hedgewars/hwengine.pas
author Xeli
Wed, 17 Aug 2011 17:14:47 +0200
branchhedgeroid
changeset 5589 b95d10c82f7f
parent 5577 272c82f82cee
child 5644 4ad07103cfae
permissions -rw-r--r--
Now able to select a weapon
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(*
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* Hedgewars, a free turn based strategy game
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* Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*)
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{$INCLUDE "options.inc"}
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{$IFDEF WIN32}
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{$R hwengine.rc}
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{$ENDIF}
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{$IFDEF HWLIBRARY}
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unit hwengine;
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interface
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{$ELSE}
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program hwengine;
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{$ENDIF}
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uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uKeys, uSound,
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     uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uRandom, uLandTexture, uCollisions,
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     sysutils, uTypes, uVariables, uCommands, uUtils, uCaptions, uDebug, uCommandHandlers, uLandPainted,uTouch {$IFDEF ANDROID}, GLUnit {$ENDIF};
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{$IFDEF HWLIBRARY}
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procedure initEverything(complete:boolean);
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procedure freeEverything(complete:boolean);
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procedure Game(gameArgs: PPChar); cdecl; export;
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procedure GenLandPreview(port: Longint); cdecl; export;
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implementation
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{$ELSE}
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procedure OnDestroy; forward;
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procedure initEverything(complete:boolean); forward;
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procedure freeEverything(complete:boolean); forward;
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{$ENDIF}
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////////////////////////////////
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procedure DoTimer(Lag: LongInt);
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var s: shortstring;
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begin
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    if isPaused = false then
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        inc(RealTicks, Lag);
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    case GameState of
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        gsLandGen: begin
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                GenMap;
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                ParseCommand('sendlanddigest', true);
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                GameState:= gsStart;
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                end;
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        gsStart: begin
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                if HasBorder then DisableSomeWeapons;
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                AddClouds;
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                AddFlakes;
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                AssignHHCoords;
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                AddMiscGears;
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                StoreLoad;
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                InitWorld;
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                ResetKbd;
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                SoundLoad;
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                if GameType = gmtSave then
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                    begin
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                    isSEBackup:= isSoundEnabled;
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                    isSoundEnabled:= false
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                    end;
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                FinishProgress;
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                PlayMusic;
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                SetScale(zoom);
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                ScriptCall('onGameStart');
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                GameState:= gsGame;
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                end;
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        gsConfirm,
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        gsGame: begin
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                DrawWorld(Lag); // never place between ProcessKbd and DoGameTick - bugs due to /put cmd and isCursorVisible
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                ProcessKbd;
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                if not isPaused then
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                    begin
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                    DoGameTick(Lag);
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                    ProcessVisualGears(Lag);
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                    end;
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                end;
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        gsChat: begin
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                DrawWorld(Lag);
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                if not isPaused then
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                    begin
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                    DoGameTick(Lag);
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                    ProcessVisualGears(Lag);
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                    end;
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                end;
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        gsExit: begin
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                isTerminated:= true;
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                end;
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        gsSuspend: exit;
