hedgewars/uLand.pas
author unc0rr
Wed, 12 Aug 2009 12:53:05 +0000
changeset 2307 b20830087ed1
parent 2251 bf0b59d3536a
child 2308 4c39fb2bea6e
permissions -rw-r--r--
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2005-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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unit uLand;
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interface
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uses SDLh, uLandTemplates, uFloat, 
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{$IFDEF GLES11}
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	gles11,
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{$ELSE}
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	GL,
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{$ENDIF}
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	uConsts;
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{$include options.inc}
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type TLandArray = packed array[0 .. LAND_HEIGHT - 1, 0 .. LAND_WIDTH - 1] of LongWord;
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TCollisionArray = packed array[0 .. LAND_HEIGHT - 1, 0 .. LAND_WIDTH - 1] of Word;
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	TPreview  = packed array[0..127, 0..31] of byte;
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	TDirtyTag = packed array[0 .. LAND_HEIGHT div 32 - 1, 0 .. LAND_WIDTH div 32 - 1] of byte;
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var  Land: TCollisionArray;
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     LandPixels: TLandArray;
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     LandDirty: TDirtyTag;
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     hasBorder: boolean; // I'm putting this here for now.  I'd like it to be toggleable by user (so user can set a border on a non-cave map) - will turn off air attacks
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     hasGirders: boolean;  // I think should be on template by template basis. some caverns might have open water and large spaces.  Some islands do not need? It might be better to tweak the girder code based upon space above.  dunno.
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     playHeight, playWidth, leftX, rightX, topY, MaxHedgehogs: Longword;  // idea is that a template can specify height/width.  Or, a map, a height/width by the dimensions of the image.  If the map has pixels near top of image, it triggers border.  Maybe not a good idea, but, for now?  Could also be used to prevent placing a girder outside play area on maps with hasBorder = true
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// in your coding style, it appears to be "isXXXX" for a verb, and "FooBar" for everything else - should be PlayHeight ?
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procedure GenMap;
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function  GenPreview: TPreview;
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procedure CheckLandDigest(s: shortstring);
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implementation
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uses uConsole, uStore, uMisc, uRandom, uTeams, uLandObjects, uSHA, uIO, uAmmos, uLandTexture;
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type TPixAr = record
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              Count: Longword;
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              ar: array[0..Pred(cMaxEdgePoints)] of TPoint;
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              end;
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procedure LogLandDigest;
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var ctx: TSHA1Context;
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    dig: TSHA1Digest;
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    s: shortstring;
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begin
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SHA1Init(ctx);
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SHA1UpdateLongwords(ctx, @Land, sizeof(Land) div 4);
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dig:= SHA1Final(ctx);
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s:='M{'+inttostr(dig[0])+':'
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       +inttostr(dig[1])+':'
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       +inttostr(dig[2])+':'
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       +inttostr(dig[3])+':'
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       +inttostr(dig[4])+'}';
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CheckLandDigest(s);
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SendIPCRaw(@s[0], Length(s) + 1)
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end;
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procedure CheckLandDigest(s: shortstring);
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const digest: shortstring = '';
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begin
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{$IFDEF DEBUGFILE}
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AddFileLog('CheckLandDigest: ' + s);
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{$ENDIF}
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if digest = '' then
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   digest:= s
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else
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   TryDo(s = digest, 'Different maps generated, sorry', true)
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end;
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procedure DrawLine(X1, Y1, X2, Y2: LongInt; Color: Longword);
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var
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  eX, eY, dX, dY: LongInt;
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  i, sX, sY, x, y, d: LongInt;
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begin
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eX:= 0;
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eY:= 0;
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dX:= X2 - X1;
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dY:= Y2 - Y1;
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if (dX > 0) then sX:= 1
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else
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  if (dX < 0) then
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     begin
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     sX:= -1;
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     dX:= -dX
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     end else sX:= dX;
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if (dY > 0) then sY:= 1
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  else
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  if (dY < 0) then
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     begin
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     sY:= -1;
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     dY:= -dY
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     end else sY:= dY;
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if (dX > dY) then d:= dX
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             else d:= dY;
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x:= X1;
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y:= Y1;
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for i:= 0 to d do
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    begin
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    inc(eX, dX);
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    inc(eY, dY);
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    if (eX > d) then
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       begin
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       dec(eX, d);
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       inc(x, sX);
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       end;
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    if (eY > d) then
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       begin
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       dec(eY, d);
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       inc(y, sY);
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       end;
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    if ((x and LAND_WIDTH_MASK) = 0) and ((y and LAND_HEIGHT_MASK) = 0) then
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       Land[y, x]:= Color;
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    end
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end;
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procedure DrawEdge(var pa: TPixAr; Color: Longword);
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var i: LongInt;
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begin
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i:= 0;
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with pa do
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while i < LongInt(Count) - 1 do
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    if (ar[i + 1].X = NTPX) then inc(i, 2)
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       else begin
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       DrawLine(ar[i].x, ar[i].y, ar[i + 1].x, ar[i + 1].y, Color);
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       inc(i)
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       end
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end;
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procedure Vector(p1, p2, p3: TPoint; var Vx, Vy: hwFloat);
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var d1, d2, d: hwFloat;
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begin
