author | koda |
Tue, 25 Oct 2011 22:51:10 +0200 | |
changeset 6208 | b831679e9467 |
parent 6196 | c16e84558f71 |
child 6616 | f77bb02b669f |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#ifndef PAGE_TRAINING_H |
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#define PAGE_TRAINING_H |
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#include "AbstractPage.h" |
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class PageTraining : public AbstractPage |
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{ |
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Q_OBJECT |
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public: |
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PageTraining(QWidget* parent = 0); |
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signals: |
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void startMission(const QString & scriptName); |
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some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
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protected: |
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QLayout * bodyLayoutDefinition(); |
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QLayout * footerLayoutDefinition(); |
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void connectSignals(); |
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private: |
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QPushButton * btnPreview; |
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QPushButton * btnStart; |
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QLabel * lblCaption; |
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QLabel * lblDescription; |
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QListWidget * lstMissions; |
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QSettings * m_info; |
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private slots: |
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void startSelected(); |
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void updateInfo(); |
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}; |
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#endif |
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