tools/drawMapTest/mainwindow.h
author nemo
Sat, 04 Dec 2010 11:30:54 -0500
changeset 4455 a0c8779713f2
parent 4442 f8424e1bc936
child 4477 63a21fac8bf7
permissions -rw-r--r--
In AI survival mode, have the AI score when it kills humans, instead of its own team, clear poison on an AI kill, and reset AI health using InitialHealth instead of 100.
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#ifndef MAINWINDOW_H
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#define MAINWINDOW_H
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#include <QMainWindow>
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namespace Ui {
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    class MainWindow;
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}
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class DrawMapScene;
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class MainWindow : public QMainWindow {
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    Q_OBJECT
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public:
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    MainWindow(QWidget *parent = 0);
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    ~MainWindow();
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protected:
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    void changeEvent(QEvent *e);
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private:
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    Ui::MainWindow *ui;
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    DrawMapScene * scene;
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    virtual void resizeEvent(QResizeEvent * event);
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private slots:
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    void on_pbLoad_clicked();
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    void on_pbSave_clicked();
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    void on_pbSimplify_clicked();
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    void scene_pathChanged();
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};
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#endif // MAINWINDOW_H