author | koda |
Sun, 28 Aug 2011 11:48:09 +0200 | |
changeset 5697 | e6630feefe88 |
parent 5658 | 76220933369f |
child 5698 | 332b4cc98569 |
permissions | -rw-r--r-- |
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// !$*UTF8*$! |
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{ |
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archiveVersion = 1; |
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classes = { |
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}; |
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objectVersion = 45; |
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objects = { |
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|
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/* Begin PBXAggregateTarget section */ |
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6179928B114AE0C800BA94A9 /* UpdateDataFolder */ = { |
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isa = PBXAggregateTarget; |
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buildConfigurationList = 61799290114AE0CD00BA94A9 /* Build configuration list for PBXAggregateTarget "UpdateDataFolder" */; |
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buildPhases = ( |
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6179928A114AE0C800BA94A9 /* ShellScript */, |
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); |
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dependencies = ( |
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); |
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name = UpdateDataFolder; |
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productName = UpdateDataFolder; |
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}; |
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/* End PBXAggregateTarget section */ |
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|
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3670
4c673e57f0d7
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
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3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
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help page for ingame, some other fixes here and there
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help page for ingame, some other fixes here and there
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3646
a3271158d93b
don't make the confirmation button disappear, present an alert if game doesn't start
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5224
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muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
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move all mobile-related functions in their own module, provides a structure for future mobile ports
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e7d665a4ef42
implemented endless turns support and added Timeless scheme (also fixed a crasher)
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4362
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
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8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
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3522
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
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5154
851f36579ed4
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
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3647
0d0df215fb52
making chat work... (keyboard support is heavily broken in sdl upstream)
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110 |
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|
111 |
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|
112 |
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|
113 |
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|
5002
a9c44a8ffec8
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
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4951
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114 |
6165929E11CA9E2F00D6E256 /* HedgewarsAppDelegate.m in Sources */ = {isa = PBXBuildFile; fileRef = 6165929D11CA9E2F00D6E256 /* HedgewarsAppDelegate.m */; }; |
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5200
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|
115 |
6167A6761391514600AA6D07 /* RestoreViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 6167A6741391514600AA6D07 /* RestoreViewController.m */; }; |
76a2246f18f0
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koda
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5200
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|
116 |
6167A6771391514600AA6D07 /* RestoreViewController-iPhone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 6167A6751391514600AA6D07 /* RestoreViewController-iPhone.xib */; }; |
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koda
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5200
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117 |
6167A72D13919E6800AA6D07 /* RestoreViewController-iPad.xib in Resources */ = {isa = PBXBuildFile; fileRef = 6167A72C13919E6800AA6D07 /* RestoreViewController-iPad.xib */; }; |
4354 | 118 |
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119 |
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|
120 |
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|
121 |
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|
4766 | 122 |
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123 |
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|
3375
88bb88294e06
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|
124 |
61798816114AA34C00BA94A9 /* hwengine.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987E7114AA34C00BA94A9 /* hwengine.pas */; }; |
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125 |
61798818114AA34C00BA94A9 /* hwLibrary.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987E9114AA34C00BA94A9 /* hwLibrary.pas */; }; |
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|
126 |
6179881B114AA34C00BA94A9 /* PascalExports.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987EC114AA34C00BA94A9 /* PascalExports.pas */; }; |
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127 |
6179881C114AA34C00BA94A9 /* SDLh.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987ED114AA34C00BA94A9 /* SDLh.pas */; }; |
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|
128 |
6179881F114AA34C00BA94A9 /* uAI.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987F1114AA34C00BA94A9 /* uAI.pas */; }; |
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|
129 |
61798820114AA34C00BA94A9 /* uAIActions.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987F2114AA34C00BA94A9 /* uAIActions.pas */; }; |
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|
130 |
61798821114AA34C00BA94A9 /* uAIAmmoTests.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987F3114AA34C00BA94A9 /* uAIAmmoTests.pas */; }; |
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|
131 |
61798822114AA34C00BA94A9 /* uAIMisc.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987F4114AA34C00BA94A9 /* uAIMisc.pas */; }; |
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|
132 |
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|
133 |
61798824114AA34C00BA94A9 /* uChat.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987F6114AA34C00BA94A9 /* uChat.pas */; }; |
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|
134 |
61798825114AA34C00BA94A9 /* uCollisions.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987F7114AA34C00BA94A9 /* uCollisions.pas */; }; |
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|
135 |
61798826114AA34C00BA94A9 /* uConsole.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987F8114AA34C00BA94A9 /* uConsole.pas */; }; |
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|
136 |
61798827114AA34C00BA94A9 /* uConsts.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987F9114AA34C00BA94A9 /* uConsts.pas */; }; |
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|
137 |
61798828114AA34C00BA94A9 /* uFloat.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987FA114AA34C00BA94A9 /* uFloat.pas */; }; |
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|
138 |
61798829114AA34C00BA94A9 /* uGame.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987FB114AA34C00BA94A9 /* uGame.pas */; }; |
88bb88294e06
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|
139 |
6179882A114AA34C00BA94A9 /* uGears.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987FC114AA34C00BA94A9 /* uGears.pas */; }; |
88bb88294e06
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|
140 |
6179882B114AA34C00BA94A9 /* uIO.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987FD114AA34C00BA94A9 /* uIO.pas */; }; |
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|
141 |
6179882D114AA34C00BA94A9 /* uLand.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987FF114AA34C00BA94A9 /* uLand.pas */; }; |
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|
142 |
6179882E114AA34C00BA94A9 /* uLandGraphics.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61798800114AA34C00BA94A9 /* uLandGraphics.pas */; }; |
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|
143 |
6179882F114AA34C00BA94A9 /* uLandObjects.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61798801114AA34C00BA94A9 /* uLandObjects.pas */; }; |
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|
144 |
61798830114AA34C00BA94A9 /* uLandTemplates.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61798802114AA34C00BA94A9 /* uLandTemplates.pas */; }; |
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|
145 |
61798831114AA34C00BA94A9 /* uLandTexture.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61798803114AA34C00BA94A9 /* uLandTexture.pas */; }; |
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|
146 |
61798832114AA34C00BA94A9 /* uLocale.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61798804114AA34C00BA94A9 /* uLocale.pas */; }; |
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|
147 |
61798833114AA34C00BA94A9 /* uMisc.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61798805114AA34C00BA94A9 /* uMisc.pas */; }; |
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|
148 |
61798834114AA34C00BA94A9 /* uRandom.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61798806114AA34C00BA94A9 /* uRandom.pas */; }; |
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|
149 |
61798837114AA34C00BA94A9 /* uSound.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61798809114AA34C00BA94A9 /* uSound.pas */; }; |
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|
150 |
61798838114AA34C00BA94A9 /* uStats.pas in Sources */ = {isa = PBXBuildFile; fileRef = 6179880A114AA34C00BA94A9 /* uStats.pas */; }; |
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|
151 |
61798839114AA34C00BA94A9 /* uStore.pas in Sources */ = {isa = PBXBuildFile; fileRef = 6179880B114AA34C00BA94A9 /* uStore.pas */; }; |
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|
152 |
6179883A114AA34C00BA94A9 /* uTeams.pas in Sources */ = {isa = PBXBuildFile; fileRef = 6179880C114AA34C00BA94A9 /* uTeams.pas */; }; |
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|
153 |
6179883C114AA34C00BA94A9 /* uVisualGears.pas in Sources */ = {isa = PBXBuildFile; fileRef = 6179880E114AA34C00BA94A9 /* uVisualGears.pas */; }; |
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|
154 |
6179883D114AA34C00BA94A9 /* uWorld.pas in Sources */ = {isa = PBXBuildFile; fileRef = 6179880F114AA34C00BA94A9 /* uWorld.pas */; }; |
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|
155 |
61798935114AB25F00BA94A9 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 61798934114AB25F00BA94A9 /* AudioToolbox.framework */; }; |
4244 | 156 |
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4144 | 157 |
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3792 | 158 |
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159 |
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|
3737
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3705
diff
changeset
|
160 |
6187AEBD120781B900B31A27 /* Settings in Resources */ = {isa = PBXBuildFile; fileRef = 6187AEA5120781B900B31A27 /* Settings */; }; |
4354 | 161 |
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5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
162 |
6195981F1364BCEF00B429B6 /* libTremor.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 6195981D1364BCD200B429B6 /* libTremor.a */; }; |
5171 | 163 |
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5172 | 164 |
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3884 | 165 |
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166 |
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|
167 |
6199E839124647DE00DADF8C /* SupportViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 6199E837124647DE00DADF8C /* SupportViewController.m */; }; |
|
4115 | 168 |
6199E86D12464A8E00DADF8C /* surprise.png in Resources */ = {isa = PBXBuildFile; fileRef = 6199E86C12464A8E00DADF8C /* surprise.png */; }; |
3906 | 169 |
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3910
dd47efbdec46
move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
koda
parents:
3906
diff
changeset
|
170 |
619C5BA2124FA59000D041AE /* MapPreviewButtonView.m in Sources */ = {isa = PBXBuildFile; fileRef = 619C5BA1124FA59000D041AE /* MapPreviewButtonView.m */; }; |
3670
4c673e57f0d7
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda
parents:
3667
diff
changeset
|
171 |
61A1188511683A8C00359010 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 61A117FE1168322700359010 /* CoreGraphics.framework */; settings = {ATTRIBUTES = (Required, ); }; }; |
4438 | 172 |
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173 |
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|
174 |
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|
175 |
61A4A39712A5CCC2004D81E6 /* uGearsRender.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61A4A38C12A5CCC2004D81E6 /* uGearsRender.pas */; }; |
|
176 |
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|
177 |
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|
178 |
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|
179 |
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|
180 |
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|
181 |
61A4A39D12A5CCC2004D81E6 /* uUtils.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61A4A39212A5CCC2004D81E6 /* uUtils.pas */; }; |
|
182 |
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|
183 |
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|
3996 | 184 |
61A670C012747D9B00B06CE7 /* Default.png in Resources */ = {isa = PBXBuildFile; fileRef = 6183D83D11E2BCE200A88903 /* Default.png */; }; |
185 |
61A670C112747DB900B06CE7 /* MainMenuViewController-iPhone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 6165924C11CA9CB400D6E256 /* MainMenuViewController-iPhone.xib */; }; |
|
186 |
61A670C212747DBD00B06CE7 /* MapConfigViewController-iPhone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 6165924E11CA9CB400D6E256 /* MapConfigViewController-iPhone.xib */; }; |
|
5200
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5184
diff
changeset
|
187 |
61A976B3136F668500DD9878 /* uCursor.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61A976B2136F668500DD9878 /* uCursor.pas */; }; |
4504
8906b2409d97
add the appirater class for getting more positive reviews
koda
parents:
4476
diff
changeset
|
188 |
61AC067412B2E32D000B52A2 /* Appirater.m in Sources */ = {isa = PBXBuildFile; fileRef = 61AC067312B2E32D000B52A2 /* Appirater.m */; }; |
3639
b5cdbcc89b61
use a button instead of label and simplify a lot touch interaction
koda
parents:
3635
diff
changeset
|
189 |
61B3D71C11EA6F2700EC7420 /* uKeys.pas in Sources */ = {isa = PBXBuildFile; fileRef = 617987FE114AA34C00BA94A9 /* uKeys.pas */; }; |
4757 | 190 |
61B7A33812CC21080086B604 /* StatsPageViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 61B7A33712CC21080086B604 /* StatsPageViewController.m */; }; |
5002
a9c44a8ffec8
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents:
4951
diff
changeset
|
191 |
61B7A61512FA13B00051E14E /* libSDL.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 61B7A54E12FA129F0051E14E /* libSDL.a */; }; |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
192 |
61B7A61612FA13B00051E14E /* libSDL_image.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 61B7A55812FA12AD0051E14E /* libSDL_image.a */; }; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
193 |
61B7A61712FA13B00051E14E /* libSDL_mixer.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 61B7A56012FA12BF0051E14E /* libSDL_mixer.a */; }; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
194 |
61B7A61812FA13B00051E14E /* libSDL_net.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 61B7A56812FA12D00051E14E /* libSDL_net.a */; }; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
195 |
61B7A61912FA13B00051E14E /* libSDL_ttf.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 61B7A59012FA13330051E14E /* libSDL_ttf.a */; }; |
3659 | 196 |
61C079E411F35A300072BF46 /* EditableCellView.m in Sources */ = {isa = PBXBuildFile; fileRef = 61C079E311F35A300072BF46 /* EditableCellView.m */; }; |
5658
76220933369f
apparently sdl doesn't work anymore on ios < 3.2 so it is worth to take the leap and upgrade the minimum os to 4.0, so that we can use new apis (like imageio from sdl_image)
koda
parents:
5557
diff
changeset
|
197 |
61CADE331402EE290030C3EB /* ImageIO.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 61CADE321402EE290030C3EB /* ImageIO.framework */; }; |
4028
eb371ada631d
move functions called by pascal code outside controller
koda
parents:
3996
diff
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198 |
61D205A1127CDD1100ABD83E /* ObjcExports.m in Sources */ = {isa = PBXBuildFile; fileRef = 61D205A0127CDD1100ABD83E /* ObjcExports.m */; }; |
4341 | 199 |
61D3D2A51290E03A003CE7C3 /* irc.png in Resources */ = {isa = PBXBuildFile; fileRef = 61D3D2A41290E03A003CE7C3 /* irc.png */; }; |
3924 | 200 |
61DE8F221257EB1100B80214 /* AmmoMenuViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 61DE8F211257EB1100B80214 /* AmmoMenuViewController.m */; }; |
4144 | 201 |
61DF0EDC1284DF2300F3F10B /* HelpPageLobbyViewController-iPhone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 61DF0EDB1284DF2300F3F10B /* HelpPageLobbyViewController-iPhone.xib */; }; |
202 |
61DF0F211284F72A00F3F10B /* HelpPageInGameViewController-iPhone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 61DF0F201284F72A00F3F10B /* HelpPageInGameViewController-iPhone.xib */; }; |
|
3532 | 203 |
61E1F4F811D004240016A5AA /* adler32.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61E1F4F711D004240016A5AA /* adler32.pas */; }; |
4547 | 204 |
61E2E12E12BAAEE30051B659 /* ServerSetup.m in Sources */ = {isa = PBXBuildFile; fileRef = 61E2E12D12BAAEE30051B659 /* ServerSetup.m */; }; |
4115 | 205 |
61E2F7441283752C00E12521 /* fb.png in Resources */ = {isa = PBXBuildFile; fileRef = 61E2F7421283752C00E12521 /* fb.png */; }; |
206 |
61E2F7451283752C00E12521 /* tw.png in Resources */ = {isa = PBXBuildFile; fileRef = 61E2F7431283752C00E12521 /* tw.png */; }; |
|
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bdace1e2f8aa
write some version information inside the application
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207 |
61E5D68D12AB006F00566F29 /* uLandPainted.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61E5D68C12AB006F00566F29 /* uLandPainted.pas */; }; |
3623 | 208 |
61EBA62A11DFF2BC0048B68A /* title.png in Resources */ = {isa = PBXBuildFile; fileRef = 61EBA62811DFF2BC0048B68A /* title.png */; }; |
5154
851f36579ed4
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
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5002
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209 |
61EDB5B0135B3F97009B29A6 /* GameInterfaceBridge.m in Sources */ = {isa = PBXBuildFile; fileRef = 61EDB5AF135B3F97009B29A6 /* GameInterfaceBridge.m */; }; |
3619 | 210 |
61EF920E11DF57AC003441C4 /* arrowDown.png in Resources */ = {isa = PBXBuildFile; fileRef = 61EF920511DF57AC003441C4 /* arrowDown.png */; }; |
211 |
61EF920F11DF57AC003441C4 /* arrowLeft.png in Resources */ = {isa = PBXBuildFile; fileRef = 61EF920611DF57AC003441C4 /* arrowLeft.png */; }; |
|
212 |
61EF921011DF57AC003441C4 /* arrowRight.png in Resources */ = {isa = PBXBuildFile; fileRef = 61EF920711DF57AC003441C4 /* arrowRight.png */; }; |
|
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61EF921111DF57AC003441C4 /* arrowUp.png in Resources */ = {isa = PBXBuildFile; fileRef = 61EF920811DF57AC003441C4 /* arrowUp.png */; }; |
|
4354 | 214 |
61EF921211DF57AC003441C4 /* joyButtonAttack.png in Resources */ = {isa = PBXBuildFile; fileRef = 61EF920911DF57AC003441C4 /* joyButtonAttack.png */; }; |
215 |
61EF921311DF57AC003441C4 /* joyButtonBackJump.png in Resources */ = {isa = PBXBuildFile; fileRef = 61EF920A11DF57AC003441C4 /* joyButtonBackJump.png */; }; |
|
216 |
61EF921411DF57AC003441C4 /* joyButtonForwardJump.png in Resources */ = {isa = PBXBuildFile; fileRef = 61EF920B11DF57AC003441C4 /* joyButtonForwardJump.png */; }; |
|
3703
12d17c6e8855
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
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217 |
61F2E7CE1205EDE0005734F7 /* AboutViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 61F2E7CC1205EDE0005734F7 /* AboutViewController.m */; }; |
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|
218 |
61F2E7CF1205EDE0005734F7 /* AboutViewController.xib in Resources */ = {isa = PBXBuildFile; fileRef = 61F2E7CD1205EDE0005734F7 /* AboutViewController.xib */; }; |
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219 |
61F2E7EC12060E31005734F7 /* checkbox.png in Resources */ = {isa = PBXBuildFile; fileRef = 61F2E7EB12060E31005734F7 /* checkbox.png */; }; |
4476
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
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4463
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|
220 |
61F544C712AF1748007FD913 /* HoldTableViewCell.m in Sources */ = {isa = PBXBuildFile; fileRef = 61F544C612AF1748007FD913 /* HoldTableViewCell.m */; }; |
3625 | 221 |
61F7A43811E290650040BA66 /* Icon-72.png in Resources */ = {isa = PBXBuildFile; fileRef = 61F7A43111E290650040BA66 /* Icon-72.png */; }; |
222 |
61F7A43911E290650040BA66 /* Icon-Small-50.png in Resources */ = {isa = PBXBuildFile; fileRef = 61F7A43211E290650040BA66 /* Icon-Small-50.png */; }; |
|
223 |
61F7A43A11E290650040BA66 /* Icon-Small.png in Resources */ = {isa = PBXBuildFile; fileRef = 61F7A43311E290650040BA66 /* Icon-Small.png */; }; |
|
224 |
61F7A43C11E290650040BA66 /* Icon.png in Resources */ = {isa = PBXBuildFile; fileRef = 61F7A43511E290650040BA66 /* Icon.png */; }; |
|
225 |
61F7A43E11E290650040BA66 /* iTunesArtwork.png in Resources */ = {isa = PBXBuildFile; fileRef = 61F7A43711E290650040BA66 /* iTunesArtwork.png */; }; |
|
3619 | 226 |
61F9040911DF58B00068B24D /* settingsButton.png in Resources */ = {isa = PBXBuildFile; fileRef = 61F9040811DF58B00068B24D /* settingsButton.png */; }; |
227 |
61F9040B11DF59370068B24D /* background.png in Resources */ = {isa = PBXBuildFile; fileRef = 61F9040A11DF59370068B24D /* background.png */; }; |
|
3621 | 228 |
61F904D711DF7DA30068B24D /* WeaponCellView.m in Sources */ = {isa = PBXBuildFile; fileRef = 61F904D611DF7DA30068B24D /* WeaponCellView.m */; }; |
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|
229 |
922F64900F10F53100DC6EC0 /* libfpc.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 928301170F10CAFC00CC5A3C /* libfpc.a */; }; |
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230 |
/* End PBXBuildFile section */ |
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|
231 |
|
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|
232 |
/* Begin PBXBuildRule section */ |
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|
233 |
9283015B0F10E46D00CC5A3C /* PBXBuildRule */ = { |
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|
234 |
isa = PBXBuildRule; |
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|
235 |
compilerSpec = com.apple.compilers.proxy.script; |
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|
236 |
fileType = sourcecode.pascal; |
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|
237 |
isEditable = 1; |
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|
238 |
outputFiles = ( |
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|
239 |
"$(DERIVED_SOURCES_DIR)-$(CURRENT_VARIANT)/$(CURRENT_ARCH)/$(INPUT_FILE_BASE).s", |
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|
240 |
); |
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|
241 |
script = "#!/bin/bash\n\n# Xcode's up-to-date checks are overzealous for us: a different SDK does not necessarily\n# mean we recompile all sources, because we do not have different units for different SDK\n# versions yet (and even if we did, not necessarily all files would be recompiled)...\n\ndestdir=\"${DERIVED_SOURCES_DIR}-${CURRENT_VARIANT}/${CURRENT_ARCH}\"\nif [ ! -f \"$destdir/compilefailed\" ]; then\n # check whether the assembler code is newer than the source code\n if [ \"$destdir/${INPUT_FILE_BASE}.s\" -nt \"$INPUT_FILE_PATH\" ]; then\n # in this case we're ok, just touch the assembler file to avoid us getting here again next time\n echo Updating assembler time stamp of \"$destdir/${INPUT_FILE_BASE}.s\"\n touch \"$destdir/${INPUT_FILE_BASE}.s\"\n exit 0\n fi\n\n echo File not found or not up-to-date: $destdir/${INPUT_FILE_BASE}.s\n echo \"$INPUT_FILE_PATH:1: error: 1: \\\"$INPUT_FILE_PATH\\\" was not (re)compiled. If it is no longer used, please remove it from the \\\"Compile Sources\\\" phase of the \\\"$TARGETNAME\\\" target.\"\n exit 1\nfi"; |
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|
242 |
}; |
