author | unc0rr |
Fri, 15 Aug 2008 07:50:31 +0000 | |
changeset 1217 | d6d91eec00f2 |
parent 1189 | f66cdbbfc4b6 |
child 1245 | d2eca4a053f5 |
permissions | -rw-r--r-- |
315 | 1 |
/* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
883 | 3 |
* Copyright (c) 2006-2008 Ulyanov Igor <iulyanov@gmail.com> |
315 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
|
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
8 |
* |
|
9 |
* This program is distributed in the hope that it will be useful, |
|
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
13 |
* |
|
14 |
* You should have received a copy of the GNU General Public License |
|
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
17 |
*/ |
|
18 |
||
19 |
#include <QMessageBox> |
|
1189
f66cdbbfc4b6
Fix compile under Ubuntu (why it compiles everywhere else?)
unc0rr
parents:
1083
diff
changeset
|
20 |
#include <QDebug> |
315 | 21 |
|
697 | 22 |
#include "hwconsts.h" |
315 | 23 |
#include "newnetclient.h" |
24 |
#include "proto.h" |
|
25 |
#include "gameuiconfig.h" |
|
26 |
#include "game.h" |
|
334 | 27 |
#include "gamecfgwidget.h" |
347 | 28 |
#include "teamselect.h" |
315 | 29 |
|
1082 | 30 |
char delimeter='\n'; |
315 | 31 |
|
339
7535ab6c3820
Run game message added, team and config info provided for net game
displacer
parents:
338
diff
changeset
|
32 |
HWNewNet::HWNewNet(GameUIConfig * config, GameCFGWidget* pGameCFGWidget, TeamSelWidget* pTeamSelWidget) : |
334 | 33 |
config(config), |
34 |
m_pGameCFGWidget(pGameCFGWidget), |
|
339
7535ab6c3820
Run game message added, team and config info provided for net game
displacer
parents:
338
diff
changeset
|
35 |
m_pTeamSelWidget(pTeamSelWidget), |
383 | 36 |
isChief(false), |
37 |
m_game_connected(false) |
|
315 | 38 |
{ |
39 |
connect(&NetSocket, SIGNAL(readyRead()), this, SLOT(ClientRead())); |
|
40 |
connect(&NetSocket, SIGNAL(connected()), this, SLOT(OnConnect())); |
|
41 |
connect(&NetSocket, SIGNAL(disconnected()), this, SLOT(OnDisconnect())); |
|
42 |
connect(&NetSocket, SIGNAL(error(QAbstractSocket::SocketError)), this, |
|
43 |
SLOT(displayError(QAbstractSocket::SocketError))); |
|
44 |
} |
|
45 |
||
46 |
void HWNewNet::Connect(const QString & hostName, quint16 port, const QString & nick) |
|
47 |
{ |
|
655
e58a77556878
- Temporary set delimiter to *, as \t seems to be endline now in Qt
unc0rr
parents:
574
diff
changeset
|
48 |
mynick = nick; |
315 | 49 |
NetSocket.connectToHost(hostName, port); |
50 |
} |
|
51 |
||
52 |
void HWNewNet::Disconnect() |
|
53 |
{ |
|
407 | 54 |
m_game_connected=false; |
383 | 55 |
NetSocket.disconnectFromHost(); |
315 | 56 |
} |
57 |
||
1082 | 58 |
void HWNewNet::CreateRoom(const QString & room) |
315 | 59 |
{ |
1082 | 60 |
RawSendNet(QString("CREATE%1%2").arg(delimeter).arg(room)); |
61 |
} |
|
62 |
||
63 |
void HWNewNet::JoinRoom(const QString & room) |
|
64 |
{ |
|
65 |
RawSendNet(QString("JOIN%1%2").arg(delimeter).arg(room)); |
|
315 | 66 |
} |
67 |
||
68 |
void HWNewNet::AddTeam(const HWTeam & team) |
|
69 |
{ |
|
70 |
RawSendNet(QString("ADDTEAM:") + delimeter + |
|
382
e7220e48ead1
colors changing config fully working (still need disabling in slaves)
displacer
parents:
373
diff
changeset
|
71 |
team.TeamName + delimeter + |
e7220e48ead1
colors changing config fully working (still need disabling in slaves)
displacer
parents:
373
diff
changeset
|
72 |
team.teamColor.name() + delimeter + |
443
eec37eb7f5db
