author | unc0rr |
Sun, 15 Mar 2009 14:47:59 +0000 | |
changeset 1894 | ba54441631da |
parent 1865 | ebc6dfca60d4 |
child 1895 | 7ba647a88b2f |
permissions | -rw-r--r-- |
393 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
883 | 3 |
* Copyright (c) 2006-2008 Andrey Korotaev <unC0Rr@gmail.com> |
393 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
|
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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8 |
* |
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* This program is distributed in the hope that it will be useful, |
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
|
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* along with this program; if not, write to the Free Software |
|
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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||
288 | 19 |
unit uAmmos; |
20 |
interface |
|
534 | 21 |
uses uConsts, uTeams; |
288 | 22 |
{$INCLUDE options.inc} |
23 |
||
24 |
procedure AddAmmoStore(s: shortstring); |
|
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procedure AssignStores; |
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procedure AddAmmo(var Hedgehog: THedgehog; ammo: TAmmoType); |
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function HHHasAmmo(var Hedgehog: THedgehog; Ammo: TAmmoType): boolean; |
371 | 28 |
procedure PackAmmo(Ammo: PHHAmmo; Slot: LongInt); |
534 | 29 |
procedure OnUsedAmmo(var Hedgehog: THedgehog); |
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procedure ApplyAmmoChanges(var Hedgehog: THedgehog); |
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procedure SwitchNotHoldedAmmo(var Hedgehog: THedgehog); |
783 | 32 |
procedure SetWeapon(weap: TAmmoType); |
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procedure DisableSomeWeapons; |
288 | 34 |
|
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implementation |
|
783 | 36 |
uses uMisc, uGears, uWorld, uLocale, uConsole; |
295 | 37 |
type TAmmoCounts = array[TAmmoType] of Longword; |
288 | 38 |
var StoresList: array[0..Pred(cMaxHHs)] of PHHAmmo; |
39 |
StoreCnt: Longword = 0; |
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40 |
||
295 | 41 |
procedure FillAmmoStore(Ammo: PHHAmmo; var cnts: TAmmoCounts); |
288 | 42 |
var mi: array[0..cMaxSlotIndex] of byte; |
43 |
a: TAmmoType; |
|
295 | 44 |
begin |
45 |
FillChar(mi, sizeof(mi), 0); |
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46 |
FillChar(Ammo^, sizeof(Ammo^), 0); |
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for a:= Low(TAmmoType) to High(TAmmoType) do |
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48 |
if cnts[a] > 0 then |
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49 |
begin |
|
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TryDo(mi[Ammoz[a].Slot] <= cMaxSlotAmmoIndex, 'Ammo slot overflow', true); |
|
351 | 51 |
Ammo^[Ammoz[a].Slot, mi[Ammoz[a].Slot]]:= Ammoz[a].Ammo; |
52 |
Ammo^[Ammoz[a].Slot, mi[Ammoz[a].Slot]].Count:= cnts[a]; |
|
295 | 53 |
inc(mi[Ammoz[a].Slot]) |
54 |
end |
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55 |
end; |
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||
57 |
procedure AddAmmoStore(s: shortstring); |
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var cnt: Longword; |
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a: TAmmoType; |
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ammos: TAmmoCounts; |
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288 | 61 |
begin |
62 |
TryDo(byte(s[0]) = byte(ord(High(TAmmoType)) + 1), 'Invalid ammo scheme (incompatible frontend)', true); |
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||
64 |
inc(StoreCnt); |
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TryDo(StoreCnt <= cMaxHHs, 'Ammo stores overflow', true); |
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||
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new(StoresList[Pred(StoreCnt)]); |
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||
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for a:= Low(TAmmoType) to High(TAmmoType) do |
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begin |
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cnt:= byte(s[ord(a) + 1]) - byte('0'); |
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if cnt = 9 then |
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begin |
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cnt:= AMMO_INFINITE; |
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Ammoz[a].Probability:= 0 |
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76 |
end; |
295 | 77 |
ammos[a]:= cnt |
288 | 78 |
end; |
295 | 79 |
|
80 |
FillAmmoStore(StoresList[Pred(StoreCnt)], ammos) |
|
288 | 81 |
end; |
82 |
||
83 |
function GetAmmoByNum(num: Longword): PHHAmmo; |
|
84 |
begin |
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TryDo(num < StoreCnt, 'Invalid store number', true); |
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351 | 86 |