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Vx:= int2hwFloat(p1.X - p3.X);
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Vy:= int2hwFloat(p1.Y - p3.Y);
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d:= DistanceI(p2.X - p1.X, p2.Y - p1.Y);
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d1:= DistanceI(p2.X - p3.X, p2.Y - p3.Y);
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d2:= Distance(Vx, Vy);
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if d1 < d then d:= d1;
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if d2 < d then d:= d2;
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d:= d * _1div3;
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if d2.QWordValue = 0 then
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   begin
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   Vx:= _0;
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   Vy:= _0
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   end else
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   begin
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   d2:= _1 / d2;
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   Vx:= Vx * d2;
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   Vy:= Vy * d2;
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   Vx:= Vx * d;
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   Vy:= Vy * d
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   end
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end;
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procedure AddLoopPoints(var pa, opa: TPixAr; StartI, EndI: LongInt; Delta: hwFloat);
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var i, pi, ni: LongInt;
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    NVx, NVy, PVx, PVy: hwFloat;
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    x1, x2, y1, y2: LongInt;
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    tsq, tcb, t, r1, r2, r3, cx1, cx2, cy1, cy2: hwFloat;
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    X, Y: LongInt;
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begin
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pi:= EndI;
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i:= StartI;
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ni:= Succ(StartI);
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Vector(opa.ar[pi], opa.ar[i], opa.ar[ni], NVx, NVy);
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repeat
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    inc(pi);
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    if pi > EndI then pi:= StartI;
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    inc(i);
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    if i > EndI then i:= StartI;
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    inc(ni);
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    if ni > EndI then ni:= StartI;
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    PVx:= NVx;
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    PVy:= NVy;
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    Vector(opa.ar[pi], opa.ar[i], opa.ar[ni], NVx, NVy);
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    x1:= opa.ar[pi].x;
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    y1:= opa.ar[pi].y;
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    x2:= opa.ar[i].x;
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    y2:= opa.ar[i].y;
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    cx1:= int2hwFloat(x1) - PVx;
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    cy1:= int2hwFloat(y1) - PVy;
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    cx2:= int2hwFloat(x2) + NVx;
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    cy2:= int2hwFloat(y2) + NVy;
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    t:= _0;
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    while t.Round = 0 do
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          begin
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          tsq:= t * t;
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          tcb:= tsq * t;
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          r1:= (_1 - t*3 + tsq*3 - tcb);
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          r2:= (     t*3 - tsq*6 + tcb*3);
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          r3:= (           tsq*3 - tcb*3);
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          X:= hwRound(r1 * x1 + r2 * cx1 + r3 * cx2 + tcb * x2);
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          Y:= hwRound(r1 * y1 + r2 * cy1 + r3 * cy2 + tcb * y2);
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          t:= t + Delta;
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          pa.ar[pa.Count].x:= X;
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          pa.ar[pa.Count].y:= Y;
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          inc(pa.Count);
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          TryDo(pa.Count <= cMaxEdgePoints, 'Edge points overflow', true)
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          end;
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until i = StartI;
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pa.ar[pa.Count].x:= opa.ar[StartI].X;
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pa.ar[pa.Count].y:= opa.ar[StartI].Y;
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inc(pa.Count)
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end;
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procedure BezierizeEdge(var pa: TPixAr; Delta: hwFloat);
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var i, StartLoop: LongInt;
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    opa: TPixAr;
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begin
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opa:= pa;
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pa.Count:= 0;
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i:= 0;
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StartLoop:= 0;
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731ad6d27bd1 integer -> LongInt
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while i < LongInt(opa.Count) do
365
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    if (opa.ar[i + 1].X = NTPX) then
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       begin
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       AddLoopPoints(pa, opa, StartLoop, i, Delta);
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       inc(i, 2);
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       StartLoop:= i;
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       pa.ar[pa.Count].X:= NTPX;
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       inc(pa.Count);
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       end else inc(i)
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end;
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371
731ad6d27bd1 integer -> LongInt
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procedure FillLand(x, y: LongInt);
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var Stack: record
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           Count: Longword;
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           points: array[0..8192] of record
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                                     xl, xr, y, dir: LongInt;
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                                     end
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           end;
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    procedure Push(_xl, _xr, _y, _dir: LongInt);
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    begin
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    TryDo(Stack.Count <= 8192, 'FillLand: stack overflow', true);
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    _y:= _y + _dir;
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    if (_y < 0) or (_y >= LAND_HEIGHT) then exit;
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    with Stack.points[Stack.Count] do
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         begin
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         xl:= _xl;
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         xr:= _xr;
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         y:= _y;
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         dir:= _dir
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         end;
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    inc(Stack.Count)
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    end;
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371
731ad6d27bd1 integer -> LongInt
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    procedure Pop(var _xl, _xr, _y, _dir: LongInt);
4
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    begin
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    dec(Stack.Count);
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    with Stack.points[Stack.Count] do
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         begin
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         _xl:= xl;
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         _xr:= xr;
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         _y:= y;
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         _dir:= dir
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         end
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    end;
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731ad6d27bd1 integer -> LongInt
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   281
var xl, xr, dir: LongInt;
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29bc9c36ad5f Fixed-point arithmetics in engine.
