author | smxx |
Tue, 01 Jun 2010 19:33:45 +0000 | |
changeset 3489 | aedf289192f5 |
parent 3346 | 967fd96f7373 |
child 3690 | c247dee9e1c0 |
permissions | -rw-r--r-- |
184 | 1 |
/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2005-2010 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#include <QString> |
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#include <QByteArray> |
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#include <QUuid> |
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#include "game.h" |
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#include "hwconsts.h" |
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#include "gameuiconfig.h" |
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#include "gamecfgwidget.h" |
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#include "teamselect.h" |
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#include "KB.h" |
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#include "proto.h" |
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#include <QTextStream> |
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QString training; // TODO: Cleaner solution? |
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HWGame::HWGame(GameUIConfig * config, GameCFGWidget * gamecfg, QString ammo, TeamSelWidget* pTeamSelWidget) : |
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TCPBase(true), |
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ammostr(ammo), |
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m_pTeamSelWidget(pTeamSelWidget) |
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{ |
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this->config = config; |
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this->gamecfg = gamecfg; |
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TeamCount = 0; |
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} |
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HWGame::~HWGame() |
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{ |
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SetGameState(gsDestroyed); |
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} |
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void HWGame::onClientDisconnect() |
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{ |
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switch (gameType) { |
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case gtDemo: break; |
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case gtNet: |
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emit HaveRecord(true, demo); |
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break; |
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default: |
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if (gameState == gsInterrupted) emit HaveRecord(false, demo); |
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else if (gameState == gsFinished) emit HaveRecord(true, demo); |
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} |
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SetGameState(gsStopped); |
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} |
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void HWGame::commonConfig() |
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{ |
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QByteArray buf; |
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QString gt; |
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switch (gameType) { |
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case gtDemo: |
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gt = "TD"; |
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break; |
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case gtNet: |
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gt = "TN"; |
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break; |
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default: |
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gt = "TL"; |
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} |
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HWProto::addStringToBuffer(buf, gt); |
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HWProto::addStringListToBuffer(buf, gamecfg->getFullConfig()); |
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if (m_pTeamSelWidget) |
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{ |
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QList<HWTeam> teams = m_pTeamSelWidget->getPlayingTeams(); |
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for(QList<HWTeam>::iterator it = teams.begin(); it != teams.end(); ++it) |
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{ |
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HWProto::addStringListToBuffer(buf, |
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(*it).TeamGameConfig(gamecfg->getInitHealth())); |
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HWProto::addStringToBuffer(buf, QString("eammloadt %1").arg(ammostr.mid(0, cAmmoNumber))); |
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HWProto::addStringToBuffer(buf, QString("eammprob %1").arg(ammostr.mid(cAmmoNumber, cAmmoNumber))); |
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HWProto::addStringToBuffer(buf, QString("eammdelay %1").arg(ammostr.mid(2 * cAmmoNumber, cAmmoNumber))); |
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HWProto::addStringToBuffer(buf, QString("eammreinf %1").arg(ammostr.mid(3 * cAmmoNumber, cAmmoNumber))); |
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HWProto::addStringToBuffer(buf, QString("eammstore")); |
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} |
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} |
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RawSendIPC(buf); |
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} |
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void HWGame::SendConfig() |
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{ |
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commonConfig(); |
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} |
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void HWGame::SendQuickConfig() |
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{ |
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QByteArray teamscfg; |
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HWProto::addStringToBuffer(teamscfg, "TL"); |
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HWProto::addStringToBuffer(teamscfg, QString("etheme %1") |
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.arg((Themes->size() > 0) ? Themes->at(rand() % Themes->size()) : "steel")); |
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HWProto::addStringToBuffer(teamscfg, "eseed " + QUuid::createUuid().toString()); |
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HWNamegen namegen; |
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HWTeam * team1; |
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team1 = new HWTeam; |
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team1->difficulty = 0; |
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team1->teamColor = *color1; |
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team1->numHedgehogs = 4; |
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namegen.TeamRandomNames(team1,TRUE); |
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121 |
HWProto::addStringListToBuffer(teamscfg, |
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122 |
team1->TeamGameConfig(100)); |
1907 | 123 |
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HWTeam * team2; |
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team2 = new HWTeam; |
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126 |
team2->difficulty = 4; |
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team2->teamColor = *color2; |
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128 |
team2->numHedgehogs = 4; |
3160 | 129 |
do |
