hedgewars/uLandObjects.pas
author koda
Wed, 20 Apr 2011 05:26:47 +0200
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and now for something completely different, overlay refactoring! updated project files with new certificate info removed some warnings
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uLandObjects;
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interface
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uses SDLh;
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procedure AddObjects();
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procedure FreeLandObjects();
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procedure LoadThemeConfig;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface);
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procedure AddOnLandObjects(Surface: PSDL_Surface);
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implementation
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uses uStore, uConsts, uConsole, uRandom, uSound, GLunit,
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     uTypes, uVariables, uUtils, uDebug, sysutils;
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const MaxRects = 512;
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      MAXOBJECTRECTS = 16;
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      MAXTHEMEOBJECTS = 32;
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type PRectArray = ^TRectsArray;
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     TRectsArray = array[0..MaxRects] of TSDL_Rect;
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     TThemeObject = record
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                    Surf: PSDL_Surface;
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                    inland: TSDL_Rect;
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                    outland: array[0..Pred(MAXOBJECTRECTS)] of TSDL_Rect;
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                    rectcnt: Longword;
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                    Width, Height: Longword;
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                    Maxcnt: Longword;
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                    end;
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     TThemeObjects = record
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                     Count: LongInt;
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                     objs: array[0..Pred(MAXTHEMEOBJECTS)] of TThemeObject;
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                     end;
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     TSprayObject = record
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                    Surf: PSDL_Surface;
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                    Width, Height: Longword;
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                    Maxcnt: Longword;
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                    end;
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     TSprayObjects = record
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                     Count: LongInt;
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                     objs: array[0..Pred(MAXTHEMEOBJECTS)] of TSprayObject
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                     end;
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var Rects: PRectArray;
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    RectCount: Longword;
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    ThemeObjects: TThemeObjects;
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    SprayObjects: TSprayObjects;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface);
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var p: PLongwordArray;
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    x, y: Longword;
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    bpp: LongInt;
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begin
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WriteToConsole('Generating collision info... ');
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if SDL_MustLock(Image) then
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   SDLTry(SDL_LockSurface(Image) >= 0, true);
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bpp:= Image^.format^.BytesPerPixel;
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TryDo(bpp = 4, 'Land object should be 32bit', true);
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if Width = 0 then Width:= Image^.w;
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p:= Image^.pixels;
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for y:= 0 to Pred(Image^.h) do
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    begin
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    for x:= 0 to Pred(Width) do
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        begin
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            if (cReducedQuality and rqBlurryLand) = 0 then
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            begin
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                if LandPixels[cpY + y, cpX + x] = 0 then
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                    LandPixels[cpY + y, cpX + x]:= p^[x];
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            end
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            else
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                if LandPixels[(cpY + y) div 2, (cpX + x) div 2] = 0 then
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                    LandPixels[(cpY + y) div 2, (cpX + x) div 2]:= p^[x];
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        if ((Land[cpY + y, cpX + x] and $FF00) = 0) and ((p^[x] and AMask) <> 0) then
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            Land[cpY + y, cpX + x]:= lfObject
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        end;
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    p:= @(p^[Image^.pitch shr 2])
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    end;
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if SDL_MustLock(Image) then
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   SDL_UnlockSurface(Image);
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WriteLnToConsole(msgOK)
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end;
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procedure AddRect(x1, y1, w1, h1: LongInt);
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begin
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with Rects^[RectCount] do
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     begin
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     x:= x1;
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     y:= y1;
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     w:= w1;
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     h:= h1
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     end;
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inc(RectCount);
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TryDo(RectCount < MaxRects, 'AddRect: overflow', true)
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end;
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procedure InitRects;
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begin
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RectCount:= 0;
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New(Rects)
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end;
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procedure FreeRects;
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begin
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    Dispose(rects)
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end;
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function CheckIntersect(x1, y1, w1, h1: LongInt): boolean;
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var i: Longword;
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    res: boolean = false;
