gameServer2/src/protocol/messages.rs
author unc0rr
Thu, 26 Jan 2017 14:45:44 +0300
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Lobby joining action
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use server::coretypes::{ServerVar, GameCfg, TeamInfo, HedgehogInfo};
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use std;
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use std::ops;
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use std::convert::From;
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#[derive(PartialEq, Debug)]
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pub enum HWProtocolMessage {
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    // core
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    Ping,
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    Pong,
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    Quit(Option<String>),
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    //Cmd(String, Vec<String>),
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    Global(String),
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    Watch(String),
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    ToggleServerRegisteredOnly,
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    SuperPower,
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    Info(String),
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    // not entered state
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    Nick(String),
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    Proto(u32),
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    Password(String, String),
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    Checker(u32, String, String),
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    // lobby
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    List,
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    Chat(String),
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    CreateRoom(String, Option<String>),
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    Join(String, Option<String>),
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    Follow(String),
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    Rnd(Vec<String>),
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    Kick(String),
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    Ban(String, String, u32),
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    BanIP(String, String, u32),
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    BanNick(String, String, u32),
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    BanList,
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    Unban(String),
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    SetServerVar(ServerVar),
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    GetServerVar,
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    RestartServer,
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    Stats,
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    // in room
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    Part(Option<String>),
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    Cfg(GameCfg),
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    AddTeam(TeamInfo),
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    RemoveTeam(String),
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    SetHedgehogsNumber(String, u8),
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    SetTeamColor(String, u8),
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    ToggleReady,
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    StartGame,
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    EngineMessage(String),
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    RoundFinished,
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    ToggleRestrictJoin,
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    ToggleRestrictTeams,
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    ToggleRegisteredOnly,
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    RoomName(String),
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    Delegate(String),
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    TeamChat(String),
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    MaxTeams(u8),
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    Fix,
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    Unfix,
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    Greeting(String),
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    CallVote(Option<(String, Option<String>)>),
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    Vote(String),
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    ForceVote(String),
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    Save(String, String),
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    Delete(String),
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    SaveRoom(String),
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    LoadRoom(String),
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    Malformed,
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    Empty,
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}
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pub enum HWServerMessage<'a> {
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    Ping,
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    Pong,
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    Bye(&'a str),
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    Nick(&'a str),
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    LobbyLeft(&'a str),
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    LobbyJoined(&'a [&'a str]),
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    Connected(u32),
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    Unreachable,
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}
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fn construct_message(msg: & [&str]) -> String {
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    let mut m = String::with_capacity(64);
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    for s in msg {
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        m.push_str(s);
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        m.push('\n');
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    }
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    m.push('\n');
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    m
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}
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impl<'a> HWServerMessage<'a> {
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    pub fn to_raw_protocol(&self) -> String {
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        match self {
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            &HWServerMessage::Ping
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                => "PING\n\n".to_string(),
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            &HWServerMessage::Pong
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                => "PONG\n\n".to_string(),
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            &HWServerMessage::Connected(protocol_version)
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                => construct_message(&[
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                    "CONNECTED",
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                    "Hedgewars server http://www.hedgewars.org/",
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                    &protocol_version.to_string()
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                ]),
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            &HWServerMessage::Bye(msg)
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                => construct_message(&["BYE", &msg]),
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            &HWServerMessage::Nick(nick)
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            => construct_message(&["NICK", &nick]),
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            &HWServerMessage::LobbyLeft(msg)
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                => construct_message(&["LOBBY_LEFT", &msg]),
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            &HWServerMessage::LobbyJoined(msg)
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                => {
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                let mut v = vec!["LOBBY:JOINED"];
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                v.extend_from_slice(msg);
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                construct_message(&v)
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            },
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            _ => construct_message(&["ERROR", "UNIMPLEMENTED"]),
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        }
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    }
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}