fort, grave and difficulty information for net team
displacer
parents:
431
diff
changeset
|
73 |
team.Grave + delimeter + |
eec37eb7f5db
fort, grave and difficulty information for net team
displacer
parents:
431
diff
changeset
|
74 |
team.Fort + delimeter + |
eec37eb7f5db
fort, grave and difficulty information for net team
displacer
parents:
431
diff
changeset
|
75 |
QString::number(team.difficulty) + delimeter + |
382
e7220e48ead1
colors changing config fully working (still need disabling in slaves)
displacer
parents:
373
diff
changeset
|
76 |
team.HHName[0] + delimeter + team.HHName[1] + delimeter + |
315 | 77 |
team.HHName[2] + delimeter + team.HHName[3] + delimeter + team.HHName[4] + delimeter + |
78 |
team.HHName[5] + delimeter + team.HHName[6] + delimeter + team.HHName[7]); |
|
79 |
} |
|
80 |
||
347 | 81 |
void HWNewNet::RemoveTeam(const HWTeam & team) |
82 |
{ |
|
83 |
RawSendNet(QString("REMOVETEAM:") + delimeter + team.TeamName); |
|
401 | 84 |
m_networkToLocalteams.remove(m_networkToLocalteams.key(team.TeamName)); |
347 | 85 |
} |
86 |
||
315 | 87 |
void HWNewNet::StartGame() |
88 |
{ |
|
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
89 |
RawSendNet(QString("START:")); |
315 | 90 |
} |
91 |
||
92 |
void HWNewNet::SendNet(const QByteArray & buf) |
|
93 |
{ |
|
94 |
QString msg = QString(buf.toBase64()); |
|
95 |
||
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
96 |
RawSendNet(QString("GAMEMSG:%1%2").arg(delimeter).arg(msg)); |
315 | 97 |
} |
98 |
||
99 |
void HWNewNet::RawSendNet(const QString & str) |
|
100 |
{ |
|
101 |
RawSendNet(str.toUtf8()); |
|
102 |
} |
|
103 |
||
104 |
void HWNewNet::RawSendNet(const QByteArray & buf) |
|
105 |
{ |
|
1081
5be338fa4e2c
First steps to switch hedgewars to new net protocol
unc0rr
parents:
1066
diff
changeset
|
106 |
qDebug() << "Client: " << buf; |
315 | 107 |
NetSocket.write(buf); |
1082 | 108 |
NetSocket.write("\n\n", 2); |
315 | 109 |
} |
110 |
||
111 |
void HWNewNet::ClientRead() |
|
112 |
{ |
|
1082 | 113 |
while (NetSocket.canReadLine()) { |
114 |
QString s = QString::fromUtf8(NetSocket.readLine().trimmed()); |
|
115 |
||
116 |
if (s.size() == 0) { |
|
117 |
ParseCmd(cmdbuf); |
|
118 |
cmdbuf.clear(); |
|
119 |
} else |
|
120 |
cmdbuf << s; |
|
121 |
} |
|
315 | 122 |
} |
123 |
||
124 |
void HWNewNet::OnConnect() |
|
125 |
{ |
|
126 |
RawSendNet(QString("NICK%1%2").arg(delimeter).arg(mynick)); |
|
1082 | 127 |
RawSendNet(QString("PROTO%1%2").arg(delimeter).arg(*cProtoVer)); |
128 |
RawSendNet(QString("CREATE%1%2").arg(delimeter).arg("myroom")); |
|
1083 | 129 |
RawSendNet(QString("JOIN%1%2").arg(delimeter).arg("myroom")); |
315 | 130 |
} |
131 |
||
132 |
void HWNewNet::OnDisconnect() |
|
133 |
{ |
|
338
d1e75dcd285f
multiple teams now available per host (still alpha)
displacer
parents:
335
diff
changeset
|
134 |
//emit ChangeInTeams(QStringList()); |
383 | 135 |
if(m_game_connected) emit Disconnected(); |
136 |
m_game_connected=false; |
|
315 | 137 |
} |
138 |
||
139 |
void HWNewNet::displayError(QAbstractSocket::SocketError socketError) |
|
140 |
{ |
|
141 |
switch (socketError) { |
|
142 |
case QAbstractSocket::RemoteHostClosedError: |
|
143 |
break; |
|
144 |
case QAbstractSocket::HostNotFoundError: |
|
145 |
QMessageBox::information(0, tr("Error"), |
|
146 |
tr("The host was not found. Please check the host name and port settings.")); |
|
147 |
break; |
|
148 |
