var i, r: LongInt; |
|
144 |
Result: LongInt; |
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begin |
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Result:= 0; |
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for i:= 0 to Pred(bonuses.Count) do |
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148 |
with bonuses.ar[i] do |
70 | 149 |
begin |
498 | 150 |
r:= hwRound(Distance(Gear^.X - int2hwFloat(X), Gear^.Y - int2hwFloat(Y))); |
70 | 151 |
if r < Radius then |
152 |
inc(Result, Score * (Radius - r)) |
|
153 |
end; |
|
369 | 154 |
RatePlace:= Result |
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end; |
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156 |
|
371 | 157 |
function TestColl(x, y, r: LongInt): boolean; |
369 | 158 |
var b: boolean; |
4 | 159 |
begin |
369 | 160 |
b:= (((x-r) and $FFFFF800) = 0)and(((y-r) and $FFFFFC00) = 0) and (Land[y-r, x-r] <> 0); |
161 |
if b then exit(true); |
|
162 |
b:=(((x-r) and $FFFFF800) = 0)and(((y+r) and $FFFFFC00) = 0) and (Land[y+r, x-r] <> 0); |
|
163 |
if b then exit(true); |
|
164 |
b:=(((x+r) and $FFFFF800) = 0)and(((y-r) and $FFFFFC00) = 0) and (Land[y-r, x+r] <> 0); |
|
165 |
if b then exit(true); |
|
166 |
TestColl:=(((x+r) and $FFFFF800) = 0)and(((y+r) and $FFFFFC00) = 0) and (Land[y+r, x+r] <> 0) |
|
4 | 167 |
end; |
168 |
||
371 | 169 |
function RateExplosion(Me: PGear; x, y, r: LongInt): LongInt; |
170 |
var i, dmg, Result: LongInt; |
|
4 | 171 |
begin |
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Result:= 0; |
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// add our virtual position |
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174 |
with Targets.ar[Targets.Count] do |
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175 |
begin |
369 | 176 |
Point.x:= hwRound(Me^.X); |
177 |
Point.y:= hwRound(Me^.Y); |
|
178 |
Score:= - ThinkingHH^.Health |
|
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179 |
end; |
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180 |
// rate explosion |
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181 |
for i:= 0 to Targets.Count do |
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182 |
with Targets.ar[i] do |
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183 |
begin |
498 | 184 |
dmg:= r - hwRound(DistanceI(Point.x - x, Point.y - y)); |
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185 |
if dmg > 0 then |
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186 |
begin |
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187 |
dmg:= dmg shr 1; |
509 | 188 |
if dmg >= abs(Score) then |
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189 |
if Score > 0 then inc(Result, KillScore) |
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190 |
else dec(Result, KillScore * 3) |
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191 |
else |
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if Score > 0 then inc(Result, dmg) |
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193 |
else dec(Result, dmg * 3) |
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194 |
end; |
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195 |
end; |
369 | 196 |
RateExplosion:= Result * 1024 |
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197 |
end; |
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198 |
|
371 | 199 |
function RateShove(Me: PGear; x, y, r, power: LongInt): LongInt; |
200 |
var i, dmg, Result: LongInt; |
|
79 | 201 |
begin |
202 |
Result:= 0; |
|
433 | 203 |
for i:= 0 to Pred(Targets.Count) do |
79 | 204 |
with Targets.ar[i] do |
205 |
begin |
|
498 | 206 |
dmg:= r - hwRound(DistanceI(Point.x - x, Point.y - y)); |