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|
243 |
/* End PBXBuildRule section */ |
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changeset
|
244 |
|
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|
245 |
/* Begin PBXContainerItemProxy section */ |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
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5168
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changeset
|
246 |
6195981C1364BCD200B429B6 /* PBXContainerItemProxy */ = { |
f7e49eff3708
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koda
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5168
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|
247 |
isa = PBXContainerItemProxy; |
f7e49eff3708
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koda
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5168
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changeset
|
248 |
containerPortal = 619598181364BCD200B429B6 /* Tremor.xcodeproj */; |
f7e49eff3708
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5168
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|
249 |
proxyType = 2; |
5173 | 250 |
remoteGlobalIDString = D2AAC07E0554694100DB518D; |
5170
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koda
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|
251 |
remoteInfo = libTremor; |
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|
252 |
}; |
5171 | 253 |
619599431364C82B00B429B6 /* PBXContainerItemProxy */ = { |
254 |
isa = PBXContainerItemProxy; |
|
255 |
containerPortal = 6195993F1364C82B00B429B6 /* Lua.xcodeproj */; |
|
256 |
proxyType = 2; |
|
5173 | 257 |
remoteGlobalIDString = D2AAC07E0554694100DB518D; |
5171 | 258 |
remoteInfo = libLua; |
259 |
}; |
|
5172 | 260 |
619599BE1364E65900B429B6 /* PBXContainerItemProxy */ = { |
261 |
isa = PBXContainerItemProxy; |
|
262 |
containerPortal = 619599BA1364E65900B429B6 /* Freetype.xcodeproj */; |
|
263 |
proxyType = 2; |
|
5173 | 264 |
remoteGlobalIDString = D2AAC07E0554694100DB518D; |
5172 | 265 |
remoteInfo = libFreetype; |
266 |
}; |
|
4911
5d10bd725efe
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|
267 |
61B7A54D12FA129F0051E14E /* PBXContainerItemProxy */ = { |
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changeset
|
268 |
isa = PBXContainerItemProxy; |
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changeset
|
269 |
containerPortal = 617988D3114AAA3900BA94A9 /* SDLiPhoneOS.xcodeproj */; |
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changeset
|
270 |
proxyType = 2; |
4920 | 271 |
remoteGlobalIDString = FD6526630DE8FCCB002AD96B; |
4911
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|
272 |
remoteInfo = StaticLibiPhoneOS; |
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|
273 |
}; |
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|
274 |
61B7A54F12FA129F0051E14E /* PBXContainerItemProxy */ = { |
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|
275 |
isa = PBXContainerItemProxy; |
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|
276 |
containerPortal = 617988D3114AAA3900BA94A9 /* SDLiPhoneOS.xcodeproj */; |
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|
277 |
proxyType = 2; |
4920 | 278 |
remoteGlobalIDString = 006E982211955059001DE610; |
4911
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|
279 |
remoteInfo = testsdl; |
3375
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|
280 |
}; |
4911
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|
281 |
61B7A55712FA12AD0051E14E /* PBXContainerItemProxy */ = { |
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changeset
|
282 |
isa = PBXContainerItemProxy; |
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changeset
|
283 |
containerPortal = 6127232E117DF752005B90CF /* SDL_image.xcodeproj */; |
5d10bd725efe
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changeset
|
284 |
proxyType = 2; |
4920 | 285 |
remoteGlobalIDString = BE1FA74107AF4C45004B6283; |
4911
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changeset
|
286 |
remoteInfo = "Static Library"; |
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|
287 |
}; |
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|
288 |
61B7A55F12FA12BF0051E14E /* PBXContainerItemProxy */ = { |
3375
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changeset
|
289 |
isa = PBXContainerItemProxy; |
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|
290 |
containerPortal = 6179898B114AB3FA00BA94A9 /* SDL_mixer.xcodeproj */; |
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changeset
|
291 |
proxyType = 2; |
4920 | 292 |
remoteGlobalIDString = BE1FA95407AF96B2004B6283; |
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|
293 |
remoteInfo = "Static Library"; |
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|
294 |
}; |
4911
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|
295 |
61B7A56712FA12D00051E14E /* PBXContainerItemProxy */ = { |
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|
296 |
isa = PBXContainerItemProxy; |
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update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
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changeset
|
297 |
containerPortal = 618E27B612A2C30700C20EF0 /* SDL_net.xcodeproj */; |
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update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
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changeset
|
298 |
proxyType = 2; |
4920 | 299 |
remoteGlobalIDString = BE48FF6F07AFA9A900BB41DA; |
4911
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|
300 |
remoteInfo = "Static Library"; |
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|
301 |
}; |
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|
302 |
61B7A58F12FA13330051E14E /* PBXContainerItemProxy */ = { |
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|
303 |
isa = PBXContainerItemProxy; |
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|
304 |
containerPortal = 61798A0B114AB65600BA94A9 /* SDL_ttf.xcodeproj */; |
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changeset
|
305 |
proxyType = 2; |
4920 | 306 |
remoteGlobalIDString = BE48FD6E07AFA17000BB41DA; |
4362
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
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|
307 |
remoteInfo = "Static Library"; |
3906 | 308 |
}; |
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|
309 |
928301590F10E41300CC5A3C /* PBXContainerItemProxy */ = { |
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|
310 |
isa = PBXContainerItemProxy; |
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|
311 |
containerPortal = 29B97313FDCFA39411CA2CEA /* Project object */; |
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|
312 |
proxyType = 1; |
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|
313 |
remoteGlobalIDString = 928301160F10CAFC00CC5A3C; |
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|
314 |
remoteInfo = fpc; |
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|
315 |
}; |
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|
316 |
/* End PBXContainerItemProxy section */ |
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|
317 |
|
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|
318 |
/* Begin PBXFileReference section */ |
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|
319 |
1D30AB110D05D00D00671497 /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = System/Library/Frameworks/Foundation.framework; sourceTree = SDKROOT; }; |
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|
320 |
1D6058910D05DD3D006BFB54 /* Hedgewars.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = Hedgewars.app; sourceTree = BUILT_PRODUCTS_DIR; }; |
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|
321 |
1DF5F4DF0D08C38300B7A737 /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = System/Library/Frameworks/UIKit.framework; sourceTree = SDKROOT; }; |
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|
322 |
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88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
323 |
28FD15070DC6FC5B0079059D /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = System/Library/Frameworks/QuartzCore.framework; sourceTree = SDKROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
324 |
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4281 | 325 |
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326 |
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|
4354 | 327 |
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328 |
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|
329 |
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|
331 |
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|
332 |
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|
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|
335 |
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|
336 |
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|
337 |
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|
338 |
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|
339 |
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|
3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
340 |
611D9BF812497E9800008271 /* SavedGamesViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SavedGamesViewController.h; sourceTree = "<group>"; }; |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
341 |
611D9BF912497E9800008271 /* SavedGamesViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SavedGamesViewController.m; sourceTree = "<group>"; }; |
4030 | 342 |
611D9BFA12497E9800008271 /* SavedGamesViewController.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = SavedGamesViewController.xib; path = ../Resources/SavedGamesViewController.xib; sourceTree = "<group>"; }; |
4354 | 343 |
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3667 | 344 |
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345 |
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|
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
346 |
611E12FE117BBBDA0044B62F /* Entitlements-Development.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = "Entitlements-Development.plist"; sourceTree = "<group>"; }; |
3783 | 347 |
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348 |
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|
349 |
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|
3792 | 350 |
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351 |
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|
4144 | 352 |
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3791
98072b3871c1
help page for ingame, some other fixes here and there
koda
parents:
3787
diff
changeset
|
353 |
611EEBC0122B34A800DF6938 /* helpingame.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = helpingame.png; path = Resources/Overlay/helpingame.png; sourceTree = "<group>"; }; |
98072b3871c1
help page for ingame, some other fixes here and there
koda
parents:
3787
diff
changeset
|
354 |
611EEBC2122B355700DF6938 /* helpbottom.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = helpbottom.png; path = Resources/Overlay/helpbottom.png; sourceTree = "<group>"; }; |
98072b3871c1
help page for ingame, some other fixes here and there
koda
parents:
3787
diff
changeset
|
355 |
611EEBC3122B355700DF6938 /* helpright.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = helpright.png; path = Resources/Overlay/helpright.png; sourceTree = "<group>"; }; |
98072b3871c1
help page for ingame, some other fixes here and there
koda
parents:
3787
diff
changeset
|
356 |
611EEC30122B54D700DF6938 /* helpplain.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = helpplain.png; path = Resources/Overlay/helpplain.png; sourceTree = "<group>"; }; |
3487 | 357 |
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4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
358 |
6127232E117DF752005B90CF /* SDL_image.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = SDL_image.xcodeproj; path = ../../../Library/SDL_image/Xcode_iPhone/SDL_image.xcodeproj; sourceTree = SOURCE_ROOT; }; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
359 |
61272338117DF778005B90CF /* MobileCoreServices.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = MobileCoreServices.framework; path = System/Library/Frameworks/MobileCoreServices.framework; sourceTree = SDKROOT; }; |
3646
a3271158d93b
don't make the confirmation button disappear, present an alert if game doesn't start
koda
parents:
3644
diff
changeset
|
360 |
6129B9F611EFB04D0017E305 /* denied.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = denied.png; path = Resources/denied.png; sourceTree = "<group>"; }; |
5224
6e8fbbfb0de5
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents:
5220
diff
changeset
|
361 |
612CABAA1391CE68005E9596 /* AVFoundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AVFoundation.framework; path = System/Library/Frameworks/AVFoundation.framework; sourceTree = SDKROOT; }; |
6e8fbbfb0de5
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents:
5220
diff
changeset
|
362 |
612CABC71391D3CC005E9596 /* hwclassic.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = hwclassic.mp3; sourceTree = "<group>"; }; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
363 |
61370652117B1D50004EE44A /* Entitlements-Distribution.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = "Entitlements-Distribution.plist"; sourceTree = "<group>"; }; |
3928
2560731c860d
move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
3924
diff
changeset
|
364 |
61399012125D19C0003C2DC0 /* uMobile.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uMobile.pas; path = ../../hedgewars/uMobile.pas; sourceTree = SOURCE_ROOT; }; |
4354 | 365 |
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3611 | 366 |
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4354 | 367 |
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368 |
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|
369 |
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|
4362
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
koda
parents:
4358
diff
changeset
|
370 |
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8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
koda
parents:
4358
diff
changeset
|
371 |
615FEADE12A2A6640098EE92 /* localplayButton@2x~iphone.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "localplayButton@2x~iphone.png"; path = "Resources/Frontend/localplayButton@2x~iphone.png"; sourceTree = "<group>"; }; |
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
koda
parents:
4358
diff
changeset
|
372 |
615FEADF12A2A6640098EE92 /* localplayButton~ipad.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "localplayButton~ipad.png"; path = "Resources/Frontend/localplayButton~ipad.png"; sourceTree = "<group>"; }; |
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
koda
parents:
4358
diff
changeset
|
373 |
615FEAE012A2A6640098EE92 /* localplayButton~iphone.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "localplayButton~iphone.png"; path = "Resources/Frontend/localplayButton~iphone.png"; sourceTree = "<group>"; }; |
3522
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
374 |
6163EE7C11CC2600001C0453 /* SingleWeaponViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SingleWeaponViewController.h; sourceTree = "<group>"; }; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
375 |
6163EE7D11CC2600001C0453 /* SingleWeaponViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SingleWeaponViewController.m; sourceTree = "<group>"; }; |
3514 | 376 |
616591E011CA9BA200D6E256 /* FlagsViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FlagsViewController.h; sourceTree = "<group>"; }; |
377 |
616591E111CA9BA200D6E256 /* FlagsViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = FlagsViewController.m; sourceTree = "<group>"; }; |
|
378 |
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|
379 |
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|
380 |
616591E411CA9BA200D6E256 /* GameConfigViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GameConfigViewController.h; sourceTree = "<group>"; }; |
|
381 |
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|
5154
851f36579ed4
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents:
5002
diff
changeset
|
382 |
616591E611CA9BA200D6E256 /* EngineProtocolNetwork.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = EngineProtocolNetwork.h; sourceTree = "<group>"; }; |
851f36579ed4
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents:
5002
diff
changeset
|
383 |
616591E711CA9BA200D6E256 /* EngineProtocolNetwork.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = EngineProtocolNetwork.m; sourceTree = "<group>"; }; |
3514 | 384 |
616591E811CA9BA200D6E256 /* GeneralSettingsViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GeneralSettingsViewController.h; sourceTree = "<group>"; }; |
385 |
616591E911CA9BA200D6E256 /* GeneralSettingsViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = GeneralSettingsViewController.m; sourceTree = "<group>"; }; |
|
386 |
616591EA11CA9BA200D6E256 /* GravesViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GravesViewController.h; sourceTree = "<group>"; }; |
|
387 |
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|
388 |
616591EC11CA9BA200D6E256 /* HogHatViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = HogHatViewController.h; sourceTree = "<group>"; }; |
|
389 |
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|
390 |
616591EE11CA9BA200D6E256 /* LevelViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LevelViewController.h; sourceTree = "<group>"; }; |
|
391 |
616591EF11CA9BA200D6E256 /* LevelViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = LevelViewController.m; sourceTree = "<group>"; }; |
|
392 |
616591F011CA9BA200D6E256 /* MainMenuViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MainMenuViewController.h; sourceTree = "<group>"; }; |
|
393 |
616591F111CA9BA200D6E256 /* MainMenuViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = MainMenuViewController.m; sourceTree = "<group>"; }; |
|
394 |
616591F211CA9BA200D6E256 /* MapConfigViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MapConfigViewController.h; sourceTree = "<group>"; }; |
|
395 |
616591F311CA9BA200D6E256 /* MapConfigViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = MapConfigViewController.m; sourceTree = "<group>"; }; |
|
396 |
616591F411CA9BA200D6E256 /* MasterViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = MasterViewController.h; sourceTree = "<group>"; }; |
|
397 |
616591F511CA9BA200D6E256 /* MasterViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = MasterViewController.m; sourceTree = "<group>"; }; |
|
398 |
616591F611CA9BA200D6E256 /* OverlayViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = OverlayViewController.h; sourceTree = "<group>"; }; |
|
399 |
616591F711CA9BA200D6E256 /* OverlayViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = OverlayViewController.m; sourceTree = "<group>"; }; |
|
3647
0d0df215fb52
making chat work... (keyboard support is heavily broken in sdl upstream)
koda
parents:
3646
diff
changeset
|
400 |
616591F811CA9BA200D6E256 /* InGameMenuViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = InGameMenuViewController.h; sourceTree = "<group>"; }; |
0d0df215fb52
making chat work... (keyboard support is heavily broken in sdl upstream)
koda
parents:
3646
diff
changeset
|
401 |
616591F911CA9BA200D6E256 /* InGameMenuViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = InGameMenuViewController.m; sourceTree = "<group>"; }; |
3514 | 402 |
616591FA11CA9BA200D6E256 /* SchemeSettingsViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SchemeSettingsViewController.h; sourceTree = "<group>"; }; |
403 |
616591FB11CA9BA200D6E256 /* SchemeSettingsViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SchemeSettingsViewController.m; sourceTree = "<group>"; }; |
|
404 |
616591FC11CA9BA200D6E256 /* SchemeWeaponConfigViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SchemeWeaponConfigViewController.h; sourceTree = "<group>"; }; |
|
405 |
616591FD11CA9BA200D6E256 /* SchemeWeaponConfigViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SchemeWeaponConfigViewController.m; sourceTree = "<group>"; }; |
|
406 |
616591FE11CA9BA200D6E256 /* SingleSchemeViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SingleSchemeViewController.h; sourceTree = "<group>"; }; |
|
407 |
616591FF11CA9BA200D6E256 /* SingleSchemeViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SingleSchemeViewController.m; sourceTree = "<group>"; }; |
|
408 |
6165920011CA9BA200D6E256 /* SingleTeamViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SingleTeamViewController.h; sourceTree = "<group>"; }; |
|
409 |
6165920111CA9BA200D6E256 /* SingleTeamViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SingleTeamViewController.m; sourceTree = "<group>"; }; |
|
410 |
6165920211CA9BA200D6E256 /* SplitViewRootController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SplitViewRootController.h; sourceTree = "<group>"; }; |
|
411 |
6165920311CA9BA200D6E256 /* SplitViewRootController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SplitViewRootController.m; sourceTree = "<group>"; }; |
|
412 |
6165920411CA9BA200D6E256 /* TeamConfigViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TeamConfigViewController.h; sourceTree = "<group>"; }; |
|
413 |
6165920511CA9BA200D6E256 /* TeamConfigViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = TeamConfigViewController.m; sourceTree = "<group>"; }; |
|
414 |
6165920611CA9BA200D6E256 /* TeamSettingsViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TeamSettingsViewController.h; sourceTree = "<group>"; }; |
|
415 |
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|
416 |
6165920811CA9BA200D6E256 /* VoicesViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = VoicesViewController.h; sourceTree = "<group>"; }; |
|
417 |
6165920911CA9BA200D6E256 /* VoicesViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = VoicesViewController.m; sourceTree = "<group>"; }; |
|
418 |
6165920A11CA9BA200D6E256 /* WeaponSettingsViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = WeaponSettingsViewController.h; sourceTree = "<group>"; }; |
|
419 |
6165920B11CA9BA200D6E256 /* WeaponSettingsViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = WeaponSettingsViewController.m; sourceTree = "<group>"; }; |
|
3548
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3532
diff
changeset
|
420 |
6165922311CA9BD500D6E256 /* CGPointUtils.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = CGPointUtils.c; path = Classes/CGPointUtils.c; sourceTree = "<group>"; }; |
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3532
diff
changeset
|
421 |
6165922411CA9BD500D6E256 /* CGPointUtils.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = CGPointUtils.h; path = Classes/CGPointUtils.h; sourceTree = "<group>"; }; |
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3532
diff
changeset
|
422 |
6165922511CA9BD500D6E256 /* CommodityFunctions.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = CommodityFunctions.h; path = Classes/CommodityFunctions.h; sourceTree = "<group>"; }; |
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3532
diff
changeset
|
423 |
6165922611CA9BD500D6E256 /* CommodityFunctions.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = CommodityFunctions.m; path = Classes/CommodityFunctions.m; sourceTree = "<group>"; }; |
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3532
diff
changeset
|
424 |
6165922911CA9BD500D6E256 /* PascalImports.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PascalImports.h; path = Classes/PascalImports.h; sourceTree = "<group>"; }; |
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3532
diff
changeset
|
425 |
6165922A11CA9BD500D6E256 /* SquareButtonView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SquareButtonView.h; path = Classes/SquareButtonView.h; sourceTree = "<group>"; }; |
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3532
diff
changeset
|
426 |
6165922B11CA9BD500D6E256 /* SquareButtonView.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = SquareButtonView.m; path = Classes/SquareButtonView.m; sourceTree = "<group>"; }; |
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3532
diff
changeset
|
427 |
6165922C11CA9BD500D6E256 /* UIImageExtra.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = UIImageExtra.h; path = Classes/UIImageExtra.h; sourceTree = "<group>"; }; |
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3532
diff
changeset
|
428 |
6165922D11CA9BD500D6E256 /* UIImageExtra.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = UIImageExtra.m; path = Classes/UIImageExtra.m; sourceTree = "<group>"; }; |
3525 | 429 |
6165924A11CA9CB400D6E256 /* GameConfigViewController.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = GameConfigViewController.xib; path = Resources/GameConfigViewController.xib; sourceTree = SOURCE_ROOT; }; |
3514 | 430 |
6165924B11CA9CB400D6E256 /* MainMenuViewController-iPad.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = "MainMenuViewController-iPad.xib"; path = "Resources/MainMenuViewController-iPad.xib"; sourceTree = SOURCE_ROOT; }; |
431 |
6165924C11CA9CB400D6E256 /* MainMenuViewController-iPhone.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = "MainMenuViewController-iPhone.xib"; path = "Resources/MainMenuViewController-iPhone.xib"; sourceTree = SOURCE_ROOT; }; |
|
432 |
6165924D11CA9CB400D6E256 /* MapConfigViewController-iPad.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = "MapConfigViewController-iPad.xib"; path = "Resources/MapConfigViewController-iPad.xib"; sourceTree = SOURCE_ROOT; }; |
|
433 |
6165924E11CA9CB400D6E256 /* MapConfigViewController-iPhone.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = "MapConfigViewController-iPhone.xib"; path = "Resources/MapConfigViewController-iPhone.xib"; sourceTree = SOURCE_ROOT; }; |