case QAbstractSocket::ConnectionRefusedError: |
|
149 |
QMessageBox::information(0, tr("Error"), |
|
150 |
tr("Connection refused")); |
|
151 |
break; |
|
152 |
default: |
|
153 |
QMessageBox::information(0, tr("Error"), |
|
154 |
NetSocket.errorString()); |
|
155 |
} |
|
156 |
} |
|
157 |
||
1082 | 158 |
void HWNewNet::ParseCmd(const QStringList & lst) |
315 | 159 |
{ |
1082 | 160 |
qDebug() << "Server: " << lst; |
320 | 161 |
|
1082 | 162 |
if(!lst.size()) |
163 |
{ |
|
164 |
qWarning("Net client: Bad message"); |
|
165 |
return; |
|
166 |
} |
|
167 |
||
315 | 168 |
if (lst[0] == "ERRONEUSNICKNAME") { |
169 |
QMessageBox::information(0, 0, "Your net nickname is in use or cannot be used"); |
|
170 |
return; |
|
171 |
} |
|
172 |
||
173 |
if (lst[0] == "CONNECTED") { |
|
383 | 174 |
m_game_connected=true; |
315 | 175 |
emit Connected(); |
176 |
emit EnteredGame(); |
|
177 |
return; |
|
178 |
} |
|
179 |
||
453 | 180 |
if (lst[0] == "CHAT_STRING") { |
1082 | 181 |
if(lst.size() < 3) |
573 | 182 |
{ |
183 |
qWarning("Net: Empty CHAT_STRING message"); |
|
184 |
return; |
|
185 |
} |
|
1082 | 186 |
QStringList tmp = lst; |
187 |
tmp.removeFirst(); |
|
188 |
emit chatStringFromNet(tmp); |
|
453 | 189 |
return; |
190 |
} |
|
191 |
||
338
d1e75dcd285f
multiple teams now available per host (still alpha)
displacer
parents:
335
diff
changeset
|
192 |
if (lst[0] == "ADDTEAM:") { |
574 | 193 |
if(lst.size() < 14) |
194 |
{ |
|
195 |
qWarning("Net: Too short ADDTEAM message"); |
|
196 |
return; |
|
197 |
} |
|
1082 | 198 |
QStringList tmp = lst; |
199 |
tmp.removeFirst(); |
|
200 |
emit AddNetTeam(tmp); |
|
315 | 201 |
return; |
202 |
} |
|
203 |
||
347 | 204 |
if (lst[0] == "REMOVETEAM:") { |
573 | 205 |
if(lst.size() < 3) |
206 |
{ |
|
207 |
qWarning("Net: Bad REMOVETEAM message"); |
|
208 |
return; |
|
209 |
} |
|
352 | 210 |
m_pTeamSelWidget->removeNetTeam(HWTeam(lst[1], lst[2].toUInt())); |
347 | 211 |
return; |
212 |
} |
|
213 |
||
349 | 214 |
if(lst[0]=="SLAVE") { |
215 |
m_pGameCFGWidget->setEnabled(false); |
|
362
b28e0dd48269
hedgehogs num modification now allowed to chief client only
displacer
parents:
356
diff
changeset
|
216 |
m_pTeamSelWidget->setNonInteractive(); |
354
60e4af0a4375
network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents:
352
diff
changeset
|
217 |
return; |
349 | 218 |
} |
219 |
||
455 | 220 |
if(lst[0]=="JOINED") { |
573 | 221 |
if(lst.size() < 2) |
222 |
{ |
|
223 |
qWarning("Net: Bad JOINED message"); |
|
224 |
return; |
|
225 |
} |
|
465 | 226 |
emit nickAdded(lst[1]); |
455 | 227 |
return; |
228 |
} |
|
229 |
||
461 | 230 |
if(lst[0]=="LEFT") { |
573 | 231 |
if(lst.size() < 2) |
232 |
{ |
|
233 |
qWarning("Net: Bad LEFT message"); |
|
234 |
return; |
|
235 |
} |
|
465 | 236 |
emit nickRemoved(lst[1]); |
461 | 237 |
return; |
238 |
} |
|
239 |
||
315 | 240 |
if (lst[0] == "CONFIGASKED") { |
334 | 241 |
isChief=true; |
315 | 242 |
ConfigAsked(); |
243 |
return; |
|
244 |
} |
|
320 | 245 |
|
339
7535ab6c3820
Run game message added, team and config info provided for net game
displacer
parents:
338
diff
changeset
|
246 |
if (lst[0] == "RUNGAME") { |
396 | 247 |
RunGame(); |
248 |
return; |
|
339
7535ab6c3820
Run game message added, team and config info provided for net game
displacer
parents:
338
diff
changeset
|
249 |
} |
7535ab6c3820
Run game message added, team and config info provided for net game
displacer
parents:
338
diff
changeset
