cmake_modules/FindGMP.cmake
author nemo
Sat, 09 Jun 2012 09:53:15 -0400
changeset 7206 ce46b56ae9f5
parent 2401 2a694ea2a437
permissions -rw-r--r--
Double sniper rifle damage (AI seems unaware of second shot, when playing). Spread out flakes along X when looping and add a little Y variation. This avoids noticeable patterns. Especially on the rarer close layer or dense flakes like rain (for Y)
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FIND_PATH(GMP_INCLUDE_DIR gmp.h)
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FIND_LIBRARY(GMP_LIBRARY NAMES GMP gmp)
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IF (GMP_INCLUDE_DIR AND GMP_LIBRARY)
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   SET(GMP_FOUND TRUE)
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   ENDIF (GMP_INCLUDE_DIR AND GMP_LIBRARY)
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   IF (GMP_FOUND)
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      IF (NOT GMP_FIND_QUIETLY)
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            MESSAGE(STATUS "Found GMP: ${GMP_LIBRARY}")
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      ENDIF (NOT GMP_FIND_QUIETLY)
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   ELSE (GMP_FOUND)
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   IF (GMP_FIND_REQUIRED)
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      MESSAGE(FATAL_ERROR "Could not find GMP")
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   ENDIF (GMP_FIND_REQUIRED)
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ENDIF (GMP_FOUND)