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begin
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i:= 0;
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if RectCount > 0 then
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   repeat
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   with Rects^[i] do
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        res:= (x < x1 + w1) and (x1 < x + w) and
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                 (y < y1 + h1) and (y1 < y + h);
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   inc(i)
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   until (i = RectCount) or (res);
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CheckIntersect:= res;
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end;
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function AddGirder(gX: LongInt): boolean;
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var tmpsurf: PSDL_Surface;
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    x1, x2, y, k, i: LongInt;
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    rr: TSDL_Rect;
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    bRes: boolean;
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    function CountNonZeroz(x, y: LongInt): Longword;
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    var i: LongInt;
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        lRes: Longword;
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    begin
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    lRes:= 0;
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    for i:= y to y + 15 do
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        if Land[i, x] <> 0 then inc(lRes);
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    CountNonZeroz:= lRes;
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    end;
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begin
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y:= topY+150;
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repeat
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    inc(y, 24);
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    x1:= gX;
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    x2:= gX;
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    while (x1 > Longint(leftX)+150) and (CountNonZeroz(x1, y) = 0) do dec(x1, 2);
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    i:= x1 - 12;
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    repeat
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        dec(x1, 2);
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        k:= CountNonZeroz(x1, y)
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    until (x1 < Longint(leftX)+150) or (k = 0) or (k = 16) or (x1 < i);
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    inc(x1, 2);
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    if k = 16 then
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        begin
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        while (x2 < (rightX-150)) and (CountNonZeroz(x2, y) = 0) do inc(x2, 2);
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        i:= x2 + 12;
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        repeat
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        inc(x2, 2);
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        k:= CountNonZeroz(x2, y)
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        until (x2 >= (rightX-150)) or (k = 0) or (k = 16) or (x2 > i) or (x2 - x1 >= 768);
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        if (x2 < (rightX - 150)) and (k = 16) and (x2 - x1 > 250) and (x2 - x1 < 768)
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            and not CheckIntersect(x1 - 32, y - 64, x2 - x1 + 64, 144) then break;
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        end;
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x1:= 0;
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until y > (LAND_HEIGHT-125);
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if x1 > 0 then
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begin
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    bRes:= true;
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    tmpsurf:= LoadImage(Pathz[ptCurrTheme] + '/Girder', ifTransparent or ifIgnoreCaps);
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    if tmpsurf = nil then tmpsurf:= LoadImage(Pathz[ptGraphics] + '/Girder', ifCritical or ifTransparent or ifIgnoreCaps);
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    rr.x:= x1;
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    while rr.x < x2 do
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        begin
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        BlitImageAndGenerateCollisionInfo(rr.x, y, min(x2 - rr.x, tmpsurf^.w), tmpsurf);
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        inc(rr.x, tmpsurf^.w);
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        end;
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    SDL_FreeSurface(tmpsurf);
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    AddRect(x1 - 8, y - 32, x2 - x1 + 16, 80);
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end
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else bRes:= false;
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AddGirder:= bRes;
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end;
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function CheckLand(rect: TSDL_Rect; dX, dY, Color: Longword): boolean;
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var tmpx, tmpx2, tmpy, tmpy2, bx, by: LongInt;
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    bRes: boolean = true;
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begin
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inc(rect.x, dX);
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inc(rect.y, dY);
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bx:= rect.x + rect.w;
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by:= rect.y + rect.h;
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{$WARNINGS OFF}
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tmpx:= rect.x;
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tmpx2:= bx;
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while (tmpx <= bx - rect.w div 2 - 1) and bRes do
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      begin
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      bRes:= ((rect.y and LAND_HEIGHT_MASK) = 0) and ((by and LAND_HEIGHT_MASK) = 0) and
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             ((tmpx and LAND_WIDTH_MASK) = 0) and ((tmpx2 and LAND_WIDTH_MASK) = 0) and
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             (Land[rect.y, tmpx] = Color) and (Land[by, tmpx] = Color) and
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             (Land[rect.y, tmpx2] = Color) and (Land[by, tmpx2] = Color);
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      inc(tmpx);
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      dec(tmpx2)
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      end;
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tmpy:= rect.y+1;
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tmpy2:= by-1;
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while (tmpy <= by - rect.h div 2 - 1) and bRes do
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      begin
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      bRes:= ((tmpy and LAND_HEIGHT_MASK) = 0) and ((tmpy2 and LAND_HEIGHT_MASK) = 0) and
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             ((rect.x and LAND_WIDTH_MASK) = 0) and ((bx and LAND_WIDTH_MASK) = 0) and
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             (Land[tmpy, rect.x] = Color) and (Land[tmpy, bx] = Color) and
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             (Land[tmpy2, rect.x] = Color) and (Land[tmpy2, bx] = Color);
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      inc(tmpy);