|
250 |
|
315 | 251 |
if (lst[0] == "CONFIGURED") { |
1082 | 252 |
QStringList tmp = lst; |
253 |
tmp.removeFirst(); |
|
254 |
if(tmp.size() < 6) |
|
573 | 255 |
{ |
256 |
qWarning("Net: Bad CONFIGURED message"); |
|
257 |
return; |
|
258 |
} |
|
1082 | 259 |
emit seedChanged(tmp[0]); |
260 |
emit mapChanged(tmp[1]); |
|
261 |
emit themeChanged(tmp[2]); |
|
262 |
emit initHealthChanged(tmp[3].toUInt()); |
|
263 |
emit turnTimeChanged(tmp[4].toUInt()); |
|
264 |
emit fortsModeChanged(tmp[5].toInt() != 0); |
|
315 | 265 |
return; |
266 |
} |
|
267 |
||
354
60e4af0a4375
network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents:
352
diff
changeset
|
268 |
if(lst[0]=="TEAM_ACCEPTED") { |
573 | 269 |
if(lst.size() < 3) |
270 |
{ |
|
271 |
qWarning("Net: Bad TEAM_ACCEPTED message"); |
|
272 |
return; |
|
273 |
} |
|
354
60e4af0a4375
network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents:
352
diff
changeset
|
274 |
m_networkToLocalteams.insert(lst[2].toUInt(), lst[1]); |
373 | 275 |
m_pTeamSelWidget->changeTeamStatus(lst[1]); |
354
60e4af0a4375
network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents:
352
diff
changeset
|
276 |
return; |
60e4af0a4375
network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents:
352
diff
changeset
|
277 |
} |
60e4af0a4375
network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents:
352
diff
changeset
|
278 |
|
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
279 |
if (lst[0] == "CONFIG_PARAM") { |
573 | 280 |
if(lst.size() < 3) |
281 |
{ |
|
282 |
qWarning("Net: Bad CONFIG_PARAM message"); |
|
283 |
return; |
|
284 |
} |
|
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
285 |
if (lst[1] == "SEED") { |
332 | 286 |
emit seedChanged(lst[2]); |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
287 |
return; |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
288 |
} |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
289 |
if (lst[1] == "MAP") { |
332 | 290 |
emit mapChanged(lst[2]); |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
291 |
return; |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
292 |
} |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
293 |
if (lst[1] == "THEME") { |
332 | 294 |
emit themeChanged(lst[2]); |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
295 |
return; |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
296 |
} |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
297 |
if (lst[1] == "HEALTH") { |
332 | 298 |
emit initHealthChanged(lst[2].toUInt()); |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
299 |
return; |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
300 |
} |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
301 |
if (lst[1] == "TURNTIME") { |
332 | 302 |
emit turnTimeChanged(lst[2].toUInt()); |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
303 |
return; |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
304 |
} |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
305 |
if (lst[1] == "FORTSMODE") { |
332 | 306 |
emit fortsModeChanged(lst[2].toInt() != 0); |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
307 |
return; |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
308 |
} |
697 | 309 |
if (lst[1] == "AMMO") { |
703 | 310 |
if(lst.size() < 4) return; |
311 |
emit ammoChanged(lst[3], lst[2]); |
|
697 | 312 |
return; |
313 |
} |
|
401 | 314 |
QStringList hhTmpList=lst[1].split('+'); |