79 | 207 |
if dmg > 0 then |
208 |
begin |
|
509 | 209 |
if power >= abs(Score) then |
79 | 210 |
if Score > 0 then inc(Result, KillScore) |
211 |
else dec(Result, KillScore * 3) |
|
212 |
else |
|
213 |
if Score > 0 then inc(Result, power) |
|
214 |
else dec(Result, power * 3) |
|
215 |
end; |
|
216 |
end; |
|
369 | 217 |
RateShove:= Result * 1024 |
79 | 218 |
end; |
219 |
||
509 | 220 |
function RateShotgun(Me: PGear; x, y: LongInt): LongInt; |
221 |
var i, dmg, Result: LongInt; |
|
222 |
begin |
|
223 |
Result:= 0; |
|
224 |
// add our virtual position |
|
225 |
with Targets.ar[Targets.Count] do |
|
226 |
begin |
|
227 |
Point.x:= hwRound(Me^.X); |
|
228 |
Point.y:= hwRound(Me^.Y); |
|
229 |
Score:= - ThinkingHH^.Health |
|
230 |
end; |
|
231 |
// rate shot |
|
232 |
for i:= 0 to Targets.Count do |
|
233 |
with Targets.ar[i] do |
|
234 |
begin |
|
235 |
dmg:= min(cHHRadius + cShotgunRadius - hwRound(DistanceI(Point.x - x, Point.y - y)), 25); |
|
236 |
if dmg > 0 then |
|
237 |
begin |
|
238 |
if dmg >= abs(Score) then |
|
239 |
if Score > 0 then inc(Result, KillScore) |
|
240 |
else dec(Result, KillScore * 3) |
|
241 |
else |
|
242 |
if Score > 0 then inc(Result, dmg) |
|
243 |
else dec(Result, dmg * 3) |
|
244 |
end; |
|
245 |
end; |
|
246 |
RateShotgun:= Result * 1024 |
|
247 |
end; |
|
248 |
||
369 | 249 |
function HHJump(Gear: PGear; JumpType: TJumpType; var GoInfo: TGoInfo): boolean; |
371 | 250 |
var bX, bY: LongInt; |
369 | 251 |
Result: boolean; |
80 | 252 |
begin |
253 |
Result:= false; |
|
254 |
GoInfo.Ticks:= 0; |
|
255 |
GoInfo.FallPix:= 0; |
|
256 |
GoInfo.JumpType:= jmpNone; |
|
369 | 257 |
bX:= hwRound(Gear^.X); |
258 |
bY:= hwRound(Gear^.Y); |
|
80 | 259 |
case JumpType of |
369 | 260 |
jmpNone: exit(Result); |
80 | 261 |
jmpHJump: if not TestCollisionYwithGear(Gear, -1) then |
262 |
begin |
|
369 | 263 |
Gear^.dY:= -_0_2; |
264 |
SetLittle(Gear^.dX); |
|
265 |
Gear^.State:= Gear^.State or gstFalling or gstHHJumping; |
|
266 |
end else exit(Result); |
|
80 | 267 |
jmpLJump: begin |
268 |
if not TestCollisionYwithGear(Gear, -1) then |
|
498 | 269 |
if not TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - int2hwFloat(2) else |
270 |
if not TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _1; |
|
369 | 271 |
if not (TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) |
80 | 272 |
or TestCollisionYwithGear(Gear, -1)) then |
273 |
begin |
|
433 | 274 |
Gear^.dY:= -_0_15; |
498 | 275 |
Gear^.dX:= SignAs(_0_15, Gear^.dX); |
369 | 276 |
Gear^.State:= Gear^.State or gstFalling or gstHHJumping |
277 |
end else exit(Result) |
|
80 | 278 |
end |
279 |
end; |
|
280 |
||
281 |
repeat |
|
498 | 282 |
if not (hwRound(Gear^.Y) + cHHRadius < cWaterLine) then exit(Result); |
369 | 283 |
if (Gear^.State and gstFalling) <> 0 then |
80 | 284 |
begin |
285 |
if (GoInfo.Ticks = 350) then |
|
433 | 286 |
if (not (hwAbs(Gear^.dX) > cLittle)) and (Gear^.dY < -_0_02) then |
80 | 287 |
begin |
369 | 288 |
Gear^.dY:= -_0_25; |
498 | 289 |
Gear^.dX:= SignAs(_0_02, Gear^.dX) |
80 | 290 |
end; |
369 | 291 |
if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then SetLittle(Gear^.dX); |
292 |
Gear^.X:= Gear^.X + Gear^.dX; |
|
80 | 293 |
inc(GoInfo.Ticks); |
369 | 294 |
Gear^.dY:= Gear^.dY + cGravity; |
295 |
if Gear^.dY > _0_4 then exit(Result); |
|
498 | 296 |
if (Gear^.dY.isNegative)and TestCollisionYwithGear(Gear, -1) then Gear^.dY:= _0; |
369 | 297 |
Gear^.Y:= Gear^.Y + Gear^.dY; |
298 |
if (not Gear^.dY.isNegative)and TestCollisionYwithGear(Gear, 1) then |
|
80 | 299 |
begin |
369 | 300 |
Gear^.State:= Gear^.State and not (gstFalling or gstHHJumping); |
498 | 301 |
Gear^.dY:= _0; |
