author | belphegorr <szabibibi@gmail.com> |
Mon, 25 Jun 2012 10:46:48 +0300 | |
changeset 7201 | dc17ffdf0702 |
parent 7130 | fcab1fd02bc6 |
child 7207 | b216efbc00ff |
permissions | -rw-r--r-- |
184 | 1 |
/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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||
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#include <QString> |
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#include <QByteArray> |
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#include <QUuid> |
5201 | 22 |
#include <QColor> |
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#include <QStringListModel> |
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The first campaign commit with a lot of changes...
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#include <QMessageBox> |
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#include "game.h" |
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#include "hwconsts.h" |
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#include "gameuiconfig.h" |
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#include "gamecfgwidget.h" |
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Run game message added, team and config info provided for net game
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#include "teamselect.h" |
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#include "KB.h" |
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#include "proto.h" |
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#include "campaign.h" |
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|
706 | 35 |
#include <QTextStream> |
36 |
||
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37 |
QString training, campaign, campaignScript, campaignTeam; // TODO: Cleaner solution? |
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openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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681 | 39 |
HWGame::HWGame(GameUIConfig * config, GameCFGWidget * gamecfg, QString ammo, TeamSelWidget* pTeamSelWidget) : |
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TCPBase(true), |
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ammostr(ammo), |
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m_pTeamSelWidget(pTeamSelWidget) |
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{ |
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this->config = config; |
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this->gamecfg = gamecfg; |
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Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
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netSuspend = false; |
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} |
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HWGame::~HWGame() |
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{ |
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SetGameState(gsDestroyed); |
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} |
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void HWGame::onClientDisconnect() |
55 |
{ |
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switch (gameType) |
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{ |
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case gtSave: |
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if (gameState == gsInterrupted || gameState == gsHalted) |
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emit HaveRecord(false, demo); |
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else if (gameState == gsFinished) |
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emit HaveRecord(true, demo); |
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break; |
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case gtDemo: |
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break; |
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case gtNet: |
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emit HaveRecord(true, demo); |
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break; |
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default: |
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implemented actions for closing/enging program (needs testing over the net)
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if (gameState == gsInterrupted || gameState == gsHalted) emit HaveRecord(false, demo); |
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else if (gameState == gsFinished) emit HaveRecord(true, demo); |
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} |
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SetGameState(gsStopped); |
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} |
75 |
||
253 | 76 |
void HWGame::commonConfig() |
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{ |
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QByteArray buf; |
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QString gt; |
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switch (gameType) |
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{ |
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case gtDemo: |
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gt = "TD"; |
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break; |
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case gtNet: |
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gt = "TN"; |
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break; |
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default: |
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gt = "TL"; |
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} |
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HWProto::addStringToBuffer(buf, gt); |
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92 |
|
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Pass hardcoded drawn map from frontend into engine \o/
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buf += gamecfg->getFullConfig(); |
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if (m_pTeamSelWidget) |
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{ |
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foreach(HWTeam team, m_pTeamSelWidget->getPlayingTeams()) |
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{ |
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HWProto::addStringToBuffer(buf, QString("eammloadt %1").arg(ammostr.mid(0, cAmmoNumber))); |
100 |
HWProto::addStringToBuffer(buf, QString("eammprob %1").arg(ammostr.mid(cAmmoNumber, cAmmoNumber))); |
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HWProto::addStringToBuffer(buf, QString("eammdelay %1").arg(ammostr.mid(2 * cAmmoNumber, cAmmoNumber))); |
|