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      dec(tmpy2)
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      end;
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{$WARNINGS ON}
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CheckLand:= bRes;
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end;
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function CheckCanPlace(x, y: Longword; var Obj: TThemeObject): boolean;
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var i: Longword;
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    bRes: boolean;
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begin
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with Obj do
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     if CheckLand(inland, x, y, lfBasic) then
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        begin
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        bRes:= true;
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        i:= 1;
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        while bRes and (i <= rectcnt) do
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              begin
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              bRes:= CheckLand(outland[i], x, y, 0);
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              inc(i)
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              end;
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        if bRes then
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           bRes:= not CheckIntersect(x, y, Width, Height)
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        end else
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        bRes:= false;
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CheckCanPlace:= bRes;
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end;
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   271
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function TryPut(var Obj: TThemeObject): boolean; overload;
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const MaxPointsIndex = 2047;
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var x, y: Longword;
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    ar: array[0..MaxPointsIndex] of TPoint;
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    cnt, i: Longword;
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    bRes: boolean;
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begin
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cnt:= 0;
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with Obj do
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     begin
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     if Maxcnt = 0 then
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        exit(false);
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     x:= 0;
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     repeat
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         y:= topY+32; // leave room for a hedgie to teleport in
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         repeat
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             if CheckCanPlace(x, y, Obj) then
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                begin
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                ar[cnt].x:= x;
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                ar[cnt].y:= y;
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                inc(cnt);
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                if cnt > MaxPointsIndex then // buffer is full, do not check the rest land
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                   begin
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                   y:= 5000;
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                   x:= 5000;
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                   end
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                end;
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             inc(y, 3);
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         until y >= LAND_HEIGHT - Height;
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         inc(x, getrandom(6) + 3)
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     until x >= LAND_WIDTH - Width;
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     bRes:= cnt <> 0;
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     if bRes then
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        begin
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        i:= getrandom(cnt);
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        BlitImageAndGenerateCollisionInfo(ar[i].x, ar[i].y, 0, Obj.Surf);
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   308
        AddRect(ar[i].x, ar[i].y, Width, Height);
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   309
        dec(Maxcnt)
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        end else Maxcnt:= 0
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     end;
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TryPut:= bRes;
184
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end;
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   314
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   315
function TryPut(var Obj: TSprayObject; Surface: PSDL_Surface): boolean; overload;
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   316
const MaxPointsIndex = 8095;
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var x, y: Longword;
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   318
    ar: array[0..MaxPointsIndex] of TPoint;
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   319
    cnt, i: Longword;
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   320
    r: TSDL_Rect;
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    bRes: boolean;
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   322
begin
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cnt:= 0;
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   324
with Obj do
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    begin
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    if Maxcnt = 0 then
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        exit(false);
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    x:= 0;
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    r.x:= 0;
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    r.y:= 0;
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   331
    r.w:= Width;
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    r.h:= Height + 16;
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   333
    repeat
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        y:= 8;
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   335
        repeat
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56cbc035b74b rename flags
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parents: 3513
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   336
            if CheckLand(r, x, y - 8, lfBasic)
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   337
            and not CheckIntersect(x, y, Width, Height) then
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   338
            begin
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   339
            ar[cnt].x:= x;
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   340
            ar[cnt].y:= y;
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   341
            inc(cnt);
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   342
            if cnt > MaxPointsIndex then // buffer is full, do not check the rest land
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   343
                begin
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                y:= 5000;
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                x:= 5000;
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   346
                end
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            end;
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   348