|
434 |
6165925011CA9CB400D6E256 /* OverlayViewController.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = OverlayViewController.xib; path = Resources/OverlayViewController.xib; sourceTree = SOURCE_ROOT; }; |
|
5002
a9c44a8ffec8
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents:
4951
diff
changeset
|
435 |
6165929C11CA9E2F00D6E256 /* HedgewarsAppDelegate.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = HedgewarsAppDelegate.h; path = Classes/HedgewarsAppDelegate.h; sourceTree = "<group>"; }; |
a9c44a8ffec8
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents:
4951
diff
changeset
|
436 |
6165929D11CA9E2F00D6E256 /* HedgewarsAppDelegate.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = HedgewarsAppDelegate.m; path = Classes/HedgewarsAppDelegate.m; sourceTree = "<group>"; }; |
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5200
diff
changeset
|
437 |
6167A6731391514600AA6D07 /* RestoreViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RestoreViewController.h; sourceTree = "<group>"; }; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5200
diff
changeset
|
438 |
6167A6741391514600AA6D07 /* RestoreViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = RestoreViewController.m; sourceTree = "<group>"; }; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5200
diff
changeset
|
439 |
6167A6751391514600AA6D07 /* RestoreViewController-iPhone.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = "RestoreViewController-iPhone.xib"; path = "../Resources/RestoreViewController-iPhone.xib"; sourceTree = "<group>"; }; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5200
diff
changeset
|
440 |
6167A72C13919E6800AA6D07 /* RestoreViewController-iPad.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = "RestoreViewController-iPad.xib"; path = "../Resources/RestoreViewController-iPad.xib"; sourceTree = "<group>"; }; |
4354 | 441 |
6172FEA21298C7F900D73365 /* Default@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "Default@2x.png"; path = "Resources/Icons/Default@2x.png"; sourceTree = "<group>"; }; |
442 |
6172FEC81298CE4800D73365 /* savesButton@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "savesButton@2x.png"; path = "Resources/Frontend/savesButton@2x.png"; sourceTree = "<group>"; }; |
|
443 |
6172FECA1298CE4E00D73365 /* settingsButton@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "settingsButton@2x.png"; path = "Resources/Frontend/settingsButton@2x.png"; sourceTree = "<group>"; }; |
|
444 |
6172FED31298CE6600D73365 /* backButton@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "backButton@2x.png"; path = "Resources/Frontend/backButton@2x.png"; sourceTree = "<group>"; }; |
|
445 |
6172FED61298CF9800D73365 /* background@2x~iphone.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "background@2x~iphone.png"; path = "Resources/Frontend/background@2x~iphone.png"; sourceTree = "<group>"; }; |
|
446 |
6172FED71298CF9800D73365 /* background~iphone.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "background~iphone.png"; path = "Resources/Frontend/background~iphone.png"; sourceTree = "<group>"; }; |
|
447 |
6172FEEB1298D25D00D73365 /* mediumBackground~ipad.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "mediumBackground~ipad.png"; path = "Resources/Frontend/mediumBackground~ipad.png"; sourceTree = "<group>"; }; |
|
448 |
6172FEEC1298D25D00D73365 /* smallerBackground@2x~iphone.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "smallerBackground@2x~iphone.png"; path = "Resources/Frontend/smallerBackground@2x~iphone.png"; sourceTree = "<group>"; }; |
|
449 |
6172FEED1298D25D00D73365 /* smallerBackground~ipad.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "smallerBackground~ipad.png"; path = "Resources/Frontend/smallerBackground~ipad.png"; sourceTree = "<group>"; }; |
|
450 |
6172FEEE1298D25D00D73365 /* smallerBackground~iphone.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "smallerBackground~iphone.png"; path = "Resources/Frontend/smallerBackground~iphone.png"; sourceTree = "<group>"; }; |
|
4766 | 451 |
6174F7C612CD62E300205D6F /* smallerTitle.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = smallerTitle.png; path = Resources/Frontend/smallerTitle.png; sourceTree = "<group>"; }; |
452 |
6174F7C712CD62E300205D6F /* smallerTitle@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "smallerTitle@2x.png"; path = "Resources/Frontend/smallerTitle@2x.png"; sourceTree = "<group>"; }; |
|
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
453 |
617987E4114AA34C00BA94A9 /* GSHandlers.inc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = GSHandlers.inc; path = ../../hedgewars/GSHandlers.inc; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
454 |
617987E5114AA34C00BA94A9 /* HHHandlers.inc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = HHHandlers.inc; path = ../../hedgewars/HHHandlers.inc; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
455 |
617987E7114AA34C00BA94A9 /* hwengine.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = hwengine.pas; path = ../../hedgewars/hwengine.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
456 |
617987E9114AA34C00BA94A9 /* hwLibrary.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = hwLibrary.pas; path = ../../hedgewars/hwLibrary.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
457 |
617987EB114AA34C00BA94A9 /* options.inc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = options.inc; path = ../../hedgewars/options.inc; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
458 |
617987EC114AA34C00BA94A9 /* PascalExports.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = PascalExports.pas; path = ../../hedgewars/PascalExports.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
459 |
617987ED114AA34C00BA94A9 /* SDLh.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = SDLh.pas; path = ../../hedgewars/SDLh.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
460 |
617987F1114AA34C00BA94A9 /* uAI.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uAI.pas; path = ../../hedgewars/uAI.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
461 |
617987F2114AA34C00BA94A9 /* uAIActions.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uAIActions.pas; path = ../../hedgewars/uAIActions.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
462 |
617987F3114AA34C00BA94A9 /* uAIAmmoTests.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uAIAmmoTests.pas; path = ../../hedgewars/uAIAmmoTests.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
463 |
617987F4114AA34C00BA94A9 /* uAIMisc.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uAIMisc.pas; path = ../../hedgewars/uAIMisc.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
464 |
617987F5114AA34C00BA94A9 /* uAmmos.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uAmmos.pas; path = ../../hedgewars/uAmmos.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
465 |
617987F6114AA34C00BA94A9 /* uChat.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uChat.pas; path = ../../hedgewars/uChat.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
466 |
617987F7114AA34C00BA94A9 /* uCollisions.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uCollisions.pas; path = ../../hedgewars/uCollisions.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
467 |
617987F8114AA34C00BA94A9 /* uConsole.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uConsole.pas; path = ../../hedgewars/uConsole.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
468 |
617987F9114AA34C00BA94A9 /* uConsts.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uConsts.pas; path = ../../hedgewars/uConsts.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
469 |
617987FA114AA34C00BA94A9 /* uFloat.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uFloat.pas; path = ../../hedgewars/uFloat.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
470 |
617987FB114AA34C00BA94A9 /* uGame.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uGame.pas; path = ../../hedgewars/uGame.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
471 |
617987FC114AA34C00BA94A9 /* uGears.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uGears.pas; path = ../../hedgewars/uGears.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
472 |
617987FD114AA34C00BA94A9 /* uIO.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uIO.pas; path = ../../hedgewars/uIO.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
473 |
617987FE114AA34C00BA94A9 /* uKeys.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uKeys.pas; path = ../../hedgewars/uKeys.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
474 |
617987FF114AA34C00BA94A9 /* uLand.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uLand.pas; path = ../../hedgewars/uLand.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
475 |
61798800114AA34C00BA94A9 /* uLandGraphics.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uLandGraphics.pas; path = ../../hedgewars/uLandGraphics.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
476 |
61798801114AA34C00BA94A9 /* uLandObjects.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uLandObjects.pas; path = ../../hedgewars/uLandObjects.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
477 |
61798802114AA34C00BA94A9 /* uLandTemplates.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uLandTemplates.pas; path = ../../hedgewars/uLandTemplates.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
478 |
61798803114AA34C00BA94A9 /* uLandTexture.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uLandTexture.pas; path = ../../hedgewars/uLandTexture.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
479 |
61798804114AA34C00BA94A9 /* uLocale.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uLocale.pas; path = ../../hedgewars/uLocale.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
480 |
61798805114AA34C00BA94A9 /* uMisc.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uMisc.pas; path = ../../hedgewars/uMisc.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
481 |
61798806114AA34C00BA94A9 /* uRandom.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uRandom.pas; path = ../../hedgewars/uRandom.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
482 |
61798809114AA34C00BA94A9 /* uSound.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uSound.pas; path = ../../hedgewars/uSound.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
483 |
6179880A114AA34C00BA94A9 /* uStats.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uStats.pas; path = ../../hedgewars/uStats.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
484 |
6179880B114AA34C00BA94A9 /* uStore.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uStore.pas; path = ../../hedgewars/uStore.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
485 |
6179880C114AA34C00BA94A9 /* uTeams.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uTeams.pas; path = ../../hedgewars/uTeams.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
486 |
6179880E114AA34C00BA94A9 /* uVisualGears.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uVisualGears.pas; path = ../../hedgewars/uVisualGears.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
487 |
6179880F114AA34C00BA94A9 /* uWorld.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uWorld.pas; path = ../../hedgewars/uWorld.pas; sourceTree = SOURCE_ROOT; }; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
488 |
61798852114AA44900BA94A9 /* config.inc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = config.inc; path = ../../hedgewars/config.inc; sourceTree = SOURCE_ROOT; }; |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
489 |
617988D3114AAA3900BA94A9 /* SDLiPhoneOS.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = SDLiPhoneOS.xcodeproj; path = "../../../Library/SDL/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj"; sourceTree = SOURCE_ROOT; }; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
490 |
61798934114AB25F00BA94A9 /* AudioToolbox.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioToolbox.framework; path = System/Library/Frameworks/AudioToolbox.framework; sourceTree = SDKROOT; }; |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
491 |
6179898B114AB3FA00BA94A9 /* SDL_mixer.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = SDL_mixer.xcodeproj; path = "../../../Library/SDL_mixer/Xcode-iPhoneOS/SDL_mixer.xcodeproj"; sourceTree = SOURCE_ROOT; }; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
492 |
61798A0B114AB65600BA94A9 /* SDL_ttf.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = SDL_ttf.xcodeproj; path = "../../../Library/SDL_ttf/Xcode-iPhoneOS/SDL_ttf.xcodeproj"; sourceTree = SOURCE_ROOT; }; |
4347
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4341
diff
changeset
|
493 |
61798A5E114AE08600BA94A9 /* Data */ = {isa = PBXFileReference; lastKnownFileType = folder; name = Data; path = ../../../trunk/project_files/HedgewarsMobile/Data; sourceTree = "<group>"; }; |
4244 | 494 |
6183D83C11E2BCE200A88903 /* Default-ipad-Landscape.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "Default-ipad-Landscape.png"; path = "Resources/Icons/Default-ipad-Landscape.png"; sourceTree = "<group>"; }; |
3670
4c673e57f0d7
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda
parents:
3667
diff
changeset
|
495 |
6183D83D11E2BCE200A88903 /* Default.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = Default.png; path = Resources/Icons/Default.png; sourceTree = "<group>"; }; |
4144 | 496 |
61842B23122B619D0096E335 /* HelpPageInGameViewController-iPad.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = "HelpPageInGameViewController-iPad.xib"; path = "../Resources/HelpPageInGameViewController-iPad.xib"; sourceTree = "<group>"; }; |
3792 | 497 |
61842B3D122B65BD0096E335 /* helpabove.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = helpabove.png; path = Resources/Overlay/helpabove.png; sourceTree = "<group>"; }; |
498 |
61842B3F122B66280096E335 /* helpleft.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = helpleft.png; path = Resources/Overlay/helpleft.png; sourceTree = "<group>"; }; |
|
3737
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3705
diff
changeset
|
499 |
6187AEA5120781B900B31A27 /* Settings */ = {isa = PBXFileReference; lastKnownFileType = folder; name = Settings; path = Resources/Settings; sourceTree = "<group>"; }; |
4354 | 500 |
618899811299516000D55FD6 /* title@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "title@2x.png"; path = "Resources/Frontend/title@2x.png"; sourceTree = "<group>"; }; |
501 |
61889984129995B500D55FD6 /* title~ipad.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "title~ipad.png"; path = "Resources/Frontend/title~ipad.png"; sourceTree = "<group>"; }; |
|
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
502 |
618E27B612A2C30700C20EF0 /* SDL_net.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = SDL_net.xcodeproj; path = "../../../Library/SDL_net/Xcode-iPhoneOS/SDL_net.xcodeproj"; sourceTree = SOURCE_ROOT; }; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
503 |
619598181364BCD200B429B6 /* Tremor.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = Tremor.xcodeproj; path = ../../misc/libtremor/Xcode/Tremor.xcodeproj; sourceTree = SOURCE_ROOT; }; |
5171 | 504 |
6195993F1364C82B00B429B6 /* Lua.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = Lua.xcodeproj; path = ../../misc/liblua/Xcode/Lua.xcodeproj; sourceTree = SOURCE_ROOT; }; |
5172 | 505 |
619599BA1364E65900B429B6 /* Freetype.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = Freetype.xcodeproj; path = "../../misc/libfreetype/Xcode-iPhoneOS/Freetype.xcodeproj"; sourceTree = SOURCE_ROOT; }; |
3884 | 506 |
6199E81512463EA800DADF8C /* CFNetwork.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CFNetwork.framework; path = System/Library/Frameworks/CFNetwork.framework; sourceTree = SDKROOT; }; |
507 |
6199E81912463EC400DADF8C /* SystemConfiguration.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = SystemConfiguration.framework; path = System/Library/Frameworks/SystemConfiguration.framework; sourceTree = SDKROOT; }; |
|
508 |
6199E836124647DE00DADF8C /* SupportViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SupportViewController.h; sourceTree = "<group>"; }; |
|
509 |
6199E837124647DE00DADF8C /* SupportViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SupportViewController.m; sourceTree = "<group>"; }; |
|
4115 | 510 |
6199E86C12464A8E00DADF8C /* surprise.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = surprise.png; path = Resources/surprise.png; sourceTree = "<group>"; }; |
3906 | 511 |
619C5AF3124F7E3100D041AE /* LuaPas.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = LuaPas.pas; path = ../../hedgewars/LuaPas.pas; sourceTree = SOURCE_ROOT; }; |
3910
dd47efbdec46
move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
koda
parents:
3906
diff
changeset
|
512 |
619C5BA0124FA59000D041AE /* MapPreviewButtonView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = MapPreviewButtonView.h; path = Classes/MapPreviewButtonView.h; sourceTree = "<group>"; }; |
dd47efbdec46
move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
koda
parents:
3906
diff
changeset
|
513 |
619C5BA1124FA59000D041AE /* MapPreviewButtonView.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = MapPreviewButtonView.m; path = Classes/MapPreviewButtonView.m; sourceTree = "<group>"; }; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
514 |
61A117FE1168322700359010 /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = System/Library/Frameworks/CoreGraphics.framework; sourceTree = SDKROOT; }; |
4438 | 515 |
61A4A38912A5CCC2004D81E6 /* uCommandHandlers.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uCommandHandlers.pas; path = ../../hedgewars/uCommandHandlers.pas; sourceTree = SOURCE_ROOT; }; |
516 |
61A4A38A12A5CCC2004D81E6 /* uCommands.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uCommands.pas; path = ../../hedgewars/uCommands.pas; sourceTree = SOURCE_ROOT; }; |
|
517 |
61A4A38B12A5CCC2004D81E6 /* uDebug.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uDebug.pas; path = ../../hedgewars/uDebug.pas; sourceTree = SOURCE_ROOT; }; |
|
518 |
61A4A38C12A5CCC2004D81E6 /* uGearsRender.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uGearsRender.pas; path = ../../hedgewars/uGearsRender.pas; sourceTree = SOURCE_ROOT; }; |
|
519 |
61A4A38D12A5CCC2004D81E6 /* uRender.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uRender.pas; path = ../../hedgewars/uRender.pas; sourceTree = SOURCE_ROOT; }; |
|
520 |
61A4A38E12A5CCC2004D81E6 /* uRenderUtils.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uRenderUtils.pas; path = ../../hedgewars/uRenderUtils.pas; sourceTree = SOURCE_ROOT; }; |
|
521 |
61A4A38F12A5CCC2004D81E6 /* uSinTable.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uSinTable.pas; path = ../../hedgewars/uSinTable.pas; sourceTree = SOURCE_ROOT; }; |
|
522 |
61A4A39012A5CCC2004D81E6 /* uTextures.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uTextures.pas; path = ../../hedgewars/uTextures.pas; sourceTree = SOURCE_ROOT; }; |
|
523 |
61A4A39112A5CCC2004D81E6 /* uTypes.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uTypes.pas; path = ../../hedgewars/uTypes.pas; sourceTree = SOURCE_ROOT; }; |
|
524 |
61A4A39212A5CCC2004D81E6 /* uUtils.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uUtils.pas; path = ../../hedgewars/uUtils.pas; sourceTree = SOURCE_ROOT; }; |
|
525 |
61A4A39312A5CCC2004D81E6 /* uVariables.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uVariables.pas; path = ../../hedgewars/uVariables.pas; sourceTree = SOURCE_ROOT; }; |
|
526 |
61A4A3A112A5CD56004D81E6 /* uCaptions.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uCaptions.pas; path = ../../hedgewars/uCaptions.pas; sourceTree = SOURCE_ROOT; }; |
|
5200
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5184
diff
changeset
|
527 |
61A976B2136F668500DD9878 /* uCursor.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uCursor.pas; path = ../../hedgewars/uCursor.pas; sourceTree = SOURCE_ROOT; }; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5184
diff
changeset
|
528 |
61A97F0E136F675A00DD9878 /* hwconsts.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = hwconsts.h; path = ../../QTfrontend/hwconsts.h; sourceTree = SOURCE_ROOT; }; |
4504
8906b2409d97
add the appirater class for getting more positive reviews
koda
parents:
4476
diff
changeset
|
529 |
61AC067212B2E32D000B52A2 /* Appirater.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Appirater.h; path = Classes/Appirater.h; sourceTree = "<group>"; }; |
8906b2409d97
add the appirater class for getting more positive reviews
koda
parents:
4476
diff
changeset
|
530 |
61AC067312B2E32D000B52A2 /* Appirater.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = Appirater.m; path = Classes/Appirater.m; sourceTree = "<group>"; }; |
4757 | 531 |
61B7A33612CC21080086B604 /* StatsPageViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = StatsPageViewController.h; sourceTree = "<group>"; }; |
532 |
61B7A33712CC21080086B604 /* StatsPageViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = StatsPageViewController.m; sourceTree = "<group>"; }; |
|
4476
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
533 |
61C079E211F35A300072BF46 /* EditableCellView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = EditableCellView.h; path = Classes/EditableCellView.h; sourceTree = "<group>"; }; |
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
534 |
61C079E311F35A300072BF46 /* EditableCellView.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = EditableCellView.m; path = Classes/EditableCellView.m; sourceTree = "<group>"; }; |
5658
76220933369f
apparently sdl doesn't work anymore on ios < 3.2 so it is worth to take the leap and upgrade the minimum os to 4.0, so that we can use new apis (like imageio from sdl_image)
koda
parents:
5557
diff
changeset
|
535 |
61CADE321402EE290030C3EB /* ImageIO.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = ImageIO.framework; path = System/Library/Frameworks/ImageIO.framework; sourceTree = SDKROOT; }; |
4028
eb371ada631d
move functions called by pascal code outside controller
koda
parents:
3996
diff
changeset
|
536 |
61D2059F127CDD1100ABD83E /* ObjcExports.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ObjcExports.h; path = Classes/ObjcExports.h; sourceTree = "<group>"; }; |
eb371ada631d
move functions called by pascal code outside controller
koda
parents:
3996
diff
changeset
|
537 |
61D205A0127CDD1100ABD83E /* ObjcExports.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = ObjcExports.m; path = Classes/ObjcExports.m; sourceTree = "<group>"; }; |
4341 | 538 |
61D3D2A41290E03A003CE7C3 /* irc.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = irc.png; path = Resources/Icons/irc.png; sourceTree = "<group>"; }; |
3924 | 539 |
61DE8F201257EB1100B80214 /* AmmoMenuViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = AmmoMenuViewController.h; sourceTree = "<group>"; }; |
540 |
61DE8F211257EB1100B80214 /* AmmoMenuViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = AmmoMenuViewController.m; sourceTree = "<group>"; }; |
|
4144 | 541 |
61DF0EDB1284DF2300F3F10B /* HelpPageLobbyViewController-iPhone.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = "HelpPageLobbyViewController-iPhone.xib"; path = "../Resources/HelpPageLobbyViewController-iPhone.xib"; sourceTree = "<group>"; }; |
542 |
61DF0F201284F72A00F3F10B /* HelpPageInGameViewController-iPhone.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = "HelpPageInGameViewController-iPhone.xib"; path = "Resources/HelpPageInGameViewController-iPhone.xib"; sourceTree = SOURCE_ROOT; }; |
|
3532 | 543 |
61E1F4F711D004240016A5AA /* adler32.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = adler32.pas; path = ../../hedgewars/adler32.pas; sourceTree = SOURCE_ROOT; }; |
4547 | 544 |
61E2E12C12BAAEE30051B659 /* ServerSetup.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ServerSetup.h; sourceTree = "<group>"; }; |
545 |
61E2E12D12BAAEE30051B659 /* ServerSetup.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = ServerSetup.m; sourceTree = "<group>"; }; |
|
4115 | 546 |
61E2F7421283752C00E12521 /* fb.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = fb.png; path = Resources/Icons/fb.png; sourceTree = "<group>"; }; |
547 |
61E2F7431283752C00E12521 /* tw.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = tw.png; path = Resources/Icons/tw.png; sourceTree = "<group>"; }; |
|
4460
bdace1e2f8aa
write some version information inside the application
koda
parents:
4446
diff
changeset
|
548 |
61E5D68C12AB006F00566F29 /* uLandPainted.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uLandPainted.pas; path = ../../hedgewars/uLandPainted.pas; sourceTree = SOURCE_ROOT; }; |
4354 | 549 |
61EBA62811DFF2BC0048B68A /* title.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = title.png; path = Resources/Frontend/title.png; sourceTree = "<group>"; }; |
5154
851f36579ed4
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents:
5002
diff
changeset
|
550 |
61EDB5AE135B3F97009B29A6 /* GameInterfaceBridge.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = GameInterfaceBridge.h; sourceTree = "<group>"; }; |
851f36579ed4
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents:
5002
diff
changeset
|
551 |
61EDB5AF135B3F97009B29A6 /* GameInterfaceBridge.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = GameInterfaceBridge.m; sourceTree = "<group>"; }; |
3619 | 552 |
61EF920511DF57AC003441C4 /* arrowDown.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = arrowDown.png; path = Resources/Overlay/arrowDown.png; sourceTree = "<group>"; }; |
553 |
61EF920611DF57AC003441C4 /* arrowLeft.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = arrowLeft.png; path = Resources/Overlay/arrowLeft.png; sourceTree = "<group>"; }; |
|
554 |