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HWProto::addStringToBuffer(buf, QString("eammreinf %1").arg(ammostr.mid(3 * cAmmoNumber, cAmmoNumber))); |
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if(!gamecfg->schemeData(21).toBool()) HWProto::addStringToBuffer(buf, QString("eammstore")); |
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HWProto::addStringListToBuffer(buf, |
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105 |
team.teamGameConfig(gamecfg->getInitHealth())); |
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106 |
; |
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107 |
} |
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108 |
} |
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109 |
RawSendIPC(buf); |
253 | 110 |
} |
111 |
||
112 |
void HWGame::SendConfig() |
|
113 |
{ |
|
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114 |
commonConfig(); |
184 | 115 |
} |
116 |
||
117 |
void HWGame::SendQuickConfig() |
|
118 |
{ |
|
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119 |
QByteArray teamscfg; |
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120 |
ThemeModel * themeModel = DataManager::instance().themeModel(); |
239 | 121 |
|
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122 |
HWProto::addStringToBuffer(teamscfg, "TL"); |
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123 |
HWProto::addStringToBuffer(teamscfg, QString("etheme %1") |
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124 |
.arg((themeModel->rowCount() > 0) ? themeModel->index(rand() % themeModel->rowCount()).data().toString() : "steel")); |
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125 |
HWProto::addStringToBuffer(teamscfg, "eseed " + QUuid::createUuid().toString()); |
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126 |
|
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127 |
HWTeam team1; |
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128 |
team1.setDifficulty(0); |
7130 | 129 |
team1.setColor(0); |
6015
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cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
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130 |
team1.setNumHedgehogs(4); |
6024 | 131 |
HWNamegen::teamRandomNames(team1,true); |
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132 |
HWProto::addStringListToBuffer(teamscfg, |
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133 |
team1.teamGameConfig(100)); |
1907 | 134 |
|
6015
daffc14a518a
cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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|
135 |
HWTeam team2; |
daffc14a518a
cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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|
136 |
team2.setDifficulty(4); |
7130 | 137 |
team2.setColor(1); |
6015
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cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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138 |
team2.setNumHedgehogs(4); |
daffc14a518a
cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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|
139 |
do |
6024 | 140 |
HWNamegen::teamRandomNames(team2,true); |
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141 |
while(!team2.name().compare(team1.name()) || !team2.hedgehog(0).Hat.compare(team1.hedgehog(0).Hat)); |
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142 |
HWProto::addStringListToBuffer(teamscfg, |
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143 |
team2.teamGameConfig(100)); |
607 | 144 |
|
3346 | 145 |
HWProto::addStringToBuffer(teamscfg, QString("eammloadt %1").arg(cDefaultAmmoStore->mid(0, cAmmoNumber))); |
146 |
HWProto::addStringToBuffer(teamscfg, QString("eammprob %1").arg(cDefaultAmmoStore->mid(cAmmoNumber, cAmmoNumber))); |
|
147 |
HWProto::addStringToBuffer(teamscfg, QString("eammdelay %1").arg(cDefaultAmmoStore->mid(2 * cAmmoNumber, cAmmoNumber))); |
|
148 |
HWProto::addStringToBuffer(teamscfg, QString("eammreinf %1").arg(cDefaultAmmoStore->mid(3 * cAmmoNumber, cAmmoNumber))); |
|
149 |
HWProto::addStringToBuffer(teamscfg, QString("eammstore")); |
|
150 |
HWProto::addStringToBuffer(teamscfg, QString("eammstore")); |
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|
151 |
RawSendIPC(teamscfg); |
341 | 152 |
} |
153 |
||
588 | 154 |
void HWGame::SendTrainingConfig() |
155 |
{ |
|
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156 |
QByteArray traincfg; |
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157 |
HWProto::addStringToBuffer(traincfg, "TL"); |
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|
158 |
HWProto::addStringToBuffer(traincfg, "eseed " + QUuid::createUuid().toString()); |
3760 | 159 |
HWProto::addStringToBuffer(traincfg, "escript " + training); |
593 | 160 |
|
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161 |
RawSendIPC(traincfg); |
588 | 162 |
} |
163 |
||
3760 | 164 |
void HWGame::SendCampaignConfig() |
165 |
{ |
|
166 |
QByteArray campaigncfg; |
|
167 |
HWProto::addStringToBuffer(campaigncfg, "TL"); |
|
7090
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168 |
HWProto::addStringToBuffer(campaigncfg, "eseed " + QUuid::createUuid().toString()); |
3760 | 169 |
|
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The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
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|
170 |
HWProto::addStringToBuffer(campaigncfg, "escript " + campaignScript); |
3760 | 171 |
|
172 |
RawSendIPC(campaigncfg); |
|
173 |
} |
|
174 |
||
341 | 175 |
void HWGame::SendNetConfig() |
176 |
{ |
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|
177 |
commonConfig(); |
184 | 178 |
} |
179 |
||
180 |
void HWGame::ParseMessage(const QByteArray & msg) |
|
181 |
{ |
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182 |
switch(msg.at(1)) |
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183 |
{ |
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|
184 |
case '?': |
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185 |
{ |
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186 |
SendIPC("!"); |
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187 |
break; |
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188 |
} |
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189 |
case 'C': |
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190 |
{ |
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191 |
switch (gameType) |
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192 |
{ |
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193 |
case gtLocal: |
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194 |
{ |
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195 |
SendConfig(); |
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196 |
break; |
