misc/libtremor/block.h
author unc0rr
Fri, 28 Oct 2011 19:20:35 +0400
changeset 6223 cc3eb9b7230f
parent 5170 f7e49eff3708
permissions -rw-r--r--
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
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/********************************************************************
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 *                                                                  *
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 * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE.   *
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 *                                                                  *
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 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
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 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
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 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
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 *                                                                  *
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 * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2008    *
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 * BY THE Xiph.Org FOUNDATION http://www.xiph.org/                  *
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 *                                                                  *
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 ********************************************************************
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 function: shared block functions
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 ********************************************************************/
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#ifndef _V_BLOCK_
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#define _V_BLOCK_
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#include "ivorbiscodec.h"
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extern void _vorbis_block_ripcord(vorbis_block *vb);
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extern void *_vorbis_block_alloc(vorbis_block *vb,long bytes);
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#endif