gameServer/NetRoutines.hs
author Wuzzy <Wuzzy2@mail.ru>
Wed, 25 Oct 2017 23:09:41 +0200
changeset 12763 ad67a3804981
parent 11855 ad435d95ca4b
child 15905 bf92592915c6
permissions -rw-r--r--
Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session This was because the bool isDeleting is not initialized, so its initial value is unpredictable. Which means there's chance it starts with true, confusing the frontend.
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{-
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 \-}
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{-# LANGUAGE ScopedTypeVariables, OverloadedStrings #-}
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module NetRoutines where
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import Network.Socket
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import Control.Concurrent.Chan
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import Data.Time
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import Control.Monad
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import Data.Unique
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import qualified Codec.Binary.Base64 as Base64
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import qualified Control.Exception as E
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import System.Entropy
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-----------------------------
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import CoreTypes
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import Utils
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acceptLoop :: Socket -> Chan CoreMessage -> IO ()
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acceptLoop servSock chan = E.bracket openHandle closeHandle (forever . f)
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    where
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    f ch = E.try (Network.Socket.accept servSock) >>= \v -> case v of
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      Left (e :: E.IOException) -> return ()
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      Right (sock, sockAddr) -> do
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        clientHost <- sockAddr2String sockAddr
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        currentTime <- getCurrentTime
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        sendChan' <- newChan
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        uid <- newUnique
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        salt <- liftM Base64.encode $ hGetEntropy ch 18
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        let newClient =
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                (ClientInfo
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                    uid
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                    sendChan'
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                    sock
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                    clientHost
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                    currentTime
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                    ""
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                    ""
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                    salt
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                    False
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                    False
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                    0
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                    0
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                    False
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                    False
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                    False
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                    False
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                    False
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                    False
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                    False
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                    False
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                    False
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                    False
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                    Nothing
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                    Nothing
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                    newEventsInfo
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                    newEventsInfo
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                    newEventsInfo
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                    0
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                    []
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                    []
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                    )
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        writeChan chan $ Accept newClient
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        return ()