            inc(y, 12);
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64e677349124 REmove stupid int64 conversions, provide real fixes to compiler hints
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   349
        until y >= LAND_HEIGHT - Height - 8;
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   350
        inc(x, getrandom(12) + 12)
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    until x >= LAND_WIDTH - Width;
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   352
    bRes:= cnt <> 0;
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   353
    if bRes then
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   354
        begin
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   355
        i:= getrandom(cnt);
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   356
        r.x:= ar[i].X;
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   357
        r.y:= ar[i].Y;
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parents: 2905
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   358
        r.w:= Width;
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parents: 2905
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   359
        r.h:= Height;
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unc0rr
parents: 2905
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   360
        SDL_UpperBlit(Obj.Surf, nil, Surface, @r);
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parents: 2905
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   361
        AddRect(ar[i].x - 32, ar[i].y - 32, Width + 64, Height + 64);
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unc0rr
parents: 2905
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   362
        dec(Maxcnt)
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parents: 2905
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   363
        end else Maxcnt:= 0
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parents: 2905
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   364
    end;
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koda
parents: 2671
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   365
TryPut:= bRes;
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unc0rr
parents: 183
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   366
end;
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parents: 183
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   367
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diff changeset
   368
procedure ReadThemeInfo(var ThemeObjects: TThemeObjects; var SprayObjects: TSprayObjects);
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603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
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   369
var s, key: shortstring;
184
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diff changeset
   370
    f: textfile;
5166
d1eb1560b4d5 and now for something completely different, overlay refactoring!
koda
parents: 5014
diff changeset
   371
    i, ii: LongInt;
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   372
    c1, c2: TSDL_Color;
1277
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unc0rr
parents: 1276
diff changeset
   373
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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   374
    procedure CheckRect(Width, Height, x, y, w, h: LongWord);
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   375
    begin
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   376
    if (x + w > Width) then OutError('Object''s rectangle exceeds image: x + w (' + inttostr(x) + ' + ' + inttostr(w) + ') > Width (' + inttostr(Width) + ')', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
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   377
    if (y + h > Height) then OutError('Object''s rectangle exceeds image: y + h (' + inttostr(y) + ' + ' + inttostr(h) + ') > Height (' + inttostr(Height) + ')', true);
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   378
    end;
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752b53481057 - Unbreak previously broken themes
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parents: 1276
diff changeset
   379
184
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unc0rr
parents: 183
diff changeset
   380
begin
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   381
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   382
AddProgress;
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   383
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   384
s:= Pathz[ptCurrTheme] + '/' + cThemeCFGFilename;
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unc0rr
parents: 183
diff changeset
   385
WriteLnToConsole('Reading objects info...');
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 279
diff changeset
   386
Assign(f, s);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   387
{$I-}
2747
7889a3a9724f Server:
smxx
parents: 2705
diff changeset
   388
filemode:= 0; // readonly
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   389
Reset(f);
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   390
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
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   391
ThemeObjects.Count:= 0;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   392
SprayObjects.Count:= 0;
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   393
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   394
while not eof(f) do
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   395
    begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   396
    Readln(f, s);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
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diff changeset
   397
    if Length(s) = 0 then continue;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   398
    if s[1] = ';' then continue;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   399
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   400
    i:= Pos('=', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   401
    key:= Trim(Copy(s, 1, Pred(i)));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   402
    Delete(s, 1, i);
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   403
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   404
    if key = 'sky' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   405
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   406
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   407
        c1.r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   408
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   409
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   410
        c1.g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   411
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   412
        c1.b:= StrToInt(Trim(s));
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   413
        glClearColor(c1.r / 255, c1.g / 255, c1.b / 255, 0.99);
4835
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   414
        SDSkyColor.r:= byte(c1.r * SDTint div 255);
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   415
        SDSkyColor.g:= byte(c1.g * SDTint div 255);
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   416
        SDSkyColor.b:= byte(c1.b * SDTint div 255);
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   417
        end
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   418
    else if key = 'border' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   419
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   420
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   421
        c2.r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   422
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   423
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   424
        c2.g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   425
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   426
        c2.b:= StrToInt(Trim(s));
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   427
        cExplosionBorderColor:= c2.value or AMask;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   428
        end
