QTfrontend/gameuiconfig.cpp
author Xeli
Wed, 29 Jun 2011 18:09:24 +0200
branchhedgeroid
changeset 5383 cb217271f344
parent 5262 505a90cfa377
child 5390 f41e87de8989
permissions -rw-r--r--
Added *.properties in Android project dirs to hgignore Added a new project which will move resources from it's own apk to the sdcard
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QMessageBox>
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#include <QCheckBox>
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#include <QLineEdit>
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#include <QDesktopWidget>
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#include <QInputDialog>
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#include <QCryptographicHash>
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#include "gameuiconfig.h"
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#include "hwform.h"
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#include "pageoptions.h"
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#include "pagenetserver.h"
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#include "hwconsts.h"
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#include "fpsedit.h"
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#include "HWApplication.h"
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GameUIConfig::GameUIConfig(HWForm * FormWidgets, const QString & fileName)
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    : QSettings(fileName, QSettings::IniFormat)
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{
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    Form = FormWidgets;
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    connect(Form->ui.pageOptions->CBEnableFrontendMusic, SIGNAL(toggled(bool)), Form, SLOT(Music(bool)));
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    //Form->resize(value("frontend/width", 640).toUInt(), value("frontend/height", 450).toUInt());
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    resizeToConfigValues();
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    Form->ui.pageOptions->WeaponTooltip->setChecked(value("misc/weaponTooltips", true).toBool());
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    int t = Form->ui.pageOptions->CBResolution->findText(value("video/resolution").toString());
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    if (t < 0) {
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        if (Form->ui.pageOptions->CBResolution->count() > 1)
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            Form->ui.pageOptions->CBResolution->setCurrentIndex(1);
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        else 
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            Form->ui.pageOptions->CBResolution->setCurrentIndex(0);
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    }
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    else Form->ui.pageOptions->CBResolution->setCurrentIndex(t);
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    Form->ui.pageOptions->CBResolution->setCurrentIndex((t < 0) ? 1 : t);
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    Form->ui.pageOptions->CBFullscreen->setChecked(value("video/fullscreen", false).toBool());
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    bool ffscr=value("frontend/fullscreen", false).toBool();
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    Form->ui.pageOptions->CBFrontendFullscreen->setChecked(ffscr);
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    Form->ui.pageOptions->SLQuality->setValue(value("video/quality", 5).toUInt());
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    Form->ui.pageOptions->CBStereoMode->setCurrentIndex(value("video/stereo", 0).toUInt());
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    Form->ui.pageOptions->CBFrontendEffects->setChecked(frontendEffects);
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    Form->ui.pageOptions->CBEnableSound->setChecked(value("audio/sound", true).toBool());
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    Form->ui.pageOptions->CBEnableFrontendSound->setChecked(value("frontend/sound", true).toBool());
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    Form->ui.pageOptions->CBEnableMusic->setChecked(value("audio/music", true).toBool());
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    Form->ui.pageOptions->CBEnableFrontendMusic->setChecked(value("frontend/music", true).toBool());
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    Form->ui.pageOptions->volumeBox->setValue(value("audio/volume", 100).toUInt());
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    QString netNick = value("net/nick", "").toString();
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    if (netNick.isEmpty())
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        netNick = QInputDialog::getText(Form,
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                QObject::tr("Nickname"),
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                QObject::tr("Please enter your nickname"),
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                QLineEdit::Normal,
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                QDir::home().dirName());
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    Form->ui.pageOptions->editNetNick->setText(netNick);
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    Form->ui.pageOptions->editNetPassword->installEventFilter(this);
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    int passLength = value("net/passwordlength", 0).toInt();
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    setNetPasswordLength(passLength);
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    delete netHost;
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    netHost = new QString(value("net/ip", "").toString());
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    netPort = value("net/port", 46631).toUInt();
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    Form->ui.pageNetServer->leServerDescr->setText(value("net/servername", "hedgewars server").toString());
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    Form->ui.pageNetServer->sbPort->setValue(value("net/serverport", 46631).toUInt());
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    Form->ui.pageOptions->CBShowFPS->setChecked(value("fps/show", false).toBool());
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    Form->ui.pageOptions->fpsedit->setValue(value("fps/limit", 27).toUInt());
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    Form->ui.pageOptions->CBAltDamage->setChecked(value("misc/altdamage", false).toBool());
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    Form->ui.pageOptions->CBNameWithDate->setChecked(value("misc/appendTimeToRecords", false).toBool());
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#ifdef SPARKLE_ENABLED
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        Form->ui.pageOptions->CBAutoUpdate->setChecked(value("misc/autoUpdate", true).toBool());
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#endif