80 | 302 |
case JumpType of |
498 | 303 |
jmpHJump: if bY - hwRound(Gear^.Y) > 5 then |
80 | 304 |
begin |
305 |
Result:= true; |
|
306 |
GoInfo.JumpType:= jmpHJump; |
|
307 |
inc(GoInfo.Ticks, 300 + 300) // 300 before jump, 300 after |
|
308 |
end; |
|
498 | 309 |
jmpLJump: if abs(bX - hwRound(Gear^.X)) > 30 then |
80 | 310 |
begin |
311 |
Result:= true; |
|
312 |
GoInfo.JumpType:= jmpLJump; |
|
313 |
inc(GoInfo.Ticks, 300 + 300) // 300 before jump, 300 after |
|
314 |
end; |
|
315 |
end; |
|
369 | 316 |
exit(Result) |
80 | 317 |
end; |
318 |
end; |
|
369 | 319 |
until false |
80 | 320 |
end; |
321 |
||
369 | 322 |
function HHGo(Gear, AltGear: PGear; var GoInfo: TGoInfo): boolean; |
371 | 323 |
var pX, pY: LongInt; |
369 | 324 |
Result: boolean; |
66
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325 |
begin |
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|
326 |
Result:= false; |
80 | 327 |
AltGear^:= Gear^; |
328 |
||
75 | 329 |
GoInfo.Ticks:= 0; |
80 | 330 |
GoInfo.FallPix:= 0; |
331 |
GoInfo.JumpType:= jmpNone; |
|
4 | 332 |
repeat |
369 | 333 |
pX:= hwRound(Gear^.X); |
334 |
pY:= hwRound(Gear^.Y); |
|
375 | 335 |
if pY + cHHRadius >= cWaterLine then exit(false); |
369 | 336 |
if (Gear^.State and gstFalling) <> 0 then |
66
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337 |
begin |
75 | 338 |
inc(GoInfo.Ticks); |
369 | 339 |
Gear^.dY:= Gear^.dY + cGravity; |
340 |
if Gear^.dY > _0_4 then |
|
75 | 341 |
begin |
80 | 342 |
Goinfo.FallPix:= 0; |
82 | 343 |
HHJump(AltGear, jmpLJump, GoInfo); // try ljump enstead of fall with damage |
369 | 344 |
exit(Result) |
75 | 345 |
end; |
369 | 346 |
Gear^.Y:= Gear^.Y + Gear^.dY; |
347 |
if hwRound(Gear^.Y) > pY then inc(GoInfo.FallPix); |
|
66
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348 |
if TestCollisionYwithGear(Gear, 1) then |
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349 |
begin |
75 | 350 |
inc(GoInfo.Ticks, 300); |
369 | 351 |
Gear^.State:= Gear^.State and not (gstFalling or gstHHJumping); |
498 | 352 |
Gear^.dY:= _0; |
75 | 353 |
Result:= true; |
82 | 354 |
HHJump(AltGear, jmpLJump, GoInfo); // try ljump instead of fall |
369 | 355 |
exit(Result) |
66
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|
356 |
end; |
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|
357 |
continue |
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358 |
end; |
369 | 359 |
if (Gear^.Message and gm_Left )<>0 then Gear^.dX:= -cLittle else |
360 |
if (Gear^.Message and gm_Right )<>0 then Gear^.dX:= cLittle else exit(Result); |
|
361 |
if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then |
|
66
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|
362 |
begin |
498 | 363 |
if not (TestCollisionXwithXYShift(Gear, _0, -6, hwSign(Gear^.dX)) |
364 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
365 |
if not (TestCollisionXwithXYShift(Gear, _0, -5, hwSign(Gear^.dX)) |
|
366 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
367 |
if not (TestCollisionXwithXYShift(Gear, _0, -4, hwSign(Gear^.dX)) |
|
368 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
369 |
if not (TestCollisionXwithXYShift(Gear, _0, -3, hwSign(Gear^.dX)) |
|
370 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
371 |
if not (TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX)) |
|
372 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
373 |
if not (TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX)) |
|
374 |
or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1; |
|
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
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|
375 |
end; |
9643d75baf1e