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begin
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Stack.Count:= 0;
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xl:= x - 1;
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xr:= x;
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16322d14f068 - Land generator uses templates to generate
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   286
Push(xl, xr, y, -1);
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Push(xl, xr, y,  1);
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while Stack.Count > 0 do
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      begin
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      Pop(xl, xr, y, dir);
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   291
      while (xl > 0) and (Land[y, xl] <> 0) do dec(xl);
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   292
      while (xr < LAND_WIDTH - 1) and (Land[y, xr] <> 0) do inc(xr);
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      while (xl < xr) do
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   294
            begin
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   295
            while (xl <= xr) and (Land[y, xl] = 0) do inc(xl);
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            x:= xl;
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   297
            while (xl <= xr) and (Land[y, xl] <> 0) do
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                  begin
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                  Land[y, xl]:= 0;
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                  inc(xl)
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                  end;
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   302
            if x < xl then
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   303
               begin
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   304
               Push(x, Pred(xl), y, dir);
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               Push(x, Pred(xl), y,-dir);
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   306
               end;
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            end;
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      end;
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end;
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   310
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procedure ColorizeLand(Surface: PSDL_Surface);
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var tmpsurf: PSDL_Surface;
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    r, rr: TSDL_Rect;
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    x, yd, yu: LongInt;
4
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begin
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
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tmpsurf:= LoadImage(Pathz[ptCurrTheme] + '/LandTex', ifCritical or ifIgnoreCaps);
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r.y:= 0;
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   318
while r.y < LAND_HEIGHT do
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e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
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	begin
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	r.x:= 0;
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55a1edd97911 Fix nemo's large land patch
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   321
	while r.x < LAND_WIDTH do
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		begin
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   323
		SDL_UpperBlit(tmpsurf, nil, Surface, @r);
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   324
		inc(r.x, tmpsurf^.w)
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   325
		end;
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parents: 1181
diff changeset
   326
	inc(r.y, tmpsurf^.h)
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   327
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   328
SDL_FreeSurface(tmpsurf);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   329
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2163
diff changeset
   330
tmpsurf:= LoadImage(Pathz[ptCurrTheme] + '/Border', ifCritical or ifIgnoreCaps or ifTransparent);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   331
for x:= 0 to LAND_WIDTH - 1 do
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   332
	begin
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   333
	yd:= LAND_HEIGHT - 1;
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   334
	repeat
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   335
		while (yd > 0) and (Land[yd, x] =  0) do dec(yd);
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   336
		
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   337
		if (yd < 0) then yd:= 0;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   338
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   339
		while (yd < LAND_HEIGHT) and (Land[yd, x] <> 0) do inc(yd);
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   340
		dec(yd);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   341
		yu:= yd;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   342
		
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   343
		while (yu > 0  ) and (Land[yu, x] <> 0) do dec(yu);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   344
		while (yu < yd ) and (Land[yu, x] =  0) do inc(yu);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   345
		
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   346
		if (yd < LAND_HEIGHT - 1) and ((yd - yu) >= 16) then
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   347
			begin
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   348
			rr.x:= x;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   349
			rr.y:= yd - 15;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   350
			r.x:= x mod tmpsurf^.w;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   351
			r.y:= 16;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   352
			r.w:= 1;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   353
			r.h:= 16;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   354
			SDL_UpperBlit(tmpsurf, @r, Surface, @rr);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   355
			end;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   356
		if (yu > 0) then
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   357
			begin
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   358
			rr.x:= x;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   359
			rr.y:= yu;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   360
			r.x:= x mod tmpsurf^.w;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   361
			r.y:= 0;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   362
			r.w:= 1;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   363
			r.h:= min(16, yd - yu + 1);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   364
			SDL_UpperBlit(tmpsurf, @r, Surface, @rr);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   365
			end;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   366
		yd:= yu - 1;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   367
	until yd < 0;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   368
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   369
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   370
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   371
procedure SetPoints(var Template: TEdgeTemplate; var pa: TPixAr);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 368
diff changeset
   372
var i: LongInt;
22
517be8dc5b76 - Fixed spawning boxes under water
unc0rr
parents: 10
diff changeset
   373
begin
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   374
with Template do
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   375
     begin
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   376
     pa.Count:= BasePointsCount;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   377
     for i:= 0 to pred(pa.Count) do