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        end;
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{$IFDEF SDL13}
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    SDL_GL_SwapWindow(SDLwindow);
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{$ELSE}
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    SDL_GL_SwapBuffers();
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{$ENDIF}
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    if flagMakeCapture then
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    begin
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        flagMakeCapture:= false;
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        s:= 'hw_' + FormatDateTime('YYYY-MM-DD_HH-mm-ss', Now()) + inttostr(GameTicks);
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        WriteLnToConsole('Saving ' + s + '...');
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        playSound(sndShutter);
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        {$IFNDEF IPHONEOS}MakeScreenshot(s);{$ENDIF}
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    end;
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end;
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////////////////////
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procedure OnDestroy;
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begin
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    WriteLnToConsole('Freeing resources...');
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    FreeActionsList();
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    StoreRelease();
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    ControllerClose();
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    CloseIPC();
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    TTF_Quit();
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{$IFDEF SDL13}
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    SDL_GL_DeleteContext(SDLGLcontext);
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    SDL_DestroyWindow(SDLwindow);
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    SDLGLcontext:= nil;
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    SDLwindow:= nil;
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{$ENDIF}
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    SDL_Quit();
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    isTerminated:= false;
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end;
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///////////////////
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procedure MainLoop;
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{$WARNINGS OFF}
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// disable "Some fields weren't initialized" warning
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const event: TSDL_Event = ();
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{$WARNINGS ON}
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var PrevTime, CurrTime: Longword;
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    prevFocusState: boolean;
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begin
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    PrevTime:= SDL_GetTicks;
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    while isTerminated = false do
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    begin
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{$IFDEF ANDROID}
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	SDL_PumpEvents();
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        while SDL_PeepEvents(@event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT) > 0 do
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{$ELSE}
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	while SDL_PollEvent(@event) <> 0 do
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{$ENDIF}
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        begin
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            case event.type_ of
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                SDL_KEYDOWN: if GameState = gsChat then
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{$IFDEF SDL13}
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                    // sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3
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                    KeyPressChat(event.key.keysym.sym);
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                SDL_WINDOWEVENT:
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                    if event.window.event = SDL_WINDOWEVENT_SHOWN then
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                        begin
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                        cHasFocus:= true;
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                        onFocusStateChanged()
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                        end;
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                SDL_FINGERMOTION: onTouchMotion(event.tfinger.x, event.tfinger.y,event.tfinger.dx, event.tfinger.dy, event.tfinger.fingerId);
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                SDL_FINGERDOWN: onTouchDown(event.tfinger.x, event.tfinger.y, event.tfinger.fingerId);
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                SDL_FINGERUP: onTouchUp(event.tfinger.x, event.tfinger.y, event.tfinger.fingerId);
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{$ELSE}
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                    KeyPressChat(event.key.keysym.unicode);
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                SDL_MOUSEBUTTONDOWN: if event.button.button = SDL_BUTTON_WHEELDOWN then wheelDown:= true;
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                SDL_MOUSEBUTTONUP: if event.button.button = SDL_BUTTON_WHEELUP then wheelUp:= true;
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                SDL_ACTIVEEVENT:
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                    if (event.active.state and SDL_APPINPUTFOCUS) <> 0 then
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                        begin
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                        prevFocusState:= cHasFocus;
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                        cHasFocus:= event.active.gain = 1;
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                        if prevFocusState xor cHasFocus then
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                            onFocusStateChanged()
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                        end;
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{$ENDIF}
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                SDL_JOYAXISMOTION: ControllerAxisEvent(event.jaxis.which, event.jaxis.axis, event.jaxis.value);
