project_files/HedgewarsMobile/Classes/HedgewarsAppDelegate.m
author koda
Sat, 24 Sep 2011 00:54:47 +0200
changeset 6000 dbcebcd3d79f
parent 5975 c3a8cab64fcb
child 6017 24631fd2fb9e
permissions -rw-r--r--
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     1
/*
5017
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
     2
 * Hedgewars-iOS, a Hedgewars port for iOS devices
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
     3
 * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
     4
 *
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
     8
 *
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    12
 * GNU General Public License for more details.
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    13
 *
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    14
 * You should have received a copy of the GNU General Public License
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    15
 * along with this program; if not, write to the Free Software
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    17
 *
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    18
 * File created on 13/03/2011.
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    19
 */
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3668
diff changeset
    20
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    21
5002
a9c44a8ffec8 we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents: 4976
diff changeset
    22
#import "HedgewarsAppDelegate.h"
3668
3f7a95234d8a tap to play piano notes, fix for audio and pause glitch
koda
parents: 3663
diff changeset
    23
#import "PascalImports.h"
4454
42bfc1a70968 more retina support and multitasking support
koda
parents: 4356
diff changeset
    24
#import "ObjcExports.h"
3668
3f7a95234d8a tap to play piano notes, fix for audio and pause glitch
koda
parents: 3663
diff changeset
    25
#import "CommodityFunctions.h"
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    26
#import "MainMenuViewController.h"
4504
8906b2409d97 add the appirater class for getting more positive reviews
koda
parents: 4454
diff changeset
    27
#include <unistd.h>
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    28
5106
517bdd3865f1 wow we're getting famous http://hg.libsdl.org/SDL/rev/8a04b596b472
koda
parents: 5017
diff changeset
    29
517bdd3865f1 wow we're getting famous http://hg.libsdl.org/SDL/rev/8a04b596b472
koda
parents: 5017
diff changeset
    30
@implementation SDLUIKitDelegate (customDelegate)
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    31
5106
517bdd3865f1 wow we're getting famous http://hg.libsdl.org/SDL/rev/8a04b596b472
koda
parents: 5017
diff changeset
    32
+(NSString *)getAppDelegateClassName {
517bdd3865f1 wow we're getting famous http://hg.libsdl.org/SDL/rev/8a04b596b472
koda
parents: 5017
diff changeset
    33
    return @"HedgewarsAppDelegate";
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    34
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    35
5106
517bdd3865f1 wow we're getting famous http://hg.libsdl.org/SDL/rev/8a04b596b472
koda
parents: 5017
diff changeset
    36
@end
5002
a9c44a8ffec8 we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents: 4976
diff changeset
    37
a9c44a8ffec8 we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents: 4976
diff changeset
    38
@implementation HedgewarsAppDelegate
6000
dbcebcd3d79f ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
koda
parents: 5975
diff changeset
    39
@synthesize mainViewController, uiwindow, secondWindow, isInGame;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    40
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    41
// convenience method
5002
a9c44a8ffec8 we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents: 4976
diff changeset
    42
+(HedgewarsAppDelegate *)sharedAppDelegate {
a9c44a8ffec8 we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents: 4976
diff changeset
    43
    return (HedgewarsAppDelegate *)[[UIApplication sharedApplication] delegate];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    44
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    45
5224
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    46
#pragma mark -
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    47
#pragma mark AppDelegate methods
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    48
-(id) init {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    49
    if (self = [super init]){
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    50
        mainViewController = nil;
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    51
        uiwindow = nil;
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    52
        secondWindow = nil;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    53
        isInGame = NO;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    54
    }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    55
    return self;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    56
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    57
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    58
-(void) dealloc {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    59
    [mainViewController release];
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    60
    [uiwindow release];
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    61
    [secondWindow release];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    62
    [super dealloc];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    63
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    64
5002
a9c44a8ffec8 we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents: 4976
diff changeset
