project_files/HedgewarsMobile/Resources/basicFlags.plist
author nemo
Tue, 01 May 2012 17:33:28 -0400
changeset 6985 caa41003f42c
parent 6105 29bf0ca70af9
child 11281 9c021eadd374
permissions -rw-r--r--
Removing maps can cause desyncs. This is why we still have Cheese, Sticks, Sheep etc. They need to remain until replacements are put in place.
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<array>
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	<dict>
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		<key>default</key>
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		<integer>100</integer>
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		<key>image</key>
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		<string>Health</string>
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		<key>max</key>
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		<integer>200</integer>
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		<key>min</key>
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		<integer>50</integer>
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		<key>title</key>
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		<string>Initial Health</string>
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	</dict>
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	<dict>
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		<key>checkOverMax</key>
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		<false/>
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		<key>times1000</key>
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		<false/>
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		<key>command</key>
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		<string>e$damagepct</string>
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		<key>default</key>
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		<integer>100</integer>
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		<key>image</key>
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		<string>Damage</string>
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		<key>max</key>
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		<integer>300</integer>
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		<key>min</key>
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		<integer>10</integer>
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		<key>title</key>
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		<string>Damage Modifier</string>
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	</dict>
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	<dict>
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		<key>checkOverMax</key>
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		<true/>
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		<key>times1000</key>
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		<true/>
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		<key>command</key>
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		<string>e$turntime</string>
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		<key>default</key>
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		<integer>45</integer>
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		<key>image</key>
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		<string>Time</string>
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		<key>max</key>
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		<integer>100</integer>
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		<key>min</key>
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		<integer>1</integer>
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		<key>title</key>
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		<string>Turn Time</string>
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	</dict>
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	<dict>
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		<key>checkOverMax</key>
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		<true/>
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		<key>times1000</key>
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		<false/>
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		<key>command</key>
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		<string>e$sd_turns</string>
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		<key>default</key>
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		<integer>15</integer>
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		<key>image</key>
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		<string>SuddenDeath</string>
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		<key>max</key>
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		<integer>50</integer>
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		<key>min</key>
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		<integer>0</integer>
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		<key>title</key>
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		<string>Sudden Death Timeout</string>
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	</dict>
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	<dict>
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		<key>checkOverMax</key>
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		<false/>
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		<key>times1000</key>
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		<false/>
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		<key>command</key>
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		<string>e$waterrise</string>
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		<key>default</key>
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		<integer>47</integer>
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		<key>image</key>
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		<string>SuddenDeath</string>
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		<key>max</key>
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		<integer>100</integer>
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		<key>min</key>
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		<integer>0</integer>
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		<key>title</key>
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		<string>Water Rise Amount</string>
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	</dict>
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	<dict>
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		<key>checkOverMax</key>
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		<false/>
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		<key>times1000</key>
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		<false/>
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		<key>command</key>
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		<string>e$healthdec</string>
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		<key>default</key>
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		<integer>5</integer>
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		<key>image</key>
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		<string>SuddenDeath</string>
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		<key>max</key>
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		<integer>100</integer>
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		<key>min</key>
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		<integer>0</integer>
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		<key>title</key>
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		<string>Health Decrease</string>
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	</dict>
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	<dict>
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		<key>checkOverMax</key>
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		<false/>
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		<key>times1000</key>
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		<false/>
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		<key>command</key>
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		<string>e$ropepct</string>
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		<key>default</key>
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		<integer>100</integer>
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		<key>image</key>
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		<string>Rope</string>
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		<key>max</key>
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		<integer>999</integer>
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		<key>min</key>
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		<integer>25</integer>
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		<key>title</key>
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		<string>Rope Length (%)</string>
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	</dict>
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	<dict>
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		<key>checkOverMax</key>
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		<false/>
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		<key>times1000</key>
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		<false/>
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		<key>command</key>
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		<string>e$casefreq</string>
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		<key>default</key>
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		<integer>5</integer>
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		<key>image</key>
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		<string>Box</string>
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		<key>max</key>
