author | koda |
Mon, 30 Aug 2010 06:33:56 +0200 | |
changeset 3792 | dd9345e74b66 |
parent 3791 | 98072b3871c1 |
child 3829 | 81db3c85784b |
permissions | -rw-r--r-- |
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// |
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// overlayViewController.h |
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// HedgewarsMobile |
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// |
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// Created by Vittorio on 16/03/10. |
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// Copyright 2010 __MyCompanyName__. All rights reserved. |
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// |
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#import <UIKit/UIKit.h> |
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#import "SDL_sysvideo.h" |
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@class InGameMenuViewController; |
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@class HelpPageViewController; |
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@interface OverlayViewController : UIViewController { |
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// the timer that dims the overlay |
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NSTimer *dimTimer; |
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// the in-game menu |
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UIPopoverController *popoverController; // iPad only |
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InGameMenuViewController *popupMenu; |
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BOOL isPopoverVisible; |
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// the help menu |
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HelpPageViewController *helpPage; |
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// ths touch section |
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CGFloat initialDistanceForPinching; |
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CGPoint startingPoint; |
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BOOL isSegmentVisible; |
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BOOL isAttacking; |
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// the sdl window underneath |
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SDL_Window *sdlwindow; |
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} |
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@property (nonatomic,retain) id popoverController; |
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@property (nonatomic,retain) InGameMenuViewController *popupMenu; |
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@property (nonatomic,retain) HelpPageViewController *helpPage; |
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-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; |
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-(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; |
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-(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; |
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-(void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event; |
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-(IBAction) buttonReleased:(id) sender; |
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-(IBAction) buttonPressed:(id) sender; |
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-(void) showPopover; |
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-(void) dismissPopover; |
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-(void) dimOverlay; |
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-(void) activateOverlay; |
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@end |
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help page for ingame, some other fixes here and there
koda
parents:
3737
diff
changeset
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// understands when the loading screen is done |
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BOOL isGameRunning; |
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koda
parents:
3737
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// cache the grenade time |
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koda
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NSInteger cachedGrenadeTime; |