author | Palewolf |
Sun, 07 Nov 2010 20:21:05 +0100 | |
changeset 4195 | a3f5ece10ce2 |
parent 4046 | cfdbddc4b385 |
child 4343 | 19cbea33e4d2 |
child 4357 | a1fcfc341a52 |
permissions | -rw-r--r-- |
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(* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2010 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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{$INCLUDE "options.inc"} |
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{$IFDEF WIN32} |
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{$R hwengine.rc} |
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{$ENDIF} |
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{$IFDEF HWLIBRARY} |
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unit hwengine; |
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interface |
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{$ELSE} |
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program hwengine; |
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{$ENDIF} |
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|
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uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uKeys, uSound, |
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uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uRandom, uLandTexture, uCollisions, uMobile, sysutils; |
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var isTerminated: boolean = false; |
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alsoShutdownFrontend: boolean = false; |
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{$IFDEF HWLIBRARY} |
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procedure initEverything(complete:boolean); |
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procedure freeEverything(complete:boolean); |
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implementation |
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{$ELSE} |
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procedure OnDestroy; forward; |
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procedure initEverything(complete:boolean); forward; |
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procedure freeEverything(complete:boolean); forward; |
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{$ENDIF} |
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//////////////////////////////// |
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procedure DoTimer(Lag: LongInt); |
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var s: shortstring; |
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begin |
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if not isPaused then inc(RealTicks, Lag); |
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case GameState of |
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gsLandGen: begin |
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GenMap; |
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GameState:= gsStart; |
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end; |
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gsStart: begin |
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if HasBorder then DisableSomeWeapons; |
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AddClouds; |
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AssignHHCoords; |
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AddMiscGears; |
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StoreLoad; |
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InitWorld; |
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ResetKbd; |
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SoundLoad; |
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if GameType = gmtSave then |
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begin |
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isSEBackup:= isSoundEnabled; |
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isSoundEnabled:= false |
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end; |
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FinishProgress; |
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PlayMusic; |
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SetScale(zoom); |
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ScriptCall('onGameStart'); |
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GameState:= gsGame; |
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end; |
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gsConfirm, |
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gsGame: begin |
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DrawWorld(Lag); // never place between ProcessKbd and DoGameTick - bugs due to /put cmd and isCursorVisible |
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ProcessKbd; |
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if not isPaused then |
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begin |
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DoGameTick(Lag); |
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ProcessVisualGears(Lag); |
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end; |
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end; |
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gsChat: begin |
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DrawWorld(Lag); |
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if not isPaused then |
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begin |
