author | Medo <smaxein@googlemail.com> |
Fri, 08 Jun 2012 19:52:24 +0200 | |
changeset 7177 | bf6cf4dd847a |
parent 7175 | 038e3415100a |
child 7224 | 5143861c83bd |
permissions | -rw-r--r-- |
7171 | 1 |
/* |
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* Sockets for TCP networking. |
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* |
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* This layer offers some functionality over what SDL_net offers directly: listening |
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* sockets (called acceptors here) can be bound to port 0, which will make them listen |
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* on a random unused port, if one can be found. To support this feature, you can also |
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* query the local port that an acceptor is listening on. |
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* |
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7175
038e3415100a
Added ini reading/writing for game schemes to the frontend lib
Medo <smaxein@googlemail.com>
parents:
7171
diff
changeset
|
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* Further, we support nonblocking reads here. |
7171 | 10 |
*/ |
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#ifndef SOCKET_H_ |
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#define SOCKET_H_ |
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#include <stdbool.h> |
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#include <stdint.h> |
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struct _flib_tcpsocket; |
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typedef struct _flib_tcpsocket *flib_tcpsocket; |
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struct _flib_acceptor; |
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typedef struct _flib_acceptor *flib_acceptor; |
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/** |
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* Create a new acceptor which will listen for incoming TCP connections |
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* on the given port. If port is 0, this will listen on a random |
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* unused port which can then be queried with flib_acceptor_listenport. |
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* |
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* Can return NULL on error. |
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*/ |
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flib_acceptor flib_acceptor_create(uint16_t port); |
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/** |
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* Return the port on which the acceptor is listening. |
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*/ |
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uint16_t flib_acceptor_listenport(flib_acceptor acceptor); |
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/** |
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* Close the acceptor, free its memory and set it to NULL. |
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* If the acceptor is already NULL, nothing happens. |
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*/ |
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void flib_acceptor_close(flib_acceptor *acceptorptr); |
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/** |
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* Try to accept a connection from an acceptor (listening socket). |
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* if localOnly is true, this will only accept connections which came from 127.0.0.1 |
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* Returns NULL if nothing can be accepted. |
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*/ |
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flib_tcpsocket flib_socket_accept(flib_acceptor acceptor, bool localOnly); |
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/** |
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* Close the socket, free its memory and set it to NULL. |
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* If the socket is already NULL, nothing happens. |
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*/ |
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void flib_socket_close(flib_tcpsocket *socket); |
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/** |
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* Attempt to receive up to maxlen bytes from the socket, but does not |
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* block if nothing is available. |
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* Returns the ammount of data received, 0 if there was nothing to receive, |
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* or a negative number if the connection was closed or an error occurred. |
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*/ |
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int flib_socket_nbrecv(flib_tcpsocket sock, void *data, int maxlen); |
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7177
bf6cf4dd847a
Implemented public API for letting the engine render maps
Medo <smaxein@googlemail.com>
parents:
7175
diff
changeset
|
65 |
int flib_socket_send(flib_tcpsocket sock, const void *data, int len); |
7171 | 66 |
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#endif /* SOCKET_H_ */ |