QTfrontend/game.cpp
author belphegorr <szabibibi@gmail.com>
Mon, 25 Jun 2012 10:46:48 +0300
changeset 7201 dc17ffdf0702
parent 7130 fcab1fd02bc6
child 7207 b216efbc00ff
permissions -rw-r--r--
The first campaign commit with a lot of changes... branch 'default' added QTfrontend/campaign.cpp added QTfrontend/campaign.h changed QTfrontend/CMakeLists.txt changed QTfrontend/game.cpp changed QTfrontend/game.h changed QTfrontend/hwform.cpp changed QTfrontend/hwform.h changed QTfrontend/ui/page/pagecampaign.cpp changed QTfrontend/ui/page/pagecampaign.h changed QTfrontend/ui/page/pagesingleplayer.cpp changed hedgewars/uCommandHandlers.pas changed hedgewars/uIO.pas changed hedgewars/uScript.pas changed hedgewars/uVariables.pas
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QString>
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#include <QByteArray>
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#include <QUuid>
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#include <QColor>
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#include <QStringListModel>
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#include <QMessageBox>
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#include "game.h"
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#include "hwconsts.h"
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#include "gameuiconfig.h"
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#include "gamecfgwidget.h"
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#include "teamselect.h"
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#include "KB.h"
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#include "proto.h"
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#include "campaign.h"
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#include <QTextStream>
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QString training, campaign, campaignScript, campaignTeam; // TODO: Cleaner solution?
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HWGame::HWGame(GameUIConfig * config, GameCFGWidget * gamecfg, QString ammo, TeamSelWidget* pTeamSelWidget) :
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    TCPBase(true),
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    ammostr(ammo),
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    m_pTeamSelWidget(pTeamSelWidget)
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{
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    this->config = config;
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    this->gamecfg = gamecfg;
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    netSuspend = false;
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}
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HWGame::~HWGame()
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{
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    SetGameState(gsDestroyed);
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}
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void HWGame::onClientDisconnect()
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{
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    switch (gameType)
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    {
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        case gtSave:
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            if (gameState == gsInterrupted || gameState == gsHalted)
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                emit HaveRecord(false, demo);
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            else if (gameState == gsFinished)
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                emit HaveRecord(true, demo);
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            break;
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        case gtDemo:
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            break;
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        case gtNet:
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            emit HaveRecord(true, demo);
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            break;
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        default:
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            if (gameState == gsInterrupted || gameState == gsHalted) emit HaveRecord(false, demo);
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            else if (gameState == gsFinished) emit HaveRecord(true, demo);
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    }
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    SetGameState(gsStopped);
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}
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void HWGame::commonConfig()
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{
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    QByteArray buf;
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    QString gt;
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    switch (gameType)
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    {
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        case gtDemo:
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            gt = "TD";
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            break;
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        case gtNet:
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            gt = "TN";
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            break;
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        default:
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            gt = "TL";
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    }
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    HWProto::addStringToBuffer(buf, gt);
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    buf += gamecfg->getFullConfig();
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    if (m_pTeamSelWidget)
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    {
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        foreach(HWTeam team, m_pTeamSelWidget->getPlayingTeams())
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        {
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            HWProto::addStringToBuffer(buf, QString("eammloadt %1").arg(ammostr.mid(0, cAmmoNumber)));
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            HWProto::addStringToBuffer(buf, QString("eammprob %1").arg(ammostr.mid(cAmmoNumber, cAmmoNumber)));
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            HWProto::addStringToBuffer(buf, QString("eammdelay %1").arg(ammostr.mid(2 * cAmmoNumber, cAmmoNumber)));
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            HWProto::addStringToBuffer(buf, QString("eammreinf %1").arg(ammostr.mid(3 * cAmmoNumber, cAmmoNumber)));
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            if(!gamecfg->schemeData(21).toBool()) HWProto::addStringToBuffer(buf, QString("eammstore"));
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            HWProto::addStringListToBuffer(buf,
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                                           team.teamGameConfig(gamecfg->getInitHealth()));
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            ;
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        }
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    }
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    RawSendIPC(buf);
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}
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void HWGame::SendConfig()
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{
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    commonConfig();
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}
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void HWGame::SendQuickConfig()
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{
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    QByteArray teamscfg;
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    ThemeModel * themeModel = DataManager::instance().themeModel();
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    HWProto::addStringToBuffer(teamscfg, "TL");
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    HWProto::addStringToBuffer(teamscfg, QString("etheme %1")
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                               .arg((themeModel->rowCount() > 0) ? themeModel->index(rand() % themeModel->rowCount()).data().toString() : "steel"));
