author | sheepluva |
Sun, 07 Jan 2018 19:01:06 +0100 | |
changeset 12886 | a089326f0e16 |
parent 12879 | 286e170f4f6b |
child 15314 | 042a5e8d9c59 |
permissions | -rw-r--r-- |
12879 | 1 |
#ifdef GL_ES |
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precision mediump float; |
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#endif |
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Michael Hartman <omh1280@gmail.com>
parents:
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changeset
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uniform sampler2D tex0; |
abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
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uniform vec4 tint; |
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uniform bool tintAdd; |
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Michael Hartman <omh1280@gmail.com>
parents:
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changeset
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uniform bool enableTexture; |
abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
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abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
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varying vec2 tex; |
abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
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abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
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abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
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void main() |
abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
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changeset
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{ |
abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
|
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if(enableTexture){ |
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if (tintAdd){ |
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tint.a = 0.0; |
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gl_FragColor = clamp(texture2D(tex0, tex) + tint, 0.0, 1.1); |
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}else{ |
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gl_FragColor = texture2D(tex0, tex) * tint; |
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} |
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8334
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
|
22 |
}else{ |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
|
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gl_FragColor = tint; |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
|
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} |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
|
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} |