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   429
    else if key = 'water-top' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   430
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   431
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   432
        WaterColorArray[0].r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   433
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   434
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   435
        WaterColorArray[0].g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   436
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   437
        WaterColorArray[0].b:= StrToInt(Trim(s));
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   438
        WaterColorArray[0].a := 255;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   439
        WaterColorArray[1]:= WaterColorArray[0];
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   440
        end
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   441
    else if key = 'water-bottom' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   442
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   443
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   444
        WaterColorArray[2].r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   445
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   446
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   447
        WaterColorArray[2].g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   448
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   449
        WaterColorArray[2].b:= StrToInt(Trim(s));
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   450
        WaterColorArray[2].a := 255;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   451
        WaterColorArray[3]:= WaterColorArray[2];
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   452
        end
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   453
    else if key = 'water-opacity' then
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   454
        begin
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   455
        cWaterOpacity:= StrToInt(Trim(s));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   456
        cSDWaterOpacity:= cWaterOpacity
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   457
        end
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   458
    else if key = 'music' then MusicFN:= Trim(s)
4792
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   459
    else if key = 'clouds' then
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   460
        begin
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   461
        cCloudsNumber:= StrToInt(Trim(s)) * cScreenSpace div LAND_WIDTH;
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   462
        cSDCloudsNumber:= cCloudsNumber
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   463
        end
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   464
    else if key = 'object' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   465
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   466
        inc(ThemeObjects.Count);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   467
        with ThemeObjects.objs[Pred(ThemeObjects.Count)] do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   468
            begin
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   469
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   470
            Surf:= LoadImage(Pathz[ptCurrTheme] + '/' + Trim(Copy(s, 1, Pred(i))), ifCritical or ifTransparent or ifIgnoreCaps);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   471
            Width:= Surf^.w;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   472
            Height:= Surf^.h;
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   473
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   474
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   475
            Maxcnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   476
            Delete(s, 1, i);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   477
            if (Maxcnt < 1) or (Maxcnt > MAXTHEMEOBJECTS) then OutError('Object''s max count should be between 1 and '+ inttostr(MAXTHEMEOBJECTS) +' (it was '+ inttostr(Maxcnt) +').', true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   478
            with inland do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   479
                begin
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   480
                i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   481
                x:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   482
                Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   483
                i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   484
                y:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   485
                Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   486
                i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   487
                w:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   488
                Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   489
                i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   490
                h:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   491
                Delete(s, 1, i);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   492
                CheckRect(Width, Height, x, y, w, h)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   493
                end;
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   494
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   495
            rectcnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   496
            Delete(s, 1, i);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   497
            for ii:= 1 to rectcnt do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   498
                with outland[ii] do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   499
                    begin
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   500
                    i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   501
                    x:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   502
                    Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   503
                    i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   504
                    y:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   505
                    Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   506
                    i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   507
                    w:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   508
                    Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   509
                    if ii = rectcnt then h:= StrToInt(Trim(s))
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   510
                    else
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   511
                        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   512
                        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   513
                        h:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   514
                        Delete(s, 1, i)
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   515
                        end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   516
                    CheckRect(Width, Height, x, y, w, h)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   517
                    end;
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   518
            end;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   519
        end
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   520
    else if key = 'spray' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   521
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   522
        inc(SprayObjects.Count);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   523
        with SprayObjects.objs[Pred(SprayObjects.Count)] do
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   524
            begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   525
