share/hedgewars/Data/Scripts/Multiplayer/DiagonalMaze.lua
author Wuzzy <almikes@aol.com>
Sat, 09 Apr 2016 06:38:11 +0200
changeset 11993 b061f4bae002
parent 11064 884f40b6f640
child 14479 99117df5a3d3
permissions -rw-r--r--
HedgeEditor: Fix girder sprite being displayed a top left
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function onPreviewInit()
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onGameInit()
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end
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function onGameInit()
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    MapGen = mgDrawn
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    TemplateFilter = 0
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    local step = 80 + 10 * MapFeatureSize
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    local width = 1 + div(math.max(0, MapFeatureSize-12), 6)
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    -- center maze
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    local xoff = div((4000 % step), 2)
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    for y = 48,2048,step do
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       for x = 48+xoff,4048-step,step do
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            if GetRandom(2) == 0 then
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                AddPoint(x,y,width)
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                AddPoint(x+step,y+step)
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            else
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                AddPoint(x,y+step,width)
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                AddPoint(x+step,y)
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            end
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        end
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    end
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    FlushPoints()
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end