author | Wuzzy <almikes@aol.com> |
Tue, 22 Nov 2016 16:39:54 +0100 | |
changeset 11977 | bc7788e8723b |
parent 11965 | 72be38f6d0c0 |
child 12049 | 030464f34d47 |
permissions | -rw-r--r-- |
9467
483a73697535
desert sidwquest map and basic script
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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changeset
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1 |
------------------- ABOUT ---------------------- |
483a73697535
desert sidwquest map and basic script
Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff
changeset
|
2 |
-- |
9471
867f020b0621
seems ok, stats to be added
Periklis Ntanasis <pntanasis@gmail.com>
parents:
9469
diff
changeset
|
3 |
-- Hero has to get to the surface as soon as possible. |
867f020b0621
seems ok, stats to be added
Periklis Ntanasis <pntanasis@gmail.com>
parents:
9469
diff
changeset
|
4 |
-- Tunnel is about to get flooded. |
9467
483a73697535
desert sidwquest map and basic script
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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5 |
|
483a73697535
desert sidwquest map and basic script
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parents:
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6 |
HedgewarsScriptLoad("/Scripts/Locale.lua") |
483a73697535
desert sidwquest map and basic script
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parents:
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|
7 |
HedgewarsScriptLoad("/Scripts/Animate.lua") |
9582
bf314b2258b3
less variables used to save the checkpoints - potential breakage xD
Periklis Ntanasis <pntanasis@gmail.com>
parents:
9574
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8 |
HedgewarsScriptLoad("/Missions/Campaign/A_Space_Adventure/global_functions.lua") |
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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9 |
|
483a73697535
desert sidwquest map and basic script
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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10 |
----------------- VARIABLES -------------------- |
483a73697535
desert sidwquest map and basic script
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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11 |
-- globals |
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da3d39667881
strings checked, all ok except ice02 that will be probably changed
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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12 |
local missionName = loc("Running for survival") |
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parents:
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13 |
local startChallenge = false |
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parents:
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14 |
-- dialogs |
483a73697535
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parents:
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15 |
local dialog01 = {} |
483a73697535
desert sidwquest map and basic script
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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16 |
-- mission objectives |
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17 |
local goals = { |
9758 | 18 |
[dialog01] = {missionName, loc("Getting ready"), loc("Use the rope to quickly get to the surface!"), 1, 4500}, |
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parents:
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19 |
} |
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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20 |
-- health crates |
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21 |
healthX = 565 |
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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22 |
health1Y = 1400 |
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fix bugs and some changes regarting the difficulty in desert02
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parents:
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23 |
health2Y = 850 |
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24 |
-- hogs |
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25 |
local hero = {} |
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26 |
-- teams |
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27 |
local teamA = {} |
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parents:
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28 |
-- hedgehogs values |
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strings checked, all ok except ice02 that will be probably changed
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parents:
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29 |
hero.name = loc("Hog Solo") |
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30 |
hero.x = 1600 |
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31 |
hero.y = 1950 |
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32 |
hero.dead = false |
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33 |
teamA.name = loc("Hog Solo") |
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34 |
teamA.color = tonumber("38D61C",16) -- green |
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35 |
-- way points |
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36 |
local current waypoint = 1 |
9758 | 37 |
local waypoints = { |
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[1] = {x=1450, y=140}, |
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parents:
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39 |
[2] = {x=990, y=580}, |
483a73697535
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parents:
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40 |
[3] = {x=1650, y=950}, |
483a73697535
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parents:
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41 |
[4] = {x=620, y=630}, |
483a73697535
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parents:
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42 |
[5] = {x=1470, y=540}, |
483a73697535
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parents:
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43 |
[6] = {x=1960, y=60}, |
483a73697535
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parents:
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44 |
[7] = {x=1600, y=400}, |
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parents:
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[8] = {x=240, y=940}, |
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parents:
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46 |
[9] = {x=200, y=530}, |
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parents:
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[10] = {x=1180, y=120}, |
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parents:
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[11] = {x=1950, y=660}, |
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parents:
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[12] = {x=1280, y=980}, |
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[13] = {x=590, y=1100}, |
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[14] = {x=20, y=620}, |
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52 |
[15] = {x=hero.x, y=hero.y} |
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53 |
} |
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54 |
|
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55 |
-------------- LuaAPI EVENT HANDLERS ------------------ |
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56 |
|
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57 |
function onGameInit() |
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58 |
GameFlags = gfOneClanMode |
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59 |
Seed = 1 |
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TurnTime = 8000 |
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Delay = 2 |
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CaseFreq = 0 |
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parents:
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63 |
HealthCaseAmount = 50 |
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seems ok, stats to be added
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parents:
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64 |
MinesNum = 500 |
867f020b0621
seems ok, stats to be added
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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65 |
MinesTime = 1000 |
867f020b0621
seems ok, stats to be added
Periklis Ntanasis <pntanasis@gmail.com>
parents:
9469
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66 |
MineDudPercent = 75 |
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67 |
Explosives = 0 |
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68 |
SuddenDeathTurns = 1 |
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69 |
WaterRise = 150 |
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parents:
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70 |
HealthDecrease = 0 |
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parents:
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Map = "desert02_map" |
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72 |
Theme = "Desert" |
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|
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74 |
-- Hog Solo |
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75 |
AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy") |
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76 |
hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1") |
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77 |
AnimSetGearPosition(hero.gear, hero.x, hero.y) |
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78 |
HogTurnLeft(hero.gear, true) |
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|
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80 |