    65
// override the direct execution of SDL_main to allow us to implement our own frontend
a9c44a8ffec8 we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents: 4976
diff changeset
    66
-(void) postFinishLaunch {
a9c44a8ffec8 we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents: 4976
diff changeset
    67
    [[UIApplication sharedApplication] setStatusBarHidden:YES];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3668
diff changeset
    68
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    69
    self.uiwindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3668
diff changeset
    70
5154
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5109
diff changeset
    71
    NSString *controllerName = (IS_IPAD() ? @"MainMenuViewController-iPad" : @"MainMenuViewController-iPhone");
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5109
diff changeset
    72
    self.mainViewController = [[MainMenuViewController alloc] initWithNibName:controllerName bundle:nil];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    73
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    74
    [self.uiwindow addSubview:self.mainViewController.view];
3659
f8d5ac50e307 half reworking of the settings page with delegation
koda
parents: 3650
diff changeset
    75
    [self.mainViewController release];
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    76
    self.uiwindow.backgroundColor = [UIColor blackColor];
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    77
    [self.uiwindow makeKeyAndVisible];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    78
3935
5ca27a0e9a63 made the new menu toggable
koda
parents: 3922
diff changeset
    79
    // check for dual monitor support
3941
017b2b31e1c6 integrate nicely with external display
koda
parents: 3940
diff changeset
    80
    if (IS_DUALHEAD()) {
5154
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5109
diff changeset
    81
        DLog(@"Dualhead mode");
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    82
        self.secondWindow = [[UIWindow alloc] initWithFrame:[[[UIScreen screens] objectAtIndex:1] bounds]];
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    83
        self.secondWindow.backgroundColor = [UIColor blackColor];
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    84
        self.secondWindow.screen = [[UIScreen screens] objectAtIndex:1];
3935
5ca27a0e9a63 made the new menu toggable
koda
parents: 3922
diff changeset
    85
        UIImage *titleImage = [UIImage imageWithContentsOfFile:@"title.png"];
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    86
        UIImageView *titleView = [[UIImageView alloc] initWithImage:titleImage];
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    87
        titleView.center = self.secondWindow.center;
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    88
        [self.secondWindow addSubview:titleView];
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    89
        [titleView release];
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    90
        [self.secondWindow makeKeyAndVisible];
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    91
    }
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    92
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    93
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
    94
-(void) applicationDidReceiveMemoryWarning:(UIApplication *)application {
5662
99083392cd4f FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
koda
parents: 5503
diff changeset
    95
    // don't stop music when it is playing
99083392cd4f FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
koda
parents: 5503
diff changeset
    96
    if (self.isInGame) {
6000
dbcebcd3d79f ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
koda
parents: 5975
diff changeset
    97
        [AudioManagerController didReceiveMemoryWarning];
5662
99083392cd4f FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
koda
parents: 5503
diff changeset
    98
        MSG_MEMCLEAN();
99083392cd4f FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
koda
parents: 5503
diff changeset
    99
    }
99083392cd4f FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
koda
parents: 5503
diff changeset
   100
    print_free_memory();
3663
8c28abf427f5 reduce the number of keywords used and switch to BMP format for screenshots
koda
parents: 3662
diff changeset
   101
    // don't clean mainMenuViewController here!!!
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   102
}
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   103
5968
4e8bb227be9a this reintroduces the gsSuspend state to fix multitasking on ios
koda
parents: 5699
diff changeset
   104
// true multitasking with sdl works only on 4.2 and above; we close the game to avoid a black screen at return
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   105
-(void) applicationWillResignActive:(UIApplication *)application {
5975
c3a8cab64fcb let's use the built in events, shall we
koda
parents: 5968
diff changeset
   106
    if (self.isInGame && [[[UIDevice currentDevice] systemVersion] floatValue] < 4.2f)
6000
dbcebcd3d79f ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
koda
parents: 5975
diff changeset
   107
         HW_terminate(NO);
5975
c3a8cab64fcb let's use the built in events, shall we
koda
parents: 5968
diff changeset
   108
5662
99083392cd4f FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
koda
parents: 5503
diff changeset
   109
    [super applicationWillResignActive:application];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   110
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   111
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   112
@end