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    HWProto::addStringToBuffer(teamscfg, "eseed " + QUuid::createUuid().toString());
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    HWTeam team1;
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    team1.setDifficulty(0);
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    team1.setColor(0);
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    team1.setNumHedgehogs(4);
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    HWNamegen::teamRandomNames(team1,true);
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    HWProto::addStringListToBuffer(teamscfg,
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                                   team1.teamGameConfig(100));
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    HWTeam team2;
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    team2.setDifficulty(4);
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    team2.setColor(1);
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    team2.setNumHedgehogs(4);
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    do
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        HWNamegen::teamRandomNames(team2,true);
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    while(!team2.name().compare(team1.name()) || !team2.hedgehog(0).Hat.compare(team1.hedgehog(0).Hat));
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    HWProto::addStringListToBuffer(teamscfg,
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                                   team2.teamGameConfig(100));
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diff changeset
   144
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    HWProto::addStringToBuffer(teamscfg, QString("eammloadt %1").arg(cDefaultAmmoStore->mid(0, cAmmoNumber)));
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   146
    HWProto::addStringToBuffer(teamscfg, QString("eammprob %1").arg(cDefaultAmmoStore->mid(cAmmoNumber, cAmmoNumber)));
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   147
    HWProto::addStringToBuffer(teamscfg, QString("eammdelay %1").arg(cDefaultAmmoStore->mid(2 * cAmmoNumber, cAmmoNumber)));
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   148
    HWProto::addStringToBuffer(teamscfg, QString("eammreinf %1").arg(cDefaultAmmoStore->mid(3 * cAmmoNumber, cAmmoNumber)));
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   149
    HWProto::addStringToBuffer(teamscfg, QString("eammstore"));
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   150
    HWProto::addStringToBuffer(teamscfg, QString("eammstore"));
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   151
    RawSendIPC(teamscfg);
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   152
}
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   153
588
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   154
void HWGame::SendTrainingConfig()
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   155
{
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    QByteArray traincfg;
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    HWProto::addStringToBuffer(traincfg, "TL");
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   158
    HWProto::addStringToBuffer(traincfg, "eseed " + QUuid::createUuid().toString());
3760
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   159
    HWProto::addStringToBuffer(traincfg, "escript " + training);
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1f5e66379a43 Triggers proof-of-concept
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diff changeset
   160
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    RawSendIPC(traincfg);
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   162
}
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   163
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   164
void HWGame::SendCampaignConfig()
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   165
{
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   166
    QByteArray campaigncfg;
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   167
    HWProto::addStringToBuffer(campaigncfg, "TL");
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   168
    HWProto::addStringToBuffer(campaigncfg, "eseed " + QUuid::createUuid().toString());
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   169
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   170
    HWProto::addStringToBuffer(campaigncfg, "escript " + campaignScript);
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   171
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    RawSendIPC(campaigncfg);
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   173
}
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   174
341
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   175
void HWGame::SendNetConfig()
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   176
{
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   177
    commonConfig();
184
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   178
}
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   179
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   180
void HWGame::ParseMessage(const QByteArray & msg)
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   181
{
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   182
    switch(msg.at(1))
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   183
    {
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   184
        case '?':
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   185
        {
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   186
            SendIPC("!");
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   187
            break;
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   188
        }
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   189
        case 'C':
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nemo
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   190
        {
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   191
            switch (gameType)
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   192
            {
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nemo
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   193
                case gtLocal:
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   194
                {
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   195
                    SendConfig();
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   196
                    break;
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   197
                }
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   198
                case gtQLocal:
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nemo
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   199
                {
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   200
                    SendQuickConfig();
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   201
                    break;
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   202
                }
5865
35387d27f73a Save demo when loaded from save game finishes
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diff changeset
   203
                case gtSave:
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   204
                case gtDemo:
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nemo
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   205
                    break;
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nemo
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   206
                case gtNet:
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nemo
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   207
                {
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   208
                    SendNetConfig();
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   209
                    break;
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   210
                }
6616
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nemo
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diff changeset
   211
                case gtTraining:
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nemo
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   212
                {
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   213
                    SendTrainingConfig();
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   214
                    break;