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   526
            Surf:= LoadImage(Pathz[ptCurrTheme] + '/' + Trim(Copy(s, 1, Pred(i))), ifCritical or ifTransparent or ifIgnoreCaps);
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   527
            Width:= Surf^.w;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   528
            Height:= Surf^.h;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   529
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   530
            Maxcnt:= StrToInt(Trim(s));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   531
            end;
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   532
        end
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   533
    else if key = 'flakes' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   534
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   535
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   536
        vobCount:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   537
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   538
        if vobCount > 0 then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   539
            begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   540
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   541
            vobFramesCount:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   542
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   543
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   544
            vobFrameTicks:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   545
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   546
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   547
            vobVelocity:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   548
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   549
            vobFallSpeed:= StrToInt(Trim(s));
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   550
            end;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   551
        end
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   552
    else if key = 'sd-water-top' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   553
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   554
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   555
        SDWaterColorArray[0].r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   556
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   557
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   558
        SDWaterColorArray[0].g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   559
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   560
        SDWaterColorArray[0].b:= StrToInt(Trim(s));
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   561
        SDWaterColorArray[0].a := 255;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   562
        SDWaterColorArray[1]:= SDWaterColorArray[0];
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   563
        end
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   564
    else if key = 'sd-water-bottom' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   565
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   566
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   567
        SDWaterColorArray[2].r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   568
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   569
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   570
        SDWaterColorArray[2].g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   571
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   572
        SDWaterColorArray[2].b:= StrToInt(Trim(s));
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   573
        SDWaterColorArray[2].a := 255;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   574
        SDWaterColorArray[3]:= SDWaterColorArray[2];
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   575
        end
4792
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   576
    else if key = 'sd-water-opacity' then cSDWaterOpacity:= StrToInt(Trim(s))
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   577
    else if key = 'sd-clouds' then cSDCloudsNumber:= StrToInt(Trim(s)) * cScreenSpace div LAND_WIDTH
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   578
    else if key = 'sd-flakes' then
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   579
        begin
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   580
        i:= Pos(',', s);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   581
        vobSDCount:= StrToInt(Trim(Copy(s, 1, Pred(i))));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   582
        Delete(s, 1, i);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   583
        if vobSDCount > 0 then
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   584
            begin
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   585
            i:= Pos(',', s);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   586
            vobSDFramesCount:= StrToInt(Trim(Copy(s, 1, Pred(i))));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   587
            Delete(s, 1, i);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   588
            i:= Pos(',', s);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   589
            vobSDFrameTicks:= StrToInt(Trim(Copy(s, 1, Pred(i))));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   590
            Delete(s, 1, i);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   591
            i:= Pos(',', s);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   592
            vobSDVelocity:= StrToInt(Trim(Copy(s, 1, Pred(i))));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   593
            Delete(s, 1, i);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   594
            vobSDFallSpeed:= StrToInt(Trim(s));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   595
            end;
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   596
        end
4835
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   597
    else if key = 'rq-sky' then
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   598
        begin
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   599
        if ((cReducedQuality and rqNoBackground) <> 0) then
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   600
            begin
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   601
            i:= Pos(',', s);
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   602
            c1.r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   603
            Delete(s, 1, i);
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   604
            i:= Pos(',', s);
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   605
            c1.g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   606
            Delete(s, 1, i);
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   607
            c1.b:= StrToInt(Trim(s));
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   608
            glClearColor(c1.r / 255, c1.g / 255, c1.b / 255, 0.99);
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   609
            SDSkyColor.r:= byte(c1.r * SDTint div 255);
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   610
            SDSkyColor.g:= byte(c1.g * SDTint div 255);
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   611
            SDSkyColor.b:= byte(c1.b * SDTint div 255);
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   612
            end
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
   613
        end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   614
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   615
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 279
diff changeset
   616
Close(f);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   617
{$I+}
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   618
TryDo(IOResult = 0, 'Bad data or cannot access file ' + cThemeCFGFilename, true);
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   619
AddProgress;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   620
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   621
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