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                SDL_JOYHATMOTION: ControllerHatEvent(event.jhat.which, event.jhat.hat, event.jhat.value);
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                SDL_JOYBUTTONDOWN: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, true);
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                SDL_JOYBUTTONUP: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, false);
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                SDL_QUITEV: isTerminated:= true
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            end; //end case event.type_ of
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        end; //end while SDL_PollEvent(@event) <> 0 do
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        if isTerminated = false then
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        begin
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            CurrTime:= SDL_GetTicks;
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            if PrevTime + longword(cTimerInterval) <= CurrTime then
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            begin
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                DoTimer(CurrTime - PrevTime);
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                PrevTime:= CurrTime
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            end
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            else SDL_Delay(1);
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            IPCCheckSock();
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        end;
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    end;
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end;
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///////////////
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{$IFDEF HWLIBRARY}
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procedure Game(gameArgs: PPChar); cdecl; export;
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{$ELSE}
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procedure Game;
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{$ENDIF}
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var p: TPathType;
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    s: shortstring;
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    i: LongInt;
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begin
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{$IFDEF HWLIBRARY}
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    cBits:= 32;
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    cTimerInterval:= 8;
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{$IFDEF ANDROID}
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    PathPrefix:= gameArgs[11];
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    cFullScreen:= true;
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{$ELSE}
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    PathPrefix:= 'Data';
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    cFullScreen:= false;
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{$ENDIF}
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    UserPathPrefix:= '.';
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    cShowFPS:= {$IFDEF DEBUGFILE}true{$ELSE}false{$ENDIF};
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    val(gameArgs[0], ipcPort);
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    val(gameArgs[1], cScreenWidth);
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    val(gameArgs[2], cScreenHeight);
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    val(gameArgs[3], cReducedQuality);
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    cLocaleFName:= gameArgs[4];
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    UserNick:= gameArgs[5];
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    isSoundEnabled:= gameArgs[6] = '1';
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    isMusicEnabled:= gameArgs[7] = '1';
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    cAltDamage:= gameArgs[8] = '1';
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    val(gameArgs[9], rotationQt);
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    recordFileName:= gameArgs[10];
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    cStereoMode:= smNone;
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{$ENDIF}
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    initEverything(true);
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    WriteLnToConsole('Hedgewars ' + cVersionString + ' engine (network protocol: ' + inttostr(cNetProtoVersion) + ')');
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    AddFileLog('Prefix: "' + PathPrefix +'"');
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    AddFileLog('UserPrefix: "' + UserPathPrefix +'"');
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    for i:= 0 to ParamCount do
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        AddFileLog(inttostr(i) + ': ' + ParamStr(i));
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    for p:= Succ(Low(TPathType)) to High(TPathType) do
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        if (p <> ptMapCurrent) and (p <> ptData) then UserPathz[p]:= UserPathPrefix + '/Data/' + Pathz[p];
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    UserPathz[ptData]:= UserPathPrefix + '/Data';
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    for p:= Succ(Low(TPathType)) to High(TPathType) do
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        if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p];
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    WriteToConsole('Init SDL... ');
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    SDLTry(SDL_Init(SDL_INIT_VIDEO or SDL_INIT_NOPARACHUTE) >= 0, true);
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    WriteLnToConsole(msgOK);
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    SDL_EnableUNICODE(1);
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    SDL_ShowCursor(0);
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    WriteToConsole('Init SDL_ttf... ');
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    SDLTry(TTF_Init() <> -1, true);
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    WriteLnToConsole(msgOK);
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    // show main window
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    if cFullScreen then ParseCommand('fullscr 1', true)
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    else ParseCommand('fullscr 0', true);
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    ControllerInit(); // has to happen before InitKbdKeyTable to map keys
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    InitKbdKeyTable();
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    AddProgress();
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    LoadLocale(UserPathz[ptLocale] + '/en.txt');  // Do an initial load with english