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diff changeset
   215
                }
6616
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nemo
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diff changeset
   216
                case gtCampaign:
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nemo
parents: 6217
diff changeset
   217
                {
3760
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smaxx
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diff changeset
   218
                    SendCampaignConfig();
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   219
                    break;
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smaxx
parents: 3709
diff changeset
   220
                }
2948
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diff changeset
   221
            }
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   222
            break;
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diff changeset
   223
        }
6616
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nemo
parents: 6217
diff changeset
   224
        case 'E':
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6217
diff changeset
   225
        {
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diff changeset
   226
            int size = msg.size();
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   227
            emit ErrorMessage(QString("Last two engine messages:\n") + QString().append(msg.mid(2)).left(size - 4));
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   228
            return;
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diff changeset
   229
        }
6616
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nemo
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diff changeset
   230
        case 'K':
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nemo
parents: 6217
diff changeset
   231
        {
2948
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unc0rr
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diff changeset
   232
            ulong kb = msg.mid(2).toULong();
6616
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nemo
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   233
            if (kb==1)
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nemo
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diff changeset
   234
            {
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nemo
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diff changeset
   235
                qWarning("%s", KBMessages[kb - 1].toLocal8Bit().constData());
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nemo
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diff changeset
   236
                return;
2948
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unc0rr
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diff changeset
   237
            }
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unc0rr
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diff changeset
   238
            if (kb && kb <= KBmsgsCount)
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unc0rr
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diff changeset
   239
            {
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   240
                emit ErrorMessage(KBMessages[kb - 1]);
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diff changeset
   241
            }
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diff changeset
   242
            return;
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diff changeset
   243
        }
6616
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nemo
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diff changeset
   244
        case 'i':
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nemo
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diff changeset
   245
        {
2948
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diff changeset
   246
            emit GameStats(msg.at(2), QString::fromUtf8(msg.mid(3)));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   247
            break;
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diff changeset
   248
        }
6616
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nemo
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diff changeset
   249
        case 'Q':
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nemo
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diff changeset
   250
        {
2948
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diff changeset
   251
            SetGameState(gsInterrupted);
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diff changeset
   252
            break;
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diff changeset
   253
        }
6616
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nemo
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diff changeset
   254
        case 'q':
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nemo
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diff changeset
   255
        {
2948
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diff changeset
   256
            SetGameState(gsFinished);
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diff changeset
   257
            break;
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diff changeset
   258
        }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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diff changeset
   259
        case 'H':
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nemo
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diff changeset
   260
        {
4746
3ae448aebe7e implemented actions for closing/enging program (needs testing over the net)
koda
parents: 4494
diff changeset
   261
            SetGameState(gsHalted);
3ae448aebe7e implemented actions for closing/enging program (needs testing over the net)
koda
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diff changeset
   262
            break;
3ae448aebe7e implemented actions for closing/enging program (needs testing over the net)
koda
parents: 4494
diff changeset
   263
        }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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diff changeset
   264
        case 's':
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6217
diff changeset
   265
        {
2948
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unc0rr
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diff changeset
   266
            int size = msg.size();
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   267
            QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4));
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diff changeset
   268
            emit SendChat(msgbody);
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diff changeset
   269
            // FIXME: /me command doesn't work here
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diff changeset
   270
            QByteArray buf;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   271
            HWProto::addStringToBuffer(buf, "s" + HWProto::formatChatMsg(config->netNick(), msgbody) + "\x20\x20");
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diff changeset
   272
            demo.append(buf);
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   273
            break;
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diff changeset
   274
        }
6616
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nemo
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diff changeset
   275
        case 'b':
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nemo
parents: 6217
diff changeset
   276
        {
2948
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unc0rr
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diff changeset
   277
            int size = msg.size();
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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diff changeset
   278
            QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   279
            emit SendTeamMessage(msgbody);
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diff changeset
   280
            break;
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diff changeset
   281
        }
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   282
        case 'V':
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belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   283
        {
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   284
            if (msg.at(2) == '?')