exit(StoresList[num]) |
288 | 87 |
end; |
88 |
||
89 |
procedure AssignStores; |
|
547 | 90 |
var t: LongInt; |
288 | 91 |
i: Longword; |
92 |
begin |
|
547 | 93 |
for t:= 0 to Pred(TeamsCount) do |
94 |
with TeamsArray[t]^ do |
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288 | 95 |
begin |
96 |
for i:= 0 to cMaxHHIndex do |
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547 | 97 |
if Hedgehogs[i].Gear <> nil then |
98 |
Hedgehogs[i].Ammo:= GetAmmoByNum(Hedgehogs[i].AmmoStore); |
|
288 | 99 |
end |
100 |
end; |
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101 |
||
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102 |
procedure AddAmmo(var Hedgehog: THedgehog; ammo: TAmmoType); |
295 | 103 |
var ammos: TAmmoCounts; |
371 | 104 |
slot, ami: LongInt; |
295 | 105 |
hhammo: PHHAmmo; |
106 |
begin |
|
107 |
FillChar(ammos, sizeof(ammos), 0); |
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hhammo:= Hedgehog.Ammo; |
295 | 109 |
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for slot:= 0 to cMaxSlotIndex do |
|
111 |
for ami:= 0 to cMaxSlotAmmoIndex do |
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351 | 112 |
if hhammo^[slot, ami].Count > 0 then |
113 |
ammos[hhammo^[slot, ami].AmmoType]:= hhammo^[slot, ami].Count; |
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295 | 114 |
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if ammos[ammo] <> AMMO_INFINITE then |
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begin |
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inc(ammos[ammo], Ammoz[ammo].NumberInCase); |
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if ammos[ammo] > AMMO_INFINITE then ammos[ammo]:= AMMO_INFINITE |
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end; |
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120 |
|
295 | 121 |
FillAmmoStore(hhammo, ammos) |
122 |
end; |
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123 |
||
371 | 124 |
procedure PackAmmo(Ammo: PHHAmmo; Slot: LongInt); |
125 |
var ami: LongInt; |
|
295 | 126 |
b: boolean; |
127 |
begin |
|
128 |
repeat |
|
129 |
b:= false; |
|
130 |
ami:= 0; |
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131 |
while (not b) and (ami < cMaxSlotAmmoIndex) do |
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351 | 132 |
if (Ammo^[Slot, ami].Count = 0) |
133 |
and (Ammo^[Slot, ami + 1].Count > 0) then b:= true |
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else inc(ami); |
295 | 135 |
if b then // there's a free item in ammo stack |
136 |
begin |
|
351 | 137 |
Ammo^[Slot, ami]:= Ammo^[Slot, ami + 1]; |
138 |
Ammo^[Slot, ami + 1].Count:= 0 |
|
295 | 139 |
end; |
140 |
until not b; |
|
141 |
end; |
|
142 |
||
534 | 143 |
procedure OnUsedAmmo(var Hedgehog: THedgehog); |
295 | 144 |
begin |
534 | 145 |
with Hedgehog do |
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begin |
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with Ammo^[CurSlot, CurAmmo] do |
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if Count <> AMMO_INFINITE then |
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begin |
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dec(Count); |
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if Count = 0 then |
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begin |
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PackAmmo(Ammo, CurSlot); |
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SwitchNotHoldedAmmo(Hedgehog) |
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end |
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end |
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end |
295 | 158 |
end; |
159 |
||
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function HHHasAmmo(var Hedgehog: THedgehog; Ammo: TAmmoType): boolean; |
371 | 161 |
var slot, ami: LongInt; |
295 | 162 |
begin |
163 |
Slot:= Ammoz[Ammo].Slot; |
|
164 |
ami:= 0; |
|
351 | 165 |
while (ami <= cMaxSlotAmmoIndex) do |
295 | 166 |
begin |
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with Hedgehog.Ammo^[Slot, ami] do |
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if (AmmoType = Ammo) then |
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169 |
exit((Count > 0) and (Hedgehog.Team^.Clan^.TurnNumber > Ammoz[AmmoType].SkipTurns)); |
295 | 170 |
inc(ami) |
351 | 171 |
end; |
172 |
HHHasAmmo:= false |
|
295 | 173 |
end; |
174 |
||
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procedure ApplyAmmoChanges(var Hedgehog: THedgehog); |
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var s: shortstring; |
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177 |
begin |
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TargetPoint.X:= NoPointX; |
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179 |
|
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|
180 |
with Hedgehog do |
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181 |
begin |