315 |
if (hhTmpList[0] == "TEAM_COLOR") { |
|
316 |
HWTeam tmptm(hhTmpList[1], hhTmpList[2].toUInt()); |
|
317 |
if(m_networkToLocalteams.find(hhTmpList[2].toUInt())!=m_networkToLocalteams.end()) { |
|
318 |
tmptm=HWTeam(hhTmpList[1]); // local team should be changed |
|
372 | 319 |
} |
401 | 320 |
tmptm.teamColor=QColor(lst[2]); |
372 | 321 |
emit teamColorChanged(tmptm); |
322 |
return; |
|
323 |
} |
|
401 | 324 |
if (hhTmpList[0] == "HHNUM") { |
399 | 325 |
HWTeam tmptm(hhTmpList[1], hhTmpList[2].toUInt()); |
326 |
if(m_networkToLocalteams.find(hhTmpList[2].toUInt())!=m_networkToLocalteams.end()) { |
|
327 |
tmptm=HWTeam(hhTmpList[1]); // local team should be changed |
|
328 |
} |
|
329 |
tmptm.numHedgehogs=lst[2].toUInt(); |
|
330 |
emit hhnumChanged(tmptm); |
|
331 |
return; |
|
332 |
} |
|
1082 | 333 |
qWarning() << "Net: Unknown 'CONFIG_PARAM' message:" << lst; |
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
334 |
return; |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
335 |
} |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
336 |
|
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
337 |
|
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
338 |
// should be kinda game states, which don't allow "GAMEMSG:" at configure step, |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
339 |
// "CONNECTED" at round phase, etc. |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
340 |
if (lst[0] == "GAMEMSG:") { |
573 | 341 |
if(lst.size() < 2) |
342 |
{ |
|
343 |
qWarning("Net: Bad LEFT message"); |
|
344 |
return; |
|
345 |
} |
|
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
346 |
QByteArray em = QByteArray::fromBase64(lst[1].toAscii()); |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
347 |
emit FromNet(em); |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
348 |
return; |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
349 |
} |
573 | 350 |
|
1082 | 351 |
qWarning() << "Net: Unknown message:" << lst; |
315 | 352 |
} |
353 |
||
354 |
||
355 |
void HWNewNet::ConfigAsked() |
|
356 |
{ |
|
574 | 357 |
QString map = m_pGameCFGWidget->getCurrentMap(); |
358 |
if (map.size()) |
|
359 |
onMapChanged(map); |
|
360 |
||
335 | 361 |
onSeedChanged(m_pGameCFGWidget->getCurrentSeed()); |
362 |
onThemeChanged(m_pGameCFGWidget->getCurrentTheme()); |
|
363 |
onInitHealthChanged(m_pGameCFGWidget->getInitHealth()); |
|
364 |
onTurnTimeChanged(m_pGameCFGWidget->getTurnTime()); |
|
444 | 365 |
onFortsModeChanged(m_pGameCFGWidget->getGameFlags() & 0x1); |
697 | 366 |
// always initialize with default ammo (also avoiding complicated cross-class dependencies) |
703 | 367 |
onWeaponsNameChanged("Default", cDefaultAmmoStore->mid(10)); |
315 | 368 |
} |
369 |
||
370 |
void HWNewNet::RunGame() |
|
371 |
{ |
|
660 | 372 |
emit AskForRunGame(); |
431 | 373 |
} |
374 |
||
352 | 375 |
void HWNewNet::onHedgehogsNumChanged(const HWTeam& team) |
376 |
{ |
|
455 | 377 |
RawSendNet(QString("HHNUM%1%2%1%3%1%4").arg(delimeter).arg(team.TeamName)\ |
354
60e4af0a4375
network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents:
352
diff
changeset
|
378 |
.arg(team.getNetID() ? team.getNetID() : m_networkToLocalteams.key(team.TeamName))\ |
60e4af0a4375
network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents:
352
diff
changeset
|
379 |
.arg(team.numHedgehogs)); |
352 | 380 |
} |
381 |
||
372 | 382 |