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   285
                sendCampaignVar(msg.right(msg.size() - 3));
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            else if (msg.at(2) == '!')
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                writeCampaignVar(msg.right(msg.size() - 3));
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            break;
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        }
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        default:
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        {
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cacda05a053e Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
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            if (gameType == gtNet && !netSuspend)
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            {
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                emit SendNet(msg);
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            }
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            if (msg.at(1) != 's')
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                demo.append(msg);
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        }
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    }
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}
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void HWGame::FromNet(const QByteArray & msg)
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{
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    RawSendIPC(msg);
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}
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void HWGame::FromNetChat(const QString & msg)
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{
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    QByteArray buf;
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    HWProto::addStringToBuffer(buf, 's' + msg + "\x20\x20");
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    RawSendIPC(buf);
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}
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void HWGame::onClientRead()
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{
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    quint8 msglen;
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    quint32 bufsize;
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    while (!readbuffer.isEmpty() && ((bufsize = readbuffer.size()) > 0) &&
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            ((msglen = readbuffer.data()[0]) < bufsize))
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    {
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        QByteArray msg = readbuffer.left(msglen + 1);
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        readbuffer.remove(0, msglen + 1);
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        ParseMessage(msg);
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    }
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}
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QStringList HWGame::getArguments()
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{
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    QStringList arguments;
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    QRect resolution = config->vid_Resolution();
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    arguments << cfgdir->absolutePath();
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    arguments << QString::number(resolution.width());
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    arguments << QString::number(resolution.height());
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    arguments << QString::number(config->bitDepth()); // bpp
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    arguments << QString("%1").arg(ipc_port);
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    arguments << (config->vid_Fullscreen() ? "1" : "0");
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    arguments << (config->isSoundEnabled() ? "1" : "0");
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    arguments << (config->isMusicEnabled() ? "1" : "0");
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    arguments << QString::number(config->volume()); // sound volume
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    arguments << QString::number(config->timerInterval());
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    arguments << datadir->absolutePath();
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    arguments << (config->isShowFPSEnabled() ? "1" : "0");
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    arguments << (config->isAltDamageEnabled() ? "1" : "0");
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    arguments << config->netNick().toUtf8().toBase64();
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    arguments << QString::number(config->translateQuality());
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    arguments << QString::number(config->stereoMode());
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    arguments << tr("en.txt");
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    return arguments;
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}
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   351
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void HWGame::PlayDemo(const QString & demofilename, bool isSave)
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{
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    gameType = isSave ? gtSave : gtDemo;
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    QFile demofile(demofilename);
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    if (!demofile.open(QIODevice::ReadOnly))
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    {
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        emit ErrorMessage(tr("Cannot open demofile %1").arg(demofilename));
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        return ;
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    }
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   361
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    // read demo
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    toSendBuf = demofile.readAll();
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   364
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    // run engine
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    demo.clear();
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    Start();
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    SetGameState(gsStarted);
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   369
}
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   371
void HWGame::StartNet()
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{
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    gameType = gtNet;
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    demo.clear();
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    Start();
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    SetGameState(gsStarted);
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   377
}
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   378
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   379
void HWGame::StartLocal()
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   380
{
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    gameType = gtLocal;
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    demo.clear();
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    Start();
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    SetGameState(gsStarted);
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   385
}
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   386