61EF920711DF57AC003441C4 /* arrowRight.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = arrowRight.png; path = Resources/Overlay/arrowRight.png; sourceTree = "<group>"; }; |
|
555 |
61EF920811DF57AC003441C4 /* arrowUp.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = arrowUp.png; path = Resources/Overlay/arrowUp.png; sourceTree = "<group>"; }; |
|
4354 | 556 |
61EF920911DF57AC003441C4 /* joyButtonAttack.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = joyButtonAttack.png; path = Resources/Overlay/joyButtonAttack.png; sourceTree = "<group>"; }; |
557 |
61EF920A11DF57AC003441C4 /* joyButtonBackJump.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = joyButtonBackJump.png; path = Resources/Overlay/joyButtonBackJump.png; sourceTree = "<group>"; }; |
|
558 |
61EF920B11DF57AC003441C4 /* joyButtonForwardJump.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = joyButtonForwardJump.png; path = Resources/Overlay/joyButtonForwardJump.png; sourceTree = "<group>"; }; |
|
3703
12d17c6e8855
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents:
3701
diff
changeset
|
559 |
61F2E7CB1205EDE0005734F7 /* AboutViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = AboutViewController.h; sourceTree = "<group>"; }; |
12d17c6e8855
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents:
3701
diff
changeset
|
560 |
61F2E7CC1205EDE0005734F7 /* AboutViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = AboutViewController.m; sourceTree = "<group>"; }; |
4030 | 561 |
61F2E7CD1205EDE0005734F7 /* AboutViewController.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = AboutViewController.xib; path = ../Resources/AboutViewController.xib; sourceTree = "<group>"; }; |
4354 | 562 |
61F2E7EB12060E31005734F7 /* checkbox.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = checkbox.png; path = Resources/Icons/checkbox.png; sourceTree = "<group>"; }; |
4476
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
563 |
61F544C512AF1748007FD913 /* HoldTableViewCell.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = HoldTableViewCell.h; path = Classes/HoldTableViewCell.h; sourceTree = "<group>"; }; |
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
564 |
61F544C612AF1748007FD913 /* HoldTableViewCell.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = HoldTableViewCell.m; path = Classes/HoldTableViewCell.m; sourceTree = "<group>"; }; |
3625 | 565 |
61F7A43111E290650040BA66 /* Icon-72.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "Icon-72.png"; path = "Resources/Icons/Icon-72.png"; sourceTree = "<group>"; }; |
566 |
61F7A43211E290650040BA66 /* Icon-Small-50.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "Icon-Small-50.png"; path = "Resources/Icons/Icon-Small-50.png"; sourceTree = "<group>"; }; |
|
567 |
61F7A43311E290650040BA66 /* Icon-Small.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "Icon-Small.png"; path = "Resources/Icons/Icon-Small.png"; sourceTree = "<group>"; }; |
|
568 |
61F7A43411E290650040BA66 /* Icon-Small@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "Icon-Small@2x.png"; path = "Resources/Icons/Icon-Small@2x.png"; sourceTree = "<group>"; }; |
|
569 |
61F7A43511E290650040BA66 /* Icon.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = Icon.png; path = Resources/Icons/Icon.png; sourceTree = "<group>"; }; |
|
570 |
61F7A43611E290650040BA66 /* Icon@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "Icon@2x.png"; path = "Resources/Icons/Icon@2x.png"; sourceTree = "<group>"; }; |
|
571 |
61F7A43711E290650040BA66 /* iTunesArtwork.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = iTunesArtwork.png; path = Resources/Icons/iTunesArtwork.png; sourceTree = "<group>"; }; |
|
4354 | 572 |
61F9040811DF58B00068B24D /* settingsButton.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = settingsButton.png; path = Resources/Frontend/settingsButton.png; sourceTree = "<group>"; }; |
573 |
61F9040A11DF59370068B24D /* background.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = background.png; path = Resources/Frontend/background.png; sourceTree = "<group>"; }; |
|
574 |
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4476
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
575 |
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4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
576 |
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3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
577 |
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88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
578 |
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88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
579 |
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88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
580 |
|
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
581 |
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88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
582 |
1D60588F0D05DD3D006BFB54 /* Frameworks */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
583 |
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88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
584 |
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88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
585 |
files = ( |
5172 | 586 |
922F64900F10F53100DC6EC0 /* libfpc.a in Frameworks */, |
587 |
619599C01364E66B00B429B6 /* libFreetype.a in Frameworks */, |
|
5171 | 588 |
619599451364C83D00B429B6 /* libLua.a in Frameworks */, |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
589 |
6195981F1364BCEF00B429B6 /* libTremor.a in Frameworks */, |
5002
a9c44a8ffec8
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents:
4951
diff
changeset
|
590 |
61B7A61512FA13B00051E14E /* libSDL.a in Frameworks */, |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
591 |
61B7A61612FA13B00051E14E /* libSDL_image.a in Frameworks */, |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
592 |
61B7A61712FA13B00051E14E /* libSDL_mixer.a in Frameworks */, |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
593 |
61B7A61812FA13B00051E14E /* libSDL_net.a in Frameworks */, |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
594 |
61B7A61912FA13B00051E14E /* libSDL_ttf.a in Frameworks */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
595 |
1D60589F0D05DD5A006BFB54 /* Foundation.framework in Frameworks */, |
3525 | 596 |
61A1188511683A8C00359010 /* CoreGraphics.framework in Frameworks */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
597 |
1DF5F4E00D08C38300B7A737 /* UIKit.framework in Frameworks */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
598 |
28FD15000DC6FC520079059D /* OpenGLES.framework in Frameworks */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
599 |
28FD15080DC6FC5B0079059D /* QuartzCore.framework in Frameworks */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
600 |
61798935114AB25F00BA94A9 /* AudioToolbox.framework in Frameworks */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
601 |
61272339117DF778005B90CF /* MobileCoreServices.framework in Frameworks */, |
3884 | 602 |
6199E81612463EA800DADF8C /* CFNetwork.framework in Frameworks */, |
603 |
6199E81A12463EC400DADF8C /* SystemConfiguration.framework in Frameworks */, |
|
5224
6e8fbbfb0de5
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents:
5220
diff
changeset
|
604 |
612CABAB1391CE68005E9596 /* AVFoundation.framework in Frameworks */, |
5658
76220933369f
apparently sdl doesn't work anymore on ios < 3.2 so it is worth to take the leap and upgrade the minimum os to 4.0, so that we can use new apis (like imageio from sdl_image)
koda
parents:
5557
diff
changeset
|
605 |
61CADE331402EE290030C3EB /* ImageIO.framework in Frameworks */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
606 |
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88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
607 |
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88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
608 |
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88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
609 |
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88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
610 |
|
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
611 |
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88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
612 |
080E96DDFE201D6D7F000001 /* Classes */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
613 |
isa = PBXGroup; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
614 |
children = ( |
3522
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
615 |
6163EE4D11CC247D001C0453 /* Game Config */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
616 |
6163EE4C11CC2478001C0453 /* Settings Pages */, |
3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
617 |
611D9BF312497B7700008271 /* Other Controllers */, |
3522
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
618 |
6163EE6C11CC253F001C0453 /* Overlay */, |
3514 | 619 |
616591F011CA9BA200D6E256 /* MainMenuViewController.h */, |
620 |
616591F111CA9BA200D6E256 /* MainMenuViewController.m */, |
|
3598 | 621 |
6165924B11CA9CB400D6E256 /* MainMenuViewController-iPad.xib */, |
622 |
6165924C11CA9CB400D6E256 /* MainMenuViewController-iPhone.xib */, |
|
5154
851f36579ed4
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents:
5002
diff
changeset
|
623 |
61EDB5AE135B3F97009B29A6 /* GameInterfaceBridge.h */, |
851f36579ed4
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents:
5002
diff
changeset
|
624 |
61EDB5AF135B3F97009B29A6 /* GameInterfaceBridge.m */, |
851f36579ed4
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents:
5002
diff
changeset
|
625 |
616591E611CA9BA200D6E256 /* EngineProtocolNetwork.h */, |
851f36579ed4
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents:
5002
diff
changeset
|
626 |
616591E711CA9BA200D6E256 /* EngineProtocolNetwork.m */, |
4547 | 627 |
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628 |
61E2E12D12BAAEE30051B659 /* ServerSetup.m */, |
|
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
629 |
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88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
630 |
path = Classes; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
631 |
sourceTree = "<group>"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
632 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
633 |
19C28FACFE9D520D11CA2CBB /* Products */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
634 |
isa = PBXGroup; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
635 |
children = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
636 |
1D6058910D05DD3D006BFB54 /* Hedgewars.app */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
637 |
928301170F10CAFC00CC5A3C /* libfpc.a */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
638 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
639 |
name = Products; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
640 |
sourceTree = "<group>"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
641 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
642 |
29B97314FDCFA39411CA2CEA /* CustomTemplate */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
643 |
isa = PBXGroup; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
644 |
children = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
645 |
9283015C0F10E48900CC5A3C /* Pascal Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
646 |
080E96DDFE201D6D7F000001 /* Classes */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
647 |
29B97315FDCFA39411CA2CEA /* Other Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
648 |
29B97323FDCFA39411CA2CEA /* Frameworks */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
649 |
29B97317FDCFA39411CA2CEA /* Resources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
650 |
19C28FACFE9D520D11CA2CBB /* Products */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
651 |
61370652117B1D50004EE44A /* Entitlements-Distribution.plist */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
652 |
611E12FE117BBBDA0044B62F /* Entitlements-Development.plist */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
653 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
654 |
name = CustomTemplate; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
655 |
sourceTree = "<group>"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
656 |
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88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
657 |
29B97315FDCFA39411CA2CEA /* Other Sources */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
658 |
isa = PBXGroup; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
659 |
children = ( |
4504
8906b2409d97
add the appirater class for getting more positive reviews
koda
parents:
4476
diff
changeset
|
660 |
61AC067212B2E32D000B52A2 /* Appirater.h */, |
8906b2409d97
add the appirater class for getting more positive reviews
koda
parents:
4476
diff
changeset
|
661 |
61AC067312B2E32D000B52A2 /* Appirater.m */, |
5002
a9c44a8ffec8
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents:
4951
diff
changeset
|
662 |
6165929C11CA9E2F00D6E256 /* HedgewarsAppDelegate.h */, |
a9c44a8ffec8
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents:
4951
diff
changeset
|
663 |
6165929D11CA9E2F00D6E256 /* HedgewarsAppDelegate.m */, |
4476
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
664 |
61DE91561258B76800B80214 /* Custom UIs */, |
3548
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3532
diff
changeset
|
665 |
32CA4F630368D1EE00C91783 /* Hedgewars_Prefix.pch */, |
5200
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5184
diff
changeset
|
666 |
61A97F0E136F675A00DD9878 /* hwconsts.h */, |
3548
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3532
diff
changeset
|
667 |
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4358 | 668 |
61D2059F127CDD1100ABD83E /* ObjcExports.h */, |
669 |
61D205A0127CDD1100ABD83E /* ObjcExports.m */, |
|
3514 | 670 |
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671 |
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|
4358 | 672 |
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673 |
61006F94128DE31F00EBA7F7 /* CreationChamber.m */, |
|
674 |
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|
675 |
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|
3514 | 676 |
6165922C11CA9BD500D6E256 /* UIImageExtra.h */, |
677 |
6165922D11CA9BD500D6E256 /* UIImageExtra.m */, |
|
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
678 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
679 |
name = "Other Sources"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
680 |
sourceTree = "<group>"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
681 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
682 |
29B97317FDCFA39411CA2CEA /* Resources */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
683 |
isa = PBXGroup; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
684 |
children = ( |
5224
6e8fbbfb0de5
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents:
5220
diff
changeset
|
685 |
612CABCA1391D3D1005E9596 /* Sounds */, |
4115 | 686 |
6199E86C12464A8E00DADF8C /* surprise.png */, |
3791
98072b3871c1
help page for ingame, some other fixes here and there
koda
parents:
3787
diff
changeset
|
687 |
611EEBC0122B34A800DF6938 /* helpingame.png */, |
98072b3871c1
help page for ingame, some other fixes here and there
koda
parents:
3787
diff
changeset
|
688 |
611EEC30122B54D700DF6938 /* helpplain.png */, |
98072b3871c1
help page for ingame, some other fixes here and there
koda
parents:
3787
diff
changeset
|
689 |
611EEBC2122B355700DF6938 /* helpbottom.png */, |
3792 | 690 |
61842B3D122B65BD0096E335 /* helpabove.png */, |
3791
98072b3871c1
help page for ingame, some other fixes here and there
koda
parents:
3787
diff
changeset
|
691 |
611EEBC3122B355700DF6938 /* helpright.png */, |
3792 | 692 |
61842B3F122B66280096E335 /* helpleft.png */, |
3646
a3271158d93b
don't make the confirmation button disappear, present an alert if game doesn't start
koda
parents:
3644
diff
changeset
|
693 |
6129B9F611EFB04D0017E305 /* denied.png */, |
3625 | 694 |
61F7A42811E2905C0040BA66 /* Icons */, |
4244 | 695 |
61F903FA11DF58680068B24D /* Frontend */, |
3619 | 696 |
6179936611501D1E00BA94A9 /* Overlay */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
697 |
61798A5E114AE08600BA94A9 /* Data */, |
3737
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3705
diff
changeset
|
698 |
6187AEA5120781B900B31A27 /* Settings */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
699 |
8D1107310486CEB800E47090 /* Info.plist */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
700 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
701 |
name = Resources; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
702 |
sourceTree = "<group>"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
703 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
704 |
29B97323FDCFA39411CA2CEA /* Frameworks */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
705 |
isa = PBXGroup; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
706 |
children = ( |
5172 | 707 |
619599BA1364E65900B429B6 /* Freetype.xcodeproj */, |
5171 | 708 |
6195993F1364C82B00B429B6 /* Lua.xcodeproj */, |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
709 |
619598181364BCD200B429B6 /* Tremor.xcodeproj */, |
3667 | 710 |
617988D3114AAA3900BA94A9 /* SDLiPhoneOS.xcodeproj */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
711 |
6127232E117DF752005B90CF /* SDL_image.xcodeproj */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
712 |
6179898B114AB3FA00BA94A9 /* SDL_mixer.xcodeproj */, |
4362
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
koda
parents:
4358
diff
changeset
|
713 |
618E27B612A2C30700C20EF0 /* SDL_net.xcodeproj */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
714 |
61798A0B114AB65600BA94A9 /* SDL_ttf.xcodeproj */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
715 |
61798934114AB25F00BA94A9 /* AudioToolbox.framework */, |
5370
a3f87be7b09a
ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
koda
parents:
5282
diff
changeset
|
716 |
612CABAA1391CE68005E9596 /* AVFoundation.framework */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
717 |
61A117FE1168322700359010 /* CoreGraphics.framework */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
718 |
1D30AB110D05D00D00671497 /* Foundation.framework */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
719 |
28FD14FF0DC6FC520079059D /* OpenGLES.framework */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
720 |
28FD15070DC6FC5B0079059D /* QuartzCore.framework */, |
5658
76220933369f
apparently sdl doesn't work anymore on ios < 3.2 so it is worth to take the leap and upgrade the minimum os to 4.0, so that we can use new apis (like imageio from sdl_image)
koda
parents:
5557
diff
changeset
|
721 |
61CADE321402EE290030C3EB /* ImageIO.framework */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
722 |
1DF5F4DF0D08C38300B7A737 /* UIKit.framework */, |
3525 | 723 |
61272338117DF778005B90CF /* MobileCoreServices.framework */, |
3884 | 724 |
6199E81512463EA800DADF8C /* CFNetwork.framework */, |
725 |
6199E81912463EC400DADF8C /* SystemConfiguration.framework */, |
|
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
726 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
727 |
name = Frameworks; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
728 |
sourceTree = "<group>"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
729 |
}; |
3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
730 |
611D9BF312497B7700008271 /* Other Controllers */ = { |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
731 |
isa = PBXGroup; |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
732 |
children = ( |
4757 | 733 |
61B7A33612CC21080086B604 /* StatsPageViewController.h */, |
734 |
61B7A33712CC21080086B604 /* StatsPageViewController.m */, |
|
3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
735 |
61F2E7CB1205EDE0005734F7 /* AboutViewController.h */, |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
736 |
61F2E7CC1205EDE0005734F7 /* AboutViewController.m */, |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
737 |
61F2E7CD1205EDE0005734F7 /* AboutViewController.xib */, |
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5200
diff
changeset
|
738 |
6167A6731391514600AA6D07 /* RestoreViewController.h */, |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5200
diff
changeset
|
739 |
6167A6741391514600AA6D07 /* RestoreViewController.m */, |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5200
diff
changeset
|
740 |
6167A6751391514600AA6D07 /* RestoreViewController-iPhone.xib */, |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5200
diff
changeset
|
741 |
6167A72C13919E6800AA6D07 /* RestoreViewController-iPad.xib */, |
3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
742 |
611D9BF812497E9800008271 /* SavedGamesViewController.h */, |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
743 |
611D9BF912497E9800008271 /* SavedGamesViewController.m */, |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
744 |
611D9BFA12497E9800008271 /* SavedGamesViewController.xib */, |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
745 |
); |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
746 |
name = "Other Controllers"; |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
747 |
sourceTree = "<group>"; |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
748 |
}; |
5224
6e8fbbfb0de5
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents:
5220
diff
changeset
|
749 |
612CABCA1391D3D1005E9596 /* Sounds */ = { |
6e8fbbfb0de5
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents:
5220
diff
changeset
|
750 |
isa = PBXGroup; |
6e8fbbfb0de5
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents:
5220
diff
changeset
|
751 |
children = ( |
6e8fbbfb0de5
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents:
5220
diff
changeset
|
752 |
612CABC71391D3CC005E9596 /* hwclassic.mp3 */, |
6e8fbbfb0de5
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents:
5220
diff
changeset
|
753 |
611EE973122A9C4100DF6938 /* clickSound.wav */, |
6e8fbbfb0de5
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents:
5220
diff
changeset
|
754 |
611EE9D7122AA10A00DF6938 /* backSound.wav */, |
6e8fbbfb0de5
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents:
5220
diff
changeset
|
755 |
611EE9D8122AA10A00DF6938 /* selSound.wav */, |
6e8fbbfb0de5
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents:
5220
diff
changeset
|
756 |
); |
6e8fbbfb0de5
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents:
5220
diff
changeset
|
757 |
name = Sounds; |
6e8fbbfb0de5
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents:
5220
diff
changeset
|
758 |
sourceTree = "<group>"; |
6e8fbbfb0de5
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents:
5220
diff
changeset
|
759 |
}; |
3522
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
760 |
6163EE4C11CC2478001C0453 /* Settings Pages */ = { |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
761 |
isa = PBXGroup; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
762 |
children = ( |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
763 |
6165920211CA9BA200D6E256 /* SplitViewRootController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
764 |
6165920311CA9BA200D6E256 /* SplitViewRootController.m */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
765 |
616591F411CA9BA200D6E256 /* MasterViewController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
766 |
616591F511CA9BA200D6E256 /* MasterViewController.m */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
767 |
6163EE4E11CC248D001C0453 /* First Level */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
768 |
6163EE4F11CC2497001C0453 /* Second Level */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
769 |
6163EE5011CC24A1001C0453 /* Third Level */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
770 |
); |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
771 |
name = "Settings Pages"; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
772 |
sourceTree = "<group>"; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
773 |
}; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
774 |
6163EE4D11CC247D001C0453 /* Game Config */ = { |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
775 |
isa = PBXGroup; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
776 |
children = ( |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
777 |
616591E411CA9BA200D6E256 /* GameConfigViewController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
778 |
616591E511CA9BA200D6E256 /* GameConfigViewController.m */, |
3598 | 779 |
6165924A11CA9CB400D6E256 /* GameConfigViewController.xib */, |
3522
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
780 |
6165920411CA9BA200D6E256 /* TeamConfigViewController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
781 |
6165920511CA9BA200D6E256 /* TeamConfigViewController.m */, |
3525 | 782 |
616591FC11CA9BA200D6E256 /* SchemeWeaponConfigViewController.h */, |
783 |
616591FD11CA9BA200D6E256 /* SchemeWeaponConfigViewController.m */, |
|
3522
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
784 |
616591F211CA9BA200D6E256 /* MapConfigViewController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
785 |
616591F311CA9BA200D6E256 /* MapConfigViewController.m */, |
3598 | 786 |
6165924D11CA9CB400D6E256 /* MapConfigViewController-iPad.xib */, |
787 |
6165924E11CA9CB400D6E256 /* MapConfigViewController-iPhone.xib */, |
|
3522
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
788 |
); |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
789 |
name = "Game Config"; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
790 |
sourceTree = "<group>"; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