130 |
namegen.TeamRandomNames(team2,TRUE); |
|
3344 | 131 |
while(!team2->TeamName.compare(team1->TeamName) || !team2->Hedgehogs[0].Hat.compare(team1->Hedgehogs[0].Hat)); |
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132 |
HWProto::addStringListToBuffer(teamscfg, |
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133 |
team2->TeamGameConfig(100)); |
607 | 134 |
|
3346 | 135 |
HWProto::addStringToBuffer(teamscfg, QString("eammloadt %1").arg(cDefaultAmmoStore->mid(0, cAmmoNumber))); |
136 |
HWProto::addStringToBuffer(teamscfg, QString("eammprob %1").arg(cDefaultAmmoStore->mid(cAmmoNumber, cAmmoNumber))); |
|
137 |
HWProto::addStringToBuffer(teamscfg, QString("eammdelay %1").arg(cDefaultAmmoStore->mid(2 * cAmmoNumber, cAmmoNumber))); |
|
138 |
HWProto::addStringToBuffer(teamscfg, QString("eammreinf %1").arg(cDefaultAmmoStore->mid(3 * cAmmoNumber, cAmmoNumber))); |
|
139 |
HWProto::addStringToBuffer(teamscfg, QString("eammstore")); |
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140 |
HWProto::addStringToBuffer(teamscfg, QString("eammstore")); |
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141 |
RawSendIPC(teamscfg); |
341 | 142 |
} |
143 |
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588 | 144 |
void HWGame::SendTrainingConfig() |
145 |
{ |
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146 |
QByteArray traincfg; |
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147 |
HWProto::addStringToBuffer(traincfg, "TL"); |
588 | 148 |
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3011 | 149 |
HWProto::addStringToBuffer(traincfg, "escript " + datadir->absolutePath() + "/Missions/Training/" + training + ".lua"); |
593 | 150 |
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151 |
RawSendIPC(traincfg); |
588 | 152 |
} |
153 |
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341 | 154 |
void HWGame::SendNetConfig() |
155 |
{ |
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156 |
commonConfig(); |
184 | 157 |
} |
158 |
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159 |
void HWGame::ParseMessage(const QByteArray & msg) |
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160 |
{ |
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161 |
switch(msg.at(1)) { |
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162 |
case '?': { |
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163 |
SendIPC("!"); |
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164 |
break; |
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165 |
} |
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166 |
case 'C': { |
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167 |
switch (gameType) { |
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168 |
case gtLocal: { |
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169 |
SendConfig(); |
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170 |
break; |
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171 |
} |
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172 |
case gtQLocal: { |
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173 |
SendQuickConfig(); |
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174 |
break; |
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175 |
} |
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176 |
case gtDemo: break; |
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177 |
case gtNet: { |
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178 |
SendNetConfig(); |
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179 |
break; |
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180 |
} |
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case gtTraining: { |
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182 |
SendTrainingConfig(); |
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183 |
break; |
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184 |
} |
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185 |
} |
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186 |
break; |
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187 |
} |
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188 |
case 'E': { |
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189 |
int size = msg.size(); |
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emit ErrorMessage(QString("Last two engine messages:\n") + QString().append(msg.mid(2)).left(size - 4)); |
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191 |
return; |
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192 |
} |
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193 |
case 'K': { |
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ulong kb = msg.mid(2).toULong(); |
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195 |
if (kb==1) { |
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qWarning("%s", KBMessages[kb - 1].toLocal8Bit().constData()); |
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197 |
return; |
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198 |
} |
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if (kb && kb <= KBmsgsCount) |
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200 |
{ |
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201 |
emit ErrorMessage(KBMessages[kb - 1]); |
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202 |
} |
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203 |
return; |
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204 |
} |
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205 |
case 'i': { |
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emit GameStats(msg.at(2), QString::fromUtf8(msg.mid(3))); |
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207 |
break; |
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208 |
} |
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209 |
case 'Q': { |
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SetGameState(gsInterrupted); |
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211 |
break; |
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212 |
} |
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213 |
case 'q': { |
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214 |
SetGameState(gsFinished); |
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215 |
break; |
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216 |
} |
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217 |
case 's': { |
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int size = msg.size(); |
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QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4)); |
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emit SendChat(msgbody); |
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221 |
// FIXME: /me command doesn't work here |
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QByteArray buf; |
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HWProto::addStringToBuffer(buf, "s" + HWProto::formatChatMsg(config->netNick(), msgbody) + "\x20\x20"); |
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224 |
demo.append(buf); |
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225 |
break; |
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226 |
} |
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227 |
case 'b': { |
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int size = msg.size(); |
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QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4)); |
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230 |
emit SendTeamMessage(msgbody); |
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231 |
break; |
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232 |
} |
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233 |
default: { |
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if (gameType == gtNet) |
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235 |
{ |
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236 |
emit SendNet(msg); |
