QTfrontend/pageeditteam.h
author sheepluva
Tue, 27 Sep 2011 16:26:57 +0200
changeset 6054 d3751a18cecb
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permissions -rw-r--r--
use currentItemChanged signal instead of itemSelectionChanged - since the latter is always one item behind if you hold down the mousebutton and move the cursor through the list
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#ifndef PAGE_EDITTEAM_H
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#define PAGE_EDITTEAM_H
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#include "AbstractPage.h"
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#include "binds.h"
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#include "hwconsts.h"
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#include "namegen.h"
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#include "SDLs.h"
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#include "team.h"
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class SquareLabel;
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class PageEditTeam : public AbstractPage
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{
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    Q_OBJECT
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public:
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    PageEditTeam(QWidget* parent, SDLInteraction * sdli);
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    void createTeam(const QString & name, const QString & playerHash);
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    void editTeam(const QString & name, const QString & playerHash);
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    void deleteTeam(const QString & name);
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signals:
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    void teamEdited();
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public slots:
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    void CBFort_activated(const QString & gravename);
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private:
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    QSignalMapper* signalMapper1;
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    QSignalMapper* signalMapper2;
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    QGroupBox *GBoxHedgehogs;
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    QGroupBox *GBoxTeam;
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    QGroupBox *GBoxFort;
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    QComboBox *CBFort;
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    SquareLabel *FortPreview;
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    QComboBox *CBGrave;
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    QComboBox *CBFlag;
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    QComboBox *CBTeamLvl;
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    QComboBox *CBVoicepack;
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    QGroupBox *GBoxBinds;
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    QToolBox *BindsBox;
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    QLineEdit * TeamNameEdit;
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    QLineEdit * HHNameEdit[HEDGEHOGS_PER_TEAM];
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    QComboBox * HHHats[HEDGEHOGS_PER_TEAM];
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    QComboBox * CBBind[BINDS_NUMBER];
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    SDLInteraction * mySdli;
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    HWTeam data();
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    QString m_playerHash;
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    QLayout * bodyLayoutDefinition();
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    QLayout * footerLayoutDefinition();
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    void connectSignals();
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    void loadTeam(const HWTeam & team);
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    // page 1
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    QPushButton * btnRandomHogName[HEDGEHOGS_PER_TEAM];
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    QPushButton * btnRandomTeam;
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    QPushButton * btnTestSound;
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    // footer
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    QPushButton * btnSave;
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private slots:
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    void saveTeam();
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    void setRandomNames();
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    void setRandomName(int hh_index);
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    void testSound();
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    void fixHHname(int idx);
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};
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#endif
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