Many AI improvements, bots do think in separate thread
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diff
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|
376 |
|
369 | 377 |
if not TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then |
75 | 378 |
begin |
498 | 379 |
Gear^.X:= Gear^.X + int2hwFloat(hwSign(Gear^.dX)); |
75 | 380 |
inc(GoInfo.Ticks, cHHStepTicks) |
381 |
end; |
|
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
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parents:
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diff
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|
382 |
if not TestCollisionYwithGear(Gear, 1) then |
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Many AI improvements, bots do think in separate thread
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diff
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|
383 |
begin |
498 | 384 |
Gear^.Y:= Gear^.Y + _1; |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
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|
385 |
if not TestCollisionYwithGear(Gear, 1) then |
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
386 |
begin |
498 | 387 |
Gear^.Y:= Gear^.Y + _1; |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
388 |
if not TestCollisionYwithGear(Gear, 1) then |
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
389 |
begin |
498 | 390 |
Gear^.Y:= Gear^.Y + _1; |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
391 |
if not TestCollisionYwithGear(Gear, 1) then |
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
392 |
begin |
498 | 393 |
Gear^.Y:= Gear^.Y + _1; |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
394 |
if not TestCollisionYwithGear(Gear, 1) then |
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
395 |
begin |
498 | 396 |
Gear^.Y:= Gear^.Y + _1; |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
397 |
if not TestCollisionYwithGear(Gear, 1) then |
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
398 |
begin |
498 | 399 |
Gear^.Y:= Gear^.Y + _1; |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
400 |
if not TestCollisionYwithGear(Gear, 1) then |
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
401 |
begin |
498 | 402 |
Gear^.Y:= Gear^.Y - _6; |
403 |
Gear^.dY:= _0; |
|
369 | 404 |
Gear^.State:= Gear^.State or gstFalling |
66
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
405 |
end |
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
406 |
end |
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
407 |
end |
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
408 |
end |
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
409 |
end |
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
410 |
end |
9643d75baf1e
Many AI improvements, bots do think in separate thread
unc0rr
parents:
64
diff
changeset
|
411 |
end; |
369 | 412 |
if (pX <> hwRound(Gear^.X)) and ((Gear^.State and gstFalling) = 0) then |
375 | 413 |
exit(true); |
369 | 414 |
until (pX = hwRound(Gear^.X)) and (pY = hwRound(Gear^.Y)) and ((Gear^.State and gstFalling) = 0); |
375 | 415 |
HHJump(AltGear, jmpHJump, GoInfo); |
416 |
HHGo:= Result |
|
4 | 417 |
end; |
418 |
||
371 | 419 |
function AIrndSign(num: LongInt): LongInt; |
136 | 420 |
begin |
370
c75410fe3133
- Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents:
369
diff
changeset
|
421 |
if random(2) = 0 then AIrndSign:= num |
c75410fe3133
- Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents:
369
diff
changeset
|
422 |
else AIrndSign:= - num |
c75410fe3133
- Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents:
369
diff
changeset
|
423 |
end; |
136 | 424 |
|
4 | 425 |
end. |