   622
procedure AddThemeObjects(var ThemeObjects: TThemeObjects);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
diff changeset
   623
var i, ii, t: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   624
    b: boolean;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   625
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   626
    if ThemeObjects.Count = 0 then exit;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   627
    WriteLnToConsole('Adding theme objects...');
2783
1532fde15179 Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
nemo
parents: 2747
diff changeset
   628
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
   629
    for i:=0 to ThemeObjects.Count do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   630
        ThemeObjects.objs[i].Maxcnt := max(1, (ThemeObjects.objs[i].Maxcnt * MaxHedgehogs) div 18); // Maxcnt is proportional to map size, but allow objects to span even if we're on a tiny map
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
   631
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   632
    repeat
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   633
        t := getrandom(ThemeObjects.Count);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   634
        b := false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   635
        for i:=0 to ThemeObjects.Count do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   636
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   637
            ii := (i+t) mod ThemeObjects.Count;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
   638
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   639
            if ThemeObjects.objs[ii].Maxcnt <> 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   640
                b := b or TryPut(ThemeObjects.objs[ii])
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   641
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   642
    until not b;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   643
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   644
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
   645
procedure AddSprayObjects(Surface: PSDL_Surface; var SprayObjects: TSprayObjects);
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
   646
var i, ii, t: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   647
    b: boolean;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   648
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   649
    if SprayObjects.Count = 0 then exit;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   650
    WriteLnToConsole('Adding spray objects...');
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
   651
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
   652
    for i:=0 to SprayObjects.Count do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   653
        SprayObjects.objs[i].Maxcnt := max(1, (SprayObjects.objs[i].Maxcnt * MaxHedgehogs) div 18); // Maxcnt is proportional to map size, but allow objects to span even if we're on a tiny map
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
   654
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   655
    repeat
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   656
        t := getrandom(SprayObjects.Count);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   657
        b := false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   658
        for i:=0 to SprayObjects.Count do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   659
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   660
            ii := (i+t) mod SprayObjects.Count;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
   661
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   662
            if SprayObjects.objs[ii].Maxcnt <> 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   663
                b := b or TryPut(SprayObjects.objs[ii], Surface)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   664
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   665
    until not b;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   666
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   667
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1156
diff changeset
   668
procedure AddObjects();
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
   669
var i, int: Longword;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   670
begin
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
   671
InitRects;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   672
if hasGirders then
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   673
    begin
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
   674
    int:= max(playWidth div 8, 256);
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
   675
    i:=leftX+int;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
   676
    repeat
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
   677
        AddGirder(i);
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
   678
        i:=i+int;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
   679
    until (i>rightX-int);
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   680
    end;
3936
0b982d340633 bug #83 - move test of disabled land objects into AddObjects
nemo
parents: 3764
diff changeset
   681
if (GameFlags and gfDisableLandObjects) = 0 then AddThemeObjects(ThemeObjects);
2705
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2699
diff changeset
   682
AddProgress();
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2699
diff changeset
   683
FreeRects();
1190
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
   684
end;
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
   685
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
   686
procedure AddOnLandObjects(Surface: PSDL_Surface);
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
   687
begin
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
   688
InitRects;
2275
3f56c99a70f8 Make all theme numbers proportional to map MaxHedgehogs. This should mean the numbers should be as in past for 18 hedgehog map
nemo
parents: 2272
diff changeset
   689
//AddSprayObjects(Surface, SprayObjects, 12);
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
   690
AddSprayObjects(Surface, SprayObjects);
1186
bf5af791d234 Step 5: Finally... we have theme objects with alpha-channel!
unc0rr
parents: 1185
diff changeset
   691
FreeRects
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   692
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   693
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   694
procedure LoadThemeConfig;
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   695
begin
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   696
    ReadThemeInfo(ThemeObjects, SprayObjects)
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   697
end;
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   698
3053
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
   699
procedure FreeLandObjects();
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
   700
var i: Longword;
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
   701
begin
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   702
    for i:= 0 to Pred(MAXTHEMEOBJECTS) do
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   703
    begin
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   704
        if ThemeObjects.objs[i].Surf <> nil then
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   705
            SDL_FreeSurface(ThemeObjects.objs[i].Surf);
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   706
        if SprayObjects.objs[i].Surf <> nil then
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   707
            SDL_FreeSurface(SprayObjects.objs[i].Surf);
3513
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
   708
        ThemeObjects.objs[i].Surf:= nil;
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
   709
        SprayObjects.objs[i].Surf:= nil;
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
   710
    end;
3053
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
   711
end;
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
   712
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   713
end.