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   387
void HWGame::StartQuick()
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   388
{
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    gameType = gtQLocal;
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    demo.clear();
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    Start();
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    SetGameState(gsStarted);
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   393
}
533
eebb7684ac22 Save saves in Save directory
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   394
2468
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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   395
void HWGame::StartTraining(const QString & file)
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74db4115064a More work on Training mode
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   396
{
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   397
    gameType = gtTraining;
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    training = "Missions/Training/" + file + ".lua";
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   399
    demo.clear();
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    Start();
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   401
    SetGameState(gsStarted);
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parents: 3709
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   402
}
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parents: 3709
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   403
7201
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parents: 7130
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   404
void HWGame::StartCampaign(const QString & camp, const QString & campScript, const QString & campTeam)
3760
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parents: 3709
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   405
{
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parents: 3709
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   406
    gameType = gtCampaign;
7201
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parents: 7130
diff changeset
   407
    campaign = camp;
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parents: 7130
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   408
    campaignScript = "Missions/Campaign/" + camp + "/" + campScript;
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parents: 7130
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   409
    campaignTeam = campTeam;
2948
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   410
    demo.clear();
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   411
    Start();
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    SetGameState(gsStarted);
587
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   413
}
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parents: 555
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   414
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eebb7684ac22 Save saves in Save directory
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   415
void HWGame::SetGameState(GameState state)
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   416
{
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   417
    gameState = state;
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   418
    emit GameStateChanged(state);
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   419
}
4428
2bc3d3475edf Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
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   420
6211
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
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   421
void HWGame::abort()
4428
2bc3d3475edf Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
nemo
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   422
{
6211
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
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   423
    QByteArray buf;
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
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   424
    HWProto::addStringToBuffer(buf, QString("efinish"));
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
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parents: 6024
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   425
    RawSendIPC(buf);
4428
2bc3d3475edf Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
nemo
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   426
}
7201
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belphegorr <szabibibi@gmail.com>
parents: 7130
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   427
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belphegorr <szabibibi@gmail.com>
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   428
void HWGame::sendCampaignVar(QByteArray varToSend)
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   429
{
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   430
    QString varToFind(varToSend);
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belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   431
    QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0);
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belphegorr <szabibibi@gmail.com>
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diff changeset
   432
    teamfile.setIniCodec("UTF-8");
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belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   433
    QString varValue = teamfile.value("Campaign " + campaign + "/" + varToFind, "").toString();
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   434
    QByteArray command;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   435
    HWProto::addStringToBuffer(command, "V." + varValue);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
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diff changeset
   436
    RawSendIPC(command);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
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   437
}
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   438
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
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diff changeset
   439
void HWGame::writeCampaignVar(QByteArray varVal)
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{
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    QString varToWrite("");
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    QString varValue("");
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    unsigned int i = 0;
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    while (i < varVal.size() && varVal.at(i) != ' ')
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    {
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      varToWrite.append(varVal.at(i));
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      i++;
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    }
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    i++;
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    while (i < varVal.size() && varVal.at(i) != '\0')
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    {
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      varValue.append(varVal.at(i));
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      i++;
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    }
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    QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0);
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    teamfile.setIniCodec("UTF-8");
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    teamfile.setValue("Campaign " + campaign + "/" + varToWrite, varValue);
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}
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