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DoGameTick(Lag); |
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ProcessVisualGears(Lag); |
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end; |
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end; |
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gsExit: begin |
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isTerminated:= true; |
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end; |
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end; |
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{$IFDEF SDL13} |
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SDL_RenderPresent(); |
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{$ELSE} |
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SDL_GL_SwapBuffers(); |
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{$ENDIF} |
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// not going to make captures on the iPhone |
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if flagMakeCapture then |
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begin |
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flagMakeCapture:= false; |
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s:= 'hw_' + FormatDateTime('YYYY-MM-DD_HH-mm-ss', Now()) + inttostr(GameTicks); |
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WriteLnToConsole('Saving ' + s + '...'); |
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MakeScreenshot(s); |
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//SDL_SaveBMP_RW(SDLPrimSurface, SDL_RWFromFile(Str2PChar(s), 'wb'), 1) |
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end; |
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end; |
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||
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//////////////////// |
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procedure OnDestroy; |
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begin |
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WriteLnToConsole('Freeing resources...'); |
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FreeActionsList(); |
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StoreRelease(); |
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ControllerClose(); |
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SendKB(); |
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CloseIPC(); |
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TTF_Quit(); |
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{$IFDEF SDL13} |
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SDL_DestroyRenderer(SDLwindow); |
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SDL_DestroyWindow(SDLwindow); |
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{$ENDIF} |
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SDL_Quit(); |
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isTerminated:= false; |
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end; |
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||
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/////////////////// |
|
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procedure MainLoop; |
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var PrevTime, CurrTime: Longword; |
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event: TSDL_Event; |
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begin |
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PrevTime:= SDL_GetTicks; |
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while isTerminated = false do |
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begin |
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while SDL_PollEvent(@event) <> 0 do |
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begin |
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case event.type_ of |
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SDL_KEYDOWN: if GameState = gsChat then |
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{$IFDEF IPHONEOS} |
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// sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3 |
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KeyPressChat(event.key.keysym.sym); |
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{$ELSE} |
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KeyPressChat(event.key.keysym.unicode); |
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SDL_MOUSEBUTTONDOWN: if event.button.button = SDL_BUTTON_WHEELDOWN then uKeys.wheelDown:= true; |
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SDL_MOUSEBUTTONUP: if event.button.button = SDL_BUTTON_WHEELUP then uKeys.wheelUp:= true; |
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{$ENDIF} |
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{$IFDEF SDL13} |
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SDL_WINDOWEVENT: |
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if event.wevent.event = SDL_WINDOWEVENT_SHOWN then |
161 |
cHasFocus:= true; |
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{$ELSE} |
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SDL_ACTIVEEVENT: |
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if (event.active.state and SDL_APPINPUTFOCUS) <> 0 then |
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cHasFocus:= event.active.gain = 1; |
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{$ENDIF} |
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SDL_JOYAXISMOTION: ControllerAxisEvent(event.jaxis.which, event.jaxis.axis, event.jaxis.value); |