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    Form->ui.pageOptions->CBLanguage->setCurrentIndex(Form->ui.pageOptions->CBLanguage->findData(value("misc/locale", "").toString()));
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    depth = HWApplication::desktop()->depth();
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    if (depth < 16) depth = 16;
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    else if (depth > 16) depth = 32;
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}
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QStringList GameUIConfig::GetTeamsList()
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{
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    QDir teamdir;
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    teamdir.cd(cfgdir->absolutePath() + "/Teams");
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    QStringList teamslist = teamdir.entryList(QStringList("*.hwt"),QDir::Files|QDir::Hidden);
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    QStringList cleanedList;
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    for (QStringList::Iterator it = teamslist.begin(); it != teamslist.end(); ++it ) {
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            QString tmpTeamStr=(*it).replace(QRegExp("^(.*)\\.hwt$"), "\\1");
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            cleanedList.push_back(tmpTeamStr);
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    }
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    return cleanedList;
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}
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void GameUIConfig::resizeToConfigValues()
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{
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        Form->resize(value("frontend/width", 800).toUInt(), value("frontend/height", 600).toUInt());
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}
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void GameUIConfig::SaveOptions()
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{
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    setValue("video/resolution", Form->ui.pageOptions->CBResolution->currentText());
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    setValue("video/fullscreen", vid_Fullscreen());
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    setValue("video/quality", Form->ui.pageOptions->SLQuality->value());
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    setValue("video/stereo", stereoMode());
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    setValue("frontend/effects", isFrontendEffects());
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    setValue("misc/weaponTooltips", Form->ui.pageOptions->WeaponTooltip->isChecked());
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   136
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    bool ffscr = isFrontendFullscreen();
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    setValue("frontend/fullscreen", ffscr);
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    emit frontendFullscreen(ffscr);
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    if (!ffscr) {
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      setValue("frontend/width", Form->width());
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      setValue("frontend/height", Form->height());
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    } else {
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      //resizeToConfigValues(); // TODO: why this has been made?
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    }
301
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   146
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    setValue("audio/sound", isSoundEnabled());
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    setValue("frontend/sound", isFrontendSoundEnabled());
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    setValue("audio/music", isMusicEnabled());
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    setValue("frontend/music", isFrontendMusicEnabled());
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    setValue("audio/volume", Form->ui.pageOptions->volumeBox->value());
301
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    setValue("net/nick", netNick());
5229
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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    if (netPasswordIsValid())
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
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    {
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
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        setValue("net/passwordhash", netPasswordHash());
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
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   157
        setValue("net/passwordlength", netPasswordLength());
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
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   158
    }
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    setValue("net/ip", *netHost);
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    setValue("net/port", netPort);
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    setValue("net/servername", Form->ui.pageNetServer->leServerDescr->text());
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   162
    setValue("net/serverport", Form->ui.pageNetServer->sbPort->value());
301
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diff changeset
   163
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   164
    setValue("fps/show", isShowFPSEnabled());
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   165
    setValue("fps/limit", Form->ui.pageOptions->fpsedit->value());
5229
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
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   166
    
2948
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   167
    setValue("misc/altdamage", isAltDamageEnabled());
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   168
    setValue("misc/appendTimeToRecords", appendDateTimeToRecordName());
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   169
    setValue("misc/locale", language());
2377
f3fab2b09e0c And in frontend
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d01d3bf3e1de makes the updater optional at compile time
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   171
#ifdef SPARKLE_ENABLED
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        setValue("misc/autoUpdate", isAutoUpdateEnabled());
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#endif
2773
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   174
    Form->gameSettings->sync();
184
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   175
}
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   176
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QString GameUIConfig::language()
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   178
{
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   179
    return Form->ui.pageOptions->CBLanguage->itemData(Form->ui.pageOptions->CBLanguage->currentIndex()).toString();