791 |
}; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
792 |
6163EE4E11CC248D001C0453 /* First Level */ = { |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
793 |
isa = PBXGroup; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
794 |
children = ( |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
795 |
616591E811CA9BA200D6E256 /* GeneralSettingsViewController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
796 |
616591E911CA9BA200D6E256 /* GeneralSettingsViewController.m */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
797 |
6165920611CA9BA200D6E256 /* TeamSettingsViewController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
798 |
6165920711CA9BA200D6E256 /* TeamSettingsViewController.m */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
799 |
6165920A11CA9BA200D6E256 /* WeaponSettingsViewController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
800 |
6165920B11CA9BA200D6E256 /* WeaponSettingsViewController.m */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
801 |
616591FA11CA9BA200D6E256 /* SchemeSettingsViewController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
802 |
616591FB11CA9BA200D6E256 /* SchemeSettingsViewController.m */, |
3884 | 803 |
6199E836124647DE00DADF8C /* SupportViewController.h */, |
804 |
6199E837124647DE00DADF8C /* SupportViewController.m */, |
|
3522
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
805 |
); |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
806 |
name = "First Level"; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
807 |
sourceTree = "<group>"; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
808 |
}; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
809 |
6163EE4F11CC2497001C0453 /* Second Level */ = { |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
810 |
isa = PBXGroup; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
811 |
children = ( |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
812 |
6165920011CA9BA200D6E256 /* SingleTeamViewController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
813 |
6165920111CA9BA200D6E256 /* SingleTeamViewController.m */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
814 |
6163EE7C11CC2600001C0453 /* SingleWeaponViewController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
815 |
6163EE7D11CC2600001C0453 /* SingleWeaponViewController.m */, |
3523 | 816 |
616591FE11CA9BA200D6E256 /* SingleSchemeViewController.h */, |
817 |
616591FF11CA9BA200D6E256 /* SingleSchemeViewController.m */, |
|
3522
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
818 |
); |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
819 |
name = "Second Level"; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
820 |
sourceTree = "<group>"; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
821 |
}; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
822 |
6163EE5011CC24A1001C0453 /* Third Level */ = { |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
823 |
isa = PBXGroup; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
824 |
children = ( |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
825 |
616591EC11CA9BA200D6E256 /* HogHatViewController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
826 |
616591ED11CA9BA200D6E256 /* HogHatViewController.m */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
827 |
616591EE11CA9BA200D6E256 /* LevelViewController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
828 |
616591EF11CA9BA200D6E256 /* LevelViewController.m */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
829 |
616591E011CA9BA200D6E256 /* FlagsViewController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
830 |
616591E111CA9BA200D6E256 /* FlagsViewController.m */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
831 |
616591E211CA9BA200D6E256 /* FortsViewController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
832 |
616591E311CA9BA200D6E256 /* FortsViewController.m */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
833 |
616591EA11CA9BA200D6E256 /* GravesViewController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
834 |
616591EB11CA9BA200D6E256 /* GravesViewController.m */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
835 |
6165920811CA9BA200D6E256 /* VoicesViewController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
836 |
6165920911CA9BA200D6E256 /* VoicesViewController.m */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
837 |
); |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
838 |
name = "Third Level"; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
839 |
sourceTree = "<group>"; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
840 |
}; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
841 |
6163EE6C11CC253F001C0453 /* Overlay */ = { |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
842 |
isa = PBXGroup; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
843 |
children = ( |
4144 | 844 |
61DE8F201257EB1100B80214 /* AmmoMenuViewController.h */, |
845 |
61DE8F211257EB1100B80214 /* AmmoMenuViewController.m */, |
|
3647
0d0df215fb52
making chat work... (keyboard support is heavily broken in sdl upstream)
koda
parents:
3646
diff
changeset
|
846 |
616591F811CA9BA200D6E256 /* InGameMenuViewController.h */, |
0d0df215fb52
making chat work... (keyboard support is heavily broken in sdl upstream)
koda
parents:
3646
diff
changeset
|
847 |
616591F911CA9BA200D6E256 /* InGameMenuViewController.m */, |
3522
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
848 |
616591F611CA9BA200D6E256 /* OverlayViewController.h */, |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
849 |
616591F711CA9BA200D6E256 /* OverlayViewController.m */, |
3598 | 850 |
6165925011CA9CB400D6E256 /* OverlayViewController.xib */, |
3792 | 851 |
611EEAEB122B2A4D00DF6938 /* HelpPageViewController.h */, |
852 |
611EEAEC122B2A4D00DF6938 /* HelpPageViewController.m */, |
|
4144 | 853 |
61DF0F201284F72A00F3F10B /* HelpPageInGameViewController-iPhone.xib */, |
854 |
61842B23122B619D0096E335 /* HelpPageInGameViewController-iPad.xib */, |
|
855 |
61DF0EDB1284DF2300F3F10B /* HelpPageLobbyViewController-iPhone.xib */, |
|
856 |
611EEAED122B2A4D00DF6938 /* HelpPageLobbyViewController-iPad.xib */, |
|
3522
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
857 |
); |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
858 |
name = Overlay; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
859 |
sourceTree = "<group>"; |
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
860 |
}; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
861 |
61798892114AA56300BA94A9 /* inc */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
862 |
isa = PBXGroup; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
863 |
children = ( |
3487 | 864 |
61798852114AA44900BA94A9 /* config.inc */, |
865 |
617987EB114AA34C00BA94A9 /* options.inc */, |
|
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
866 |
617987E4114AA34C00BA94A9 /* GSHandlers.inc */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
867 |
617987E5114AA34C00BA94A9 /* HHHandlers.inc */, |
3611 | 868 |
614E333D11DE9A93009DBA4E /* VGSHandlers.inc */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
869 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
870 |
name = inc; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
871 |
sourceTree = "<group>"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
872 |
}; |
3619 | 873 |
6179936611501D1E00BA94A9 /* Overlay */ = { |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
874 |
isa = PBXGroup; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
875 |
children = ( |
3667 | 876 |
611E0EE511FB20610077A41E /* ammoButton.png */, |
4354 | 877 |
6103D399129B350700911D8D /* ammoButton@2x.png */, |
3667 | 878 |
611E0EE611FB20610077A41E /* cornerButton.png */, |
4354 | 879 |
6103D39E129B350700911D8D /* cornerButton@2x.png */, |
3619 | 880 |
61EF920511DF57AC003441C4 /* arrowDown.png */, |
4354 | 881 |
6103D39A129B350700911D8D /* arrowDown@2x.png */, |
3619 | 882 |
61EF920611DF57AC003441C4 /* arrowLeft.png */, |
4354 | 883 |
6103D39B129B350700911D8D /* arrowLeft@2x.png */, |
3619 | 884 |
61EF920711DF57AC003441C4 /* arrowRight.png */, |
4354 | 885 |
6103D39C129B350700911D8D /* arrowRight@2x.png */, |
3619 | 886 |
61EF920811DF57AC003441C4 /* arrowUp.png */, |
4354 | 887 |
6103D39D129B350700911D8D /* arrowUp@2x.png */, |
888 |
61EF920911DF57AC003441C4 /* joyButtonAttack.png */, |
|
889 |
6103D392129B34E900911D8D /* joyButtonAttack@2x.png */, |
|
890 |
61EF920A11DF57AC003441C4 /* joyButtonBackJump.png */, |
|
891 |
6103D393129B34E900911D8D /* joyButtonBackJump@2x.png */, |
|
892 |
61EF920B11DF57AC003441C4 /* joyButtonForwardJump.png */, |
|
893 |
6103D394129B34E900911D8D /* joyButtonForwardJump@2x.png */, |
|
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
894 |
); |
3619 | 895 |
name = Overlay; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
896 |
sourceTree = "<group>"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
897 |
}; |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
898 |
619598191364BCD200B429B6 /* Products */ = { |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
899 |
isa = PBXGroup; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
900 |
children = ( |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
901 |
6195981D1364BCD200B429B6 /* libTremor.a */, |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
902 |
); |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
903 |
name = Products; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
904 |
sourceTree = "<group>"; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
905 |
}; |
5171 | 906 |
619599401364C82B00B429B6 /* Products */ = { |
907 |
isa = PBXGroup; |
|
908 |
children = ( |
|
909 |
619599441364C82B00B429B6 /* libLua.a */, |
|
910 |
); |
|
911 |
name = Products; |
|
912 |
sourceTree = "<group>"; |
|
913 |
}; |
|
5172 | 914 |
619599BB1364E65900B429B6 /* Products */ = { |
915 |
isa = PBXGroup; |
|
916 |
children = ( |
|
917 |
619599BF1364E65900B429B6 /* libFreetype.a */, |
|
918 |
); |
|
919 |
name = Products; |
|
920 |
sourceTree = "<group>"; |
|
921 |
}; |
|
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
922 |
61B7A54712FA129F0051E14E /* Products */ = { |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
923 |
isa = PBXGroup; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
924 |
children = ( |
5002
a9c44a8ffec8
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents:
4951
diff
changeset
|
925 |
61B7A54E12FA129F0051E14E /* libSDL.a */, |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
926 |
61B7A55012FA129F0051E14E /* testsdl.app */, |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
927 |
); |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
928 |
name = Products; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
929 |
sourceTree = "<group>"; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
930 |
}; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
931 |
61B7A55412FA12AD0051E14E /* Products */ = { |
3906 | 932 |
isa = PBXGroup; |
933 |
children = ( |
|
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
934 |
61B7A55812FA12AD0051E14E /* libSDL_image.a */, |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
935 |
); |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
936 |
name = Products; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
937 |
sourceTree = "<group>"; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
938 |
}; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
939 |
61B7A55C12FA12BF0051E14E /* Products */ = { |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
940 |
isa = PBXGroup; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
941 |
children = ( |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
942 |
61B7A56012FA12BF0051E14E /* libSDL_mixer.a */, |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
943 |
); |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
944 |
name = Products; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
945 |
sourceTree = "<group>"; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
946 |
}; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
947 |
61B7A56412FA12D00051E14E /* Products */ = { |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
948 |
isa = PBXGroup; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
949 |
children = ( |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
950 |
61B7A56812FA12D00051E14E /* libSDL_net.a */, |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
951 |
); |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
952 |
name = Products; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
953 |
sourceTree = "<group>"; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
954 |
}; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
955 |
61B7A58C12FA13330051E14E /* Products */ = { |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
956 |
isa = PBXGroup; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
957 |
children = ( |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
958 |
61B7A59012FA13330051E14E /* libSDL_ttf.a */, |
3906 | 959 |
); |
960 |
name = Products; |
|
961 |
sourceTree = "<group>"; |
|
962 |
}; |
|
4476
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
963 |
61DE91561258B76800B80214 /* Custom UIs */ = { |
3924 | 964 |
isa = PBXGroup; |
965 |
children = ( |
|
4476
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
966 |
619C5BA0124FA59000D041AE /* MapPreviewButtonView.h */, |
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
967 |
619C5BA1124FA59000D041AE /* MapPreviewButtonView.m */, |
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
968 |
61F544C512AF1748007FD913 /* HoldTableViewCell.h */, |
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
969 |
61F544C612AF1748007FD913 /* HoldTableViewCell.m */, |
3924 | 970 |
6165922A11CA9BD500D6E256 /* SquareButtonView.h */, |
971 |
6165922B11CA9BD500D6E256 /* SquareButtonView.m */, |
|
4476
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
972 |
61C079E211F35A300072BF46 /* EditableCellView.h */, |
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
973 |
61C079E311F35A300072BF46 /* EditableCellView.m */, |
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
974 |
61F904D511DF7DA30068B24D /* WeaponCellView.h */, |
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
975 |
61F904D611DF7DA30068B24D /* WeaponCellView.m */, |
3924 | 976 |
); |
4476
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
977 |
name = "Custom UIs"; |
3924 | 978 |
sourceTree = "<group>"; |
979 |
}; |
|
3625 | 980 |
61F7A42811E2905C0040BA66 /* Icons */ = { |
981 |
isa = PBXGroup; |
|
982 |
children = ( |
|
4354 | 983 |
611DA1CF124E5C6300008271 /* plus.png */, |
984 |
6103D413129B417500911D8D /* plus@2x.png */, |
|
985 |
61F2E7EB12060E31005734F7 /* checkbox.png */, |
|
4362
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
koda
parents:
4358
diff
changeset
|
986 |
615FEAD912A2A4C10098EE92 /* checkbox@2x.png */, |
4341 | 987 |
61D3D2A41290E03A003CE7C3 /* irc.png */, |
4354 | 988 |
6103D384129B347700911D8D /* irc@2x.png */, |
4115 | 989 |
61E2F7421283752C00E12521 /* fb.png */, |
4354 | 990 |
6103D383129B346A00911D8D /* fb@2x.png */, |
4115 | 991 |
61E2F7431283752C00E12521 /* tw.png */, |
4354 | 992 |
6103D385129B348200911D8D /* tw@2x.png */, |
4244 | 993 |
6183D83C11E2BCE200A88903 /* Default-ipad-Landscape.png */, |
3670
4c673e57f0d7
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda
parents:
3667
diff
changeset
|
994 |
6183D83D11E2BCE200A88903 /* Default.png */, |
4354 | 995 |
6172FEA21298C7F900D73365 /* Default@2x.png */, |
3625 | 996 |
61F7A43111E290650040BA66 /* Icon-72.png */, |
997 |
61F7A43211E290650040BA66 /* Icon-Small-50.png */, |
|
998 |
61F7A43311E290650040BA66 /* Icon-Small.png */, |
|
999 |
61F7A43411E290650040BA66 /* Icon-Small@2x.png */, |
|
1000 |
61F7A43511E290650040BA66 /* Icon.png */, |
|
1001 |
61F7A43611E290650040BA66 /* Icon@2x.png */, |
|
1002 |
61F7A43711E290650040BA66 /* iTunesArtwork.png */, |
|
1003 |
); |
|
1004 |
name = Icons; |
|
1005 |
sourceTree = "<group>"; |
|
1006 |
}; |
|
4244 | 1007 |
61F903FA11DF58680068B24D /* Frontend */ = { |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1008 |
isa = PBXGroup; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1009 |
children = ( |
4354 | 1010 |
6147DAD21253DCDE0010357E /* savesButton.png */, |
1011 |
6172FEC81298CE4800D73365 /* savesButton@2x.png */, |
|
1012 |
61F9040811DF58B00068B24D /* settingsButton.png */, |
|
1013 |
6172FECA1298CE4E00D73365 /* settingsButton@2x.png */, |
|
3705 | 1014 |
615AD9EA1207654E00F2FF04 /* helpButton.png */, |
1015 |
615AD9E8120764CA00F2FF04 /* backButton.png */, |
|
4354 | 1016 |
6172FED31298CE6600D73365 /* backButton@2x.png */, |
1017 |
615AD96112073B4D00F2FF04 /* startGameButton.png */, |
|
4362
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
koda
parents:
4358
diff
changeset
|
1018 |
615FEADE12A2A6640098EE92 /* localplayButton@2x~iphone.png */, |
4446 | 1019 |
615FEAE012A2A6640098EE92 /* localplayButton~iphone.png */, |
4362
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
koda
parents:
4358
diff
changeset
|
1020 |
615FEADF12A2A6640098EE92 /* localplayButton~ipad.png */, |
3619 | 1021 |
61F9040D11DF59D10068B24D /* netplayButton.png */, |
3623 | 1022 |
61EBA62811DFF2BC0048B68A /* title.png */, |
4354 | 1023 |
618899811299516000D55FD6 /* title@2x.png */, |
1024 |
61889984129995B500D55FD6 /* title~ipad.png */, |
|
4766 | 1025 |
6174F7C612CD62E300205D6F /* smallerTitle.png */, |
1026 |
6174F7C712CD62E300205D6F /* smallerTitle@2x.png */, |
|
3619 | 1027 |
61F9040A11DF59370068B24D /* background.png */, |
4354 | 1028 |
6172FED61298CF9800D73365 /* background@2x~iphone.png */, |
1029 |
6172FED71298CF9800D73365 /* background~iphone.png */, |
|
1030 |
6172FEEB1298D25D00D73365 /* mediumBackground~ipad.png */, |
|
1031 |
6172FEEC1298D25D00D73365 /* smallerBackground@2x~iphone.png */, |
|
4446 | 1032 |
6172FEEE1298D25D00D73365 /* smallerBackground~iphone.png */, |
4354 | 1033 |
6172FEED1298D25D00D73365 /* smallerBackground~ipad.png */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1034 |
); |
4244 | 1035 |
name = Frontend; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1036 |
sourceTree = "<group>"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1037 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1038 |
9283015C0F10E48900CC5A3C /* Pascal Sources */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1039 |
isa = PBXGroup; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1040 |
children = ( |
5200
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5184
diff
changeset
|
1041 |
61A976B2136F668500DD9878 /* uCursor.pas */, |
4460
bdace1e2f8aa
write some version information inside the application
koda
parents:
4446
diff
changeset
|
1042 |
61E5D68C12AB006F00566F29 /* uLandPainted.pas */, |
4438 | 1043 |
61A4A3A112A5CD56004D81E6 /* uCaptions.pas */, |
1044 |
61A4A38912A5CCC2004D81E6 /* uCommandHandlers.pas */, |
|
1045 |
61A4A38A12A5CCC2004D81E6 /* uCommands.pas */, |
|
1046 |
61A4A38B12A5CCC2004D81E6 /* uDebug.pas */, |
|
1047 |
61A4A38C12A5CCC2004D81E6 /* uGearsRender.pas */, |
|
1048 |
61A4A38D12A5CCC2004D81E6 /* uRender.pas */, |
|
1049 |
61A4A38E12A5CCC2004D81E6 /* uRenderUtils.pas */, |
|
1050 |
61A4A38F12A5CCC2004D81E6 /* uSinTable.pas */, |
|
1051 |
61A4A39012A5CCC2004D81E6 /* uTextures.pas */, |
|
1052 |
61A4A39112A5CCC2004D81E6 /* uTypes.pas */, |
|
1053 |
61A4A39212A5CCC2004D81E6 /* uUtils.pas */, |
|
1054 |
61A4A39312A5CCC2004D81E6 /* uVariables.pas */, |
|
3928
2560731c860d
move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
3924
diff
changeset
|
1055 |
61399012125D19C0003C2DC0 /* uMobile.pas */, |
3906 | 1056 |
619C5AF3124F7E3100D041AE /* LuaPas.pas */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1057 |
61798892114AA56300BA94A9 /* inc */, |
3532 | 1058 |
61E1F4F711D004240016A5AA /* adler32.pas */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1059 |
617987E7114AA34C00BA94A9 /* hwengine.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1060 |
617987E9114AA34C00BA94A9 /* hwLibrary.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1061 |
617987EC114AA34C00BA94A9 /* PascalExports.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1062 |
617987ED114AA34C00BA94A9 /* SDLh.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1063 |
617987F1114AA34C00BA94A9 /* uAI.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1064 |
617987F2114AA34C00BA94A9 /* uAIActions.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1065 |
617987F3114AA34C00BA94A9 /* uAIAmmoTests.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1066 |
617987F4114AA34C00BA94A9 /* uAIMisc.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1067 |
617987F5114AA34C00BA94A9 /* uAmmos.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1068 |
617987F6114AA34C00BA94A9 /* uChat.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1069 |
617987F7114AA34C00BA94A9 /* uCollisions.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1070 |
617987F8114AA34C00BA94A9 /* uConsole.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1071 |
617987F9114AA34C00BA94A9 /* uConsts.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1072 |
617987FA114AA34C00BA94A9 /* uFloat.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1073 |
617987FB114AA34C00BA94A9 /* uGame.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1074 |
617987FC114AA34C00BA94A9 /* uGears.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1075 |
617987FD114AA34C00BA94A9 /* uIO.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1076 |
617987FE114AA34C00BA94A9 /* uKeys.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1077 |
617987FF114AA34C00BA94A9 /* uLand.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1078 |
61798800114AA34C00BA94A9 /* uLandGraphics.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1079 |
61798801114AA34C00BA94A9 /* uLandObjects.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1080 |
61798802114AA34C00BA94A9 /* uLandTemplates.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1081 |
61798803114AA34C00BA94A9 /* uLandTexture.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1082 |
61798804114AA34C00BA94A9 /* uLocale.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1083 |
61798805114AA34C00BA94A9 /* uMisc.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1084 |
61798806114AA34C00BA94A9 /* uRandom.pas */, |
3487 | 1085 |
611F4D4A11B27A9900F9759A /* uScript.pas */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1086 |
61798809114AA34C00BA94A9 /* uSound.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1087 |
6179880A114AA34C00BA94A9 /* uStats.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1088 |
6179880B114AA34C00BA94A9 /* uStore.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1089 |
6179880C114AA34C00BA94A9 /* uTeams.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1090 |
6179880E114AA34C00BA94A9 /* uVisualGears.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1091 |
6179880F114AA34C00BA94A9 /* uWorld.pas */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1092 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1093 |
name = "Pascal Sources"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1094 |
sourceTree = "<group>"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1095 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1096 |
/* End PBXGroup section */ |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1097 |
|
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1098 |
/* Begin PBXNativeTarget section */ |
4951 | 1099 |
1D6058900D05DD3D006BFB54 /* Hedgewars */ = { |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1100 |
isa = PBXNativeTarget; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1101 |
buildConfigurationList = 1D6058960D05DD3E006BFB54 /* Build configuration list for PBXNativeTarget "Hedgewars" */; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1102 |
buildPhases = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1103 |
1D60588D0D05DD3D006BFB54 /* Resources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1104 |
1D60588E0D05DD3D006BFB54 /* Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1105 |
1D60588F0D05DD3D006BFB54 /* Frameworks */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1106 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1107 |
buildRules = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1108 |
9283015B0F10E46D00CC5A3C /* PBXBuildRule */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1109 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1110 |
dependencies = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1111 |
9283015A0F10E41300CC5A3C /* PBXTargetDependency */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1112 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1113 |
name = Hedgewars; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1114 |
productName = HedgewarsMobile; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1115 |
productReference = 1D6058910D05DD3D006BFB54 /* Hedgewars.app */; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1116 |
productType = "com.apple.product-type.application"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1117 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1118 |
928301160F10CAFC00CC5A3C /* fpc */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1119 |
isa = PBXNativeTarget; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1120 |
buildConfigurationList = 9283011C0F10CB4B00CC5A3C /* Build configuration list for PBXNativeTarget "fpc" */; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1121 |
buildPhases = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1122 |
9283011B0F10CB2D00CC5A3C /* Build libfpc.a */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1123 |