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   378
         begin
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 368
diff changeset
   379
         pa.ar[i].x:= BasePoints^[i].x + LongInt(GetRandom(BasePoints^[i].w));
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   380
         if pa.ar[i].x <> NTPX then
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   381
            pa.ar[i].x:= pa.ar[i].x + ((LAND_WIDTH - Template.TemplateWidth) div 2);
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   382
         pa.ar[i].y:= BasePoints^[i].y + LongInt(GetRandom(BasePoints^[i].h)) + LAND_HEIGHT - Template.TemplateHeight
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   383
         end;
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
   384
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   385
     if canMirror then
360
ab6a94334d6d - Two more templates
unc0rr
parents: 359
diff changeset
   386
        if getrandom(2) = 0 then
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   387
           begin
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   388
           for i:= 0 to pred(BasePointsCount) do
365
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   389
             if pa.ar[i].x <> NTPX then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   390
               pa.ar[i].x:= LAND_WIDTH - 1 - pa.ar[i].x;
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   391
           for i:= 0 to pred(FillPointsCount) do
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   392
               FillPoints^[i].x:= LAND_WIDTH - 1 - FillPoints^[i].x;
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   393
           end;
22
517be8dc5b76 - Fixed spawning boxes under water
unc0rr
parents: 10
diff changeset
   394
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   395
     if canFlip then
360
ab6a94334d6d - Two more templates
unc0rr
parents: 359
diff changeset
   396
        if getrandom(2) = 0 then
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   397
           begin
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   398
           for i:= 0 to pred(BasePointsCount) do
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   399
               pa.ar[i].y:= LAND_HEIGHT - 1 - pa.ar[i].y;
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   400
           for i:= 0 to pred(FillPointsCount) do
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   401
               FillPoints^[i].y:= LAND_HEIGHT - 1 - FillPoints^[i].y;
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   402
           end;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   403
     end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   404
end;
67
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   405
561
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   406
function CheckIntersect(V1, V2, V3, V4: TPoint): boolean;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   407
var c1, c2, dm: LongInt;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   408
begin
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   409
dm:= (V4.y - V3.y) * (V2.x - V1.x) - (V4.x - V3.x) * (V2.y - V1.y);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   410
c1:= (V4.x - V3.x) * (V1.y - V3.y) - (V4.y - V3.y) * (V1.x - V3.x);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   411
if dm = 0 then exit(false);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   412
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   413
c2:= (V2.x - V3.x) * (V1.y - V3.y) - (V2.y - V3.y) * (V1.x - V3.x);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   414
if dm > 0 then
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   415
   begin
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   416
   if (c1 < 0) or (c1 > dm) then exit(false);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   417
   if (c2 < 0) or (c2 > dm) then exit(false)
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   418
   end else
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   419
   begin
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   420
   if (c1 > 0) or (c1 < dm) then exit(false);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   421
   if (c2 > 0) or (c2 < dm) then exit(false)
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   422
   end;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   423
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   424
//AddFileLog('1  (' + inttostr(V1.x) + ',' + inttostr(V1.y) + ')x(' + inttostr(V2.x) + ',' + inttostr(V2.y) + ')');
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   425
//AddFileLog('2  (' + inttostr(V3.x) + ',' + inttostr(V3.y) + ')x(' + inttostr(V4.x) + ',' + inttostr(V4.y) + ')');
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   426
CheckIntersect:= true
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   427
end;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   428
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   429
function CheckSelfIntersect(var pa: TPixAr; ind: Longword): boolean;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   430
var i: Longword;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   431
begin
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   432
if (ind <= 0) or (ind >= Pred(pa.Count)) then exit(false);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   433
for i:= 1 to pa.Count - 3 do
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   434
    if (i <= ind - 1) or (i >= ind + 2) then
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   435
      begin
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   436
      if (i <> ind - 1) and
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   437
         CheckIntersect(pa.ar[ind], pa.ar[ind - 1], pa.ar[i], pa.ar[i - 1]) then exit(true);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   438
      if (i <> ind + 2) and
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   439
         CheckIntersect(pa.ar[ind], pa.ar[ind + 1], pa.ar[i], pa.ar[i - 1]) then exit(true);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   440
      end;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   441
CheckSelfIntersect:= false
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   442
end;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   443
429
7f69c7ac2e97 One more land template + some templates tuning
unc0rr
parents: 393
diff changeset
   444
procedure RandomizePoints(var pa: TPixAr);
364
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   445
const cEdge = 55;
561
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   446
      cMinDist = 8;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 368
diff changeset
   447
var radz: array[0..Pred(cMaxEdgePoints)] of LongInt;
561
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   448
    i, k, dist, px, py: LongInt;
364
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   449
begin
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   450
radz[0]:= 0;
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   451
for i:= 0 to Pred(pa.Count) do
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   452
  with pa.ar[i] do
365
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   453
    if x <> NTPX then
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   454
      begin
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   455
      radz[i]:= Min(Max(x - cEdge, 0), Max(LAND_WIDTH - cEdge - x, 0));
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   456
      radz[i]:= Min(radz[i], Min(Max(y - cEdge, 0), Max(LAND_HEIGHT - cEdge - y, 0)));
365
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   457
      if radz[i] > 0 then
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   458
        for k:= 0 to Pred(i) do
364
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   459
          begin
429
7f69c7ac2e97 One more land template + some templates tuning
unc0rr
parents: 393
diff changeset
   460
          dist:= Max(abs(x - pa.ar[k].x), abs(y - pa.ar[k].y));
365
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   461