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197 |
} |
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198 |
case gtQLocal: |
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199 |
{ |
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200 |
SendQuickConfig(); |
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|
201 |
break; |
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202 |
} |
5865 | 203 |
case gtSave: |
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204 |
case gtDemo: |
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205 |
break; |
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206 |
case gtNet: |
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207 |
{ |
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208 |
SendNetConfig(); |
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209 |
break; |
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210 |
} |
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211 |
case gtTraining: |
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212 |
{ |
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213 |
SendTrainingConfig(); |
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214 |
break; |
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215 |
} |
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216 |
case gtCampaign: |
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217 |
{ |
3760 | 218 |
SendCampaignConfig(); |
219 |
break; |
|
220 |
} |
|
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221 |
} |
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222 |
break; |
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223 |
} |
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224 |
case 'E': |
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225 |
{ |
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226 |
int size = msg.size(); |
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227 |
emit ErrorMessage(QString("Last two engine messages:\n") + QString().append(msg.mid(2)).left(size - 4)); |
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228 |
return; |
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229 |
} |
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230 |
case 'K': |
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231 |
{ |
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232 |
ulong kb = msg.mid(2).toULong(); |
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233 |
if (kb==1) |
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234 |
{ |
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|
235 |
qWarning("%s", KBMessages[kb - 1].toLocal8Bit().constData()); |
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|
236 |
return; |
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|
237 |
} |
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|
238 |
if (kb && kb <= KBmsgsCount) |
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|
239 |
{ |
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|
240 |
emit ErrorMessage(KBMessages[kb - 1]); |
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|
241 |
} |
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|
242 |
return; |
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|
243 |
} |
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|
244 |
case 'i': |
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|
245 |
{ |
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|
246 |
emit GameStats(msg.at(2), QString::fromUtf8(msg.mid(3))); |
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|
247 |
break; |
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|
248 |
} |
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|
249 |
case 'Q': |
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|
250 |
{ |
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|
251 |
SetGameState(gsInterrupted); |
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|
252 |
break; |
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|
253 |
} |
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|
254 |
case 'q': |
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|
255 |
{ |
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|
256 |
SetGameState(gsFinished); |
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|
257 |
break; |
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|
258 |
} |
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|
259 |
case 'H': |
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|
260 |
{ |
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implemented actions for closing/enging program (needs testing over the net)
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|
261 |
SetGameState(gsHalted); |
3ae448aebe7e
implemented actions for closing/enging program (needs testing over the net)
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|
262 |
break; |
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implemented actions for closing/enging program (needs testing over the net)
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|
263 |
} |
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changeset
|
264 |
case 's': |
f77bb02b669f
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|
265 |
{ |
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|
266 |
int size = msg.size(); |
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|
267 |
QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4)); |
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|
268 |
emit SendChat(msgbody); |
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|
269 |
// FIXME: /me command doesn't work here |
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|
270 |
QByteArray buf; |
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|
271 |
HWProto::addStringToBuffer(buf, "s" + HWProto::formatChatMsg(config->netNick(), msgbody) + "\x20\x20"); |
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|
272 |
demo.append(buf); |
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|
273 |
break; |
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|
274 |
} |
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|
275 |
case 'b': |
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|
276 |
{ |
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|
277 |
int size = msg.size(); |
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|
278 |
QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4)); |
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|
279 |
emit SendTeamMessage(msgbody); |
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|
280 |
break; |
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|
281 |
} |
7201
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The first campaign commit with a lot of changes...
