project_files/HedgewarsMobile/Resources/clickSound.caf
author nemo
Sat, 09 Jun 2012 09:53:15 -0400
changeset 7206 ce46b56ae9f5
parent 6871 5aadbfe02613
permissions -rw-r--r--
Double sniper rifle damage (AI seems unaware of second shot, when playing). Spread out flakes along X when looping and add a little Y variation. This avoids noticeable patterns. Especially on the rarer close layer or dense flakes like rain (for Y)
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5aadbfe02613 ios: resample the sound effects in CAF as suggested in ios sdk (100kB of space saved)
koda
parents:
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