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   180
}
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555
0376fdcc6322 Get possible screen resolutions from SDL library
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   182
QRect GameUIConfig::vid_Resolution()
184
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   183
{
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   184
    QRect result(0, 0, 640, 480);
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   185
    QStringList wh = Form->ui.pageOptions->CBResolution->currentText().split('x');
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   186
    if (wh.size() == 2)
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   187
    {
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   188
        result.setWidth(wh[0].toInt());
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   189
        result.setHeight(wh[1].toInt());
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   190
    }
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   191
    return result;
184
f97a7a3dc8f6 - Update more headers
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diff changeset
   192
}
f97a7a3dc8f6 - Update more headers
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   193
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   194
bool GameUIConfig::vid_Fullscreen()
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   195
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   196
    return Form->ui.pageOptions->CBFullscreen->isChecked();
184
f97a7a3dc8f6 - Update more headers
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diff changeset
   197
}
f97a7a3dc8f6 - Update more headers
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parents: 183
diff changeset
   198
3694
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
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   199
quint32 GameUIConfig::translateQuality()
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3d4692e825e7 'Reduce quality' patch by nemo
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{
3694
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
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   201
    quint32 rqNone = 0x00000000;  // don't reduce quality
3937
494221b5950e fix issue 24 and issue 81
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   202
    //quint32 rqLowRes = 0x00000001;  // use half land array
3694
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diff changeset
   203
    quint32 rqBlurryLand = 0x00000002;  // downscaled terrain
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
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parents: 3690
diff changeset
   204
    quint32 rqNoBackground = 0x00000004;  // don't draw background
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
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parents: 3690
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   205
    quint32 rqSimpleRope = 0x00000008;  // avoid drawing rope
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
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parents: 3690
diff changeset
   206
    quint32 rq2DWater = 0x00000010;  // disabe 3D water effect
4809
9c7d5f802618 rearrange quality flags a little, disable snow rendering on rqLowRes
koda
parents: 3937
diff changeset
   207
    quint32 rqAntiBoom = 0x00000020;  // no fancy explosion effects
3694
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
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parents: 3690
diff changeset
   208
    quint32 rqKillFlakes = 0x00000040;  // no flakes
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   209
    quint32 rqSlowMenu = 0x00000080;  // ammomenu appears with no animation
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
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parents: 3690
diff changeset
   210
    quint32 rqPlainSplash = 0x00000100;  // no droplets
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   211
    quint32 rqClampLess = 0x00000200;  // don't clamp textures
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   212
    quint32 rqTooltipsOff = 0x00000400;  // tooltips are not drawn
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
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parents: 3690
diff changeset
   213
    quint32 rqDesyncVBlank = 0x00000800;  // don't sync on vblank
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   214
    
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   215
    quint32 result = (Form->ui.pageOptions->WeaponTooltip->isChecked()) ? rqNone : rqTooltipsOff;
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   216
    
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
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parents: 3690
diff changeset
   217
    switch (Form->ui.pageOptions->SLQuality->value()) {
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
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parents: 3690
diff changeset
   218
      case 5:
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   219
        break;
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
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parents: 3690
diff changeset
   220
      case 4:
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   221
        result |= rqBlurryLand;
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
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parents: 3690
diff changeset
   222
        break;
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   223
      case 3:
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   224
        result |= rqBlurryLand | rqKillFlakes | rqPlainSplash;
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
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parents: 3690
diff changeset
   225
        break;
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   226
      case 2:
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
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parents: 3690
diff changeset
   227
        result |= rqBlurryLand | rqKillFlakes | rqPlainSplash | rq2DWater |
4809
9c7d5f802618 rearrange quality flags a little, disable snow rendering on rqLowRes
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parents: 3937
diff changeset
   228
                  rqAntiBoom | rqSlowMenu;
3694
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
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parents: 3690
diff changeset
   229
        break;
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   230
      case 1:
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   231
        result |= rqBlurryLand | rqKillFlakes | rqPlainSplash | rq2DWater |
4809
9c7d5f802618 rearrange quality flags a little, disable snow rendering on rqLowRes
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parents: 3937
diff changeset
   232
                  rqAntiBoom | rqSlowMenu | rqSimpleRope | rqDesyncVBlank;
3694
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diff changeset
   233
        break;
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   234