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|
282 |
case 'V': |
dc17ffdf0702
The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents:
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|
283 |
{ |
dc17ffdf0702
The first campaign commit with a lot of changes...
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|
284 |
if (msg.at(2) == '?') |
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The first campaign commit with a lot of changes...
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|
285 |
sendCampaignVar(msg.right(msg.size() - 3)); |
dc17ffdf0702
The first campaign commit with a lot of changes...
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|
286 |
else if (msg.at(2) == '!') |
dc17ffdf0702
The first campaign commit with a lot of changes...
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|
287 |
writeCampaignVar(msg.right(msg.size() - 3)); |
dc17ffdf0702
The first campaign commit with a lot of changes...
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|
288 |
break; |
dc17ffdf0702
The first campaign commit with a lot of changes...
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changeset
|
289 |
} |
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|
290 |
default: |
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|
291 |
{ |
4430
cacda05a053e
Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
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4428
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changeset
|
292 |
if (gameType == gtNet && !netSuspend) |
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|
293 |
{ |
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|
294 |
emit SendNet(msg); |
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|
295 |
} |
4746
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implemented actions for closing/enging program (needs testing over the net)
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|
296 |
if (msg.at(1) != 's') |
3ae448aebe7e
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|
297 |
demo.append(msg); |
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|
298 |
} |
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|
299 |
} |
184 | 300 |
} |
301 |
||
302 |
void HWGame::FromNet(const QByteArray & msg) |
|
303 |
{ |
|
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|
304 |
RawSendIPC(msg); |
184 | 305 |
} |
306 |
||
1356 | 307 |
void HWGame::FromNetChat(const QString & msg) |
308 |
{ |
|
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|
309 |
QByteArray buf; |
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|
310 |
HWProto::addStringToBuffer(buf, 's' + msg + "\x20\x20"); |
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|
311 |
RawSendIPC(buf); |
1356 | 312 |
} |
313 |
||
184 | 314 |
void HWGame::onClientRead() |
315 |
{ |
|
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quint8 msglen; |
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quint32 bufsize; |
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while (!readbuffer.isEmpty() && ((bufsize = readbuffer.size()) > 0) && |
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319 |
((msglen = readbuffer.data()[0]) < bufsize)) |
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320 |
{ |
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QByteArray msg = readbuffer.left(msglen + 1); |
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322 |
readbuffer.remove(0, msglen + 1); |
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323 |
ParseMessage(msg); |
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} |
184 | 325 |
} |
326 |
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327 |
QStringList HWGame::getArguments() |
184 | 328 |
{ |
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329 |
QStringList arguments; |
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QRect resolution = config->vid_Resolution(); |
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arguments << cfgdir->absolutePath(); |
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arguments << QString::number(resolution.width()); |
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arguments << QString::number(resolution.height()); |
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334 |
arguments << QString::number(config->bitDepth()); // bpp |
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arguments << QString("%1").arg(ipc_port); |
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arguments << (config->vid_Fullscreen() ? "1" : "0"); |
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arguments << (config->isSoundEnabled() ? "1" : "0"); |
3709 | 338 |
arguments << (config->isMusicEnabled() ? "1" : "0"); |
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arguments << QString::number(config->volume()); // sound volume |
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340 |
arguments << QString::number(config->timerInterval()); |
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arguments << datadir->absolutePath(); |
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342 |
arguments << (config->isShowFPSEnabled() ? "1" : "0"); |
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arguments << (config->isAltDamageEnabled() ? "1" : "0"); |
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344 |
arguments << config->netNick().toUtf8().toBase64(); |
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|
345 |
arguments << QString::number(config->translateQuality()); |
3696 | 346 |
arguments << QString::number(config->stereoMode()); |