void HWNewNet::onTeamColorChanged(const HWTeam& team) |
383 |
{ |
|
401 | 384 |
RawSendNet(QString("CONFIG_PARAM%1TEAM_COLOR+%2+%3%1%4").arg(delimeter).arg(team.TeamName)\ |
372 | 385 |
.arg(team.getNetID() ? team.getNetID() : m_networkToLocalteams.key(team.TeamName))\ |
386 |
.arg(team.teamColor.name())); |
|
387 |
} |
|
388 |
||
329
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
389 |
void HWNewNet::onSeedChanged(const QString & seed) |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
390 |
{ |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
391 |
RawSendNet(QString("CONFIG_PARAM%1SEED%1%2").arg(delimeter).arg(seed)); |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
392 |
} |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
393 |
|
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
394 |
void HWNewNet::onMapChanged(const QString & map) |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
395 |
{ |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
396 |
RawSendNet(QString("CONFIG_PARAM%1MAP%1%2").arg(delimeter).arg(map)); |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
397 |
} |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
398 |
|
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
399 |
void HWNewNet::onThemeChanged(const QString & theme) |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
400 |
{ |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
401 |
RawSendNet(QString("CONFIG_PARAM%1THEME%1%2").arg(delimeter).arg(theme)); |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
402 |
} |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
403 |
|
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
404 |
void HWNewNet::onInitHealthChanged(quint32 health) |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
405 |
{ |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
406 |
RawSendNet(QString("CONFIG_PARAM%1HEALTH%1%2").arg(delimeter).arg(health)); |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
407 |
} |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
408 |
|
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
409 |
void HWNewNet::onTurnTimeChanged(quint32 time) |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
410 |
{ |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
411 |
RawSendNet(QString("CONFIG_PARAM%1TURNTIME%1%2").arg(delimeter).arg(time)); |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
412 |
} |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
413 |
|
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
414 |
void HWNewNet::onFortsModeChanged(bool value) |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
415 |
{ |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
416 |
RawSendNet(QString("CONFIG_PARAM%1FORTSMODE%1%2").arg(delimeter).arg(value)); |
4c3aad46baa5
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents:
322
diff
changeset
|
417 |
} |
453 | 418 |
|
703 | 419 |
void HWNewNet::onWeaponsNameChanged(const QString& name, const QString& ammo) |
697 | 420 |
{ |
703 | 421 |
RawSendNet(QString("CONFIG_PARAM%1AMMO%1%2%1%3").arg(delimeter).arg(ammo).arg(name)); |
697 | 422 |
} |
423 |
||
453 | 424 |
void HWNewNet::chatLineToNet(const QString& str) |
425 |
{ |
|
426 |
if(str!="") { |
|
427 |
RawSendNet(QString("CHAT_STRING")+delimeter+mynick+delimeter+str); |
|
428 |
emit(chatStringFromNet(QStringList(mynick) << str)); |
|
429 |
} |
|
430 |
} |