      case 0:
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   235
        result |= rqBlurryLand | rqKillFlakes | rqPlainSplash | rq2DWater |
4809
9c7d5f802618 rearrange quality flags a little, disable snow rendering on rqLowRes
koda
parents: 3937
diff changeset
   236
                  rqAntiBoom | rqSlowMenu | rqSimpleRope | rqDesyncVBlank |
3694
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
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parents: 3690
diff changeset
   237
                  rqNoBackground | rqClampLess;
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   238
        break;
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   239
      default:
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
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diff changeset
   240
        fprintf(stderr,"unset value from slider");
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   241
        break;
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
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diff changeset
   242
    }
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   243
    
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
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diff changeset
   244
    return result;
1812
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
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diff changeset
   245
}
3694
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   246
2098
c977d7f2aa09 Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
nemo
parents: 1812
diff changeset
   247
bool GameUIConfig::isFrontendEffects() const
c977d7f2aa09 Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
nemo
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   248
{
c977d7f2aa09 Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
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   249
  return Form->ui.pageOptions->CBFrontendEffects->isChecked();
c977d7f2aa09 Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
nemo
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diff changeset
   250
}
1812
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
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diff changeset
   251
1162
91bf5e3e558d Frontend Fullscreen mode added
displacer
parents: 1129
diff changeset
   252
bool GameUIConfig::isFrontendFullscreen() const
91bf5e3e558d Frontend Fullscreen mode added
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diff changeset
   253
{
91bf5e3e558d Frontend Fullscreen mode added
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diff changeset
   254
  return Form->ui.pageOptions->CBFrontendFullscreen->isChecked();
91bf5e3e558d Frontend Fullscreen mode added
displacer
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diff changeset
   255
}
91bf5e3e558d Frontend Fullscreen mode added
displacer
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diff changeset
   256
184
f97a7a3dc8f6 - Update more headers
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diff changeset
   257
bool GameUIConfig::isSoundEnabled()
f97a7a3dc8f6 - Update more headers
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parents: 183
diff changeset
   258
{
2948
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   259
    return Form->ui.pageOptions->CBEnableSound->isChecked();
184
f97a7a3dc8f6 - Update more headers
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diff changeset
   260
}
2776
9572aae13d49 Only enable chirp for room owner
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   261
bool GameUIConfig::isFrontendSoundEnabled()
9572aae13d49 Only enable chirp for room owner
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   262
{
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3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   263
    return Form->ui.pageOptions->CBEnableFrontendSound->isChecked();
2776
9572aae13d49 Only enable chirp for room owner
nemo
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diff changeset
   264
}
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   265
1129
b74ffca22762 Add a checkbox in frontend to turn music off
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diff changeset
   266
bool GameUIConfig::isMusicEnabled()
b74ffca22762 Add a checkbox in frontend to turn music off
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   267
{
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3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   268
    return Form->ui.pageOptions->CBEnableMusic->isChecked();
1129
b74ffca22762 Add a checkbox in frontend to turn music off
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   269
}
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9572aae13d49 Only enable chirp for room owner
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   270
bool GameUIConfig::isFrontendMusicEnabled()
9572aae13d49 Only enable chirp for room owner
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   271
{
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3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   272
    return Form->ui.pageOptions->CBEnableFrontendMusic->isChecked();
2776
9572aae13d49 Only enable chirp for room owner
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   273
}
1129
b74ffca22762 Add a checkbox in frontend to turn music off
unc0rr
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diff changeset
   274
297
279e10ec31b4 'Show FPS' and 'FPS limit' options
unc0rr
parents: 184
diff changeset
   275
bool GameUIConfig::isShowFPSEnabled()
279e10ec31b4 'Show FPS' and 'FPS limit' options
unc0rr
parents: 184
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   276
{
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    return Form->ui.pageOptions->CBShowFPS->isChecked();
297
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}
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   279
529
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bool GameUIConfig::isAltDamageEnabled()
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{
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    return Form->ui.pageOptions->CBAltDamage->isChecked();
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}
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quint32 GameUIConfig::stereoMode() const
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{
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    return Form->ui.pageOptions->CBStereoMode->currentIndex();
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}
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bool GameUIConfig::appendDateTimeToRecordName()
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{
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    return Form->ui.pageOptions->CBNameWithDate->isChecked();
529
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}
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   294
2395
d01d3bf3e1de makes the updater optional at compile time
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#ifdef SPARKLE_ENABLED
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bool GameUIConfig::isAutoUpdateEnabled()