3709 | 347 |
arguments << tr("en.txt"); |
348 |
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349 |
return arguments; |
184 | 350 |
} |
351 |
||
5865 | 352 |
void HWGame::PlayDemo(const QString & demofilename, bool isSave) |
184 | 353 |
{ |
5865 | 354 |
gameType = isSave ? gtSave : gtDemo; |
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355 |
QFile demofile(demofilename); |
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|
356 |
if (!demofile.open(QIODevice::ReadOnly)) |
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|
357 |
{ |
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|
358 |
emit ErrorMessage(tr("Cannot open demofile %1").arg(demofilename)); |
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|
359 |
return ; |
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360 |
} |
184 | 361 |
|
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|
362 |
// read demo |
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|
363 |
toSendBuf = demofile.readAll(); |
184 | 364 |
|
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|
365 |
// run engine |
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|
366 |
demo.clear(); |
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|
367 |
Start(); |
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|
368 |
SetGameState(gsStarted); |
184 | 369 |
} |
370 |
||
371 |
void HWGame::StartNet() |
|
372 |
{ |
|
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|
373 |
gameType = gtNet; |
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|
374 |
demo.clear(); |
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|
375 |
Start(); |
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|
376 |
SetGameState(gsStarted); |
184 | 377 |
} |
378 |
||
379 |
void HWGame::StartLocal() |
|
380 |
{ |
|
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|
381 |
gameType = gtLocal; |
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|
382 |
demo.clear(); |
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|
383 |
Start(); |
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|
384 |
SetGameState(gsStarted); |
184 | 385 |
} |
386 |
||
387 |
void HWGame::StartQuick() |
|
388 |
{ |
|
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|
389 |
gameType = gtQLocal; |
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|
390 |
demo.clear(); |
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|
391 |
Start(); |
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|
392 |
SetGameState(gsStarted); |
184 | 393 |
} |
533 | 394 |
|
2468
0b62498c201a
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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parents:
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|
395 |
void HWGame::StartTraining(const QString & file) |
587 | 396 |
{ |
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|
397 |
gameType = gtTraining; |
3919 | 398 |
training = "Missions/Training/" + file + ".lua"; |
3760 | 399 |
demo.clear(); |
400 |
Start(); |
|
401 |
SetGameState(gsStarted); |
|
402 |
} |
|
403 |
||
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|
404 |
void HWGame::StartCampaign(const QString & camp, const QString & campScript, const QString & campTeam) |
3760 | 405 |
{ |
406 |
gameType = gtCampaign; |
|
7201
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|
407 |
campaign = camp; |
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|
408 |
campaignScript = "Missions/Campaign/" + camp + "/" + campScript; |
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|
409 |
campaignTeam = campTeam; |
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|
410 |
demo.clear(); |
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|
411 |
Start(); |
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|
412 |
SetGameState(gsStarted); |
587 | 413 |
} |
414 |
||
533 | 415 |
void HWGame::SetGameState(GameState state) |
416 |
{ |
|
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|
417 |
gameState = state; |
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|
418 |
emit GameStateChanged(state); |
533 | 419 |
} |
4428
2bc3d3475edf
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
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parents:
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changeset
|
420 |
|
6211
ee9465c0ea82
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sheepluva
parents:
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changeset
|
421 |
void HWGame::abort() |
4428
2bc3d3475edf
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diff
changeset
|
422 |
{ |
6211
ee9465c0ea82
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sheepluva
parents:
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changeset
|
423 |
QByteArray buf; |
ee9465c0ea82
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parents:
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changeset
|
424 |
HWProto::addStringToBuffer(buf, QString("efinish")); |
ee9465c0ea82
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changeset
|
425 |
RawSendIPC(buf); |
4428
2bc3d3475edf
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
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parents:
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changeset
|
426 |
} |
7201
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|
427 |
|
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changeset
|
428 |
void HWGame::sendCampaignVar(QByteArray varToSend) |
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The first campaign commit with a lot of changes...