          radz[k]:= Max(0, Min((dist - cMinDist) div 2, radz[k]));
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   462
          radz[i]:= Max(0, Min(dist - radz[k] - cMinDist, radz[i]))
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   463
        end
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   464
      end;
364
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   465
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   466
for i:= 0 to Pred(pa.Count) do
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   467
  with pa.ar[i] do
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   468
    if ((x and LAND_WIDTH_MASK) = 0) and ((y and LAND_HEIGHT_MASK) = 0) then
364
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   469
      begin
561
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   470
      px:= x;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   471
      py:= y;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 368
diff changeset
   472
      x:= x + LongInt(GetRandom(7) - 3) * (radz[i] * 5 div 7) div 3;
561
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   473
      y:= y + LongInt(GetRandom(7) - 3) * (radz[i] * 5 div 7) div 3;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   474
      if CheckSelfIntersect(pa, i) then
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   475
         begin
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   476
         x:= px;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   477
         y:= py
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   478
         end;
364
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   479
      end
67
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   480
end;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   481
364
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   482
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   483
procedure GenBlank(var Template: TEdgeTemplate);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   484
var pa: TPixAr;
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   485
    i: Longword;
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   486
    y, x: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   487
begin
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   488
for y:= 0 to LAND_HEIGHT - 1 do
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   489
    for x:= 0 to LAND_WIDTH - 1 do
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   490
        Land[y, x]:= COLOR_LAND;
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   491
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   492
SetPoints(Template, pa);
429
7f69c7ac2e97 One more land template + some templates tuning
unc0rr
parents: 393
diff changeset
   493
for i:= 1 to Template.BezierizeCount do
7f69c7ac2e97 One more land template + some templates tuning
unc0rr
parents: 393
diff changeset
   494
    begin
431
79ac59673df3 - Two more land templates
unc0rr
parents: 430
diff changeset
   495
    BezierizeEdge(pa, _0_5);
561
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   496
    RandomizePoints(pa);
429
7f69c7ac2e97 One more land template + some templates tuning
unc0rr
parents: 393
diff changeset
   497
    RandomizePoints(pa)
7f69c7ac2e97 One more land template + some templates tuning
unc0rr
parents: 393
diff changeset
   498
    end;
7f69c7ac2e97 One more land template + some templates tuning
unc0rr
parents: 393
diff changeset
   499
for i:= 1 to Template.RandPassesCount do RandomizePoints(pa);
365
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   500
BezierizeEdge(pa, _0_1);
27
c374fe590272 - improve land generation
unc0rr
parents: 24
diff changeset
   501
365
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   502
DrawEdge(pa, 0);
27
c374fe590272 - improve land generation
unc0rr
parents: 24
diff changeset
   503
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   504
with Template do
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   505
     for i:= 0 to pred(FillPointsCount) do
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   506
         with FillPoints^[i] do
89
f9db56409a86 - Fix various bugs
unc0rr
parents: 80
diff changeset
   507
              FillLand(x, y);
f9db56409a86 - Fix various bugs
unc0rr
parents: 80
diff changeset
   508
1773
bc6ad6136675 nemo's template patch (invertion)
unc0rr
parents: 1772
diff changeset
   509
DrawEdge(pa, COLOR_LAND);
bc6ad6136675 nemo's template patch (invertion)
unc0rr
parents: 1772
diff changeset
   510
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   511
MaxHedgehogs:= Template.MaxHedgehogs;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   512
hasGirders:= Template.hasGirders;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   513
playHeight:= Template.TemplateHeight;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   514
playWidth:= Template.TemplateWidth;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   515
leftX:= ((LAND_WIDTH - playWidth) div 2);
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   516
rightX:= (playWidth + ((LAND_WIDTH - playWidth) div 2)) - 1;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   517
topY:= LAND_HEIGHT - playHeight;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   518
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   519
// force to only cavern even if a cavern map is invertable if cTemplateFilter = 4 ?
1773
bc6ad6136675 nemo's template patch (invertion)
unc0rr
parents: 1772
diff changeset
   520
if (Template.canInvert and (getrandom(2) = 0)) or
bc6ad6136675 nemo's template patch (invertion)
unc0rr
parents: 1772
diff changeset
   521
    (not Template.canInvert and Template.isNegative) then 
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   522
    begin
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   523
    hasBorder:= true;
1773
bc6ad6136675 nemo's template patch (invertion)
unc0rr
parents: 1772
diff changeset
   524
    for y:= 0 to LAND_HEIGHT - 1 do
bc6ad6136675 nemo's template patch (invertion)
unc0rr
parents: 1772
diff changeset
   525
        for x:= 0 to LAND_WIDTH - 1 do
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   526
            if (y < topY) or (x < leftX) or (x > rightX) then
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   527
                Land[y, x]:= 0
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   528
            else
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   529
            begin
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   530
               if Land[y, x] = 0 then
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   531
                   Land[y, x]:= COLOR_LAND
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   532
               else if Land[y, x] = COLOR_LAND then
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   533
                   Land[y, x]:= 0;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   534
            end;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   535
    end;
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   536
end;
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   537
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 368
diff changeset
   538
function SelectTemplate: LongInt;
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 160
diff changeset
   539
begin
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   540
case cTemplateFilter of
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   541
     0: begin
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   542
     SelectTemplate:= getrandom(Succ(High(EdgeTemplates)));
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   543
     end;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   544
     1: begin
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   545
     SelectTemplate:= SmallTemplates[getrandom(Succ(High(SmallTemplates)))];
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   546
     end;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   547
     2: begin
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   548
     SelectTemplate:= MediumTemplates[getrandom(Succ(High(MediumTemplates)))];