928301560F10E04C00CC5A3C /* Compile Pascal Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1124 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1125 |
buildRules = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1126 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1127 |
dependencies = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1128 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1129 |
name = fpc; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1130 |
productName = fpc; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1131 |
productReference = 928301170F10CAFC00CC5A3C /* libfpc.a */; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1132 |
productType = "com.apple.product-type.library.static"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1133 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1134 |
/* End PBXNativeTarget section */ |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1135 |
|
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1136 |
/* Begin PBXProject section */ |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1137 |
29B97313FDCFA39411CA2CEA /* Project object */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1138 |
isa = PBXProject; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1139 |
attributes = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1140 |
BuildIndependentTargetsInParallel = YES; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1141 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1142 |
buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "Hedgewars" */; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1143 |
compatibilityVersion = "Xcode 3.1"; |
3996 | 1144 |
developmentRegion = English; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1145 |
hasScannedForEncodings = 1; |
3996 | 1146 |
knownRegions = ( |
1147 |
English, |
|
1148 |
Japanese, |
|
1149 |
French, |
|
1150 |
German, |
|
1151 |
); |
|
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1152 |
mainGroup = 29B97314FDCFA39411CA2CEA /* CustomTemplate */; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1153 |
projectDirPath = ""; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1154 |
projectReferences = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1155 |
{ |
5172 | 1156 |
ProductGroup = 619599BB1364E65900B429B6 /* Products */; |
1157 |
ProjectRef = 619599BA1364E65900B429B6 /* Freetype.xcodeproj */; |
|
3667 | 1158 |
}, |
1159 |
{ |
|
5171 | 1160 |
ProductGroup = 619599401364C82B00B429B6 /* Products */; |
1161 |
ProjectRef = 6195993F1364C82B00B429B6 /* Lua.xcodeproj */; |
|
3906 | 1162 |
}, |
1163 |
{ |
|
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1164 |
ProductGroup = 61B7A55412FA12AD0051E14E /* Products */; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1165 |
ProjectRef = 6127232E117DF752005B90CF /* SDL_image.xcodeproj */; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1166 |
}, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1167 |
{ |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1168 |
ProductGroup = 61B7A55C12FA12BF0051E14E /* Products */; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1169 |
ProjectRef = 6179898B114AB3FA00BA94A9 /* SDL_mixer.xcodeproj */; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1170 |
}, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1171 |
{ |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1172 |
ProductGroup = 61B7A56412FA12D00051E14E /* Products */; |
4362
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
koda
parents:
4358
diff
changeset
|
1173 |
ProjectRef = 618E27B612A2C30700C20EF0 /* SDL_net.xcodeproj */; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1174 |
}, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1175 |
{ |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1176 |
ProductGroup = 61B7A58C12FA13330051E14E /* Products */; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1177 |
ProjectRef = 61798A0B114AB65600BA94A9 /* SDL_ttf.xcodeproj */; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1178 |
}, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1179 |
{ |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1180 |
ProductGroup = 61B7A54712FA129F0051E14E /* Products */; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1181 |
ProjectRef = 617988D3114AAA3900BA94A9 /* SDLiPhoneOS.xcodeproj */; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1182 |
}, |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
1183 |
{ |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
1184 |
ProductGroup = 619598191364BCD200B429B6 /* Products */; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
1185 |
ProjectRef = 619598181364BCD200B429B6 /* Tremor.xcodeproj */; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
1186 |
}, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1187 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1188 |
projectRoot = ""; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1189 |
targets = ( |
4951 | 1190 |
1D6058900D05DD3D006BFB54 /* Hedgewars */, |
3522
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
1191 |
928301160F10CAFC00CC5A3C /* fpc */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1192 |
6179928B114AE0C800BA94A9 /* UpdateDataFolder */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1193 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1194 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1195 |
/* End PBXProject section */ |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1196 |
|
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1197 |
/* Begin PBXReferenceProxy section */ |
5170
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
1198 |
6195981D1364BCD200B429B6 /* libTremor.a */ = { |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
1199 |
isa = PBXReferenceProxy; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
1200 |
fileType = archive.ar; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
1201 |
path = libTremor.a; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
1202 |
remoteRef = 6195981C1364BCD200B429B6 /* PBXContainerItemProxy */; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
1203 |
sourceTree = BUILT_PRODUCTS_DIR; |
f7e49eff3708
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda
parents:
5168
diff
changeset
|
1204 |
}; |
5171 | 1205 |
619599441364C82B00B429B6 /* libLua.a */ = { |
1206 |
isa = PBXReferenceProxy; |
|
1207 |
fileType = archive.ar; |
|
1208 |
path = libLua.a; |
|
1209 |
remoteRef = 619599431364C82B00B429B6 /* PBXContainerItemProxy */; |
|
1210 |
sourceTree = BUILT_PRODUCTS_DIR; |
|
1211 |
}; |
|
5172 | 1212 |
619599BF1364E65900B429B6 /* libFreetype.a */ = { |
1213 |
isa = PBXReferenceProxy; |
|
1214 |
fileType = archive.ar; |
|
1215 |
path = libFreetype.a; |
|
1216 |
remoteRef = 619599BE1364E65900B429B6 /* PBXContainerItemProxy */; |
|
1217 |
sourceTree = BUILT_PRODUCTS_DIR; |
|
1218 |
}; |
|
5002
a9c44a8ffec8
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents:
4951
diff
changeset
|
1219 |
61B7A54E12FA129F0051E14E /* libSDL.a */ = { |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1220 |
isa = PBXReferenceProxy; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1221 |
fileType = archive.ar; |
5002
a9c44a8ffec8
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents:
4951
diff
changeset
|
1222 |
path = libSDL.a; |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1223 |
remoteRef = 61B7A54D12FA129F0051E14E /* PBXContainerItemProxy */; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1224 |
sourceTree = BUILT_PRODUCTS_DIR; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1225 |
}; |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1226 |
61B7A55012FA129F0051E14E /* testsdl.app */ = { |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1227 |
isa = PBXReferenceProxy; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1228 |
fileType = wrapper.application; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1229 |
path = testsdl.app; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1230 |
remoteRef = 61B7A54F12FA129F0051E14E /* PBXContainerItemProxy */; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1231 |
sourceTree = BUILT_PRODUCTS_DIR; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1232 |
}; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1233 |
61B7A55812FA12AD0051E14E /* libSDL_image.a */ = { |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1234 |
isa = PBXReferenceProxy; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1235 |
fileType = archive.ar; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1236 |
path = libSDL_image.a; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1237 |
remoteRef = 61B7A55712FA12AD0051E14E /* PBXContainerItemProxy */; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1238 |
sourceTree = BUILT_PRODUCTS_DIR; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1239 |
}; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1240 |
61B7A56012FA12BF0051E14E /* libSDL_mixer.a */ = { |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1241 |
isa = PBXReferenceProxy; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1242 |
fileType = archive.ar; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1243 |
path = libSDL_mixer.a; |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1244 |
remoteRef = 61B7A55F12FA12BF0051E14E /* PBXContainerItemProxy */; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1245 |
sourceTree = BUILT_PRODUCTS_DIR; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1246 |
}; |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1247 |
61B7A56812FA12D00051E14E /* libSDL_net.a */ = { |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1248 |
isa = PBXReferenceProxy; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1249 |
fileType = archive.ar; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1250 |
path = libSDL_net.a; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1251 |
remoteRef = 61B7A56712FA12D00051E14E /* PBXContainerItemProxy */; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1252 |
sourceTree = BUILT_PRODUCTS_DIR; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1253 |
}; |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1254 |
61B7A59012FA13330051E14E /* libSDL_ttf.a */ = { |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1255 |
isa = PBXReferenceProxy; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1256 |
fileType = archive.ar; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1257 |
path = libSDL_ttf.a; |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1258 |
remoteRef = 61B7A58F12FA13330051E14E /* PBXContainerItemProxy */; |
3906 | 1259 |
sourceTree = BUILT_PRODUCTS_DIR; |
1260 |
}; |
|
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1261 |
/* End PBXReferenceProxy section */ |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1262 |
|
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1263 |
/* Begin PBXResourcesBuildPhase section */ |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1264 |
1D60588D0D05DD3D006BFB54 /* Resources */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1265 |
isa = PBXResourcesBuildPhase; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1266 |
buildActionMask = 2147483647; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1267 |
files = ( |
3525 | 1268 |
61536DF411CEAE7100D87A7E /* GameConfigViewController.xib in Resources */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1269 |
61370653117B1D50004EE44A /* Entitlements-Distribution.plist in Resources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1270 |
611E12FF117BBBDA0044B62F /* Entitlements-Development.plist in Resources */, |
3514 | 1271 |
6165925311CA9CB400D6E256 /* MainMenuViewController-iPad.xib in Resources */, |
1272 |
6165925511CA9CB400D6E256 /* MapConfigViewController-iPad.xib in Resources */, |
|
1273 |
6165925811CA9CB400D6E256 /* OverlayViewController.xib in Resources */, |
|
3619 | 1274 |
61EF920E11DF57AC003441C4 /* arrowDown.png in Resources */, |
1275 |
61EF920F11DF57AC003441C4 /* arrowLeft.png in Resources */, |
|
1276 |
61EF921011DF57AC003441C4 /* arrowRight.png in Resources */, |
|
1277 |
61EF921111DF57AC003441C4 /* arrowUp.png in Resources */, |
|
4354 | 1278 |
61EF921211DF57AC003441C4 /* joyButtonAttack.png in Resources */, |
1279 |
61EF921311DF57AC003441C4 /* joyButtonBackJump.png in Resources */, |
|
1280 |
61EF921411DF57AC003441C4 /* joyButtonForwardJump.png in Resources */, |
|
3619 | 1281 |
61F9040911DF58B00068B24D /* settingsButton.png in Resources */, |
1282 |
61F9040B11DF59370068B24D /* background.png in Resources */, |
|
3623 | 1283 |
61EBA62A11DFF2BC0048B68A /* title.png in Resources */, |
3625 | 1284 |
61F7A43811E290650040BA66 /* Icon-72.png in Resources */, |
1285 |
61F7A43911E290650040BA66 /* Icon-Small-50.png in Resources */, |
|
1286 |
61F7A43A11E290650040BA66 /* Icon-Small.png in Resources */, |
|
1287 |
61F7A43C11E290650040BA66 /* Icon.png in Resources */, |
|
1288 |
61F7A43E11E290650040BA66 /* iTunesArtwork.png in Resources */, |
|
3646
a3271158d93b
don't make the confirmation button disappear, present an alert if game doesn't start
koda
parents:
3644
diff
changeset
|
1289 |
6129B9F711EFB04D0017E305 /* denied.png in Resources */, |
3667 | 1290 |
611E0EE711FB20610077A41E /* ammoButton.png in Resources */, |
1291 |
611E0EE811FB20610077A41E /* cornerButton.png in Resources */, |
|
3703
12d17c6e8855
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents:
3701
diff
changeset
|
1292 |
61F2E7CF1205EDE0005734F7 /* AboutViewController.xib in Resources */, |
12d17c6e8855
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents:
3701
diff
changeset
|
1293 |
61F2E7EC12060E31005734F7 /* checkbox.png in Resources */, |
3705 | 1294 |
615AD96212073B4D00F2FF04 /* startGameButton.png in Resources */, |
1295 |
615AD9E9120764CA00F2FF04 /* backButton.png in Resources */, |
|
1296 |
615AD9EB1207654E00F2FF04 /* helpButton.png in Resources */, |
|
3737
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3705
diff
changeset
|
1297 |
6187AEBD120781B900B31A27 /* Settings in Resources */, |
3783 | 1298 |
611EE974122A9C4100DF6938 /* clickSound.wav in Resources */, |
1299 |
611EE9DA122AA10A00DF6938 /* selSound.wav in Resources */, |
|
4144 | 1300 |
611EEAEF122B2A4D00DF6938 /* HelpPageLobbyViewController-iPad.xib in Resources */, |
3791
98072b3871c1
help page for ingame, some other fixes here and there
koda
parents:
3787
diff
changeset
|
1301 |
611EEBC1122B34A800DF6938 /* helpingame.png in Resources */, |
98072b3871c1
help page for ingame, some other fixes here and there
koda
parents:
3787
diff
changeset
|
1302 |
611EEBC4122B355700DF6938 /* helpbottom.png in Resources */, |
98072b3871c1
help page for ingame, some other fixes here and there
koda
parents:
3787
diff
changeset
|
1303 |
611EEBC5122B355700DF6938 /* helpright.png in Resources */, |
98072b3871c1
help page for ingame, some other fixes here and there
koda
parents:
3787
diff
changeset
|
1304 |
611EEC31122B54D700DF6938 /* helpplain.png in Resources */, |
4144 | 1305 |
61842B24122B619D0096E335 /* HelpPageInGameViewController-iPad.xib in Resources */, |
3792 | 1306 |
61842B3E122B65BD0096E335 /* helpabove.png in Resources */, |
1307 |
61842B40122B66280096E335 /* helpleft.png in Resources */, |
|
4115 | 1308 |
6199E86D12464A8E00DADF8C /* surprise.png in Resources */, |
3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
1309 |
611D9BFC12497E9800008271 /* SavedGamesViewController.xib in Resources */, |
3903 | 1310 |
611DA1D0124E5C6300008271 /* plus.png in Resources */, |
3916
e7d665a4ef42
implemented endless turns support and added Timeless scheme (also fixed a crasher)
koda
parents:
3912
diff
changeset
|
1311 |
6147DAD31253DCDE0010357E /* savesButton.png in Resources */, |
3989 | 1312 |
610D5FB21270E2660033333A /* Icon-Small@2x.png in Resources */, |
1313 |
610D5FB31270E26C0033333A /* Icon@2x.png in Resources */, |
|
3996 | 1314 |
61A670C012747D9B00B06CE7 /* Default.png in Resources */, |
1315 |
61A670C112747DB900B06CE7 /* MainMenuViewController-iPhone.xib in Resources */, |
|
1316 |
61A670C212747DBD00B06CE7 /* MapConfigViewController-iPhone.xib in Resources */, |
|
4115 | 1317 |
61E2F7441283752C00E12521 /* fb.png in Resources */, |
1318 |
61E2F7451283752C00E12521 /* tw.png in Resources */, |
|
4144 | 1319 |
61DF0EDC1284DF2300F3F10B /* HelpPageLobbyViewController-iPhone.xib in Resources */, |
1320 |
61DF0F211284F72A00F3F10B /* HelpPageInGameViewController-iPhone.xib in Resources */, |
|
4244 | 1321 |
61808A5D128C930A005D0E2F /* backSound.wav in Resources */, |
4341 | 1322 |
61D3D2A51290E03A003CE7C3 /* irc.png in Resources */, |
4354 | 1323 |
6172FED91298CF9800D73365 /* background~iphone.png in Resources */, |
1324 |
6172FEEF1298D25D00D73365 /* mediumBackground~ipad.png in Resources */, |
|
1325 |
6172FEF11298D25D00D73365 /* smallerBackground~ipad.png in Resources */, |
|
1326 |
6172FEF21298D25D00D73365 /* smallerBackground~iphone.png in Resources */, |
|
1327 |
61889985129995B500D55FD6 /* title~ipad.png in Resources */, |
|
1328 |
6103D414129B417500911D8D /* plus@2x.png in Resources */, |
|
4362
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
koda
parents:
4358
diff
changeset
|
1329 |
615FEAE212A2A6640098EE92 /* localplayButton~ipad.png in Resources */, |
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
koda
parents:
4358
diff
changeset
|
1330 |
615FEAE312A2A6640098EE92 /* localplayButton~iphone.png in Resources */, |
4446 | 1331 |
61188BF212A6FE530026C5DA /* ammoButton@2x.png in Resources */, |
1332 |
61188BF312A6FE540026C5DA /* arrowDown@2x.png in Resources */, |
|
1333 |
61188BF412A6FE560026C5DA /* arrowLeft@2x.png in Resources */, |
|
1334 |
61188BF512A6FE570026C5DA /* arrowRight@2x.png in Resources */, |
|
1335 |
61188BF612A6FE590026C5DA /* arrowUp@2x.png in Resources */, |
|
1336 |
61188BF712A6FE5A0026C5DA /* backButton@2x.png in Resources */, |
|
1337 |
61188BF812A6FE5C0026C5DA /* background@2x~iphone.png in Resources */, |
|
1338 |
61188BF912A6FE5D0026C5DA /* checkbox@2x.png in Resources */, |
|
1339 |
61188BFA12A6FE5E0026C5DA /* cornerButton@2x.png in Resources */, |
|
1340 |
61188BFB12A6FE610026C5DA /* Default-ipad-Landscape.png in Resources */, |
|
1341 |
61188BFC12A6FE630026C5DA /* Default@2x.png in Resources */, |
|
1342 |
61188BFD12A6FE730026C5DA /* fb@2x.png in Resources */, |
|
1343 |
61188BFE12A6FE7C0026C5DA /* irc@2x.png in Resources */, |
|
1344 |
61188BFF12A6FE7E0026C5DA /* joyButtonAttack@2x.png in Resources */, |
|
1345 |
61188C0012A6FE810026C5DA /* joyButtonBackJump@2x.png in Resources */, |
|
1346 |
61188C0112A6FE820026C5DA /* joyButtonForwardJump@2x.png in Resources */, |
|
1347 |
61188C0212A6FE840026C5DA /* localplayButton@2x~iphone.png in Resources */, |
|
1348 |
61188C0312A6FE860026C5DA /* netplayButton.png in Resources */, |
|
1349 |
61188C0412A6FE880026C5DA /* savesButton@2x.png in Resources */, |
|
1350 |
61188C0512A6FE8F0026C5DA /* Data in Resources */, |
|
1351 |
61188C0612A6FE950026C5DA /* smallerBackground@2x~iphone.png in Resources */, |
|
1352 |
61188C0712A6FE960026C5DA /* settingsButton@2x.png in Resources */, |
|
1353 |
61188C0812A6FE9A0026C5DA /* title@2x.png in Resources */, |
|
1354 |
61188C0912A6FE9C0026C5DA /* tw@2x.png in Resources */, |
|
4766 | 1355 |
6174F7C812CD62E300205D6F /* smallerTitle.png in Resources */, |
1356 |
6174F7C912CD62E300205D6F /* smallerTitle@2x.png in Resources */, |
|
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5200
diff
changeset
|
1357 |
6167A6771391514600AA6D07 /* RestoreViewController-iPhone.xib in Resources */, |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5200
diff
changeset
|
1358 |
6167A72D13919E6800AA6D07 /* RestoreViewController-iPad.xib in Resources */, |
5224
6e8fbbfb0de5
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents:
5220
diff
changeset
|
1359 |
612CABC81391D3CC005E9596 /* hwclassic.mp3 in Resources */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1360 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1361 |
runOnlyForDeploymentPostprocessing = 0; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1362 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1363 |
/* End PBXResourcesBuildPhase section */ |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1364 |
|
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1365 |
/* Begin PBXShellScriptBuildPhase section */ |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1366 |
6179928A114AE0C800BA94A9 /* ShellScript */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1367 |
isa = PBXShellScriptBuildPhase; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1368 |
buildActionMask = 2147483647; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1369 |
files = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1370 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1371 |
inputPaths = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1372 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1373 |
outputPaths = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1374 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1375 |
runOnlyForDeploymentPostprocessing = 0; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1376 |
shellPath = /bin/sh; |
5455
df05cdb998ed
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
parents:
5451
diff
changeset
|
1377 |
shellScript = "#copy new stuff over old stuff\nrm -rf ${PROJECT_DIR}/Data\n\n#create config.inc\necho \"Updating config file...\"\nPROTO=`cat ${PROJECT_DIR}/../../CMakeLists.txt | grep HEDGEWARS_PROTO_VER | cut -d ' ' -f 2 | cut -d ')' -f 1`\nMAJN=`cat ${PROJECT_DIR}/../../CMakeLists.txt | grep CPACK_PACKAGE_VERSION_MAJOR | xargs | cut -d ' ' -f 2 |cut -d ')' -f 1`\nMINN=`cat ${PROJECT_DIR}/../../CMakeLists.txt | grep CPACK_PACKAGE_VERSION_MINOR | xargs | cut -d ' ' -f 2 |cut -d ')' -f 1`\nPATN=`cat ${PROJECT_DIR}/../../CMakeLists.txt | grep CPACK_PACKAGE_VERSION_PATCH | xargs | cut -d ' ' -f 2 | cut -d '$' -f 1`\nREVN=-`/usr/local/bin/hg id -n ${PROJECT_DIR}/../../`\necho \"const cNetProtoVersion = $PROTO; const cVersionString = '${MAJN}.${MINN}.${PATN}${REVN}'; const cLuaLibrary = '';\" > ${PROJECT_DIR}/../../hedgewars/config.inc\n\necho \"Copying Data...\"\ncp -R ${PROJECT_DIR}/../../share/hedgewars/Data ${PROJECT_DIR}/Data\n\n#copy some files from QTfrontend/res\necho \"Fetching additional graphics from QTfrontend/res...\"\nmkdir ${PROJECT_DIR}/Data/Graphics/Btn\ncp ${PROJECT_DIR}/../../QTfrontend/res/btn*.png ${PROJECT_DIR}/Data/Graphics/Btn/\ncp ${PROJECT_DIR}/../../QTfrontend/res/icon*.png ${PROJECT_DIR}/Data/Graphics/Btn/\ncp ${PROJECT_DIR}/../../QTfrontend/res/StatsMedal*.png ${PROJECT_DIR}/Data/Graphics/Btn/\ncp ${PROJECT_DIR}/../../QTfrontend/res/StatsR.png ${PROJECT_DIR}/Data/Graphics/Btn/StatsStar.png\ncp ${PROJECT_DIR}/../../QTfrontend/res/ammopic.png ${PROJECT_DIR}/Data/Graphics/Btn/iconAmmo.png\ncp -R ${PROJECT_DIR}/../../QTfrontend/res/botlevels ${PROJECT_DIR}/Data/Graphics/Hedgehog/botlevels/\n\necho \"Removing text and dummy files...\"\n#delete all CMakeLists.txt and image source files\nfind ${PROJECT_DIR}/Data -name CMakeLists.txt -delete\nfind ${PROJECT_DIR}/Data -name *.svg -delete\nfind ${PROJECT_DIR}/Data -name *.svgz -delete\nfind ${PROJECT_DIR}/Data -name *.sifz -delete\nfind ${PROJECT_DIR}/Data -name *.xcf -delete\nfind ${PROJECT_DIR}/Data -name *.orig -delete\n\n#delete desktop frontend translation\nrm -rf ${PROJECT_DIR}/Data/Locale/hedgewars_*\n\n#delete dummy maps and hats, misc stuff\nrm -rf ${PROJECT_DIR}/Data/Maps/{test*,Ruler}\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hats/{TeamCap,TeamHeadband,TeamHair}\nrm -rf ${PROJECT_DIR}/Data/misc/\n\n#delete forbidden maps and WIP themes (remember to check that no Map uses them)\nrm -rf ${PROJECT_DIR}/Data/Maps/{Cheese,FlightJoust}\nrm -rf ${PROJECT_DIR}/Data/Themes/{Beach,Digital}\n\n#delete unused fonts\nrm -rf ${PROJECT_DIR}/Data/Fonts/{wqy-zenhei.ttc,DroidSansFallback.ttf}\n\n#delete all names, reserved hats\nrm -rf ${PROJECT_DIR}/Data/Names/\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hats/Reserved/\n\necho \"Handling audio files...\"\n#delete the Classic voice\nrm -rf ${PROJECT_DIR}/Data/Sounds/voices/Classic\n#delete the main theme file\nrm -rf ${PROJECT_DIR}/Data/Music/main_theme.ogg\n#copy mono audio\ncp -R ${PROJECT_DIR}/Audio/* ${PROJECT_DIR}/Data/\n#remove unused voices\nfor i in {Amazing,Brilliant,Bugger,Bungee,Cutitout,Drat,Excellent,Fire,FlawlessPossibility,Gonnagetyou,Grenade,Hmm,Justyouwait,Leavemealone,Ohdear,Ouch,Perfect,Revenge,Runaway,Solong,Thisoneismine,VictoryPossibility,Watchthis,Whatthe,Whoopsee}; do find Data/Sounds/voices/ -name $i.ogg -delete; done\n\necho \"Tweaking Data contents...\"\n#move Lua maps in Missions\nmkdir ${PROJECT_DIR}/Data/Missions/Maps/\nmv ${PROJECT_DIR}/Data/Maps/{Basketball,Knockball,TrophyRace,CTF_Blizzard,Control} ${PROJECT_DIR}/Data/Missions/Maps/\n#workaround for missing map in CTF_Blizzard\nln -s ../../../Maps/Blizzard/map.png ${PROJECT_DIR}/Data/Missions/Maps/CTF_Blizzard/map.png\n#remove cfg files since we have plists\nfind ${PROJECT_DIR}/Data/Scripts -name *.cfg -delete\n\n#reduce the number of flakes for City\nawk '{if ($1 == 1500) $1=40; print $0}' < ${PROJECT_DIR}/Data/Themes/City/theme.cfg > /tmp/tempfile\nmv /tmp/tempfile ${PROJECT_DIR}/Data/Themes/City/theme.cfg\n\necho \"Done\""; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1378 |
showEnvVarsInLog = 0; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1379 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1380 |
9283011B0F10CB2D00CC5A3C /* Build libfpc.a */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1381 |
isa = PBXShellScriptBuildPhase; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1382 |
buildActionMask = 2147483647; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1383 |