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    LoadLocale(Pathz[ptLocale] + '/en.txt');  // Do an initial load with english
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    if (Length(cLocaleFName) > 6) then cLocale := Copy(cLocaleFName,1,5)
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    else cLocale := Copy(cLocaleFName,1,2);
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    if cLocaleFName <> 'en.txt' then
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        begin
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        // Try two letter locale first before trying specific locale overrides
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        if (Length(cLocale) > 2) and (Copy(cLocale,1,2) <> 'en') then
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            begin
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            LoadLocale(UserPathz[ptLocale] + '/' + Copy(cLocale,1,2)+'.txt');
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            LoadLocale(Pathz[ptLocale] + '/' + Copy(cLocale,1,2)+'.txt')
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            end;
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        LoadLocale(UserPathz[ptLocale] + '/' + cLocaleFName);
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        LoadLocale(Pathz[ptLocale] + '/' + cLocaleFName)
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        end
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    else cLocale := 'en';
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    WriteLnToConsole(msgGettingConfig);
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   298
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    if recordFileName = '' then
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        begin
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        InitIPC;
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        SendIPCAndWaitReply('C');        // ask for game config
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        end
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    else
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        LoadRecordFromFile(recordFileName);
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    ScriptOnGameInit;
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   309
    s:= 'eproto ' + inttostr(cNetProtoVersion);
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    SendIPCRaw(@s[0], Length(s) + 1); // send proto version
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    InitTeams();
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    AssignStores();
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    if isSoundEnabled then
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parents: 2905
diff changeset
   316
        InitSound();
2590
e7e87e3c67db touch control completely revamped
koda
parents: 2587
diff changeset
   317
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   318
    isDeveloperMode:= false;
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   319
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   320
    TryDo(InitStepsFlags = cifAllInited, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   321
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   322
    ParseCommand('rotmask', true);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   323
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   324
    MainLoop();
3615
b78d7959540a further code cleanup and less redundancy
koda
parents: 3613
diff changeset
   325
    // clean up SDL and GL context
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   326
    OnDestroy();
3615
b78d7959540a further code cleanup and less redundancy
koda
parents: 3613
diff changeset
   327
    // clean up all the other memory allocated
3611
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3610
diff changeset
   328
    freeEverything(true);
3165
3ec07a7d8456 just some very sane stuff for the iphone port (plus some macro on pascal files)
koda
parents: 3162
diff changeset
   329
    if alsoShutdownFrontend then halt;
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   330
end;
2590
e7e87e3c67db touch control completely revamped
koda
parents: 2587
diff changeset
   331
3525
1d7b056ff866 some memory caring code
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parents: 3523
diff changeset
   332
procedure initEverything (complete:boolean);
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
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parents: 2698
diff changeset
   333
begin
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   334
    Randomize();
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   335
5565
1a326ba319c9 smaller code cleanup
koda
parents: 5562
diff changeset
   336
    if complete then cLogfileBase:= 'game'
1a326ba319c9 smaller code cleanup
koda
parents: 5562
diff changeset
   337
    else cLogfileBase:= 'preview';
1a326ba319c9 smaller code cleanup
koda
parents: 5562
diff changeset
   338
3709
c7849b74748d clean and reorder arguments passed to engine
koda
parents: 3697
diff changeset
   339
    // uConsts does not need initialization as they are all consts
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4373
diff changeset
   340
    uUtils.initModule;
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3029
diff changeset
   341
    uMisc.initModule;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents: 4357
diff changeset
   342
    uVariables.initModule;
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3029
diff changeset
   343
    uConsole.initModule;    // MUST happen after uMisc
4373
fe0e3903bb9e Introduce uCommands.pas
unC0Rr
parents: 4359
diff changeset
   344
    uCommands.initModule;
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents: 4408
diff changeset
   345
    uCommandHandlers.initModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   346
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3029
diff changeset
   347
    uLand.initModule;
4490
f6840f7e2f60 Stub to recieve /draw command
unc0rr
parents: 4454
diff changeset
   348
    uLandPainted.initModule;
f6840f7e2f60 Stub to recieve /draw command
unc0rr
parents: 4454
diff changeset
   349
3525
1d7b056ff866 some memory caring code
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parents: 3523
diff changeset
   350
    uIO.initModule;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3693
diff changeset
   351
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   352
    if complete then
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   353
    begin
5359
86b76c93a612 put back GLUnit in the uses clause, indentation fix, path fix
Xeli
parents: 5339
diff changeset
   354
{$IFDEF ANDROID}
5286
22c1f4833a86 First commit..
Xeli
parents: 5242
diff changeset
   355
	GLUnit.init;
5359
86b76c93a612 put back GLUnit in the uses clause, indentation fix, path fix
Xeli
parents: 5339
diff changeset
   356
{$ENDIF}
5550
50650032c251 Zoom and moving the camera now works with SDL_FINGER* events
Xeli
parents: 5540
diff changeset
   357
        uTouch.initModule;
5286
22c1f4833a86 First commit..