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|
429 |
{ |
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The first campaign commit with a lot of changes...
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|
430 |
QString varToFind(varToSend); |
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The first campaign commit with a lot of changes...
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|
431 |
QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0); |
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The first campaign commit with a lot of changes...
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|
432 |
teamfile.setIniCodec("UTF-8"); |
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The first campaign commit with a lot of changes...
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|
433 |
QString varValue = teamfile.value("Campaign " + campaign + "/" + varToFind, "").toString(); |
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The first campaign commit with a lot of changes...
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|
434 |
QByteArray command; |
dc17ffdf0702
The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
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changeset
|
435 |
HWProto::addStringToBuffer(command, "V." + varValue); |
dc17ffdf0702
The first campaign commit with a lot of changes...
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|
436 |
RawSendIPC(command); |
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The first campaign commit with a lot of changes...
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changeset
|
437 |
} |
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The first campaign commit with a lot of changes...
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changeset
|
438 |
|
dc17ffdf0702
The first campaign commit with a lot of changes...
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changeset
|
439 |
void HWGame::writeCampaignVar(QByteArray varVal) |
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The first campaign commit with a lot of changes...
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|
440 |
{ |
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The first campaign commit with a lot of changes...
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changeset
|
441 |
QString varToWrite(""); |
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The first campaign commit with a lot of changes...
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|
442 |
QString varValue(""); |
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The first campaign commit with a lot of changes...
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changeset
|
443 |
unsigned int i = 0; |
dc17ffdf0702
The first campaign commit with a lot of changes...
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changeset
|
444 |
while (i < varVal.size() && varVal.at(i) != ' ') |
dc17ffdf0702
The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
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diff
changeset
|
445 |
{ |
dc17ffdf0702
The first campaign commit with a lot of changes...
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parents:
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diff
changeset
|
446 |
varToWrite.append(varVal.at(i)); |
dc17ffdf0702
The first campaign commit with a lot of changes...
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parents:
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diff
changeset
|
447 |
i++; |
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The first campaign commit with a lot of changes...
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parents:
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diff
changeset
|
448 |
} |
dc17ffdf0702
The first campaign commit with a lot of changes...
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diff
changeset
|
449 |
i++; |
dc17ffdf0702
The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents:
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diff
changeset
|
450 |
while (i < varVal.size() && varVal.at(i) != '\0') |
dc17ffdf0702
The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents:
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diff
changeset
|
451 |
{ |
dc17ffdf0702
The first campaign commit with a lot of changes...
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parents:
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diff
changeset
|
452 |
varValue.append(varVal.at(i)); |
dc17ffdf0702
The first campaign commit with a lot of changes...
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parents:
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diff
changeset
|
453 |
i++; |
dc17ffdf0702
The first campaign commit with a lot of changes...
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parents:
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diff
changeset
|
454 |
} |
dc17ffdf0702
The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents:
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diff
changeset
|
455 |
|
dc17ffdf0702
The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents:
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diff
changeset
|
456 |
QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0); |
dc17ffdf0702
The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents:
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diff
changeset
|
457 |
teamfile.setIniCodec("UTF-8"); |
dc17ffdf0702
The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents:
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diff
changeset
|
458 |
teamfile.setValue("Campaign " + campaign + "/" + varToWrite, varValue); |
dc17ffdf0702
The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents:
7130
diff
changeset
|
459 |
} |
dc17ffdf0702
The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents:
7130
diff
changeset
|
460 |