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SDL_JOYHATMOTION: ControllerHatEvent(event.jhat.which, event.jhat.hat, event.jhat.value); |
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SDL_JOYBUTTONDOWN: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, true); |
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SDL_JOYBUTTONUP: ControllerButtonEvent(event.jbutton.which, event.jbutton.button, false); |
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SDL_QUITEV: isTerminated:= true |
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end; // end case event.type_ |
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end; // end while SDL_PollEvent(@event) <> 0 |
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||
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if isTerminated = false then |
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begin |
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CurrTime:= SDL_GetTicks; |
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if PrevTime + longword(cTimerInterval) <= CurrTime then |
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begin |
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DoTimer(CurrTime - PrevTime); |
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PrevTime:= CurrTime |
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end |
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else SDL_Delay(1); |
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IPCCheckSock(); |
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end; |
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end; |
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end; |
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||
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///////////////////////// |
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procedure ShowMainWindow; |
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begin |
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if cFullScreen then ParseCommand('fullscr 1', true) |
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else ParseCommand('fullscr 0', true); |
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SDL_ShowCursor(0) |
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end; |
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/////////////// |
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{$IFDEF HWLIBRARY} |
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procedure Game(gameArgs: PPChar); cdecl; export; |
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{$ELSE} |
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procedure Game; |
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{$ENDIF} |
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var p: TPathType; |
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s: shortstring; |
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{$IFDEF DEBUGFILE} |
206 |
i: LongInt; |
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{$ENDIF} |
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begin |
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{$IFDEF HWLIBRARY} |
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cBits:= 32; |
211 |
cFullScreen:= false; |
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cTimerInterval:= 8; |
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PathPrefix:= 'Data'; |
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{$IFDEF DEBUGFILE} |
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cShowFPS:= true; |
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{$ELSE} |
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cShowFPS:= false; |
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{$ENDIF} |
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val(gameArgs[0], ipcPort); |
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val(gameArgs[1], cScreenWidth); |
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val(gameArgs[2], cScreenHeight); |
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val(gameArgs[3], cReducedQuality); |
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cLocaleFName:= gameArgs[4]; |
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UserNick:= gameArgs[5]; |
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isSoundEnabled:= gameArgs[6] = '1'; |
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isMusicEnabled:= gameArgs[7] = '1'; |
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cAltDamage:= gameArgs[8] = '1'; |
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val(gameArgs[9], rotationQt); |
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recordFileName:= gameArgs[10]; |
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{$ENDIF} |
3613 | 231 |
|
3914 | 232 |
cLogfileBase:= 'game'; |
3611 | 233 |
initEverything(true); |
234 |
WriteLnToConsole('Hedgewars ' + cVersionString + ' engine (network protocol: ' + inttostr(cNetProtoVersion) + ')'); |
|
235 |
{$IFDEF DEBUGFILE} |
|
236 |
AddFileLog('Prefix: "' + PathPrefix +'"'); |
|
237 |
for i:= 0 to ParamCount do |
|
238 |
AddFileLog(inttostr(i) + ': ' + ParamStr(i)); |
|
239 |
{$ENDIF} |
|
2698 | 240 |
|
2947 | 241 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
242 |
if p <> ptMapCurrent then Pathz[p]:= PathPrefix + '/' + Pathz[p]; |
|
3697 | 243 |
|
2947 | 244 |
WriteToConsole('Init SDL... '); |
245 |
SDLTry(SDL_Init(SDL_INIT_VIDEO) >= 0, true); |
|
246 |
WriteLnToConsole(msgOK); |
|
2698 | 247 |
|
2947 | 248 |