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   549
     end;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   550
     3: begin
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   551
     SelectTemplate:= LargeTemplates[getrandom(Succ(High(LargeTemplates)))];
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   552
     end;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   553
     4: begin
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   554
     SelectTemplate:= CavernTemplates[getrandom(Succ(High(CavernTemplates)))];
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   555
     end;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   556
     5: begin
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   557
     SelectTemplate:= WackyTemplates[getrandom(Succ(High(WackyTemplates)))];
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   558
     end;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   559
end;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   560
WriteLnToConsole('Selected template #'+inttostr(SelectTemplate)+' using filter #'+inttostr(cTemplateFilter));
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 160
diff changeset
   561
end;
d8870bbf960e - AmmoMenu
unc0rr
parents: 160
diff changeset
   562
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   563
procedure LandSurface2LandPixels(Surface: PSDL_Surface);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   564
var x, y: LongInt;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   565
	p: PLongwordArray;
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1085
diff changeset
   566
begin
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   567
TryDo(Surface <> nil, 'Assert (LandSurface <> nil) failed', true);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   568
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   569
if SDL_MustLock(Surface) then
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   570
	SDLTry(SDL_LockSurface(Surface) >= 0, true);
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1085
diff changeset
   571
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   572
p:= Surface^.pixels;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   573
for y:= 0 to LAND_HEIGHT - 1 do
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   574
	begin
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   575
	for x:= 0 to LAND_WIDTH - 1 do
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   576
		if Land[y, x] <> 0 then LandPixels[y, x]:= p^[x] or $FF000000;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   577
		
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   578
	p:= @(p^[Surface^.pitch div 4]);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   579
	end;
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1085
diff changeset
   580
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   581
if SDL_MustLock(Surface) then
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   582
	SDL_UnlockSurface(Surface);
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   583
end;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   584
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   585
procedure GenLandSurface;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   586
var tmpsurf: PSDL_Surface;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   587
begin
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   588
WriteLnToConsole('Generating land...');
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   589
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   590
GenBlank(EdgeTemplates[SelectTemplate]);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   591
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   592
AddProgress;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   593
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   594
tmpsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, LAND_WIDTH, LAND_HEIGHT, 32, RMask, GMask, BMask, 0);
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   595
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   596
TryDo(tmpsurf <> nil, 'Error creating pre-land surface', true);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   597
ColorizeLand(tmpsurf);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   598
AddOnLandObjects(tmpsurf);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   599
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   600
LandSurface2LandPixels(tmpsurf);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   601
SDL_FreeSurface(tmpsurf);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   602
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   603
AddProgress;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   604
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   605
end;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   606
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   607
procedure MakeFortsMap;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   608
var tmpsurf: PSDL_Surface;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   609
begin
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2163
diff changeset
   610
// For now, defining a fort is playable area as 3072x1200 - there are no tall forts.  The extra height is to avoid triggering border with current code, also if user turns on a border, it will give a bit more maneuvering room.
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   611
playHeight:= 1200;
2096
356468481e74 set Minefield to 150%, reduce fort distance by 512px
nemo
parents: 1906
diff changeset
   612
playWidth:= 2560;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   613
leftX:= (LAND_WIDTH - playWidth) div 2;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   614
rightX:= ((playWidth + (LAND_WIDTH - playWidth) div 2) - 1);
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   615
topY:= LAND_HEIGHT - playHeight;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   616
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   617
WriteLnToConsole('Generating forts land...');
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   618
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2163
diff changeset
   619
tmpsurf:= LoadImage(Pathz[ptForts] + '/' + ClansArray[0]^.Teams[0]^.FortName + 'L', ifAlpha or ifCritical or ifTransparent or ifIgnoreCaps);
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   620
BlitImageAndGenerateCollisionInfo(leftX+150, LAND_HEIGHT - tmpsurf^.h, tmpsurf^.w, tmpsurf);
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   621
SDL_FreeSurface(tmpsurf);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   622
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2163
diff changeset
   623
tmpsurf:= LoadImage(Pathz[ptForts] + '/' + ClansArray[1]^.Teams[0]^.FortName + 'R', ifAlpha or ifCritical or ifTransparent or ifIgnoreCaps);
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   624
BlitImageAndGenerateCollisionInfo(rightX - 150 - tmpsurf^.w, LAND_HEIGHT - tmpsurf^.h, tmpsurf^.w, tmpsurf);
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   625
SDL_FreeSurface(tmpsurf);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   626
end;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   627
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   628
// Hi unC0Rr.
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   629
// This is a function that Tiy assures me would not be good for gameplay.
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   630
// It allows the setting of arbitrary portions of landscape as indestructible, or regular, or even blank.
2154
3d2917be12c3 Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents: 2152
diff changeset
   631
// He said I could add it here only when I swore it would not impact gameplay.  Which, as far as I can tell, is true.
3d2917be12c3 Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents: 2152
diff changeset
   632
// I would just like to play with it with my friends if you do not mind.
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   633
// Can allow for amusing maps.