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237 |
} |
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238 |
if (msg.at(1) != 's') |
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|
239 |
demo.append(msg); |
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240 |
} |
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241 |
} |
184 | 242 |
} |
243 |
||
244 |
void HWGame::FromNet(const QByteArray & msg) |
|
245 |
{ |
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RawSendIPC(msg); |
184 | 247 |
} |
248 |
||
1356 | 249 |
void HWGame::FromNetChat(const QString & msg) |
250 |
{ |
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251 |
QByteArray buf; |
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252 |
HWProto::addStringToBuffer(buf, 's' + msg + "\x20\x20"); |
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253 |
RawSendIPC(buf); |
1356 | 254 |
} |
255 |
||
184 | 256 |
void HWGame::onClientRead() |
257 |
{ |
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258 |
quint8 msglen; |
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259 |
quint32 bufsize; |
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260 |
while (!readbuffer.isEmpty() && ((bufsize = readbuffer.size()) > 0) && |
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261 |
((msglen = readbuffer.data()[0]) < bufsize)) |
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262 |
{ |
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263 |
QByteArray msg = readbuffer.left(msglen + 1); |
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264 |
readbuffer.remove(0, msglen + 1); |
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265 |
ParseMessage(msg); |
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266 |
} |
184 | 267 |
} |
268 |
||
269 |
QStringList HWGame::setArguments() |
|
270 |
{ |
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271 |
QStringList arguments; |
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272 |
QRect resolution = config->vid_Resolution(); |
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273 |
arguments << cfgdir->absolutePath(); |
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274 |
arguments << QString::number(resolution.width()); |
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275 |
arguments << QString::number(resolution.height()); |
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276 |
arguments << QString::number(config->bitDepth()); // bpp |
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277 |
arguments << QString("%1").arg(ipc_port); |
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278 |
arguments << (config->vid_Fullscreen() ? "1" : "0"); |
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279 |
arguments << (config->isSoundEnabled() ? "1" : "0"); |
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280 |
#ifdef _WIN32 |
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281 |
arguments << (config->isSoundHardware() ? "1" : "0"); |
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282 |
#else |
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283 |
arguments << "0"; |
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284 |
#endif |
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285 |
arguments << (config->isWeaponTooltip() ? "1" : "0"); |
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286 |
arguments << tr("en.txt"); |
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287 |
arguments << QString::number(config->volume()); // sound volume |
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288 |
arguments << QString::number(config->timerInterval()); |
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289 |
arguments << datadir->absolutePath(); |
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290 |
arguments << (config->isShowFPSEnabled() ? "1" : "0"); |
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291 |
arguments << (config->isAltDamageEnabled() ? "1" : "0"); |
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292 |
arguments << config->netNick().toUtf8().toBase64(); |
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293 |
arguments << (config->isMusicEnabled() ? "1" : "0"); |
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294 |
arguments << (config->isReducedQuality() ? "1" : "0"); |
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295 |
return arguments; |
184 | 296 |
} |
297 |
||
341 | 298 |
void HWGame::AddTeam(const QString & teamname) |
184 | 299 |
{ |
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300 |
if (TeamCount == 5) return; |
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301 |
teams[TeamCount] = teamname; |
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302 |
TeamCount++; |
184 | 303 |
} |
304 |
||
305 |
void HWGame::PlayDemo(const QString & demofilename) |
|
306 |
{ |
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307 |
gameType = gtDemo; |
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308 |
QFile demofile(demofilename); |
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309 |
if (!demofile.open(QIODevice::ReadOnly)) |
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310 |
{ |
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311 |
emit ErrorMessage(tr("Cannot open demofile %1").arg(demofilename)); |
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312 |
return ; |
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313 |
} |
184 | 314 |
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315 |
// read demo |
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316 |
toSendBuf = demofile.readAll(); |
184 | 317 |
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318 |
// run engine |
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319 |
demo.clear(); |
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320 |
Start(); |
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321 |
SetGameState(gsStarted); |
184 | 322 |
} |
323 |
||
324 |
void HWGame::StartNet() |
|
325 |
{ |
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326 |
gameType = gtNet; |
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327 |
demo.clear(); |
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328 |
Start(); |
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329 |
SetGameState(gsStarted); |
184 | 330 |
} |
331 |
||
332 |
void HWGame::StartLocal() |
|
333 |
{ |
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334 |
gameType = gtLocal; |
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335 |
demo.clear(); |
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336 |
Start(); |
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337 |
SetGameState(gsStarted); |
184 | 338 |
} |
339 |
||
340 |
void HWGame::StartQuick() |
|
341 |
{ |
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342 |
gameType = gtQLocal; |
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343 |
demo.clear(); |
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344 |
Start(); |
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SetGameState(gsStarted); |
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} |
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void HWGame::StartTraining(const QString & file) |
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{ |
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gameType = gtTraining; |
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training = file; |
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demo.clear(); |
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Start(); |
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SetGameState(gsStarted); |
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} |
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void HWGame::SetGameState(GameState state) |
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{ |
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gameState = state; |
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emit GameStateChanged(state); |
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} |