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		<integer>9</integer>
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		<key>min</key>
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		<integer>0</integer>
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		<key>title</key>
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		<string>Crate Drop Turns</string>
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	</dict>
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	<dict>
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		<key>checkOverMax</key>
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		<false/>
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		<key>times1000</key>
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		<false/>
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		<key>command</key>
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		<string>e$healthprob</string>
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		<key>default</key>
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		<integer>35</integer>
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		<key>image</key>
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		<string>Health</string>
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		<key>max</key>
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		<integer>100</integer>
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		<key>min</key>
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		<integer>0</integer>
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		<key>title</key>
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		<string>Health Kit Probability (%)</string>
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	</dict>
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	<dict>
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		<key>checkOverMax</key>
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		<false/>
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		<key>times1000</key>
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		<false/>
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		<key>command</key>
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		<string>e$hcaseamount</string>
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		<key>default</key>
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		<integer>25</integer>
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		<key>image</key>
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		<string>Health</string>
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		<key>max</key>
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		<integer>200</integer>
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		<key>min</key>
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		<integer>0</integer>
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		<key>title</key>
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		<string>Health Amount in Kit</string>
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	</dict>
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	<dict>
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		<key>checkOverMax</key>
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		<false/>
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		<key>times1000</key>
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		<true/>
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   184
		<key>command</key>
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   185
		<string>e$minestime</string>
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   186
		<key>default</key>
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		<integer>3</integer>
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		<key>image</key>
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		<string>Time</string>
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		<key>max</key>
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		<integer>5</integer>
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		<key>min</key>
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		<integer>-1</integer>
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   194
		<key>title</key>
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		<string>Mines Time</string>
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	</dict>
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	<dict>
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		<key>checkOverMax</key>
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		<false/>
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		<key>times1000</key>
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		<false/>
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		<key>command</key>
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   203
		<string>e$minesnum</string>
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		<key>default</key>
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		<integer>4</integer>
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		<key>image</key>
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		<string>Mine</string>
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		<key>max</key>
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		<integer>80</integer>
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		<key>min</key>
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		<integer>0</integer>
4000
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		<key>title</key>
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		<string>Mines Number</string>
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	</dict>
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	<dict>
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		<key>checkOverMax</key>
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		<false/>
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		<key>times1000</key>
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		<false/>
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		<key>command</key>
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   221
		<string>e$minedudpct</string>
4000
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   222
		<key>default</key>
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		<integer>0</integer>
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		<key>image</key>
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		<string>Dud</string>
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		<key>max</key>
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		<integer>100</integer>
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		<key>min</key>
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		<integer>0</integer>
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   230
		<key>title</key>
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   231
		<string>Dud Mines Probability (%)</string>
4000
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	</dict>
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	<dict>
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		<key>checkOverMax</key>
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		<false/>
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		<key>times1000</key>
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		<false/>
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   238
		<key>command</key>
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   239
		<string>e$explosives</string>
4000
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   240
		<key>default</key>
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   241
		<integer>2</integer>
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   242
		<key>image</key>
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		<string>Damage</string>
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		<key>max</key>
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		<integer>40</integer>
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   246
		<key>min</key>
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   247
		<integer>0</integer>
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   248
		<key>title</key>
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		<string>Explosives</string>
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	</dict>
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	<dict>
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		<key>checkOverMax</key>
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		<false/>
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		<key>times1000</key>
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		<false/>
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   256
		<key>command</key>
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   257
		<string>e$getawaytime</string>
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   258
		<key>default</key>
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		<integer>100</integer>
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   260
		<key>image</key>
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   261
		<string>Time</string>
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   262
		<key>max</key>
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		<integer>999</integer>
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   264
		<key>min</key>
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   265
		<integer>0</integer>
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   266
		<key>title</key>
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   267
		<string>Get Away Time (%)</string>
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	</dict>
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</array>
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</plist>