SDL_EnableUNICODE(1); |
2698 | 249 |
|
2947 | 250 |
WriteToConsole('Init SDL_ttf... '); |
251 |
SDLTry(TTF_Init() <> -1, true); |
|
252 |
WriteLnToConsole(msgOK); |
|
2698 | 253 |
|
3162 | 254 |
{$IFDEF WIN32} |
255 |
s:= SDL_getenv('SDL_VIDEO_CENTERED'); |
|
3153 | 256 |
SDL_putenv('SDL_VIDEO_CENTERED=1'); |
2947 | 257 |
ShowMainWindow(); |
3162 | 258 |
SDL_putenv(str2pchar('SDL_VIDEO_CENTERED=' + s)); |
259 |
{$ELSE} |
|
3154 | 260 |
ShowMainWindow(); |
3162 | 261 |
{$ENDIF} |
2698 | 262 |
|
2947 | 263 |
AddProgress(); |
2698 | 264 |
|
2947 | 265 |
ControllerInit(); // has to happen before InitKbdKeyTable to map keys |
266 |
InitKbdKeyTable(); |
|
2698 | 267 |
|
2947 | 268 |
LoadLocale(Pathz[ptLocale] + '/en.txt'); // Do an initial load with english |
269 |
if cLocaleFName <> 'en.txt' then |
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270 |
begin |
2719 | 271 |
// Try two letter locale first before trying specific locale overrides |
3697 | 272 |
if (Length(cLocaleFName) > 6) and (Copy(cLocaleFName,1,2)+'.txt' <> 'en.txt') then |
2722 | 273 |
LoadLocale(Pathz[ptLocale] + '/' + Copy(cLocaleFName,1,2)+'.txt'); |
2947 | 274 |
LoadLocale(Pathz[ptLocale] + '/' + cLocaleFName); |
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275 |
end; |
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|
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WriteLnToConsole(msgGettingConfig); |
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278 |
|
2947 | 279 |
if recordFileName = '' then |
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begin |
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281 |
InitIPC; |
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SendIPCAndWaitReply('C'); // ask for game config |
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283 |
end |
2947 | 284 |
else |
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285 |
begin |
2947 | 286 |
LoadRecordFromFile(recordFileName); |
3935 | 287 |
perfExt_SaveBeganSynching(); |
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288 |
end; |
2698 | 289 |
|
2947 | 290 |
ScriptOnGameInit; |
2786 | 291 |
|
2947 | 292 |
s:= 'eproto ' + inttostr(cNetProtoVersion); |
293 |
SendIPCRaw(@s[0], Length(s) + 1); // send proto version |
|
294 |
||
295 |
InitTeams(); |
|
296 |
AssignStores(); |
|
2698 | 297 |
|
2947 | 298 |
if isSoundEnabled then |
299 |
InitSound(); |
|
2590 | 300 |
|
2947 | 301 |
isDeveloperMode:= false; |
2698 | 302 |
|
2947 | 303 |
TryDo(InitStepsFlags = cifAllInited, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
2698 | 304 |
|
2947 | 305 |
ParseCommand('rotmask', true); |
2698 | 306 |
|
2947 | 307 |
MainLoop(); |
3615 | 308 |
// clean up SDL and GL context |
2947 | 309 |
OnDestroy(); |
3615 | 310 |
// clean up all the other memory allocated |
3611 | 311 |
freeEverything(true); |
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|
312 |
if alsoShutdownFrontend then halt; |
2698 | 313 |
end; |
2590 | 314 |
|
3525 | 315 |
procedure initEverything (complete:boolean); |
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|
316 |
begin |
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|
317 |
Randomize(); |
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|
318 |
|
3709 | 319 |
// uConsts does not need initialization as they are all consts |
3038 | 320 |
uMisc.initModule; |
321 |
uConsole.initModule; // MUST happen after uMisc |
|
3525 | 322 |
|
3038 | 323 |
uLand.initModule; |
3525 | 324 |
uIO.initModule; |
3697 | 325 |
|
3525 | 326 |
if complete then |
327 |
begin |
|
328 |
uAI.initModule; |
|
329 |
//uAIActions does not need initialization |
|
330 |
//uAIAmmoTests does not need initialization |
|
331 |
uAIMisc.initModule; |
|
332 |
uAmmos.initModule; |
|
333 |
uChat.initModule; |
|
334 |
uCollisions.initModule; |
|
335 |
//uFloat does not need initialization |
|
336 |
//uGame does not need initialization |
|
337 |
uGears.initModule; |
|
338 |
uKeys.initModule; |
|
339 |
//uLandGraphics does not need initialization |
|
340 |
//uLandObjects does not need initialization |
|
341 |
//uLandTemplates does not need initialization |
|
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342 |
uLandTexture.initModule; |
3525 | 343 |
//uLocale does not need initialization |
3697 | 344 |
uRandom.initModule; |
3525 | 345 |
uScript.initModule; |
346 |
uSound.initModule; |
|
347 |
uStats.initModule; |
|
348 |
uStore.initModule; |
|
349 |
uTeams.initModule; |
|
350 |
uVisualGears.initModule; |
|
351 |
uWorld.initModule; |
|
352 |
end; |
|
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|
353 |
end; |
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354 |
|
3525 | 355 |
procedure freeEverything (complete:boolean); |
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356 |
begin |
3525 | 357 |
if complete then |
358 |
begin |
|
359 |
uWorld.freeModule; |
|
3615 | 360 |
uVisualGears.freeModule; |
3525 | 361 |
uTeams.freeModule; |
362 |
uStore.freeModule; //stub |
|
363 |
uStats.freeModule; //stub |
|
3615 | 364 |
uSound.freeModule; |
3525 | 365 |
uScript.freeModule; |
366 |
uRandom.freeModule; //stub |
|
367 |
//uLocale does not need to be freed |
|
368 |
//uLandTemplates does not need to be freed |
|
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369 |
uLandTexture.freeModule; |
3525 | 370 |
//uLandObjects does not need to be freed |
371 |
//uLandGraphics does not need to be freed |
|
372 |
uKeys.freeModule; //stub |
|
373 |
uGears.freeModule; |
|
374 |
//uGame does not need to be freed |
|
375 |
//uFloat does not need to be freed |
|
376 |
uCollisions.freeModule; //stub |
|
377 |