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if (Ammo^[CurSlot, CurAmmo].Count = 0) then |
553
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183 |
begin |
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CurAmmo:= 0; |
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185 |
CurSlot:= 0; |
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186 |
while (CurSlot <= cMaxSlotIndex) and (Ammo^[CurSlot, CurAmmo].Count = 0) do inc(CurSlot) |
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|
187 |
end; |
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188 |
|
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189 |
with Ammo^[CurSlot, CurAmmo] do |
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190 |
begin |
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|
191 |
CurMinAngle:= Ammoz[AmmoType].minAngle; |
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|
192 |
if Ammoz[AmmoType].maxAngle <> 0 then CurMaxAngle:= Ammoz[AmmoType].maxAngle |
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193 |
else CurMaxAngle:= cMaxAngle; |
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|
194 |
with Hedgehog.Gear^ do |
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195 |
begin |
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|
196 |
if Angle < CurMinAngle then Angle:= CurMinAngle; |
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|
197 |
if Angle > CurMaxAngle then Angle:= CurMaxAngle; |
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|
198 |
end; |
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|
199 |
|
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|
200 |
s:= trammo[Ammoz[AmmoType].NameId]; |
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|
201 |
if Count <> AMMO_INFINITE then |
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|
202 |
s:= s + ' (' + IntToStr(Count) + ')'; |
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|
203 |
if (Propz and ammoprop_Timerable) <> 0 then |
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|
204 |
s:= s + ', ' + inttostr(Timer div 1000) + ' ' + trammo[sidSeconds]; |
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|
205 |
AddCaption(s, Team^.Clan^.Color, capgrpAmmoinfo); |
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|
206 |
if (Propz and ammoprop_NeedTarget) <> 0 |
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|
207 |
then begin |
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|
208 |
Gear^.State:= Gear^.State or gstHHChooseTarget; |
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|
209 |
isCursorVisible:= true |
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|
210 |
end else begin |
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|
211 |
Gear^.State:= Gear^.State and not gstHHChooseTarget; |
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|
212 |
isCursorVisible:= false |
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|
213 |
end; |
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|
214 |
ShowCrosshair:= (Propz and ammoprop_NoCrosshair) = 0 |
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|
215 |
end |
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|
216 |
end |
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end; |
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218 |
|
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procedure SwitchNotHoldedAmmo(var Hedgehog: THedgehog); |
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begin |
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221 |
with Hedgehog do |
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if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_DontHold) <> 0 then |
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223 |
begin |
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224 |
CurAmmo:= 0; |
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225 |
CurSlot:= 0; |
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226 |
while (CurSlot <= cMaxSlotIndex) and (Ammo^[CurSlot, CurAmmo].Count = 0) do inc(CurSlot) |
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227 |
end |
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228 |
end; |
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229 |
|
783 | 230 |
procedure SetWeapon(weap: TAmmoType); |
231 |
begin |
|
1850 | 232 |
ParseCommand('/setweap ' + char(weap), true) |
783 | 233 |
end; |
234 |
||
1784 | 235 |
procedure DisableSomeWeapons; |
236 |
var i, slot, a: Longword; |
|
237 |
t: TAmmoType; |
|
238 |
begin |
|
239 |
for i:= 0 to Pred(StoreCnt) do |
|
240 |
for slot:= 0 to cMaxSlotIndex do |
|
241 |
begin |
|
242 |
for a:= 0 to cMaxSlotAmmoIndex do |
|
243 |
with StoresList[i]^[slot, a] do |
|
244 |
if (Propz and ammoprop_NotBorder) <> 0 then Count:= 0; |
|
245 |
||
246 |
PackAmmo(StoresList[i], slot) |
|
247 |
end; |
|
248 |
||
249 |
for t:= Low(TAmmoType) to High(TAmmoType) do |
|
250 |
if (Ammoz[t].Ammo.Propz and ammoprop_NotBorder) <> 0 then Ammoz[t].Probability:= 0 |
|
251 |
end; |
|
252 |
||
288 | 253 |
end. |