hedgewars/uGearsHandlers.pas
author nemo
Mon, 10 Apr 2017 12:06:43 -0400
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permissions -rw-r--r--
bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uGearsHandlers;
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interface
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uses uTypes;
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function cakeStep(Gear: PGear): boolean;
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implementation
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uses SDLh, uFloat, uCollisions;
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const dirs: array[0..3] of TPoint = ((x: 0;  y: -1),
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                                     (x: 1;  y:  0),
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                                     (x: 0;  y:  1),
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                                     (x: -1; y:  0));
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procedure PrevAngle(Gear: PGear; dA: LongInt); inline;
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begin
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    inc(Gear^.WDTimer);
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    Gear^.Angle := (LongInt(Gear^.Angle) - dA) and 3
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end;
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procedure NextAngle(Gear: PGear; dA: LongInt); inline;
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begin
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    inc(Gear^.WDTimer);
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    Gear^.Angle := (LongInt(Gear^.Angle) + dA) and 3
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end;
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function cakeStep(Gear: PGear): boolean;
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var
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    xx, yy, xxn, yyn: LongInt;
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    dA: LongInt;
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begin
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    dA := hwSign(Gear^.dX);
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    xx := dirs[Gear^.Angle].x;
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    yy := dirs[Gear^.Angle].y;
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    xxn := dirs[(LongInt(Gear^.Angle) + dA) and 3].x;
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    yyn := dirs[(LongInt(Gear^.Angle) + dA) and 3].y;
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    if (xx = 0) then
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        if TestCollisionYwithGear(Gear, yy) <> 0 then
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            PrevAngle(Gear, dA)
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        else
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            begin
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            Gear^.Tag := 0;
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            if TestCollisionXwithGear(Gear, xxn) <> 0 then
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                Gear^.WDTimer:= 0;
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            Gear^.Y := Gear^.Y + int2hwFloat(yy);
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            if TestCollisionXwithGear(Gear, xxn) = 0 then
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                begin
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                Gear^.X := Gear^.X + int2hwFloat(xxn);
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                NextAngle(Gear, dA)
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                end
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            end;
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    if (yy = 0) then
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        if TestCollisionXwithGear(Gear, xx) <> 0 then
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            PrevAngle(Gear, dA)
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        else
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            begin
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            Gear^.Tag := 0;
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            if TestCollisionYwithGear(Gear, yyn) <> 0 then
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                Gear^.WDTimer:= 0;
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            Gear^.X := Gear^.X + int2hwFloat(xx);
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            if TestCollisionYwithGear(Gear, yyn) = 0 then
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                begin
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                Gear^.Y := Gear^.Y + int2hwFloat(yyn);
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                NextAngle(Gear, dA)
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                end
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            end;
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    cakeStep:= Gear^.WDTimer < 4
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end;
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end.