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{
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    return Form->ui.pageOptions->CBAutoUpdate->isChecked();
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}
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#endif
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297
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quint8 GameUIConfig::timerInterval()
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   303
{
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    return 35 - Form->ui.pageOptions->fpsedit->value();
297
279e10ec31b4 'Show FPS' and 'FPS limit' options
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   305
}
603
d7877468653b - Use current screen color depth in engine
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d7877468653b - Use current screen color depth in engine
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quint8 GameUIConfig::bitDepth()
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{
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    return depth;
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   310
}
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866729775535 Use nick from frontend to prepend chat messages
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866729775535 Use nick from frontend to prepend chat messages
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QString GameUIConfig::netNick()
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{
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    return Form->ui.pageOptions->editNetNick->text();
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   315
}
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5229
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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QByteArray GameUIConfig::netPasswordHash()
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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{
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
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   319
    return QCryptographicHash::hash(Form->ui.pageOptions->editNetPassword->text().toLatin1(), QCryptographicHash::Md5).toHex();
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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   320
}
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   321
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
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   322
int GameUIConfig::netPasswordLength()
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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parents: 5204
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   323
{
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
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   324
    return Form->ui.pageOptions->editNetPassword->text().size();
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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   325
}
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   326
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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parents: 5204
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   327
bool GameUIConfig::netPasswordIsValid()
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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   328
{
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   329
    return (netPasswordLength() == 0 || Form->ui.pageOptions->editNetPassword->text() != QString(netPasswordLength(), '\0'));
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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   330
}
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   331
5260
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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   332
// When hedgewars launches, the password field is set with null characters. If the user tries to edit the field and there are such characters, then clear the field
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   333
bool GameUIConfig::eventFilter(QObject *object, QEvent *event)
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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diff changeset
   334
{
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   335
    if (event->type() == QEvent::FocusIn)
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   336
    {
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   337
        if ((QLineEdit *)object == Form->ui.pageOptions->editNetPassword)
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   338
        {
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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diff changeset
   339
            if (!netPasswordIsValid())
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   340
            {
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   341
                Form->ui.pageOptions->editNetPassword->clear();
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   342
            }
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   343
        }
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   344
    }
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   345
    
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   346
    // Don't filter anything
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
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parents: 5252
diff changeset
   347
    return false;
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   348
}
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   349
5229
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   350
void GameUIConfig::setNetPasswordLength(int passwordLength)
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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parents: 5204
diff changeset
   351
{
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   352
    if (passwordLength > 0)
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   353
    {
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   354
        Form->ui.pageOptions->editNetPassword->setText(QString(passwordLength, '\0'));
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   355
    }
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   356
    else
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   357
    {
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   358
        Form->ui.pageOptions->editNetPassword->setText("");
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   359
    }
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   360
}
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   361
1777
88674c291331 Implement initial sound volume option
unc0rr
parents: 1487
diff changeset
   362
quint8 GameUIConfig::volume()
88674c291331 Implement initial sound volume option
unc0rr
parents: 1487
diff changeset
   363
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2913
diff changeset
   364
    return Form->ui.pageOptions->volumeBox->value() * 128 / 100;
1777
88674c291331 Implement initial sound volume option
unc0rr
parents: 1487
diff changeset
   365
}