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   634
procedure LoadMask;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   635
var tmpsurf: PSDL_Surface;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   636
    p: PLongwordArray;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   637
    x, y, cpX, cpY: Longword;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   638
begin
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2163
diff changeset
   639
tmpsurf:= LoadImage(Pathz[ptMapCurrent] + '/mask', ifAlpha or ifTransparent or ifIgnoreCaps);
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   640
if (tmpsurf <> nil) and (tmpsurf^.w <= LAND_WIDTH) and (tmpsurf^.h <= LAND_HEIGHT) and (tmpsurf^.format^.BytesPerPixel = 4) then
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   641
    begin
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   642
	cpX:= (LAND_WIDTH - tmpsurf^.w) div 2;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   643
	cpY:= LAND_HEIGHT - tmpsurf^.h;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   644
    if SDL_MustLock(tmpsurf) then
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   645
       SDLTry(SDL_LockSurface(tmpsurf) >= 0, true);
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   646
  
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   647
    p:= tmpsurf^.pixels;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   648
    for y:= 0 to Pred(tmpsurf^.h) do
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   649
        begin
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   650
        for x:= 0 to Pred(tmpsurf^.w) do
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1807
diff changeset
   651
            begin
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1807
diff changeset
   652
            if (($FF000000 and p^[x]) = 0) then  // Tiy was having trouble generating transparent black
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1807
diff changeset
   653
                Land[cpY + y, cpX + x]:= 0
2243
b4764993f833 additional touch support and nemo's reduced land array size
koda
parents: 2240
diff changeset
   654
            else if p^[x] = $FF0000FF then  
b4764993f833 additional touch support and nemo's reduced land array size
koda
parents: 2240
diff changeset
   655
                Land[cpY + y, cpX + x]:= COLOR_INDESTRUCTIBLE
b4764993f833 additional touch support and nemo's reduced land array size
koda
parents: 2240
diff changeset
   656
            else if p^[x] = $FFFFFFFF then
b4764993f833 additional touch support and nemo's reduced land array size
koda
parents: 2240
diff changeset
   657
                Land[cpY + y, cpX + x]:= COLOR_LAND;
b4764993f833 additional touch support and nemo's reduced land array size
koda
parents: 2240
diff changeset
   658
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1807
diff changeset
   659
            end;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   660
        p:= @(p^[tmpsurf^.pitch div 4]);
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   661
        end;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   662
  
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   663
    if SDL_MustLock(tmpsurf) then
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   664
       SDL_UnlockSurface(tmpsurf);
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   665
    SDL_FreeSurface(tmpsurf);
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   666
    end;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   667
end;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   668
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   669
procedure LoadMap;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   670
var tmpsurf: PSDL_Surface;
1795
2457fcc0dcd9 - Set bamboo plinko hedgehogs limit to 48
unc0rr
parents: 1792
diff changeset
   671
	s: string;
2457fcc0dcd9 - Set bamboo plinko hedgehogs limit to 48
unc0rr
parents: 1792
diff changeset
   672
	f: textfile;
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   673
begin
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   674
WriteLnToConsole('Loading land from file...');
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   675
AddProgress;
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2163
diff changeset
   676
tmpsurf:= LoadImage(Pathz[ptMapCurrent] + '/map', ifAlpha or ifCritical or ifTransparent or ifIgnoreCaps);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   677
TryDo((tmpsurf^.w <= LAND_WIDTH) and (tmpsurf^.h <= LAND_HEIGHT), 'Map dimensions too big!', true);
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   678
2154
3d2917be12c3 Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents: 2152
diff changeset
   679
// unC0Rr - should this be passed from the GUI? I am not sure which layer does what
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   680
s:= Pathz[ptMapCurrent] + '/map.cfg';
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   681
WriteLnToConsole('Fetching map HH limit');
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   682
Assign(f, s);
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   683
Reset(f);
1795
2457fcc0dcd9 - Set bamboo plinko hedgehogs limit to 48
unc0rr
parents: 1792
diff changeset
   684
Readln(f);
2457fcc0dcd9 - Set bamboo plinko hedgehogs limit to 48
unc0rr
parents: 1792
diff changeset
   685
if not eof(f) then Readln(f, MaxHedgehogs);
2457fcc0dcd9 - Set bamboo plinko hedgehogs limit to 48
unc0rr
parents: 1792
diff changeset
   686
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   687
if(MaxHedgehogs = 0) then MaxHedgehogs:= 18;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   688
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   689
playHeight:= tmpsurf^.h;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   690
playWidth:= tmpsurf^.w;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   691
leftX:= (LAND_WIDTH - playWidth) div 2;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   692
rightX:= (playWidth + ((LAND_WIDTH - playWidth) div 2)) - 1;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   693
topY:= LAND_HEIGHT - playHeight;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   694
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   695
TryDo(tmpsurf^.format^.BytesPerPixel = 4, 'Map should be 32bit', true);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   696
1772
0fe436fb5f81 Allow loading maps and forts
unc0rr
parents: 1768
diff changeset
   697
BlitImageAndGenerateCollisionInfo(
0fe436fb5f81 Allow loading maps and forts
unc0rr
parents: 1768
diff changeset
   698
	(LAND_WIDTH - tmpsurf^.w) div 2,
0fe436fb5f81 Allow loading maps and forts
unc0rr
parents: 1768
diff changeset
   699
	LAND_HEIGHT - tmpsurf^.h,
0fe436fb5f81 Allow loading maps and forts
unc0rr
parents: 1768
diff changeset
   700
	tmpsurf^.w,
0fe436fb5f81 Allow loading maps and forts
unc0rr
parents: 1768
diff changeset
   701
	tmpsurf);
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   702
SDL_FreeSurface(tmpsurf);
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   703
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   704
LoadMask;
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   705
end;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   706
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   707
procedure GenMap;
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   708
var x, y, w, c: Longword;
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   709
begin
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   710
hasBorder:= false;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   711
hasGirders:= true;
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   712
LoadThemeConfig;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   713
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   714