comments = "The current FPC runtime is distributed as (a massive) collection of .o files. This run script combines the .o files into an archive, making linking (a lot) easier since we don't have to think about what to link with (i.e the linker will extract what's needed from the archive)."; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1384 |
files = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1385 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1386 |
inputPaths = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1387 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1388 |
name = "Build libfpc.a"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1389 |
outputPaths = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1390 |
"$(TARGET_BUILD_DIR)/libfpc.a", |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1391 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1392 |
runOnlyForDeploymentPostprocessing = 0; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1393 |
shellPath = /bin/sh; |
4098
40df542b5f62
i give up and disable rotation on the iphone; also fix smaller compilation issues
koda
parents:
4082
diff
changeset
|
1394 |
shellScript = "# Build libfpc.a\n# 9 July 2006 (Jonas Maebe)\n# * original version\n# 15 September 2006 (Erling Johansen)\n# * simplified\n# 26 April 2007 (Jonas Maebe)\n# * added support for ppc64/x86_64 (future proofing)\n# 4 August 2007 (Jonas Maebe)\n# * call ranlib after ar so the toc of the library is up-to-date\n# 3 January 2009 (Jonas Maebe)\n# * support for ARM\n# 24 October 2009 (Jonas Maebe)\n# * don't hardcode version 2.3.1 anymore under certain circumstances\n# * use the FPC_RTL_UNITS_BASE setting\n# 13 December 2009 (Jonas Maebe)\n# * use new FPC_COMPILER_BINARY_DIR setting to make it easier to change the used FPC version\n\nrm -f \"$TARGET_TEMP_DIR\"/*.a\nnarch=\n\ntemparchs=`echo $ARCHS|sed -e 's/arm[^\\w]*/arm\\\n/'|sort -u`\nfor arch in $temparchs\ndo\n\tcase $arch in\n\t\tppc) fpc_arch=ppc; fpc_rtl=powerpc ;;\n\t\ti386) fpc_arch=386; fpc_rtl=i386 ;;\n\t\tppc64) fpc_arch=ppc64; fpc_rtl=powerpc64 ;;\n\t\tx86_64) fpc_arch=x64; fpc_rtl=x86_64 ;;\n\t\tarm*) fpc_arch=arm; fpc_rtl=arm ;;\n\t\t*) continue\n\tesac\n\tif test -e \"${FPC_COMPILER_BINARY_DIR}\"/ppc${fpc_arch}\n\tthen\n\t\tupath=\"$FPC_RTL_UNITS_BASE\"/`\"${FPC_COMPILER_BINARY_DIR}\"/ppc${fpc_arch} -iV`/units/${fpc_rtl}-darwin\n\t\tar -q \"$TARGET_TEMP_DIR\"/libfpc${narch}.a `ls \"$upath\"/*/*.o | grep -v 'darwin/fv/'`\n\t\tranlib \"$TARGET_TEMP_DIR\"/libfpc${narch}.a\n\t\tnarch=${narch}x\n\telse\n\t\techo error: can\\'t build libfpc.a for $arch \\(${FPC_COMPILER_BINARY_DIR}/ppc${fpc_arch} not found, derived from FPC_COMPILER_BINARY_DIR project setting\\)\n\tfi\ndone\n\nif test ${#narch} -gt 1\nthen\n\tlipo -create \"$TARGET_TEMP_DIR\"/libfpc*.a -output \"$TARGET_BUILD_DIR\"/libfpc.a\n\trm -f \"$TARGET_TEMP_DIR\"/*.a\nelse\n\tmv \"$TARGET_TEMP_DIR\"/libfpc.a \"$TARGET_BUILD_DIR\"\nfi\n"; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1395 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1396 |
928301560F10E04C00CC5A3C /* Compile Pascal Sources */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1397 |
isa = PBXShellScriptBuildPhase; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1398 |
buildActionMask = 2147483647; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1399 |
comments = "This run script compiles (all) pascal sources into assembler by calling FPC with the main program (only) as argument. FPC will in turn compile dependent units as necessary. The Compile Sources build phase will detect the outdated .o files and assemble the modified sources (because the Pascal source files rule states that output from pascal compilation is assembler files in derived source folders). "; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1400 |
files = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1401 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1402 |
inputPaths = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1403 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1404 |
name = "Compile Pascal Sources"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1405 |
outputPaths = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1406 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1407 |
runOnlyForDeploymentPostprocessing = 0; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1408 |
shellPath = /bin/sh; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1409 |
shellScript = "# Compile Pascal Sources\n# 15sep06,ejo written.\n# 26 April 2007 - Jonas Maebe\n# * support for ppc64 and x86_64\n# * don't run when cleaning (in case running scripts when cleaning is ever fixed by Apple)\n# * split the options in FPC_COMMON_FLAGS (common to all configurations) and FPC_CFG_SPECIFIC_FLAGS (per configuration)\n# 4 January 2009 - Jonas Maebe\n# * support for ARM\n# 24 October 2009 - Jonas Maebe\n# * don't hardcode 2.3.1 in some cases anymore\n# 13 December 2009 (Jonas Maebe)\n# * use new FPC_COMPILER_BINARY_DIR setting to make it easier to change the used FPC version\n\nif [ x\"$ACTION\" != \"xbuild\" ]; then\n # in case running scripts during cleaning gets fixed\n exit 0\nfi\n\nif test ! -e \"$FPC_MAIN_FILE\"\nthen\n\techo error: FPC_MAIN_FILE not found \\($FPC_MAIN_FILE\\)\n\texit 2\nfi\n\nfor variant in $BUILD_VARIANTS\ndo\n\tfor arch in $ARCHS\n\tdo\n\t\tcase $arch in\n\t\t\tppc) fpc_arch=ppc; fpc_rtl=powerpc ;;\n\t\t\ti386) fpc_arch=386; fpc_rtl=i386 ;;\n\t\t\tppc64) fpc_arch=ppc64; fpc_rtl=powerpc64 ;;\n\t\t\tx86_64) fpc_arch=x64; fpc_rtl=x86_64 ;;\n\t\t\tarm*) fpc_arch=arm; fpc_rtl=arm ;;\n\t\t\t*) continue\n\t\tesac\n\n\t\tapp_target_temp_dir=$CONFIGURATION_TEMP_DIR/`basename \"$PROJECT_TEMP_DIR\"`\n\t\tout_dir=$app_target_temp_dir/`basename \"$DERIVED_SOURCES_DIR\"`-$variant/$arch\n\t\tfpccompiler=\"${FPC_COMPILER_BINARY_DIR}/ppc${fpc_arch}\"\n\t\tif test -e \"$fpccompiler\"\n\t\tthen\n\t\t\tfpcversion=`\"$fpccompiler\" -iV`\n\t\t\tmainunitdir=\"$FPC_RTL_UNITS_BASE/$fpcversion/units/${fpc_rtl}-darwin/\"\n\t\t\tmkdir -p \"$out_dir\"\n\t\t\tcd \"$out_dir\"\n\t\t\techo \"Compiling to $out_dir\"\n\t\t\trm -f compilefailed\n\t\n\t\t\t# delete any ppu files for which the \".s\" file was somehow deleted (Xcode does that sometimes in case of errors),\n\t\t\t# so that FPC will recompile the unit\n\t\t\tfor file in *.ppu\n\t\t\tdo\n\t\t\t\tasmname=`basename \"$file\" ppu`s\n\t\t\t\tif [ ! -f \"$asmname\" ]; then\n\t\t\t\t\t# can fail in case there are no .ppu files, since then it will try to erase the file with name '*.ppu'\n\t\t\t\t\t# -> use -f so it won't give an error message\n\t\t\t\t\trm -f \"$file\"\n\t\t\t\tfi\n\t\t\tdone\n\n\t\t\techo $fpccompiler -n -l -viwn -a -s -vbr -FE. $FPC_COMMON_OPTIONS $FPC_SPECIFIC_OPTIONS '\\' >ppccmd.sh\n\t\t\techo -Fi\\\"`dirname \"$FPC_MAIN_FILE\"`\\\" '\\' >>ppccmd.sh\n\t\t\techo -Fu\"$mainunitdir/*\" -Fu\"$mainunitdir/rtl\" '\\' >>ppccmd.sh\n\t\t\t# allow FPC_UNIT_PATHS to override default search directory\n\t\t\techo $FPC_UNIT_PATHS '\\' >>ppccmd.sh\n\t\t\techo \\\"$FPC_MAIN_FILE\\\" >>ppccmd.sh\n\t\t\t# cat ppccmd.sh\n\n\t\t\t/bin/sh ppccmd.sh\n\t\t\tif [ $? != 0 ]; then\n\t\t\t\ttouch \"$out_dir\"/compilefailed\n\t\t\t\texit 1\n\t\t\tfi\n\t\telse\n\t\t\ttouch \"$out_dir\"/compilefailed\n\t\t\techo $FPC_MAIN_FILE:1: error: 1: can\\'t compile for $arch \\(ppc${fpc_arch} not found\\)\n\t\t\texit 2\n\t\tfi\n\tdone\ndone\n"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1410 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1411 |
/* End PBXShellScriptBuildPhase section */ |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1412 |
|
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1413 |
/* Begin PBXSourcesBuildPhase section */ |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1414 |
1D60588E0D05DD3D006BFB54 /* Sources */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1415 |
isa = PBXSourcesBuildPhase; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1416 |
buildActionMask = 2147483647; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1417 |
files = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1418 |
61798816114AA34C00BA94A9 /* hwengine.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1419 |
61798818114AA34C00BA94A9 /* hwLibrary.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1420 |
6179881B114AA34C00BA94A9 /* PascalExports.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1421 |
6179881C114AA34C00BA94A9 /* SDLh.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1422 |
6179881F114AA34C00BA94A9 /* uAI.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1423 |
61798820114AA34C00BA94A9 /* uAIActions.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1424 |
61798821114AA34C00BA94A9 /* uAIAmmoTests.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1425 |
61798822114AA34C00BA94A9 /* uAIMisc.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1426 |
61798823114AA34C00BA94A9 /* uAmmos.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1427 |
61798824114AA34C00BA94A9 /* uChat.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1428 |
61798825114AA34C00BA94A9 /* uCollisions.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1429 |
61798826114AA34C00BA94A9 /* uConsole.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1430 |
61798827114AA34C00BA94A9 /* uConsts.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1431 |
61798828114AA34C00BA94A9 /* uFloat.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1432 |
61798829114AA34C00BA94A9 /* uGame.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1433 |
6179882A114AA34C00BA94A9 /* uGears.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1434 |
6179882B114AA34C00BA94A9 /* uIO.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1435 |
6179882D114AA34C00BA94A9 /* uLand.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1436 |
6179882E114AA34C00BA94A9 /* uLandGraphics.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1437 |
6179882F114AA34C00BA94A9 /* uLandObjects.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1438 |
61798830114AA34C00BA94A9 /* uLandTemplates.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1439 |
61798831114AA34C00BA94A9 /* uLandTexture.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1440 |
61798832114AA34C00BA94A9 /* uLocale.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1441 |
61798833114AA34C00BA94A9 /* uMisc.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1442 |
61798834114AA34C00BA94A9 /* uRandom.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1443 |
61798837114AA34C00BA94A9 /* uSound.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1444 |
61798838114AA34C00BA94A9 /* uStats.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1445 |
61798839114AA34C00BA94A9 /* uStore.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1446 |
6179883A114AA34C00BA94A9 /* uTeams.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1447 |
6179883C114AA34C00BA94A9 /* uVisualGears.pas in Sources */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1448 |
6179883D114AA34C00BA94A9 /* uWorld.pas in Sources */, |
3487 | 1449 |
611F4D4B11B27A9900F9759A /* uScript.pas in Sources */, |
3514 | 1450 |
6165920D11CA9BA200D6E256 /* FlagsViewController.m in Sources */, |
1451 |
6165920E11CA9BA200D6E256 /* FortsViewController.m in Sources */, |
|
1452 |
6165920F11CA9BA200D6E256 /* GameConfigViewController.m in Sources */, |
|
5154
851f36579ed4
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents:
5002
diff
changeset
|
1453 |
6165921011CA9BA200D6E256 /* EngineProtocolNetwork.m in Sources */, |
3514 | 1454 |
6165921111CA9BA200D6E256 /* GeneralSettingsViewController.m in Sources */, |
1455 |
6165921211CA9BA200D6E256 /* GravesViewController.m in Sources */, |
|
1456 |
6165921311CA9BA200D6E256 /* HogHatViewController.m in Sources */, |
|
1457 |
6165921411CA9BA200D6E256 /* LevelViewController.m in Sources */, |
|
1458 |
6165921511CA9BA200D6E256 /* MainMenuViewController.m in Sources */, |
|
1459 |
6165921611CA9BA200D6E256 /* MapConfigViewController.m in Sources */, |
|
1460 |
6165921711CA9BA200D6E256 /* MasterViewController.m in Sources */, |
|
1461 |
6165921811CA9BA200D6E256 /* OverlayViewController.m in Sources */, |
|
3647
0d0df215fb52
making chat work... (keyboard support is heavily broken in sdl upstream)
koda
parents:
3646
diff
changeset
|
1462 |
6165921911CA9BA200D6E256 /* InGameMenuViewController.m in Sources */, |
3514 | 1463 |
6165921A11CA9BA200D6E256 /* SchemeSettingsViewController.m in Sources */, |
1464 |
6165921B11CA9BA200D6E256 /* SchemeWeaponConfigViewController.m in Sources */, |
|
1465 |
6165921C11CA9BA200D6E256 /* SingleSchemeViewController.m in Sources */, |
|
1466 |
6165921D11CA9BA200D6E256 /* SingleTeamViewController.m in Sources */, |
|
1467 |
6165921E11CA9BA200D6E256 /* SplitViewRootController.m in Sources */, |
|
1468 |
6165921F11CA9BA200D6E256 /* TeamConfigViewController.m in Sources */, |
|
1469 |
6165922011CA9BA200D6E256 /* TeamSettingsViewController.m in Sources */, |
|
1470 |
6165922111CA9BA200D6E256 /* VoicesViewController.m in Sources */, |
|
1471 |
6165922211CA9BA200D6E256 /* WeaponSettingsViewController.m in Sources */, |
|
1472 |
6165922E11CA9BD500D6E256 /* CGPointUtils.c in Sources */, |
|
1473 |
6165922F11CA9BD500D6E256 /* CommodityFunctions.m in Sources */, |
|
1474 |
6165923111CA9BD500D6E256 /* SquareButtonView.m in Sources */, |
|
1475 |
6165923211CA9BD500D6E256 /* UIImageExtra.m in Sources */, |
|
5002
a9c44a8ffec8
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents:
4951
diff
changeset
|
1476 |
6165929E11CA9E2F00D6E256 /* HedgewarsAppDelegate.m in Sources */, |
3522
156c04c6a3d8
add initial stubs for selecting weapons in the ifrontend
koda
parents:
3514
diff
changeset
|
1477 |
6163EE7E11CC2600001C0453 /* SingleWeaponViewController.m in Sources */, |
3532 | 1478 |
61E1F4F811D004240016A5AA /* adler32.pas in Sources */, |
3621 | 1479 |
61F904D711DF7DA30068B24D /* WeaponCellView.m in Sources */, |
3639
b5cdbcc89b61
use a button instead of label and simplify a lot touch interaction
koda
parents:
3635
diff
changeset
|
1480 |
61B3D71C11EA6F2700EC7420 /* uKeys.pas in Sources */, |
3659 | 1481 |
61C079E411F35A300072BF46 /* EditableCellView.m in Sources */, |
3703
12d17c6e8855
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents:
3701
diff
changeset
|
1482 |
61F2E7CE1205EDE0005734F7 /* AboutViewController.m in Sources */, |
3792 | 1483 |
611EEAEE122B2A4D00DF6938 /* HelpPageViewController.m in Sources */, |
3884 | 1484 |
6199E839124647DE00DADF8C /* SupportViewController.m in Sources */, |
3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
1485 |
611D9BFB12497E9800008271 /* SavedGamesViewController.m in Sources */, |
3906 | 1486 |
619C5AF4124F7E3100D041AE /* LuaPas.pas in Sources */, |
3910
dd47efbdec46
move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
koda
parents:
3906
diff
changeset
|
1487 |
619C5BA2124FA59000D041AE /* MapPreviewButtonView.m in Sources */, |
3924 | 1488 |
61DE8F221257EB1100B80214 /* AmmoMenuViewController.m in Sources */, |
3928
2560731c860d
move all mobile-related functions in their own module, provides a structure for future mobile ports
koda
parents:
3924
diff
changeset
|
1489 |
61399013125D19C0003C2DC0 /* uMobile.pas in Sources */, |
4028
eb371ada631d
move functions called by pascal code outside controller
koda
parents:
3996
diff
changeset
|
1490 |
61D205A1127CDD1100ABD83E /* ObjcExports.m in Sources */, |
4281 | 1491 |
61006F95128DE31F00EBA7F7 /* CreationChamber.m in Sources */, |
4438 | 1492 |
61A4A39412A5CCC2004D81E6 /* uCommandHandlers.pas in Sources */, |
1493 |
61A4A39512A5CCC2004D81E6 /* uCommands.pas in Sources */, |
|
1494 |
61A4A39612A5CCC2004D81E6 /* uDebug.pas in Sources */, |
|
1495 |
61A4A39712A5CCC2004D81E6 /* uGearsRender.pas in Sources */, |
|
1496 |
61A4A39812A5CCC2004D81E6 /* uRender.pas in Sources */, |
|
1497 |
61A4A39912A5CCC2004D81E6 /* uRenderUtils.pas in Sources */, |
|
1498 |
61A4A39A12A5CCC2004D81E6 /* uSinTable.pas in Sources */, |
|
1499 |
61A4A39B12A5CCC2004D81E6 /* uTextures.pas in Sources */, |
|
1500 |
61A4A39C12A5CCC2004D81E6 /* uTypes.pas in Sources */, |
|
1501 |
61A4A39D12A5CCC2004D81E6 /* uUtils.pas in Sources */, |
|
1502 |
61A4A39E12A5CCC2004D81E6 /* uVariables.pas in Sources */, |
|
1503 |
61A4A3A212A5CD56004D81E6 /* uCaptions.pas in Sources */, |
|
4460
bdace1e2f8aa
write some version information inside the application
koda
parents:
4446
diff
changeset
|
1504 |
61E5D68D12AB006F00566F29 /* uLandPainted.pas in Sources */, |
4476
4bf74e158f44
team selection completely refactored, now has animation and more performance
koda
parents:
4463
diff
changeset
|
1505 |
61F544C712AF1748007FD913 /* HoldTableViewCell.m in Sources */, |
4504
8906b2409d97
add the appirater class for getting more positive reviews
koda
parents:
4476
diff
changeset
|
1506 |
61AC067412B2E32D000B52A2 /* Appirater.m in Sources */, |
4547 | 1507 |
61E2E12E12BAAEE30051B659 /* ServerSetup.m in Sources */, |
4757 | 1508 |
61B7A33812CC21080086B604 /* StatsPageViewController.m in Sources */, |
5154
851f36579ed4
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents:
5002
diff
changeset
|
1509 |
61EDB5B0135B3F97009B29A6 /* GameInterfaceBridge.m in Sources */, |
5200
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5184
diff
changeset
|
1510 |
61A976B3136F668500DD9878 /* uCursor.pas in Sources */, |
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5200
diff
changeset
|
1511 |
6167A6761391514600AA6D07 /* RestoreViewController.m in Sources */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1512 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1513 |
runOnlyForDeploymentPostprocessing = 0; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1514 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1515 |
/* End PBXSourcesBuildPhase section */ |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1516 |
|
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1517 |
/* Begin PBXTargetDependency section */ |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1518 |
9283015A0F10E41300CC5A3C /* PBXTargetDependency */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1519 |
isa = PBXTargetDependency; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1520 |
target = 928301160F10CAFC00CC5A3C /* fpc */; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1521 |
targetProxy = 928301590F10E41300CC5A3C /* PBXContainerItemProxy */; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1522 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1523 |
/* End PBXTargetDependency section */ |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1524 |
|
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1525 |
/* Begin XCBuildConfiguration section */ |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1526 |
1D6058940D05DD3E006BFB54 /* Debug */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1527 |
isa = XCBuildConfiguration; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1528 |
buildSettings = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1529 |
GCC_DYNAMIC_NO_PIC = NO; |
3701 | 1530 |
GCC_GENERATE_TEST_COVERAGE_FILES = YES; |
1531 |
GCC_INSTRUMENT_PROGRAM_FLOW_ARCS = YES; |
|
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1532 |
GCC_PRECOMPILE_PREFIX_HEADER = YES; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1533 |
GCC_PREFIX_HEADER = Hedgewars_Prefix.pch; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1534 |
INFOPLIST_FILE = Info.plist; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1535 |
PRODUCT_NAME = Hedgewars; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1536 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1537 |
name = Debug; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1538 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1539 |
1D6058950D05DD3E006BFB54 /* Release */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1540 |
isa = XCBuildConfiguration; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1541 |
buildSettings = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1542 |
COPY_PHASE_STRIP = YES; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1543 |
GCC_PRECOMPILE_PREFIX_HEADER = YES; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1544 |
GCC_PREFIX_HEADER = Hedgewars_Prefix.pch; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1545 |
INFOPLIST_FILE = Info.plist; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1546 |
PRODUCT_NAME = Hedgewars; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1547 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1548 |
name = Release; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1549 |
}; |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1550 |
61022D7C12305A2800B08935 /* Distro AppStore */ = { |
3818
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1551 |
isa = XCBuildConfiguration; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1552 |
buildSettings = { |
3996 | 1553 |
APPLY_RULES_IN_COPY_FILES = YES; |
1554 |
ARCHS = "$(ARCHS_STANDARD_32_BIT)"; |
|
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1555 |
CODE_SIGN_IDENTITY = "iPhone Distribution"; |
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1556 |
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution"; |
4187 | 1557 |
FPC_COMMON_OPTIONS = "-dIPHONEOS -Cs2000000 -vwi -B -Sgix"; |
3818
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1558 |
FPC_COMPILER_BINARY_DIR = /usr/local/lib/fpc/2.5.1; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1559 |
FPC_MAIN_FILE = "$(PROJECT_DIR)/../../hedgewars/hwLibrary.pas"; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1560 |
FPC_RTL_UNITS_BASE = /usr/local/lib/fpc; |
3822 | 1561 |
FPC_SPECIFIC_OPTIONS = "-Ci- -Cr- -Co- -O-2 -Xs -Cfvfpv2 -dNOCONSOLE"; |
3818
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1562 |
FPC_UNITS_PATH = "-Fu\"$(PROJECT_DIR)\""; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1563 |
GCC_C_LANGUAGE_STANDARD = c99; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1564 |
GCC_DEBUGGING_SYMBOLS = default; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1565 |
GCC_FAST_MATH = YES; |
5486
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5455
diff
changeset
|
1566 |
GCC_OPTIMIZATION_LEVEL = s; |
3818
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1567 |
GCC_PREPROCESSOR_DEFINITIONS = ""; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1568 |
GCC_STRICT_ALIASING = YES; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1569 |
GCC_THUMB_SUPPORT = NO; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1570 |
GCC_VERSION = com.apple.compilers.llvm.clang.1_0; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1571 |
GCC_WARN_ABOUT_RETURN_TYPE = YES; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1572 |
GCC_WARN_UNUSED_VARIABLE = YES; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1573 |
HEADER_SEARCH_PATHS = ( |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1574 |
"\"$(SRCROOT)/../../../Library/SDL/src/events\"", |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1575 |
"\"$(SRCROOT)/../../../Library/SDL/src/video\"/**", |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1576 |
"\"$(SRCROOT)/../../../Library/SDL/include/\"", |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1577 |
"\"$(SRCROOT)/../../../Library/SDL_net/\"", |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1578 |
"\"$(SRCROOT)/../../../Library/SDL_mixer/\"", |
3818
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1579 |
); |
5658
76220933369f
apparently sdl doesn't work anymore on ios < 3.2 so it is worth to take the leap and upgrade the minimum os to 4.0, so that we can use new apis (like imageio from sdl_image)
koda
parents:
5557
diff
changeset
|
1580 |
IPHONEOS_DEPLOYMENT_TARGET = 4.0; |
5487
900b3fe02546
i had to forget something about the ios project file, by contract
koda
parents:
5486
diff
changeset
|
1581 |
LLVM_LTO = NO; |
3996 | 1582 |
ONLY_ACTIVE_ARCH = NO; |
4364 | 1583 |
OTHER_CODE_SIGN_FLAGS = ""; |
3818
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1584 |
OTHER_LDFLAGS = ( |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1585 |
"-lz", |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1586 |
"-Wl,-no_order_inits", |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1587 |
); |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1588 |
PREBINDING = NO; |
4364 | 1589 |
PROVISIONING_PROFILE = ""; |
1590 |
"PROVISIONING_PROFILE[sdk=iphoneos*]" = ""; |
|
4347
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4341
diff
changeset
|
1591 |
SDKROOT = iphoneos; |
3996 | 1592 |
TARGETED_DEVICE_FAMILY = "1,2"; |
3825 | 1593 |
VALIDATE_PRODUCT = YES; |
4082 | 1594 |
VALID_ARCHS = "armv7 armv6"; |
3818
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1595 |
}; |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1596 |
name = "Distro AppStore"; |
3818
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1597 |
}; |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1598 |
61022D7D12305A2800B08935 /* Distro AppStore */ = { |
3818
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1599 |
isa = XCBuildConfiguration; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1600 |
buildSettings = { |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1601 |
COPY_PHASE_STRIP = YES; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1602 |
GCC_PRECOMPILE_PREFIX_HEADER = YES; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1603 |
GCC_PREFIX_HEADER = Hedgewars_Prefix.pch; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1604 |
INFOPLIST_FILE = Info.plist; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1605 |
PRODUCT_NAME = Hedgewars; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1606 |
}; |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1607 |
name = "Distro AppStore"; |
3818
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1608 |
}; |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1609 |