Xeli
parents: 5242
diff changeset
   358
	uAI.initModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   359
        //uAIActions does not need initialization
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   360
        //uAIAmmoTests does not need initialization
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   361
        uAIMisc.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   362
        uAmmos.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   363
        uChat.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   364
        uCollisions.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   365
        //uFloat does not need initialization
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   366
        //uGame does not need initialization
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   367
        uGears.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   368
        uKeys.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   369
        //uLandGraphics does not need initialization
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   370
        //uLandObjects does not need initialization
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   371
        //uLandTemplates does not need initialization
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3611
diff changeset
   372
        uLandTexture.initModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   373
        //uLocale does not need initialization
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3693
diff changeset
   374
        uRandom.initModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   375
        uScript.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   376
        uSound.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   377
        uStats.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   378
        uStore.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   379
        uTeams.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   380
        uVisualGears.initModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   381
        uWorld.initModule;
4393
883b979697e4 uCaptions
unc0rr
parents: 4389
diff changeset
   382
        uCaptions.initModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   383
    end;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   384
end;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   385
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   386
procedure freeEverything (complete:boolean);
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   387
begin
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   388
    if complete then
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   389
    begin
4393
883b979697e4 uCaptions
unc0rr
parents: 4389
diff changeset
   390
        uCaptions.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   391
        uWorld.freeModule;
3615
b78d7959540a further code cleanup and less redundancy
koda
parents: 3613
diff changeset
   392
        uVisualGears.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   393
        uTeams.freeModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   394
        uStore.freeModule;          //stub
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   395
        uStats.freeModule;          //stub
3615
b78d7959540a further code cleanup and less redundancy
koda
parents: 3613
diff changeset
   396
        uSound.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   397
        uScript.freeModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   398
        uRandom.freeModule;         //stub
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   399
        //uLocale does not need to be freed
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   400
        //uLandTemplates does not need to be freed
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3611
diff changeset
   401
        uLandTexture.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   402
        //uLandObjects does not need to be freed
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   403
        //uLandGraphics does not need to be freed
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   404
        uKeys.freeModule;           //stub
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   405
        uGears.freeModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   406
        //uGame does not need to be freed
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   407
        //uFloat does not need to be freed
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   408
        uCollisions.freeModule;     //stub
4901
d1e2d82d9ccc Thou shalt not leak!
sheepluva
parents: 4900
diff changeset
   409
        uChat.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   410
        uAmmos.freeModule;
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   411
        uAIMisc.freeModule;         //stub
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   412
        //uAIAmmoTests does not need to be freed
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   413
        //uAIActions does not need to be freed
3617
1df21e06b8ba a couple of fixes i missed previously
koda
parents: 3615
diff changeset
   414
        uAI.freeModule;             //stub
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   415
    end;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3693
diff changeset
   416
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   417
    uIO.freeModule;             //stub
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3029
diff changeset
   418
    uLand.freeModule;
5066
d2684b6f02ce fix leaking of hand-drawn maps
sheepluva
parents: 5052
diff changeset
   419
    uLandPainted.freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   420
4413
46caab3a8f84 uCommandHandlers
unc0rr
parents: 4408
diff changeset
   421
    uCommandHandlers.freeModule;
4373
fe0e3903bb9e Introduce uCommands.pas
unC0Rr
parents: 4359
diff changeset
   422
    uCommands.freeModule;
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3029
diff changeset
   423
    uConsole.freeModule;
4359
83ef50815535 Move variables from uMisc to uVariables
unC0Rr
parents: 4357
diff changeset
   424
    uVariables.freeModule;
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4373
diff changeset
   425
    uUtils.freeModule;
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   426
    uMisc.freeModule;           // uMisc closes the debug log.
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2698
diff changeset
   427
end;
2803
1f446fc5c8ec allow to compile engine as library with HWLIBRARY symbol
koda
parents: 2800
diff changeset
   428
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   429
/////////////////////////
3610
8590424bdfb0 small cleanup
koda
parents: 3598
diff changeset
   430
procedure GenLandPreview{$IFDEF HWLIBRARY}(port: LongInt); cdecl; export{$ENDIF};
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   431
var Preview: TPreview;
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   432
begin
3611
ed00aa2b339e interpret parameters before initializing everything
koda
parents: 3610
diff changeset
   433
    initEverything(false);
3610
8590424bdfb0 small cleanup
koda
parents: 3598
diff changeset
   434
{$IFDEF HWLIBRARY}
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   435