if (GameFlags and gfForts) = 0 then
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   715
   if Pathz[ptMapCurrent] <> '' then LoadMap
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   716
                                else GenLandSurface
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   717
                               else MakeFortsMap;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   718
AddProgress;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   719
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   720
{$IFDEF DEBUGFILE}LogLandDigest;{$ENDIF}
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   721
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   722
// check for land near top
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   723
c:= 0;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   724
if (GameFlags and gfBorder) <> 0 then
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   725
    hasBorder:= true
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   726
else
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   727
    for y:= topY to topY + 5 do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   728
        for x:= leftX to rightX do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   729
            if Land[y, x] <> 0 then
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   730
                begin
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   731
                inc(c);
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   732
                if c > 200 then // avoid accidental triggering
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   733
                    begin
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   734
                    hasBorder:= true;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   735
                    break;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   736
                    end;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   737
                end;
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   738
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   739
if hasBorder then
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   740
	begin
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   741
	for y:= 0 to LAND_HEIGHT - 1 do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   742
		for x:= 0 to LAND_WIDTH - 1 do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   743
			if (y < topY) or (x < leftX) or (x > rightX) then
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   744
				Land[y, x]:= COLOR_INDESTRUCTIBLE;
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   745
	// experiment hardcoding cave
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   746
	// also try basing cave dimensions on map/template dimensions, if they exist
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   747
	for w:= 0 to 5 do // width of 3 allowed worms to be knocked through with grenade
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   748
		begin
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   749
		for y:= topY to LAND_HEIGHT - 1 do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   750
			begin
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   751
			Land[y, leftX + w]:= COLOR_INDESTRUCTIBLE;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   752
			Land[y, rightX - w]:= COLOR_INDESTRUCTIBLE;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   753
			if (y + w) mod 32 < 16 then
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   754
				c:= $FF000000
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   755
			else
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   756
				c:= $FF00FFFF;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   757
			LandPixels[y, leftX + w]:= c;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   758
			LandPixels[y, rightX - w]:= c;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   759
			end;
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   760
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   761
		for x:= leftX to rightX do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   762
			begin
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   763
			Land[topY + w, x]:= COLOR_INDESTRUCTIBLE;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   764
			if (x + w) mod 32 < 16 then
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   765
				c:= $FF000000
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   766
			else
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   767
				c:= $FF00FFFF;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   768
			LandPixels[topY + w, x]:= c;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   769
			end;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   770
		end;
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   771
	end;
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   772
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   773
if ((GameFlags and gfForts) = 0) and (Pathz[ptMapCurrent] = '') then AddObjects;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   774
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   775
UpdateLandTexture(0, LAND_WIDTH, 0, LAND_HEIGHT);
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   776
end;
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   777
566
1c1cb593cb81 Save some memory
unc0rr
parents: 561
diff changeset
   778
function GenPreview: TPreview;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 368
diff changeset
   779
var x, y, xx, yy, t, bit: LongInt;
566
1c1cb593cb81 Save some memory
unc0rr
parents: 561
diff changeset
   780
    Preview: TPreview;
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   781
begin
160
207f520b9e83 Soma small fixes + new land template
unc0rr
parents: 155
diff changeset
   782
WriteLnToConsole('Generating preview...');
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 160
diff changeset
   783
GenBlank(EdgeTemplates[SelectTemplate]);
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   784
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   785
for y:= 0 to 127 do
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   786
    for x:= 0 to 31 do
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   787
        begin
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   788
        Preview[y, x]:= 0;
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   789
        for bit:= 0 to 7 do
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   790
            begin
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   791
            t:= 0;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   792
            for yy:= y * (LAND_HEIGHT div 128) to y * (LAND_HEIGHT div 128) + 7 do
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   793
                for xx:= x * (LAND_WIDTH div 32) + bit * 8 to x * (LAND_WIDTH div 32) + bit * 8 + 7 do
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   794
                    if Land[yy, xx] <> 0 then inc(t);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   795
            if t > 8 then Preview[y, x]:= Preview[y, x] or ($80 shr bit)
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   796
            end
566
1c1cb593cb81 Save some memory
unc0rr
parents: 561
diff changeset
   797
        end;
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   798
GenPreview:= Preview
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   799
end;
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   800
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents: 37
diff changeset
   801
initialization
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents: 37
diff changeset
   802
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   803
end.