uChat.freeModule; //stub |
|
378 |
uAmmos.freeModule; |
|
379 |
uAIMisc.freeModule; //stub |
|
380 |
//uAIAmmoTests does not need to be freed |
|
381 |
//uAIActions does not need to be freed |
|
3617 | 382 |
uAI.freeModule; //stub |
3525 | 383 |
end; |
3697 | 384 |
|
3525 | 385 |
uIO.freeModule; //stub |
3038 | 386 |
uLand.freeModule; |
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|
387 |
|
3038 | 388 |
uConsole.freeModule; |
3525 | 389 |
uMisc.freeModule; // uMisc closes the debug log. |
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|
390 |
end; |
2803
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|
391 |
|
2698 | 392 |
///////////////////////// |
3610 | 393 |
procedure GenLandPreview{$IFDEF HWLIBRARY}(port: LongInt); cdecl; export{$ENDIF}; |
2698 | 394 |
var Preview: TPreview; |
395 |
begin |
|
3914 | 396 |
cLogfileBase:= 'preview'; |
3611 | 397 |
initEverything(false); |
3610 | 398 |
{$IFDEF HWLIBRARY} |
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|
399 |
WriteLnToConsole('Preview connecting on port ' + inttostr(port)); |
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changeset
|
400 |
ipcPort:= port; |
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changeset
|
401 |
{$ENDIF} |
2947 | 402 |
InitIPC; |
403 |
IPCWaitPongEvent; |
|
404 |
TryDo(InitStepsFlags = cifRandomize, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
|
2698 | 405 |
|
3365
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changeset
|
406 |
Preview:= GenPreview(); |
2947 | 407 |
WriteLnToConsole('Sending preview...'); |
408 |
SendIPCRaw(@Preview, sizeof(Preview)); |
|
3365
37ac593e9027
wow all these files only for land preview and seed generation
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3312
diff
changeset
|
409 |
SendIPCRaw(@MaxHedgehogs, sizeof(byte)); |
2947 | 410 |
WriteLnToConsole('Preview sent, disconnect'); |
411 |
CloseIPC(); |
|
3525 | 412 |
freeEverything(false); |
2698 | 413 |
end; |
414 |
||
3021 | 415 |
{$IFNDEF HWLIBRARY} |
2008 | 416 |
///////////////////// |
417 |
procedure DisplayUsage; |
|
2691 | 418 |
var i: LongInt; |
2008 | 419 |
begin |
2947 | 420 |
WriteLn('Wrong argument format: correct configurations is'); |
421 |
WriteLn(); |
|
3678
00428183300f
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parents:
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diff
changeset
|
422 |
WriteLn(' hwengine <path to data folder> <path to replay file> [options]'); |
2947 | 423 |
WriteLn(); |
3678
00428183300f
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koda
parents:
3670
diff
changeset
|
424 |
WriteLn('where [options] must be specified either as:'); |
2947 | 425 |
WriteLn(' --set-video [screen width] [screen height] [color dept]'); |
426 |
WriteLn(' --set-audio [volume] [enable music] [enable sounds]'); |
|
427 |
WriteLn(' --set-other [language file] [full screen] [show FPS]'); |
|
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
428 |
WriteLn(' --set-multimedia [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen]'); |
00428183300f
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koda
parents:
3670
diff
changeset
|
429 |
WriteLn(' --set-everything [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen] [show FPS] [alternate damage] [timer value] [reduced quality]'); |
2947 | 430 |
WriteLn(); |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
431 |
WriteLn('Read documentation online at http://code.google.com/p/hedgewars/wiki/CommandLineOptions for more information'); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
432 |
WriteLn(); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
433 |
Write('PARSED COMMAND: '); |
2947 | 434 |
for i:=0 to ParamCount do |
435 |
Write(ParamStr(i) + ' '); |
|
436 |
WriteLn(); |
|
2008 | 437 |
end; |
438 |
||
51 | 439 |
//////////////////// |
3678
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koda
parents:
3670
diff
changeset
|
440 |
{$INCLUDE "ArgParsers.inc"} |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
441 |
|
51 | 442 |
procedure GetParams; |
97
e7c1df9cce2c
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr
parents:
81
diff
changeset
|
443 |
begin |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
444 |
if (ParamCount < 2) then |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
445 |
GameType:= gmtSyntax |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
446 |
else |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
447 |
if (ParamCount = 3) then |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
448 |
internalSetGameTypeLandPreviewFromParameters() |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
449 |
else |
3709 | 450 |
if (ParamCount = cDefaultParamNum) then |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
451 |
internalStartGameWithParameters() |
2947 | 452 |
else |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
453 |
playReplayFileWithParameters(); |
51 | 454 |
end; |
3021 | 455 |
|
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
456 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
457 |
/////////////////////////////// m a i n //////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
458 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
459 |
begin |
2947 | 460 |
GetParams(); |
2008 | 461 |
|
3078 | 462 |
if GameType = gmtLandPreview then GenLandPreview() |
2947 | 463 |
else if GameType = gmtSyntax then DisplayUsage() |
464 |
else Game(); |
|
3697 | 465 |
|
2947 | 466 |
if GameType = gmtSyntax then |
467 |
ExitCode:= 1 |
|
468 |
else |
|
469 |
ExitCode:= 0; |
|
2698 | 470 |
{$ENDIF} |
51 | 471 |
end. |