    WriteLnToConsole('Preview connecting on port ' + inttostr(port));
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   436
    ipcPort:= port;
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   437
{$ENDIF}
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   438
    InitIPC;
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   439
    IPCWaitPongEvent;
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   440
    TryDo(InitStepsFlags = cifRandomize, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   441
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   442
    Preview:= GenPreview();
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   443
    WriteLnToConsole('Sending preview...');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   444
    SendIPCRaw(@Preview, sizeof(Preview));
3365
37ac593e9027 wow all these files only for land preview and seed generation
koda
parents: 3312
diff changeset
   445
    SendIPCRaw(@MaxHedgehogs, sizeof(byte));
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   446
    WriteLnToConsole('Preview sent, disconnect');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   447
    CloseIPC();
3525
1d7b056ff866 some memory caring code
koda
parents: 3523
diff changeset
   448
    freeEverything(false);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   449
end;
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   450
3021
1d3302ac371f move the buttons a little
koda
parents: 2990
diff changeset
   451
{$IFNDEF HWLIBRARY}
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   452
/////////////////////
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   453
procedure DisplayUsage;
2691
c0da3a98c01c initial support for engine protocol
koda
parents: 2690
diff changeset
   454
var i: LongInt;
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   455
begin
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   456
    WriteLn('Wrong argument format: correct configurations is');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   457
    WriteLn();
5339
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   458
    WriteLn('  hwengine <path to user hedgewars folder> <path to global data folder> <path to replay file> [options]');
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   459
    WriteLn();
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   460
    WriteLn('where [options] must be specified either as:');
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   461
    WriteLn(' --set-video [screen width] [screen height] [color dept]');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   462
    WriteLn(' --set-audio [volume] [enable music] [enable sounds]');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   463
    WriteLn(' --set-other [language file] [full screen] [show FPS]');
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   464
    WriteLn(' --set-multimedia [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen]');
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   465
    WriteLn(' --set-everything [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen] [show FPS] [alternate damage] [timer value] [reduced quality]');
5130
3602ede67ec5 Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents: 5111
diff changeset
   466
    WriteLn(' --stats-only');
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   467
    WriteLn();
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   468
    WriteLn('Read documentation online at http://code.google.com/p/hedgewars/wiki/CommandLineOptions for more information');
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   469
    WriteLn();
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   470
    Write('PARSED COMMAND: ');
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   471
    for i:=0 to ParamCount do
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   472
        Write(ParamStr(i) + ' ');
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   473
    WriteLn();
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   474
end;
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   475
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   476
////////////////////
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   477
{$INCLUDE "ArgParsers.inc"}
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   478
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   479
procedure GetParams;
97
e7c1df9cce2c - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr
parents: 81
diff changeset
   480
begin
5339
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   481
    if (ParamCount < 3) then
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   482
        GameType:= gmtSyntax
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   483
    else
5339
bc8560452143 Fixed the incomplete merge of rev: 22c1f4833a86
Xeli
parents: 5286
diff changeset
   484
        if (ParamCount = 3) and ((ParamStr(3) = '--stats-only') or (ParamStr(3) = 'landpreview')) then
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   485
            internalSetGameTypeLandPreviewFromParameters()
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   486
        else
3709
c7849b74748d clean and reorder arguments passed to engine
koda
parents: 3697
diff changeset
   487
            if (ParamCount = cDefaultParamNum) then
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   488
                internalStartGameWithParameters()
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   489
            else
3678
00428183300f patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents: 3670
diff changeset
   490
                playReplayFileWithParameters();
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   491
end;
3021
1d3302ac371f move the buttons a little
koda
parents: 2990
diff changeset
   492
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   493
////////////////////////////////////////////////////////////////////////////////
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   494
/////////////////////////////// m a i n ////////////////////////////////////////
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   495
////////////////////////////////////////////////////////////////////////////////
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   496
begin
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   497
    GetParams();
2008
fc2fb5c938c3 Patch by koda:
unc0rr
parents: 2006
diff changeset
   498
3078
07d4ca3afce3 Remove doubled call of freeEverything
nemo
parents: 3064
diff changeset
   499
    if GameType = gmtLandPreview then GenLandPreview()
2947
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   500
    else if GameType = gmtSyntax then DisplayUsage()
803b277e4894 hate Smaxx (tested)
unc0rr
parents: 2905
diff changeset
   501
    else Game();
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3693
diff changeset
   502
5565
1a326ba319c9 smaller code cleanup
koda
parents: 5562
diff changeset
   503
    // return 1 when engine is not called correctly
1a326ba319c9 smaller code cleanup
koda
parents: 5562
diff changeset
   504
    ExitCode:= LongInt(GameType = gmtSyntax);
2698
90585aba87ad objc/pascal finally working
koda
parents: 2697
diff changeset
   505
{$ENDIF}
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents:
diff changeset
   506
end.