initCheckpoint("desert02") |
9758 | 81 |
|
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82 |
AnimInit() |
9490
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parents:
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83 |
AnimationSetup() |
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84 |
end |
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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85 |
|
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86 |
function onGameStart() |
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87 |
AnimWait(hero.gear, 3000) |
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88 |
FollowGear(hero.gear) |
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|
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parents:
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90 |
AddEvent(onHeroDeath, {hero.gear}, heroDeath, {hero.gear}, 0) |
9471
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seems ok, stats to be added
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parents:
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91 |
AddEvent(onHeroSafe, {hero.gear}, heroSafe, {hero.gear}, 0) |
9758 | 92 |
|
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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93 |
SpawnHealthCrate(healthX, health1Y) |
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parents:
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94 |
SpawnHealthCrate(healthX, health2Y) |
9758 | 95 |
|
11977
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parents:
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96 |
AddAmmo(hero.gear, amRope, 100) |
9758 | 97 |
|
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98 |
SendHealthStatsOff() |
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99 |
AddAnim(dialog01) |
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100 |
end |
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101 |
|
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102 |
function onNewTurn() |
10289 | 103 |
SetWeapon(amRope) |
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104 |
end |
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105 |
|
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106 |
function onGameTick() |
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107 |
AnimUnWait() |
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108 |
if ShowAnimation() == false then |
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109 |
return |
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110 |
end |
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111 |
ExecuteAfterAnimations() |
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112 |
CheckEvents() |
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113 |
end |
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114 |
|
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115 |
function onGearDelete(gear) |
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116 |
if gear == hero.gear then |
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117 |
hero.dead = true |
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118 |
end |
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119 |
end |
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120 |
|
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121 |
function onPrecise() |
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122 |
if GameTime > 3000 then |
9758 | 123 |
SetAnimSkip(true) |
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124 |
end |
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125 |
end |
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126 |
|
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127 |
-------------- EVENTS ------------------ |
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128 |
|
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129 |
function onHeroDeath(gear) |
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130 |
if hero.dead then |
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131 |
return true |
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132 |
end |
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133 |
return false |
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134 |
end |
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|
9469 | 136 |
function onHeroSafe(gear) |
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137 |
if not hero.dead and GetY(hero.gear) < 170 and StoppedGear(hero.gear) then |
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return true |
139 |
end |
|
140 |
return false |
|
141 |
end |
|
142 |
||
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143 |
-------------- ACTIONS ------------------ |
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144 |
|
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145 |
function heroDeath(gear) |
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146 |
SendStat(siGameResult, loc("Hog Solo lost, try again!")) |
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147 |
SendStat(siCustomAchievement, loc("To win the game you have to go to the surface.")) |
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148 |
SendStat(siCustomAchievement, loc("Most mines are not active.")) |
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149 |
SendStat(siCustomAchievement, loc("From the second turn and beyond the water rises.")) |
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150 |
SendStat(siPlayerKills,'0',teamA.name) |
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151 |
EndGame() |
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152 |
end |
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|
9469 | 154 |
function heroSafe(gear) |
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155 |
SendStat(siGameResult, loc("Congratulations, you won!")) |
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156 |
SendStat(siCustomAchievement, loc("You have escaped successfully.")) |
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157 |
SendStat(siCustomAchievement, string.format(loc("Your escape took you %d turns."), TotalRounds)) |
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158 |
local record = tonumber(GetCampaignVar("FastestMineEscape")) |
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159 |
if record ~= nil and TotalRounds >= record then |
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160 |
SendStat(siCustomAchievement, string.format(loc("Your fastest escape so far: %d turns"), record)) |
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161 |
end |
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162 |
if record == nil or TotalRounds < record then |
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163 |
SaveCampaignVar("FastestMineEscape", tostring(TotalRounds)) |
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164 |
if record ~= nil then |
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165 |
SendStat(siCustomAchievement, loc("This is a new personal best, congratulations!")) |
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166 |
end |
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167 |
end |
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168 |
SendStat(siPlayerKills,'0',teamA.name) |
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169 |
SaveCampaignVar("Mission7Won", "true") |
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170 |
checkAllMissionsCompleted() |
9469 | 171 |
EndGame() |
172 |
end |
|
173 |
||
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174 |
-------------- ANIMATIONS ------------------ |
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175 |
|
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176 |
function Skipanim(anim) |
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177 |
if goals[anim] ~= nil then |
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178 |
ShowMission(unpack(goals[anim])) |
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179 |
end |
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180 |
challengeStart() |
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181 |
end |
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182 |
|
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183 |
function AnimationSetup() |
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184 |
-- DIALOG 01 - Start |
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185 |
AddSkipFunction(dialog01, Skipanim, {dialog01}) |
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186 |
table.insert(dialog01, {func = AnimWait, args = {hero.gear, 3000}}) |
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187 |
table.insert(dialog01, {func = AnimCaption, args = {hero.gear, loc("Many meters below the surface ..."), 5000}}) |
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188 |
table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("The tunnel is about to get flooded!"), SAY_THINK, 4000}}) |
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189 |
table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("I have to reach the surface as quickly as I can."), SAY_THINK, 4000}}) |
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190 |
table.insert(dialog01, {func = AnimWait, args = {hero.gear, 500}}) |
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191 |
table.insert(dialog01, {func = challengeStart, args = {hero.gear}}) |
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192 |
end |
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193 |
|
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194 |
------------------ Other Functions ------------------- |
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195 |
|
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196 |
function challengeStart() |
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197 |
startChallenge = true |
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198 |
TurnTimeLeft = 0 |
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199 |
end |