61022D7E12305A2800B08935 /* Distro AppStore */ = { |
3818
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1610 |
isa = XCBuildConfiguration; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1611 |
buildSettings = { |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1612 |
COPY_PHASE_STRIP = YES; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1613 |
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym"; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1614 |
GCC_ENABLE_FIX_AND_CONTINUE = NO; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1615 |
PREBINDING = NO; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1616 |
PRODUCT_NAME = fpc; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1617 |
ZERO_LINK = NO; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1618 |
}; |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1619 |
name = "Distro AppStore"; |
3818
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1620 |
}; |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1621 |
61022D7F12305A2800B08935 /* Distro AppStore */ = { |
3818
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1622 |
isa = XCBuildConfiguration; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1623 |
buildSettings = { |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1624 |
COPY_PHASE_STRIP = YES; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1625 |
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym"; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1626 |
GCC_ENABLE_FIX_AND_CONTINUE = NO; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1627 |
PRODUCT_NAME = UpdateDataFolder; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1628 |
ZERO_LINK = NO; |
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1629 |
}; |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1630 |
name = "Distro AppStore"; |
3818
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1631 |
}; |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1632 |
6137064B117B1CB3004EE44A /* Distro Adhoc */ = { |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1633 |
isa = XCBuildConfiguration; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1634 |
buildSettings = { |
3996 | 1635 |
APPLY_RULES_IN_COPY_FILES = YES; |
1636 |
ARCHS = "$(ARCHS_STANDARD_32_BIT)"; |
|
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1637 |
CODE_SIGN_ENTITLEMENTS = "Entitlements-Distribution.plist"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1638 |
CODE_SIGN_IDENTITY = "iPhone Distribution"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1639 |
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution"; |
4187 | 1640 |
FPC_COMMON_OPTIONS = "-dIPHONEOS -Cs2000000 -vwi -B -Sgix"; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1641 |
FPC_COMPILER_BINARY_DIR = /usr/local/lib/fpc/2.5.1; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1642 |
FPC_MAIN_FILE = "$(PROJECT_DIR)/../../hedgewars/hwLibrary.pas"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1643 |
FPC_RTL_UNITS_BASE = /usr/local/lib/fpc; |
5486
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5455
diff
changeset
|
1644 |
FPC_SPECIFIC_OPTIONS = "-dDEBUGFILE -O- -g -gl -gw2 -gt -ghttt -Xs- -Cfvfpv2"; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1645 |
FPC_UNITS_PATH = "-Fu\"$(PROJECT_DIR)\""; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1646 |
GCC_C_LANGUAGE_STANDARD = c99; |
5486
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5455
diff
changeset
|
1647 |
GCC_DEBUGGING_SYMBOLS = full; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1648 |
GCC_FAST_MATH = YES; |
5486
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5455
diff
changeset
|
1649 |
GCC_OPTIMIZATION_LEVEL = 0; |
3818
e668970413e6
add a noconsole symbol, update the project file for appstore distribution
koda
parents:
3816
diff
changeset
|
1650 |
GCC_PREPROCESSOR_DEFINITIONS = DEBUG; |
3661 | 1651 |
GCC_STRICT_ALIASING = YES; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1652 |
GCC_THUMB_SUPPORT = NO; |
3670
4c673e57f0d7
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda
parents:
3667
diff
changeset
|
1653 |
GCC_VERSION = com.apple.compilers.llvm.clang.1_0; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1654 |
GCC_WARN_ABOUT_RETURN_TYPE = YES; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1655 |
GCC_WARN_UNUSED_VARIABLE = YES; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1656 |
HEADER_SEARCH_PATHS = ( |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1657 |
"\"$(SRCROOT)/../../../Library/SDL/src/events\"", |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1658 |
"\"$(SRCROOT)/../../../Library/SDL/src/video\"/**", |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1659 |
"\"$(SRCROOT)/../../../Library/SDL/include/\"", |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1660 |
"\"$(SRCROOT)/../../../Library/SDL_net/\"", |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1661 |
"\"$(SRCROOT)/../../../Library/SDL_mixer/\"", |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1662 |
); |
5658
76220933369f
apparently sdl doesn't work anymore on ios < 3.2 so it is worth to take the leap and upgrade the minimum os to 4.0, so that we can use new apis (like imageio from sdl_image)
koda
parents:
5557
diff
changeset
|
1663 |
IPHONEOS_DEPLOYMENT_TARGET = 4.0; |
3996 | 1664 |
ONLY_ACTIVE_ARCH = NO; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1665 |
OTHER_LDFLAGS = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1666 |
"-lz", |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1667 |
"-Wl,-no_order_inits", |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1668 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1669 |
PREBINDING = NO; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1670 |
PROVISIONING_PROFILE = ""; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1671 |
"PROVISIONING_PROFILE[sdk=iphoneos*]" = ""; |
4347
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4341
diff
changeset
|
1672 |
SDKROOT = iphoneos; |
3996 | 1673 |
TARGETED_DEVICE_FAMILY = "1,2"; |
3825 | 1674 |
VALIDATE_PRODUCT = YES; |
4082 | 1675 |
VALID_ARCHS = "armv7 armv6"; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1676 |
}; |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1677 |
name = "Distro Adhoc"; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1678 |
}; |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1679 |
6137064C117B1CB3004EE44A /* Distro Adhoc */ = { |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1680 |
isa = XCBuildConfiguration; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1681 |
buildSettings = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1682 |
COPY_PHASE_STRIP = YES; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1683 |
GCC_PRECOMPILE_PREFIX_HEADER = YES; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1684 |
GCC_PREFIX_HEADER = Hedgewars_Prefix.pch; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1685 |
INFOPLIST_FILE = Info.plist; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1686 |
PRODUCT_NAME = Hedgewars; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1687 |
}; |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1688 |
name = "Distro Adhoc"; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1689 |
}; |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1690 |
6137064D117B1CB3004EE44A /* Distro Adhoc */ = { |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1691 |
isa = XCBuildConfiguration; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1692 |
buildSettings = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1693 |
COPY_PHASE_STRIP = YES; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1694 |
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1695 |
GCC_ENABLE_FIX_AND_CONTINUE = NO; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1696 |
PREBINDING = NO; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1697 |
PRODUCT_NAME = fpc; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1698 |
ZERO_LINK = NO; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1699 |
}; |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1700 |
name = "Distro Adhoc"; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1701 |
}; |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1702 |
6137064F117B1CB3004EE44A /* Distro Adhoc */ = { |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1703 |
isa = XCBuildConfiguration; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1704 |
buildSettings = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1705 |
COPY_PHASE_STRIP = YES; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1706 |
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1707 |
GCC_ENABLE_FIX_AND_CONTINUE = NO; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1708 |
PRODUCT_NAME = UpdateDataFolder; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1709 |
ZERO_LINK = NO; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1710 |
}; |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1711 |
name = "Distro Adhoc"; |
3490 | 1712 |
}; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1713 |
6179928C114AE0C800BA94A9 /* Debug */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1714 |
isa = XCBuildConfiguration; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1715 |
buildSettings = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1716 |
COPY_PHASE_STRIP = NO; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1717 |
GCC_DYNAMIC_NO_PIC = NO; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1718 |
GCC_OPTIMIZATION_LEVEL = 0; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1719 |
PRODUCT_NAME = UpdateDataFolder; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1720 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1721 |
name = Debug; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1722 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1723 |
6179928D114AE0C800BA94A9 /* Release */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1724 |
isa = XCBuildConfiguration; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1725 |
buildSettings = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1726 |
COPY_PHASE_STRIP = YES; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1727 |
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1728 |
GCC_ENABLE_FIX_AND_CONTINUE = NO; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1729 |
PRODUCT_NAME = UpdateDataFolder; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1730 |
ZERO_LINK = NO; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1731 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1732 |
name = Release; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1733 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1734 |
928301180F10CAFD00CC5A3C /* Debug */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1735 |
isa = XCBuildConfiguration; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1736 |
buildSettings = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1737 |
COPY_PHASE_STRIP = NO; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1738 |
GCC_DYNAMIC_NO_PIC = NO; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1739 |
GCC_OPTIMIZATION_LEVEL = 0; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1740 |
PREBINDING = NO; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1741 |
PRODUCT_NAME = fpc; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1742 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1743 |
name = Debug; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1744 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1745 |
928301190F10CAFD00CC5A3C /* Release */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1746 |
isa = XCBuildConfiguration; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1747 |
buildSettings = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1748 |
COPY_PHASE_STRIP = YES; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1749 |
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1750 |
GCC_ENABLE_FIX_AND_CONTINUE = NO; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1751 |
PREBINDING = NO; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1752 |
PRODUCT_NAME = fpc; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1753 |
ZERO_LINK = NO; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1754 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1755 |
name = Release; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1756 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1757 |
C01FCF4F08A954540054247B /* Debug */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1758 |
isa = XCBuildConfiguration; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1759 |
buildSettings = { |
3996 | 1760 |
APPLY_RULES_IN_COPY_FILES = YES; |
1761 |
ARCHS = "$(ARCHS_STANDARD_32_BIT)"; |
|
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1762 |
CODE_SIGN_IDENTITY = "iPhone Developer"; |
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1763 |
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer"; |
3490 | 1764 |
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym"; |
4187 | 1765 |
FPC_COMMON_OPTIONS = "-dIPHONEOS -Cs2000000 -vwi -B -Sgix"; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1766 |
FPC_COMPILER_BINARY_DIR = /usr/local/lib/fpc/2.5.1; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1767 |
FPC_MAIN_FILE = "$(PROJECT_DIR)/../../hedgewars/hwLibrary.pas"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1768 |
FPC_RTL_UNITS_BASE = /usr/local/lib/fpc; |
3629
86212d2b116a
redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents:
3625
diff
changeset
|
1769 |
FPC_SPECIFIC_OPTIONS = "-dDEBUGFILE -O- -g -gl -gw2 -gt -ghttt -Xs-"; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1770 |
FPC_UNITS_PATH = "-Fu\"$(PROJECT_DIR)\""; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1771 |
GCC_C_LANGUAGE_STANDARD = c99; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1772 |
GCC_DEBUGGING_SYMBOLS = full; |
5486
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5455
diff
changeset
|
1773 |
GCC_FAST_MATH = YES; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1774 |
GCC_OPTIMIZATION_LEVEL = 0; |
3487 | 1775 |
GCC_PREPROCESSOR_DEFINITIONS = DEBUG; |
3661 | 1776 |
GCC_STRICT_ALIASING = YES; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1777 |
GCC_THUMB_SUPPORT = NO; |
4362
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
koda
parents:
4358
diff
changeset
|
1778 |
GCC_VERSION = com.apple.compilers.llvm.clang.1_0; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1779 |
GCC_WARN_ABOUT_RETURN_TYPE = YES; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1780 |
GCC_WARN_UNUSED_VARIABLE = YES; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1781 |
HEADER_SEARCH_PATHS = ( |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1782 |
"\"$(SRCROOT)/../../../Library/SDL/src/events\"", |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1783 |
"\"$(SRCROOT)/../../../Library/SDL/src/video\"/**", |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1784 |
"\"$(SRCROOT)/../../../Library/SDL/include/\"", |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1785 |
"\"$(SRCROOT)/../../../Library/SDL_net/\"", |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1786 |
"\"$(SRCROOT)/../../../Library/SDL_mixer/\"", |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1787 |
); |
5658
76220933369f
apparently sdl doesn't work anymore on ios < 3.2 so it is worth to take the leap and upgrade the minimum os to 4.0, so that we can use new apis (like imageio from sdl_image)
koda
parents:
5557
diff
changeset
|
1788 |
IPHONEOS_DEPLOYMENT_TARGET = 4.0; |
3996 | 1789 |
ONLY_ACTIVE_ARCH = NO; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1790 |
OTHER_LDFLAGS = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1791 |
"-lz", |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1792 |
"-Wl,-no_order_inits", |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1793 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1794 |
PREBINDING = NO; |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1795 |
PROVISIONING_PROFILE = ""; |
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1796 |
"PROVISIONING_PROFILE[sdk=iphoneos*]" = ""; |
4347
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4341
diff
changeset
|
1797 |
SDKROOT = iphoneos; |
3996 | 1798 |
TARGETED_DEVICE_FAMILY = "1,2"; |
3405 | 1799 |
VALIDATE_PRODUCT = NO; |
4082 | 1800 |
VALID_ARCHS = "armv7 armv6"; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1801 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1802 |
name = Debug; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1803 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1804 |
C01FCF5008A954540054247B /* Release */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1805 |
isa = XCBuildConfiguration; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1806 |
buildSettings = { |
3996 | 1807 |
APPLY_RULES_IN_COPY_FILES = YES; |
1808 |
ARCHS = "$(ARCHS_STANDARD_32_BIT)"; |
|
5557 | 1809 |
CODE_SIGN_ENTITLEMENTS = "Entitlements-Development.plist"; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1810 |
CODE_SIGN_IDENTITY = "iPhone Developer"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1811 |
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer"; |
4187 | 1812 |
FPC_COMMON_OPTIONS = "-dIPHONEOS -Cs2000000 -vwi -B -Sgix"; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1813 |
FPC_COMPILER_BINARY_DIR = /usr/local/lib/fpc/2.5.1; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1814 |
FPC_MAIN_FILE = "$(PROJECT_DIR)/../../hedgewars/hwLibrary.pas"; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1815 |
FPC_RTL_UNITS_BASE = /usr/local/lib/fpc; |
3976 | 1816 |
FPC_SPECIFIC_OPTIONS = "-Ci- -Cr- -Co- -O-2 -Xs -Cfvfpv2 -dDEBUGFILE"; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1817 |
FPC_UNITS_PATH = "-Fu\"$(PROJECT_DIR)\""; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1818 |
GCC_C_LANGUAGE_STANDARD = c99; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1819 |
GCC_DEBUGGING_SYMBOLS = default; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1820 |
GCC_FAST_MATH = YES; |
5486
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5455
diff
changeset
|
1821 |
GCC_OPTIMIZATION_LEVEL = s; |
3822 | 1822 |
GCC_PREPROCESSOR_DEFINITIONS = DEBUG; |
3661 | 1823 |
GCC_STRICT_ALIASING = YES; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1824 |
GCC_THUMB_SUPPORT = NO; |
3670
4c673e57f0d7
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
koda
parents:
3667
diff
changeset
|
1825 |
GCC_VERSION = com.apple.compilers.llvm.clang.1_0; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1826 |
GCC_WARN_ABOUT_RETURN_TYPE = YES; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1827 |
GCC_WARN_UNUSED_VARIABLE = YES; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1828 |
HEADER_SEARCH_PATHS = ( |
4911
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1829 |
"\"$(SRCROOT)/../../../Library/SDL/src/events\"", |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1830 |
"\"$(SRCROOT)/../../../Library/SDL/src/video\"/**", |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1831 |
"\"$(SRCROOT)/../../../Library/SDL/include/\"", |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1832 |
"\"$(SRCROOT)/../../../Library/SDL_net/\"", |
5d10bd725efe
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
koda
parents:
4856
diff
changeset
|
1833 |
"\"$(SRCROOT)/../../../Library/SDL_mixer/\"", |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1834 |
); |
5658
76220933369f
apparently sdl doesn't work anymore on ios < 3.2 so it is worth to take the leap and upgrade the minimum os to 4.0, so that we can use new apis (like imageio from sdl_image)
koda
parents:
5557
diff
changeset
|
1835 |
IPHONEOS_DEPLOYMENT_TARGET = 4.0; |
5487
900b3fe02546
i had to forget something about the ios project file, by contract
koda
parents:
5486
diff
changeset
|
1836 |
LLVM_LTO = NO; |
3996 | 1837 |
ONLY_ACTIVE_ARCH = NO; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1838 |
OTHER_LDFLAGS = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1839 |
"-lz", |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1840 |
"-Wl,-no_order_inits", |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1841 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1842 |
PREBINDING = NO; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1843 |
PROVISIONING_PROFILE = ""; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1844 |
"PROVISIONING_PROFILE[sdk=iphoneos*]" = ""; |
4347
0ddb100fea61
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
koda
parents:
4341
diff
changeset
|
1845 |
SDKROOT = iphoneos; |
3996 | 1846 |
TARGETED_DEVICE_FAMILY = "1,2"; |
3405 | 1847 |
VALIDATE_PRODUCT = NO; |
4082 | 1848 |
VALID_ARCHS = "armv7 armv6"; |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1849 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1850 |
name = Release; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1851 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1852 |
/* End XCBuildConfiguration section */ |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1853 |
|
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1854 |
/* Begin XCConfigurationList section */ |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1855 |
1D6058960D05DD3E006BFB54 /* Build configuration list for PBXNativeTarget "Hedgewars" */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1856 |
isa = XCConfigurationList; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1857 |
buildConfigurations = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1858 |
1D6058940D05DD3E006BFB54 /* Debug */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1859 |
1D6058950D05DD3E006BFB54 /* Release */, |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1860 |
6137064C117B1CB3004EE44A /* Distro Adhoc */, |
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1861 |
61022D7D12305A2800B08935 /* Distro AppStore */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1862 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1863 |
defaultConfigurationIsVisible = 0; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1864 |
defaultConfigurationName = Release; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1865 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1866 |
61799290114AE0CD00BA94A9 /* Build configuration list for PBXAggregateTarget "UpdateDataFolder" */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1867 |
isa = XCConfigurationList; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1868 |
buildConfigurations = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1869 |
6179928C114AE0C800BA94A9 /* Debug */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1870 |
6179928D114AE0C800BA94A9 /* Release */, |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1871 |
6137064F117B1CB3004EE44A /* Distro Adhoc */, |
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1872 |
61022D7F12305A2800B08935 /* Distro AppStore */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1873 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1874 |
defaultConfigurationIsVisible = 0; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1875 |
defaultConfigurationName = Release; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1876 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1877 |
9283011C0F10CB4B00CC5A3C /* Build configuration list for PBXNativeTarget "fpc" */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1878 |
isa = XCConfigurationList; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1879 |
buildConfigurations = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1880 |
928301180F10CAFD00CC5A3C /* Debug */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1881 |
928301190F10CAFD00CC5A3C /* Release */, |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1882 |
6137064D117B1CB3004EE44A /* Distro Adhoc */, |
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1883 |
61022D7E12305A2800B08935 /* Distro AppStore */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1884 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1885 |
defaultConfigurationIsVisible = 0; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1886 |
defaultConfigurationName = Release; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1887 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1888 |
C01FCF4E08A954540054247B /* Build configuration list for PBXProject "Hedgewars" */ = { |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1889 |
isa = XCConfigurationList; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1890 |
buildConfigurations = ( |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1891 |
C01FCF4F08A954540054247B /* Debug */, |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1892 |
C01FCF5008A954540054247B /* Release */, |
5166
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1893 |
6137064B117B1CB3004EE44A /* Distro Adhoc */, |
d1eb1560b4d5
and now for something completely different, overlay refactoring!
koda
parents:
5154
diff
changeset
|
1894 |
61022D7C12305A2800B08935 /* Distro AppStore */, |
3375
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1895 |
); |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1896 |
defaultConfigurationIsVisible = 0; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1897 |
defaultConfigurationName = Release; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1898 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1899 |
/* End XCConfigurationList section */ |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1900 |
}; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1901 |
rootObject = 29B97313FDCFA39411CA2CEA /* Project object */; |
88bb88294e06
this should fix the old project name that is present in the scm database
koda
parents:
diff
changeset
|
1902 |
} |